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Patato

Developer
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About Patato

AFD Paramedic
APD Lieutenant

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    Script Erroring

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  1. Spent a short amount of time looking into master crusader. No one has touched this since Pre-V2.. I could be totally Mis-interpreting the intended use of this code so don't kill the messenger on this one and everything i say below may be incorrect as I haven't gone and done it in-game yet. Things to remember - BH have a hard cap of 250k, they cannot receive over this amount. As it stands a bonus does exist and i don't see why it wouldn't be working, however a more comprehensive live server test is needed. Player must have the honor talent "Master crusader" The arrester and the arrestee must be within 15m of the green "Prisoner intake" marker @Skiptracers <== This is the step seems to not happen often as players will instead strip the player at advanced interrogation of gear then arrest them which will not give the bonus. Provides a 20% bonus, up to a maximum bonus of $25,000 The exact interactions that we would need to test on a live server to see if working as what I think it does. When the arrester clicks "We see you have a friend with you. Would you like to share the reward from this bounty with your friends?" Does it give 20% bonus then split, meaning only the arrester needs the talent Does it give 20% bonus after the split, meaning all the friends need master crusader Does it bug out and do nothing Does it bug out and double apply 20% The "Fair share" line of honor perks 5%/10%/15% Does master crusader work with these. ((Is it even supposed to?)) I would assume they get these amounts if the friend chooses not to split. Do they get these amounts if the friend chooses to split, and if it does are they getting 15% of original bounty amount or 15% of after split amount I personally don't see anything to do with a 50% bonus being intended in V2. I assume some bug was fixed where bonus's were double applied or perhaps something was just ordered oddly in the logic. To answer the original suggestion on spending excess honor, I think Fitz and i have both made it known publicly that we would like to introduce more BH honor perks down the line. However its important to remember that a lot of players maxed out honor before V2 was even a dream in Jesse's eye. I think its ok to have grinds that "End" (Cop prestige/Bounty hunter honor/Infamy). In my eyes those grinds are kind of equivalent between the factions. I personally wouldn't be ok making the bounty hunter grind "endless" in this way without doing so for APD/Infamy. Its just hard to balance effectively as each system has a unique way of earning their respective "Currency". Id rather continue to add more lifetime perks like we did for APD prestige ((MobileHQ's and w/e else was added recently))
  2. Hotfix #2: Processor trucks despawning whilst processing (Somehow still broken) MXM mags not being at rebel Not being able to craft mags for m320 and lynx Being downed while using processing truck not doing anything Type 115 .50 cal rounds not being able to be bought on s1 NUHQ cop reqs moved to 8 and 14 from 7 and 10 Rebels are now compensated via gold bars for securing Nikolai’s from the cops Battle-eye kick for certain scope
  3. Patato

    Rebel camping

    From a development stand point, were just not going to do anything about it. We have provided 7 rebels, 3 turfs, Gang fort/boat, Weapons crafting and storage of weapons in up to 5 houses. If a BH happens to be camping one of these you will have to utilize another. If you're looking for a rule change you will have to ask CM's/SA's and not the developers.
  4. I have sped it up by 24 seconds for next patch
  5. Going to close this one Again a lot of things written here are just not within our control
  6. Fuck it ill bite, what are you upset about?
  7. Main server is updated. Domination is updating now
  8. This issue was already addressed with house tax. Their are very few players with 5 houses logging in less than 5 hours per month. Those who are sitting on five houses and not logging in are paying a hefty fee to do so. A small minority of players have the funds to do this long term. Since house tax was introduced house prices dropped significantly and as of today 533 more houses are available at market price than the day before house tax was introduced. 70% of the houses now available for market price were not interacted with for 90 Days pre house tax. Were not going to force anyone to play 20-25 hours just to keep their housing that they often paid millions for. Houses are apart of a players progression and just because someone can't dedicate a part time job worth of hours doesn't mean they should lose that progression. Originally (before house tax) i had proposed just hard limiting the number of owned houses to 4, this was denied by community council/leadership at the time. The system heavily penalizes inactivity and house hording as seen below.
  9. Patato

    Strider and Hunter

    Not possible without modding the server
  10. Patato

    Spawn City.

    Ill be honest you are pretty confused on how things work around here. Invalidating the poll would have been me telling DK to "Fuck off were not changing it" and the poll would of never happened. I answered a question as to why it was changed in the first place and now we are gathering feedback as its been over a year and a whole owners worth of change. Development and administration are two different groups. A line was drawn some time ago- player enforcement/rules fall to administration not developers ((Thus the reason we no longer have player reports as developers)) This is the development section of the forums, were not here to talk about what admins did or didn't do because frankly i have no say over what they do. Were here to talk about the change that took place and whether its had a positive or negative impact on asylum. Im sorry but we can't help you with APD/AFD rules nor can we help you with administration decisions. Those need to be brought up to the community managers else where. If you have feedback on things i can control or atleast attempt to help out with ((Content, player retention, server enjoyment.)) then this is the place
  11. Patato

    Spawn City.

    Unfortunately I don't have the power to solve things at the top. one of the key take-aways from community meetings was that people wanted to see change and were willing to try things. We tried something and now after an appropriate amount of time were asking how people feel about it. I don't really understand what your expectation is, we take in player feedback. we look at data and make our best attempt at changing for the better. Then after an appropriate amount of time were here asking for feedback and it seems like your upset that we are doing what was asked.
  12. Patato

    Spawn City.

    That's what were here to discuss, I just wanted to provide the context as to why it was changed. It wasn't just us waking up one day and putting it in alphabetical order
  13. Patato

    Spawn City.

    Unfortunately, it's just my take on things. I can't say for sure if players are really having a good time in Athira. I have no way of knowing (other than talking to new players) if they are enjoying the server. The poll seems to show that more people enjoy Kavala, but these polls mainly reflect the views of veteran players. New players hardly ever take part in a poll that's only been up for a few hours in a small forum section. And there's no easy way for me to keep tabs on every new player. Usually, I spot a new player with low playtime and see what they do. For example, one player might spawn in Kavala and start VDMing, leading to an instant ban. Spoiler that guy was probably never going to be a long term player but they are now in the data. Then on the other hand, another player might join Athira, join a gang, and stick around longer. But they're more likely to be a ban evader than a genuine newbie since it's unusual for someone to join a gang so quickly. But i can't exactly discount that data as i can't prove they are 100% an evader just because they quickly joined a gang. in an ideal world i would just switch Kavala's location with Athira making it more central. Its objectively a better laid out city
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