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Gen. Henry Arnold

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  1. YuSheng liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  2. ItsLacie liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  3. BlackShot liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  4. Dally liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  5. Twinkie liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  6. Roice liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  7. Good Lub liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  8. Chow Mein liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  9. Lucien liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  10. Sp0on liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  11. Maaqs liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  12. Sp0on liked a post in a topic by Gen. Henry Arnold in Change Log 8.4.1   
    Update will come into effect after normal server restart.

    Added:
    Added Tactical Pings. Look at anything and press Shift+T to create a marker on map visible only to group members. 15 second cooldown. Added seized illegal virtual items to the Evidence Lockup HEMTT. Added virtual inventory loot to Rebel Air Drop. Added binoculars to the default cop and UC loadouts. Added bipod to Captain APD shop. Added a cut to the Wong Triad Cartel when processing and selling alcohols. Added a cut to the Arms Dealer Cartel when crafting at the Black Market Production. Added Tanoa APD Jeep for Constable+. Added scopes to spawn with weapons in Air Drops. Added a safety parachute to sling-loaded cargo above 75m (Need Airborne Talent). Changed:
    Optimised the Federal Reserve. Bar gates will now initialise locked and will require boltcutting. Increased spawn rate of gold bars, and increased their price by 10k. Added back spike strips to locked bar gates (and made the effect area smaller). Added a new charge called Federal Reserve Robbery.  Domes and safes will re-lock properly when the robbery has ended.  Domes and safes will not lock until players move out of them to prevent getting stuck. Reduced RPG damage to all heavy ground/air vehicles. RPG will disable vehicle instead of blowing it up on first hit. Increased air drop spawn rate from capturing cartels. Increased air drop loot amount. Disabled sling-loading of the airdrop crate. Increased base prices of all scotch that is not fully aged. Added barley to list of illegal items. Can now be seized by the APD. Moved one of the Black Market Productions to the east part of the island. Selling at Black Market Production now gives cash on hand. Enabled group names to show under player names, similar to gang names. Increased duct tape spawn rate in prison. Enabled ability to start a prison break right after restart. Re-enabled some housing properties located at the removed Pyrgos Cocaine Field. Changed deerstand shutters to behave the same for all clients. Increased the size of medic requests to make them easier to spot. Tweaked APD prowler texture. Fixed:
    Fixed cops not being charged for re-gearing with throwables. Fixed scopes and attachments disappearing when disarmed. Removed:
    Removed ATMs from Black Market Production. Removed 5.56 and 9mm guns from Evidence Lockup loot table. Removed unused Oil Cartel objects from salt flats. Removed unused vote signs at Federal Reserve. Temporarily disabled ability to move gang house due to related issue. Hotfix #1:
    Fixed cops not being charged for re-gearing. Fixed player tags not showing correctly in vehicles. Adjusted federal reserve gold spawns and related talents. Added sling load safety parachute to all factions. Replaced MX with MXM in Rebel Air Drop.
  13. MASTA_B liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  14. Scott liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  15. Steve liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  16. danile666 liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  17. Blake. liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  18. •ÐŠ• cHIP oTLE liked a post in a topic by Gen. Henry Arnold in 420x Server 2 Btw   
    also blake btw

  19. Ron Johnson liked a post in a topic by Gen. Henry Arnold in Change Log 8.4.1   
    Update will come into effect after normal server restart.

    Added:
    Added Tactical Pings. Look at anything and press Shift+T to create a marker on map visible only to group members. 15 second cooldown. Added seized illegal virtual items to the Evidence Lockup HEMTT. Added virtual inventory loot to Rebel Air Drop. Added binoculars to the default cop and UC loadouts. Added bipod to Captain APD shop. Added a cut to the Wong Triad Cartel when processing and selling alcohols. Added a cut to the Arms Dealer Cartel when crafting at the Black Market Production. Added Tanoa APD Jeep for Constable+. Added scopes to spawn with weapons in Air Drops. Added a safety parachute to sling-loaded cargo above 75m (Need Airborne Talent). Changed:
    Optimised the Federal Reserve. Bar gates will now initialise locked and will require boltcutting. Increased spawn rate of gold bars, and increased their price by 10k. Added back spike strips to locked bar gates (and made the effect area smaller). Added a new charge called Federal Reserve Robbery.  Domes and safes will re-lock properly when the robbery has ended.  Domes and safes will not lock until players move out of them to prevent getting stuck. Reduced RPG damage to all heavy ground/air vehicles. RPG will disable vehicle instead of blowing it up on first hit. Increased air drop spawn rate from capturing cartels. Increased air drop loot amount. Disabled sling-loading of the airdrop crate. Increased base prices of all scotch that is not fully aged. Added barley to list of illegal items. Can now be seized by the APD. Moved one of the Black Market Productions to the east part of the island. Selling at Black Market Production now gives cash on hand. Enabled group names to show under player names, similar to gang names. Increased duct tape spawn rate in prison. Enabled ability to start a prison break right after restart. Re-enabled some housing properties located at the removed Pyrgos Cocaine Field. Changed deerstand shutters to behave the same for all clients. Increased the size of medic requests to make them easier to spot. Tweaked APD prowler texture. Fixed:
    Fixed cops not being charged for re-gearing with throwables. Fixed scopes and attachments disappearing when disarmed. Removed:
    Removed ATMs from Black Market Production. Removed 5.56 and 9mm guns from Evidence Lockup loot table. Removed unused Oil Cartel objects from salt flats. Removed unused vote signs at Federal Reserve. Temporarily disabled ability to move gang house due to related issue. Hotfix #1:
    Fixed cops not being charged for re-gearing. Fixed player tags not showing correctly in vehicles. Adjusted federal reserve gold spawns and related talents. Added sling load safety parachute to all factions. Replaced MX with MXM in Rebel Air Drop.
  20. eRr0r : n0 UnIT liked a post in a topic by Gen. Henry Arnold in Change Log 8.4.1   
    Hotfix #1:
    Fixed cops not being charged for re-gearing. Fixed player tags not showing correctly in vehicles. Adjusted federal reserve gold spawns and related talents. Added sling load safety parachute to all factions. Replaced MX with MXM in Rebel Air Drop. Servers will update over scheduled restarts
  21. Bag Of Funyuns liked a post in a topic by Gen. Henry Arnold in Rebel Airdrops   
    Only reason I even let the cops see the red zone is so they don’t cry RDM when they get nearby. The drop announcements are made to civilians only
  22. Sikorsky liked a post in a topic by Gen. Henry Arnold in Rebel Airdrops   
    Only reason I even let the cops see the red zone is so they don’t cry RDM when they get nearby. The drop announcements are made to civilians only
  23. Gen. Henry Arnold liked a post in a topic by GO7NEY in YuSheng the HARDened   
    @YuSheng

  24. Innate liked a post in a topic by Gen. Henry Arnold in Rebel Airdrops   
    Only reason I even let the cops see the red zone is so they don’t cry RDM when they get nearby. The drop announcements are made to civilians only
  25. Patato liked a post in a topic by Gen. Henry Arnold in Rebel Airdrops   
    Only reason I even let the cops see the red zone is so they don’t cry RDM when they get nearby. The drop announcements are made to civilians only
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