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Bob Danaloo liked a post in a topic by 王 rando 王 in speed up the electric chair
can u speed up the electric chair. theres like a solid 30 seconds of sitting in the chair before it even start playing the sound. then theres like 5 seconds after the sound before you die.
please and thanks
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王 rando 王 liked a post in a topic by Chris Peacock in Changelog April
Anyone who had tier 1 still has tier 1 and tier X so in reality they are saving 1mil
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王 rando 王 liked a post in a topic by Crossfade in speed up the electric chair
honestly should kick in once your jail sentence hits 1minute remaining. should be executed at 0 remaining..
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Chris Peacock liked a post in a topic by 王 rando 王 in speed up the electric chair
can u speed up the electric chair. theres like a solid 30 seconds of sitting in the chair before it even start playing the sound. then theres like 5 seconds after the sound before you die.
please and thanks
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DarkKnight liked a post in a topic by 王 rando 王 in Changelog April
because arma is actually semi realistic. suppressors actually add velocity in real life due to increased barrel length, which for video games would mean higher damage yes.
I used to have a chart of the bullet velocity of every gun, both with and without suppressors. If I can find it again I’ll put it here.
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Crossfade liked a post in a topic by 王 rando 王 in speed up the electric chair
can u speed up the electric chair. theres like a solid 30 seconds of sitting in the chair before it even start playing the sound. then theres like 5 seconds after the sound before you die.
please and thanks
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Crossfade liked a post in a topic by 王 rando 王 in Changelog April
spar16 w/ 150rd mag, mk200 or lim suppressed is going to leave some people tilted. im just saying when that does happen try changing it to so it can’t be paired with actually scopes, only holo sights and shit.
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Fitz liked a post in a topic by 王 rando 王 in Changelog April
spar16 w/ 150rd mag, mk200 or lim suppressed is going to leave some people tilted. im just saying when that does happen try changing it to so it can’t be paired with actually scopes, only holo sights and shit.
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王 rando 王 liked a post in a topic by DarkKnight in Changelog April
True, but those guns won't be great for sniping. When using a suppressed weapon you are deciding to use a gun that's nowhere near as good as an MK. In my opinion that's where the balance kicks in. If you are suppressed you will not have the high damage and penetration the better guns will give. Adding a suppressor also makes your kit a lot more expensive. As I said before we will let this patch settle and see how it plays out. I'm hoping we won't need to make any changes.
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王 rando 王 liked a post in a topic by Fitz in Changelog April
Found a bug? Click here to file a bug report!
Got some development ideas? Click here!
Added:
Processor Attachment New vehicle modification "Processor Attachment" Can be added to any land vehicle to process the items in the vehicles inventory When within 50m of the processor, scroll-wheel on truck to "Process X with device" Will begin ONE BIG PROCESS ACTION, if you escape out of it you must start again. Only processes one type of item at a time, I.E, Uncut Diamonds get processed at a different time than copper ore, each scroll option is a different process. Unfortunately the truck is not as efficient with processing illegal items, a small percentage of items may be lost in the mechanism, even if you own the cartel. Each Vehicle has a different processing speed, the larger the truck, that faster they process. Offroad, Sport, SUV, Prowler, Qilin (Same as by hand) Box Truck, Fuel Truck, Van Cargo, Van Passenger (Moderately faster) Zamak Covered, Zamak Flatbed, Zamak Box (Cooking with steam here) HMMT Fuel, HMMT Transport, HMMT Box (Oh baby here we go) Tempest Transport, Tempest Fuel, Tempest Ammo, Tempest Device (FAST AS FUCK BOIII) Any vehicles not mentioned here are as fast per item as by hand. Vehicle Waterproofing New handling upgrades for cars and helicopters Make the hull of the vehicle waterproof (so it floats) Waterproof upgrades includes the highest respective handling tier While I would still not advise driving into the ocean, this upgrade will let your cars/helis bob along the surface. AKA Helicopters won't explode if they hit the water. Turf Activation Turfs can now be activated for capture Scroll wheel on the flag and "Activate Turf" 1 Minute timer to activate capturability of the turf. Turf will be capturable for 15 minutes or until someone captures it Turfs will still pop randomly within the server restart 15 Minute cooldown between captures Doubled range around the flag where you can go while capturing New Turf Buffs Panagia : 10% increase for selling at Wongs in Athira. Rodopoli: 10% increase for selling at Drug in Athira. Zaros: 10% increase for selling at Jewelry Store in Kavala. Prestige Rework We are changing the way the prestige system currently works with weapons on our servers. You will no longer poof a weapon if you do not have the appropriate prestige tier Weapons will be able to be purchased from rebel with appropriate tier, or crafted for significantly cheaper. If you currently have Tier 1, you will automatically be given a Tier X token the next time you respawn, sell it at Ivan's Gas Mart to activate. Else you can buy a Tier X token at Ivan's GasMart, sell it back to the NPC to activate the tier. Tier X does not require a successful National HQ robbery **NOTES ON PRESTIGE SUPPRESSORS We are going to test out the implementation of suppressors on our servers. These items will be treated as tier-locked items. You will not be able to pick one up if you do not have the appropriate tier *****If you have one currently in a house, and try to pick it up without a tier it will drop on the ground, and you won't be able to pick it back up**** Suppressors are not able to be stored in houses (even with respective tier) We will continue to re-evaluate these measures as time goes on. Tier X Rewards CMR-76 Katiba GL MX GL TRG-21 MXM (BH and Rebel) Zafir RPG-42 Spar-16S (Only on Dom) 9mm Suppressors Tier 1 Weapons /Additions 5.56 Suppressors .45 Suppressors Tier 2 Weapons/ Additions 6.5 Suppressors 5.7mm Suppressor Type 115 .50 Cal Mag Mar-10 Tier 3 Weapons / Additions 6.5 LMG Suppressors M320 LRR (Craftable only) Cyrus Four-Five 5% Reduction in crafting materials requirements 5% Reduction in crafting money requirements Tier 4 Weapons / Additions SPMG Lynx (Craftable only) Vehicle Additions Minigun Boat for civs ->110,000 (Fishing with this bad-boy goes crazy) Huron -> 120,000 [500 virtual storage] -> (Big Boi) Prestige Crafting Recipes Zafir [$100,000, 2 Elite Weapon Semiconductors, 1 CPU, 1 Mobo] RPG-32 [$125,000. 2 Elite Weapon Semiconductors, 1 CPU, 1 Mobo] CMR-76 [2 Uncut diamonds, 8 Opium] MXM [2 Uncut diamonds, 8 Opium] MAR-10 [$150,000, 4 Elite Weapon Semiconductors, 1 CPU, 1 Mobo] Cyrus [$275,000, 4 Elite Weapon Semiconductors, 1 CPU, 1 Mobo] SPMG [$300,000, 4 Elite Weapon Semiconductors, 1 CPU, 1 Mobo] Lynx [$450,000, 4 Elite Weapon Semiconductors, 1 CPU, 1 Mobo] M320 LRR [$450,000, 4 Elite Weapon Semiconductors, 1 CPU, 1 Mobo] Asylum Plus Perks House taxes automatically paid on login to the server (on civ) APD Stuffs LT+ Stomper and Copter Drones (Can only be used within 7k of its driver CPT+ Deminer drone (To be restricted via policy) All illegal seizing prices increased 5% SGT+ T2 .45 Suppressors (UC) SGT+ T3 5.56 Suppressors (UC) LT+ T2 5.7mm Suppressors (UC) LT+ T3 6.5 Suppressors (UC)
New National HQ and Nikolai's Oil Rig maps courtesy of @Hubschrauber
Changed:
Wealth Tax Minimum amount in bank to incur a wealth tax $2,500,000 -> $5,000,000 Chop/Claim Values (Cop/Civ) All vehicles have had their chop/claim prices adjusted - all vehicles now chop for 60% of their base value instead of random magical numbers. (55% of base for claiming) Key examples Cop Ifrit chop value $27,500 -> $36,000 Civ Ifrit chop value $70,000 -> $72,000 Cop Hunter $15,000 -> $18,000 Zaros turf perks Claiming Vehicles Free -> 80% off Vehicle Prices Cop Ifrit $65,000 -> $60,000 Hardened Locks mod - These mods only slow down how long it takes someone to use a lockpick on your vehicle, it does not affect the chance they have at being successful. Basic locks +2s -> +3s Medium locks +3.5s -> +5s Advanced locks +5s -> +7.5s Item Price Changes Cocaine 600 -> 660 Crystal Meth 1800 -> 2070 Heroin 550 -> 625 Marijuana 420 -> 485 Medical Marijuana 375 -> 430 Cigarettes 1250 -> 1465 Cigars 3550 -> 4155 Rubies 315 -> 370 Flawless Diamonds 1400 -> 1640 Rolled Iron 935 -> 1075 Rolled Silver 295 -> 450 Rolled Gold 450 -> 520 Rolled Copper 390 -> 390 Honeycomb 375 -> 450 Sweet Mead 640 -> 770 Aged Mead 1050 -> 1260 Processed Oil 210 -> 255 Rubber 950 -> 1130 Cft Rolex Watch 9284 -> 10865 Cft AP Watch 4040 -> 4730 Cft Diamond Ring 6020 -> 7045 Cft Cuban Bling 7090 -> 8295 Cocaine Bricks 1000 -> 1150 Dinner Table 527 -> 645 Wooden Chair 1100 -> 1320 Sofa 1490 -> 1790 Desk Chair 2555 -> 3065 Bed 3850 -> 4260 Dog Wool 1260 -> 1370 Wool 315 -> 350 Goat Wool 855 -> 940 Cartel Changes Cartels will no-longer cycle away from the following caps OG Arms Church Drug Tower House Cap East Castle All cartel cooldowns except for Drug have been removed Drug Cooldown -> 15 minutes Gather and Process Speeds Default gather and process speeds have been signifigantly reduced. Nikolai's Compound Payout 30 Gold bars, 10 Gold Nuggets, Crypto Console, 3 Elite Weapon Tokens -> 60 Gold bars, 20 Gold Nuggets, 1 Crypto Console, 3 Elite Weapon Tokens National HQ Payout Around 35 APD Intelligence Units -> Around 70 APD Intelligence Units Spawn List Kavala is back on top for now, We'll see how this ones goes **Panagia gives 20% buff for crafting not 25% **DISCLAIMER**
We are adding a lot of new vehicles, weapons, and attachments to our servers in order to provide out player base with an evolving Asylum experience. Any/all of these new additions may be tweaked/removed/buffed in the future. If this is done we will of course offset any losses associated with such removals.
**END OF DISCLIAMER**
Reworked the Following: Prestiging
Changing the way that prestiging actually works on the back and front ends After a successful Nikolai's/NUHQ robbery, 2 of each token will spawn on the ground inside the vault With the token needed in your inventory, Decrypt the Drive at the laptop inside the vault This will start a 15 seconds process to decrypt the vault After completing this it will take your money, the token, and activate the tier rewards You can only decrypt one token each event You can drop them and give them to other people, but you cannot store them in a house or car. We are doing this so there is additional functionality behind this system in the future. This is being included in a hotfix to see how it goes before additonal implementation. Fixed:
Medic inventories Magazines not appearing People buying admin event houses A number of other bugs I can't remember anymore DOMINATION:
SRT Weapon Additions 750 Kills -> CMR-76 900 Kills -> Spar-16S 1100 Kills -> MK200 1250 Kills -> LIM-85 1750 Kills -> RPK-12 2250 Kills ->Mar-10 3000 Kills ->Zafir 4250 Kills -> SPMG SRT Uncap Buffs SRT uncap payouts and timers are now based on kill counts, here is the breakdown. Payouts Kills <= 250 ($20,000) 250 Kills: $22,000 500 Kills: $22,500 750 Kills: $27,500 1250 Kills: $35,000 1750 Kills: $37,500 2500 Kills: $40,000 2750 Kills: $45,000 Uncap Times Kills <= 250 (20 Seconds) 250 Kills: 19 Seconds 500 Kills: 17 Seconds 750 Kills: 15 Seconds 1250 Kills: 14 Seconds 1750 Kills: 12 Seconds 2500 Kills:11 Seconds 3259 Kills: 10 Seconds -
王 rando 王 liked a post in a topic by Despair in Issues With asylum from a new players perspective
Prob gonna get roasted and made fun of for this, but I legitimately hope it helps the situation here regardless. I’ve been playing here about 2 months now and id like to share some of my experience to hopefully give the staff/development some guidance on how they can improve things as they seem generally out of touch with what much of the community wants. I also play mostly by myself so it might give a more unique perspective.
Money making - Honestly the grind on this server is terrible shit reminds me of black desert online or grinding for MR in warframe. I was lucky to be brought into the game by a friend from eve online that showed me the ropes, I however can’t imagine how difficult it would be for a player without experienced players to guide them on how to make money
Some of the issues ive come across regarding this are primarily most of the runs aren’t profitable and take a large amount of time for the reward. Notability a full orca of cocaine, plus backpack for example nets 68k. For a hours time. Heroin around the same, the most profitable runs like meth however that do have a reasonable payout are constantly camped by larger gangs making it almost impossible for smaller gangs/new players to make money. Hyper was quite bad for this when I first joined, and most recently WS. Other gangs etc. Even with houses I was killed trying to scout the lab with hatchbacks 7x times in one day. New players without houses and that don’t know about the system, will most likely go for larger vehicles which are almost always robbed due to the time to finish them.
Example I had brought another new player into demolition, he tried playing here three times. He was robbed every single time, or had cops arrest him etc. Tried running cocaine which is a nightmare due to it being right fucking next to rebel/spawn city which is retarded. Tried running a hemmit transport of heroin same thing. Lost interest and went to another server, after spending 6 hours not making any money, Even with other players guiding him. That is the average experience/learning curve for a new player
Roleplay - Im not some GTARP fag and I understand that this is a light rp server, BUT there is little to no role-play from APD which should be the primary ones promoting it. Given I have dealt with some great people aswell that are willing to work with you and have a fun time when the role-play comes up. But the vast majority do not care and use cop as a money maker same as medic due to the civ grind being more aids. The only role-play ive really gotten to experience is in athira which has been the best of my time on the server frankly.
Example im driving a van full of moonshine to Wongs, cop sirens me, I have no bounty, so I go ill role-play with this guy. Super friendly put my gun and wannot in the vehicle. Pull over put my hands up. I spend 15 minutes roleplaying with this dude, trying to apologize for going off-road and saying can I please go and it won’t happen again. Cop continues to tell me over and over that I went off-road so he was allowed to search the vehicle. Even before that he had checked the inventory when I was trying to role-play with him. Finding the mk1. Absolutely no interest in anything but searching my van. Even though I didn’t just hop out and dump a full mag into his hatch when he sirened me.
Server Events - Ive participated in a large amount of server events since ive been here, around ten from my memory. I actually only was able to enjoy one (along with the majority of the other players that attended the events feeling the same way) It seems that there’s a trend of the staff team which mostly seems to be made out of APD higher ups making the events to be fun for themselves or cop sided.
Example. Nikolai events staff team had us setup looking towards the shore with the boat spawn thing and had told us that the APD would be coming from the same direction. The second the event started all the players that had setup were promptly roached in the back from 600+ metres by APD which had setup in the opposite direction. Which angered a lot of people and resulting in quite a few quitting and retro raging and rpg the truck…lol Purge event, admins had spawned a a tank with very little balance, and this was coming from the one that was gunning the tank might I add. So I prob should be bias. I was given a tank however killing 20+ people with an admin driver, no civs were given any actual means of combating the tank, and were left to air support which weren’t able to take it out for 30 ish minutes, maybe spawn in some anti tank weapons. Also the loadout spawns did not work and the event was buggy in general. Admins also were letting friends keep kit and taking other peoples.
Fighting Cartels - Honestly this is the reason I came here, because I wanted to learn and this is the type of gameplay that my friend was able to sell me on. After fighting for two months and working through the steep learning curve, especially where I have to footpush solo 90 percent of the time has been difficult to say the least. Mostly because of the way the player base behaves in general around these events.
Rebels - Rebels are almost always getting camped the ones close to free fire island area specifically. When fights start players will almost always be camping one or both rebels, with the sole purpose of pissing people off and blowing up vehicles etc. It destroys fights and people dont want to play when some Chinese kid is just gonna wait in the bi-box till you pull a heli or frit and then hop out of his vietcong tunnel and blow you up. (The smart thing to do would be to add a safe zone rebel in the area like there is for gangboat/fort for this exact reason I just described. ) Gangboat/Gangfort, honestly both these events are pointless because of the way they are setup with current large gangs logging on well before the event starts, and setting up/digging into all the best positions making it extremely difficult for other gangs to push. Ive seen quite a few of these events over in 10 to 20 minutes for this exact reason. Crimson - I do believe that admins should have the right to play just like anyone else, But for a gang that has so many admins it feels like theirs very little oversight in exactly what they do/the way the behave/treat other players in general. Ive constantly seen crimson players putting down newer players on the server trying to fight cartels including myself, all whilst being extremely toxic and pushing with 4x or sometimes more the numbers. Crimson at this point for how large it is, and how much staff are in the gang should be acting to help the server and help balance things ive seen nothing of this, Other then the we switch between cop to help numbers things. They will not accept or trial new players and trash the ones trying to learn. The staff members in this gang should be promoting them to be friendly with new players, help them out and help them learn rather than making things an uphill battle at every step. There is also little to no oversight when it comes to numbers in a event, maybe with that many admins someone should go "hey can we have some people do runs or something else so the other gangs can have a fair fight at the fort today?"
Development - the development here is rather sad the reason for this is nothing to do with the development team however, no money to my knowledge goes to development. That’s a huge issue, to keep a large community like this growing and healthy you need to invest in it. Since ive been here I haven’t seen anyway funds go back into the server other than for the basic costs like teamspeak the server itself etc. the fact that someone or a group of people are collecting all these funds are retarded. Especially when people like @ebola are spending 120+ usd a month alone. It also seems like the requests of the community are largely ignored in favour of a select few.
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王 rando 王 liked a post in a topic by Michael L in Issues With asylum from a new players perspective
Some good points and observations in here but, no mind, certain people will just come in here and shit on it and troll. And then they will sit in their hidden TS channels with it being a mystery why battlemetrics looks like this on a Friday evening
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Arcangel liked a post in a topic by 王 rando 王 in Solution to housing
dont worry kavala has many houses
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Crossfade liked a post in a topic by 王 rando 王 in remove the snow
remove the rain too.
it makes footsteps sound like african lip smacking
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Despair liked a post in a topic by 王 rando 王 in Issues With asylum from a new players perspective
There’s no animation or message or anything when searching a vehicle. A cop would be much more motivated to get probable cause when they pre-search every sus vehicle. In a situation like that I bet 90% of the cops would silently search and then makeup a reason to legitimately search the vehicle after. That’s because they’re a vermin and should be forced to starve to death on those sticky traps like the rats they are.
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王 rando 王 liked a post in a topic by Fitz in Spawn City.
We're going to try Kavala back out as the top of the spawn list. As people said above there are a number of reasons that it is a better starting city for new players, and personally a better place than Athira in terms of overall interaction with civs.
We will as necessary, take any applicable measures to make sure that new players have an avenue to progress throughout the server and are not getting gate-kept by veterans.
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• B A R K I N • liked a post in a topic by 王 rando 王 in A Paper Proposal
refer to me by my official title
Grand Wizard.
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Scruggs liked a post in a topic by 王 rando 王 in A Paper Proposal
refer to me by my official title
Grand Wizard.