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Bandit

Retired Staff
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  1. Bandit liked a post in a topic by bbgreg17 in Nerf free cop loadouts   
    Shall we get some transparency on what @Patato is talking about? My basic loadout that I generally run is 6.5k. I am not good at combat. I will die multiple times during most federal events and semi often during normal shootouts. Now granted some of the time I die, I get revived and only have to pay 3.5k. The rest of the time it is the full 6.5 of course.
    @Patato was not actually joking when he said he has cost me over a million. He would only have to kill me 154 times in order to do that (with a full gear up every time). On an average week he will kill me probably 4-8 times. Now if we assume 4 times a week, it would only take 38.5 weeks. As already stated we have been playing together for years (granted he didn't used to crash so many damn helos....).
    I did the math a little while ago and figured out that on an average week of cop I will make 50k. Keep in mind this is before accounting for the loss of any helos or armored vehicles. I also generally average out to playing about an hour a day. Of course there are weeks when I make more, and weeks when I make less. Sometimes there are weeks when we end up with a few good busts of coke, meth or uranium and it ends up being a lot more. It is always dependent on what people are doing though. There is no for sure possibility of a payout for cops.
    If we look at how much can be made playing civ for one hour ever day I would guess it to probably be more around 100k. That would be having 2, 3 barrel scotch houses and just doing one run per house in a day. In short it should be easy for you in one day to make what takes me 2 weeks to make.
    Are cop loadouts OP? I don't think 95% of officers would really know! We are all to busy gearing up and getting our real loadout.
  2. Bandit liked a post in a topic by Patato in Nerf free cop loadouts   
    Before I even got Moderator or LT my standard load out was
     
    Pilot coveralls, Vest, Helmet, mask, NVGs, Backpack, MXM, 20 mags of ammo, 5 smokes, 1 flashbang, 2 Faks, scope flashlight, 
     
    and that’s not including the 5000$ drone/terminal i normally used aswell 
     
    The regear cost was $22,500 I used to go on civ to make money to fund my cop load outs.
    Only thing that’s changed is I now have an MK instead of MXM.
     
  3. Bandit liked a post in a topic by Fried Rice in Not bad   
    @Louie "Yo if you hit someone when we nitro in im banning you right there and then"
    Me: Hold my beer
     
  4. Bandit liked a post in a topic by salty.connor in Pour one out....   
    this aged very very well
  5. Bandit liked a post in a topic by Jesse in March goal!   
    Woah calm down buddy. I haven’t messaged you once.
    lol? All our others have been met on time? Sorry that real life things take priority? Maybe when you move out from your mothers basement, get a proper job and maybe even a girlfriend or something you’ll realize there are more important things than this game and forums. 
  6. Bandit liked a post in a topic by bbgreg17 in What Happens Past Midnight: APD   
    And then decide no.
     
    :P
  7. Bandit liked a post in a topic by Madlibs in I'm back boys   
    Figured I would come check out the new shit so if anyone is looking for fights ill be on.
  8. Bandit liked a post in a topic by Copa in What Happens Past Midnight: APD   
    hes black give him it
  9. •ÐŠ• Randy liked a post in a topic by Bandit in Active Corporal Roster   
    Added Foxx (Captain Promo)
    Added Eduardo (Captain Promo)
    Added Addison McGrath (Captain Promo)
    Added Ycrep Fitzwallace (Promotion)
  10. HomeTrlx liked a post in a topic by Bandit in Active Corporal Roster   
    Added Foxx (Captain Promo)
    Added Eduardo (Captain Promo)
    Added Addison McGrath (Captain Promo)
    Added Ycrep Fitzwallace (Promotion)
  11. Fried Rice liked a post in a topic by Bandit in Active Corporal Roster   
    Removed
    Comrade Painkiller (Demotion)
    Chipotle (Demotion)
    Dick Romney (Demotion)
    Jared (Demotion)
    Stonecoldkiller (Demotion)
    Ranger (Demotion)
    Batcan (he gone)
  12. Bandit liked a post in a topic by Mitch (IFRIT) in March goal!   
    I get it..you didn't work out on the dev team. I think any day now you can stop acting a whiney child on the forums.
  13. Bandit liked a post in a topic by Bilbo Baggins in Mr. Baggins AR   
    Officer Name: Mr. Baggins
    Player ID: 76561198147762932
    Rank: Sergeant
    Application URL: https://www.gaming-asylum.com/forums/index.php?/topic/16117-apd-application/
    Duration of Absence: March 1st - April 30th
    Month(s) of Absence: ~2
    Reason: I have just started working for my local sheriff's office in their jail, and will be busy with training until April 18th, with the following week being dedicated to starting on my new more permanent shift assignment. Additionally, I have just moved houses once in the past few weeks and will likely be moving again on the 1st of April, and will likely not have internet the first week or two.
  14. Bandit liked a post in a topic by Fried Rice in Regarding our Next Update(s)   
    I get kicked when I have an active drone in the air and die, then I re spawn try to use it again and it kicks me.  
  15. Bandit liked a post in a topic by Gen. Henry Arnold in Lovely   
    Don’t play with the same IP???? Go make a ban appeal.
  16. Dan. liked a post in a topic by Bandit in Medic Aggresion   
    it's "light rp" in the sense that you aren't forced to roleplay. If you want to play medic or cop, the two rp factions, you are agreeing to their rules
  17. Bandit liked a post in a topic by Akula in Medic Aggresion   
    Medics are never going to be red, You only become red if you shoot someone.
  18. Bandit liked a post in a topic by Jesse in Regarding our Next Update(s)   
    Um, we don't really do much tickets per say. We do issue a lot of bans however, which sometimes require a lot of work to fix things scripters do, etc.

    However, for support tickets, in the last 30 days:
    Azeh: 5
    Jesse: 24
    Henry: 79

    All time since we got the support ticket system:
    Azeh: 97
    Jesse: 189
    Henry: 444

    Azeh has put in roughly 80-100 bans
    Henry has put in roughly 500 bans
    I've done roughly 80-100 bans

    However, not only do we do this but also Azeh and I have spent a considerable amount of time reworking our BEfilters to catch cheaters which has been proving effective as our automated bans have increased decently and we have some better detection of certain cheats. I've also spent time coding a discord bot for APD/AFD to eliminate work required by our admins to assign permissions and such for the forums. Now APD/AFD can just use the bot to give/remove forum/in-game perms. Where before they needed admin help for a decent amount of that stuff.
  19. Bandit liked a post in a topic by bigjohn561 in Staff Updates   
    well that happened. @Ethan Darrell
  20. Bandit liked a post in a topic by Mitch (IFRIT) in +1 House slot for gang owners   
    I'm thinking we need to cut back the amount of houses you can own to 3.
  21. Bandit liked a post in a topic by goyney in Fix the shotguns   
    you should have played when pellets were accessible
  22. Bandit liked a post in a topic by Rafael in Bandit AR Feb   
    Approved. 
  23. Bandit liked a post in a topic by Seán That Irish Guy in Changelog - Early Feb   
    Bank note seizing will yield less money
  24. Bandit liked a post in a topic by Jesse in Changelog - Early Feb   
    We are still running profiling and some performance checking addons to check the performance of the server. This may cause issues at some points, probably not. 

    This update was put out mainly to fix bugs/issues that have been discovered. We will add community goals in soon.
    Added:
    New treasure maps obtainable from mining and excavating - http://gaming-asylumwiki.com/wiki/Treasure_Guide Donor ranks 8/9/10 (will automatically adjust based on your donation amount) Previously mentioned donor rewards for donor 8/9/10 Subscriber Retro Orca and Hatchback textures Additional items to market screen on phone Impound option for searched vehicles with illegal items is now available if it's not an illegal vehicle 9mm Suppressor to APD weapon shop Black Tac Vest to Rebel Outpost Some more anti-cheat detection & cheat prevention(hopefully) Changed/Tweaked:
    Limited simultaneous federal events Escape menu buttons when options expanded Bank note seizing will yield less money Fixed:
    Sling loading vehicles with gold bars and oil can no longer be done Vehicles containing gold bars will have the mass increased causing the vehicle to be heavier per each gold bar inside. Bugs associated with dead bodies Issues with some player stats not updating correctly Blank space in gang war menu Undercover vehicle checks Various exploits Can no longer wiretransfer while dead APD drone connectivity Air drops not appearing
  25. Yusuf al-Batti liked a post in a topic by Bandit in Tell Me It Ain't So   
    Give me prestige for impounding offroads and we can talk
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