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The Ivan liked a post in a topic by Fried Rice in Profiteer Rework / APD Armor [ APD ]
Its 30k, you guys dont need anymore advantages...
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The Ivan liked a post in a topic by manhua in Manhua ,ping ping ping
You don't care who asked. 我想知道你在狗叫什么啊?
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The Ivan liked a post in a topic by NotMike in Remove cop ifrits
Make APD Ifrits the same price as civ ifrits so they have the same value to both factions. That will curb the severe overusage of APD ifrits.
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The Ivan liked a post in a topic by WingWong in To Bamboo Union
I'm a little pussy boy, my tuna can chicken of the sea pussy can be smelt all over weed processor. I am also deeply upset that Leroy Jenkins is a 55 year old fossil whose pension is paid by my taxes. Sorry for existing -
The Ivan liked a post in a topic by Mr. Slick in Shelter is really getting boring
How about go outside
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The Ivan liked a post in a topic by Azeh in STRIFE Public Testing - July 18 3 PM EST | IP: 54.39.130.131
On July 18 we will be conducting public testing of STRIFE between 3 PM and 7 PM EST. For those unaware, STRIFE is an Arma 3 game mode created by Paratus that was initially released in 2017 and later shut down. Its code has since been rewritten and the plan is to give it another go.
Currently the only map available is Malden, however adding support for Tanoa wouldn't take very long.
A test database will be used for these four hours of testing. This means that none of your Life progress is carried over, however normally your progress (primarily money) would be carried over.
From the initial 2017 announcement:
STRIFE is an extension of Asylum's Life, bringing your Life character into the ranks of the military in a full-scale war. Conquer the island of Tanoa Malden for amazing rewards on Altis and put your Life cash to good use in bringing down the enemy.
STRIFE is based on a front-line capture and finally brings all of Arma's assets to the hands of the Asylum community.
The 2017 trailer can be seen here: https://www.youtube.com/watch?v=k1rk6hK2zio
The goal of the game mode is to capture every objective on the map. There are two teams, OPFOR and BLUFOR, and each team starts the war with an equal amount of objectives owned. These objectives are terminals placed across the map which must be hacked. When a hack is started, the owner of the objective must regain control of the objective by restoring it, otherwise the objective will be lost to the hacking team after 10 minutes.
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The Ivan liked a post in a topic by Mitch (IFRIT) in APD Policy Update 7/12/2021
EFFECTIVE IMMEDIATELY
New Helicopter guidelines:
APD Constables + may now check the LSD sheet factory, Spirit distillery, Dark fungi den and Drug Runner ports via helicopter. A ground unit is not required for these areas.
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The Ivan liked a post in a topic by Voodoo in RDM is no longer bannable. All to keep a high player base?
you fought back but because you were so lame thats why you cant win the 9mm rook
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The Ivan liked a post in a topic by Donald in Rebel Talent Tree Ideas (Infamy)
1. Chance to not consume redgull
2. unlimited redgull (must have at least 1 in virtual inventory to work)
3. Chance to get revived and not have debuff or cooldown timer
3. Smoking weed gives 2x longer sway reduction (maybe increase sway reduction to 24%?)
4. Cocaine makes you run 1.5x faster than before
5. Ifrits spawn with 3 smokes instead of 2
6. Faster defib/ repairing / lock picking / bolt cutting / blood-bagging and fak
7. 50 cals, quilin miniguns, armed jeeps spawn with 1.5x more ammo
8. 10% chance to not consume RPG after firing
9. Not really related but it would be nice if the dab vape gave you like 20 seconds reduced sway every time you use it. It’s kinda useless right now since it just makes your screen shake every-time you log in with no real incentive behind it
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The Ivan liked a post in a topic by Blake. in Rebel Talent Tree Ideas (Infamy)
Increased Lockpicking Speeds/Increased Chance to get Keys
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The Ivan liked a post in a topic by FudgeR in Rebel Talent Tree Ideas (Infamy)
We already have a war rating system that is pretty useless right now. It should be reworked and have stuff added as opposed to adding a whole new infamy system. etc. more long & short term achievements. Right now the only thing war rating does is pretty much put you in a useless leaderboard why add infamy when rating can be reworked? i think that with some BM tweaks would be perfect
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The Ivan liked a post in a topic by YuSheng in How Farmersville Sees Altis
How farmersville see their world
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The Ivan liked a post in a topic by GravL in oof
imagine your gang having such a bad rep that even just an average callout is seen as "good" ripping thru the wall had nothing to do w the callout except an approximate location that was luck
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The Ivan liked a post in a topic by william in APD is already leaving?
right thats it faggot you have triggered me!!! I'll have you know I've played this game with all the hottest dudes, I'm a celebrity around here. how DARE you talk to me like that you little PUNK. I'll snap your neck and open it up so I can take a massive turd down it and make you into some weird looking poo swallowing turtle looking thing. back to failing small shippings for you young man
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The Ivan liked a post in a topic by Gen. Henry Arnold in APD is already leaving?
wow actually happened
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The Ivan liked a post in a topic by Mitch (IFRIT) in APD is already leaving?
Plot twist he made this thread, got roasted, hid it.
I'll unhide for you
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The Ivan liked a post in a topic by Shaq Daddy in NO COMBAT STANCE KING
are you blind, trolling or retarded?
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The Ivan liked a post in a topic by jsh in NO COMBAT STANCE KING
Nice one slime idk what all these poosies talking bout.🤦♂️They cappin bout you seeing red boxes on yo screen. ❌You an asylum top shotta no cap omm! I respect the grind man I’ve seen this dude in the lab (rdm project) putting in the work. 😈 They hate ya cuz they ain’t ya! 🖤I knew you had potential all along. 🙌🏼Remember me when you at the top big homie!!!!! 💯 Yurrrrrrrp