Monthly Archives: September 2016

Update 6.6.2

6.6.2 A bunch of server-side performance adjustments.  This was the week's primary focus. Removed the contrast PPE changes. AI removed from hunting animals. They will no longer roam around but will stand in place. Fixed a bug in hunting which may have caused some of your spawned animals to be located outside of the hunting…
Read more

Update 6.6.1

6.6.1 Aging barrels are now required for aging alcohol, as was intended. Adding storage containers to houses should no longer cause them to "stack" on each other if you have an aging barrel. The police are no longer interested in buying your vehicle ammo. Added a new menu option at the distillery to see alcohol…
Read more

Update 6.8.0

6.8.0 [All] Added a new capture point, the Wong Triad! The triad will take a 5% cut from all sales done at a Wong's shop whenever the triad is 100% owned. [All] Civilians can now place certain objects within 300 meters of a capture area flag. [All] Rebel markets now sell a few different defensive…
Read more

Update 6.6.5

This is a pretty sad patch.  Granted, the couple features might be useful but it's a very small update.The reason for this is that we spent time this week exploring a modded server,now that Arma's launcher makes installing mods a bit easier. Next week you will most likely see our first modded server.  To start,  it's…
Read more