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Yuki Hayami

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  1. Yuki Hayami liked a post in a topic by Vash in Loadout System - Check for existing items   
    When picking a saved loadout from the loadout system, it should check for already equipped items and only buy the items that are missing.
     
    Example:
    Saved Loadout:
    Combat Helmet CSAT Coveralls MX 6x MX Rounds ARCO NVGs I am carrying the following:
    Combat Helmet CSAT Coveralls MX 2x MX Rounds NVGs If I equip the loadout above, I should not have to buy the MX, uniform and NVGs again. Instead of paying full price for every item in the loadout, I would only pay for the ARCO and 4x MX rounds
  2. Yuki Hayami liked a post in a topic by Junke in Sgt + Pardons After Avoiding Confrontation   
    The context of this clip: 800k bounty is Kavala, he sees cops, runs away, and grenades himself.
    This is so common, people running around with 500k+ bounties just because they jump out of cars, jump off towers, and grenade themselves when they see cops. I think there should be a new policy that allows for cops (ranks SGT+) to pardon these individuals who are clearly avoiding confrontation. It needs to happen because when officers try to pull warrants these are the people we get over and over again. Also, these people get APB and we cant drop their warrant to get someone else. I feel if it is blatant like this Sgt+ should be able to pardon in this situation.
  3. Yuki Hayami liked a post in a topic by ObiWoki in New development suggestions subforum   
    Hello Asylum!
    As of today we will be moving forward to a new suggestions and feedback system.
    A new subforum will be added to the suggestions and feedback section, this will include a subsection with approved and denied suggestions.
    This means that each suggestions will be reviewed by a developer and will get a review on why we would add it or not.
    We are looking for new content idea's and hoping this new system will help us towards this goal.
    Feel free to make a post on the new subforum (here) so we can review your content.
    With this being said we do expect everyone to be serious on this thread, if you put effort in your post we put effort in our feedback and vice versa.
  4. Yuki Hayami liked a post in a topic by Rogue in - Personal Information on Public Servers -   
    Just a friendly neighborhood announcement that you shall NEVER, under any circumstance, use someone's personal information without their consent on Asylum public servers (Discord/TeamSpeak/Servers/Forums/etc). If a player is caught doing this they will be reprimanded harshly.
    If there are any questions please ask.
    -Asylum Senior Admin Staff
  5. Yuki Hayami liked a post in a topic by bbgreg17 in ****APD Policy Update 1/5/2022****   
    EFFECTIVE IMMEDIATELY
    Committing Arson:
    Committing Arson is an automatic charge which is applied to an individual who sets a house on fire. It is a $15,000 charge.
     
    Intent to Commit Arson:
    Intent to Commit Arson shall be applied to any individual who is found in possession of an arsonist kit. It is a $10,000 charge.
     
    Request Higher-up:
    The request higher-up feature in the new APD Tab menu should NOT be used instead of joining a higher ups channel and telling them you have a higher up request. Any officer who only uses this feature may receive disciplinary action.
     
    Ticket Prices:
    Some ticket prices have changed. When and how these charges are applied has not changed at all.
     
    If you have any questions feel free to contact a Captain.
     
  6. Yuki Hayami liked a post in a topic by Swae in Civ Council is now the Community Council   
    Rebel 1: ZURPH
    Rebel 2: Junke
    City Troll 1: Leroy 
    City Troll 2: Kyle on Gfuel
  7. Yuki Hayami liked a post in a topic by Ebola in Civ Council is now the Community Council   
    Athira City Troll: KyleOnGfuel (guy with the Remote Explosives on his hatchback)
    Kavala City Troll: Tyrone Darnell
     
    Rebel 1: Leroy Jenkins
    Rebel 2: CoffeeTea
  8. Yuki Hayami liked a post in a topic by Rogue in Civ Council is now the Community Council   
    The Civ Council is now the Community Council. They will have Council tags in TS3 and Community Council tags in Discord. That being said...
     
    If you could nominate two people from each faction who would you choose? That being said, we all know that there are multiple variations amongst factions so be as specific as possible. Something like:
    Rebel 1: NAME
    Rebel 2: NAME
    City Troll 1: NAME
    City Troll 2: NAME
    Etc...
    Remember that you guys are nominating those that may potentially represent you. These are just additional names for the contributors to look at and interview beyond the applicants. Nominate shit people, expect shit results. Obviously we cannot please everyone with the council but we would like to have the community more directly involved with what is and isn't being patched into the server. Also, these are just suggest names and not who WILL be getting selected. Troll comments beyond here will be dealt with harshly. Please respond accordingly.
  9. Yuki Hayami liked a post in a topic by Bilbo Baggins in Changelog December   
    Best part of the update by the way. Whoever put this in, give them a promotion ASAP.
  10. Yuki Hayami liked a post in a topic by Blake. in Unbanning Old Bans   
    my post my rules you old fart
  11. Yuki Hayami liked a post in a topic by Mitch (IFRIT) in Unbanning Old Bans   
    why tf is this locked
  12. Yuki Hayami liked a post in a topic by Blake. in Unbanning Old Bans   
    Hello All,
    We are willing to unban old perm bans for Minor offences VDM/RDM/CL/Exploits.
    However we are not willing to unban scripters/cheaters or anything of the sort whatsoever.
    Submit your ban appeals in the traditional way and for the banning admin Select "Blake" and i will get to you as fast as i can.
  13. Yuki Hayami liked a post in a topic by Mitch (IFRIT) in Community meeting today 11/30/2021 @ 8PM CST   
    Hello all,
    I'd like the opportunity to speak with the masses a bit and answer some questions with everyone. I think it would be great to bonce ideas off each other and perhaps allow you to gain some understanding of the operations side of things. I want you to be open and honest, but I ask for some common respect. 
     
    https://discord.gg/EkxcSJeF?event=915373022863560724 

    It will be held in our discord and should go pretty smooth? Never used this event feature before so I want to give it a shot.
     
    Pass on the word. 
  14. Yuki Hayami liked a post in a topic by Michael L in Swat Evading   
    A good suggestion, but implemented like this would just have the effect that people who are intentionally avoiding SWAT getting deployed would just leave the group when starting, then rejoin after 🙂. Perhaps taking the amount of people present and the amount of people in the group, and using whichever value is higher to calculate SWAT deployment is a better way.
  15. Yuki Hayami liked a post in a topic by Crossfade in Swat Evading   
    +1 this will make people not cry when certain gangs have people roaming outside the fed event because hey we dont wanna be boxed into a small compound 🙂 
  16. Yuki Hayami liked a post in a topic by Protocol in Clarification on revenge killing.   
    Idk why the new life rule even exists there is no NLR: I also think it’s pretty dumb I have to reinitiate with someone who killed me but they can kill me on sight. Sort of unfair IMO. 
  17. Yuki Hayami liked a post in a topic by Blake. in Clarification on revenge killing.   
    Hello Sir, Admin Blake here to clarify your confusion. If you die and have gang mates within initiation range/get hospital/get res'd its not revenge killing and is allowed.
    however if you were to be alone in a town and die respawn and kill someone this would be against the rules.
    your ban was probably lifted because the admin saw your side about your friends being in the area.
    Thank you for reaching out! 
  18. Yuki Hayami liked a post in a topic by Kraken in Clarification on revenge killing.   
    He might be moving cities at that point but I'm pretty sure you would be moving islands lol.
    Then again rats stay in packs so the re-initiation wouldn't apply. 

  19. Yuki Hayami liked a post in a topic by 王 rando 王 in Clarification on revenge killing.   
    nigga if you shoot me in kavala I’m spawning back and clapping them cheeks, ban or no ban, you’re gonna move to a new city.
  20. Yuki Hayami liked a post in a topic by Kawaii in Clarification on revenge killing.   
    the biggest issue is that a lot of the rules on the server either arent written anywhere or are written but open to interpretation, which can be frustrating when different admins do different things. Many of the new mods and admins dont even know a lot of the rules that well but seem really happy to take action on any report they deal with 
  21. Yuki Hayami liked a post in a topic by Sheriff Rick in Clarification on revenge killing.   
    Ah this got someone in Bamboo banned once.  Totally not a stupid rule that gets people banned for very dumb reasons
    When explained like this it just shows it hurts solo players who otherwise would've done nothing wrong if they had a friend on close to the area.  Again, when you have five minutes initiation this rule makes no sense...and I'm pretty sure that the person who killed you does not have to initiate again, but you have to 
  22. Yuki Hayami liked a post in a topic by Kraken in Clarification on revenge killing.   
    It was explained to me like this,
    ex. Player A is in Kavala no gang or group, player B is in Kavala no gang no group. Player A initiated with player B, player A kills player B. If player B decides to re-spawn in Kavala, player A is still initiated with player B, but player B needs to reinitiate with player A to kill him. The 5 minutes resets every time player A kills player B.
    ex2. If you get groups involved it was explained slightly different. Player A is in Kavala no gang or group, player B is in Kavala in a group with player C. Player A initiated with player B, player A kills player B. As long as Player C is in the Radius which I believe is something like 2km? When player B spawns back in Kavala, he is still initiated with Player A due to the fact player C is still involved and alive in the situation. 
    If its group on group fighting the minute a group is completely wiped they would have to re-initiate with the other group that killed them again, but that group is still initiated with you after you re-spawn.
    Keep in mind if your gang or group mates are across the map, and your alone in the city they are technically not involved, I'm sure we can get someone to clarify the radius of initiation with gang/group mates.
    Not sure about the hospital re-spawning..
    This is the way it was explained to me by mods and support. I think they could improve explaining this to players and clarify on the NLR rules that do but dont exist on the server.
    @Hoodlum Priest
  23. Yuki Hayami liked a post in a topic by Hoodlum Priest in Clarification on revenge killing.   
    So I caught a ban for revenge killing a nerd that shot me getting into my car in Athira. I spawned into my house, grabbed a gun and killed him.

    My logic was that after he killed me, he is initiated with my gang, I had two gang members on at the time. I know that I am a new player when I respawn, but no different than if I just logged in and my gang is fighting someone, I am initiated too. So hes clear to kill with no further initiation.

    He whined that I revenge killed him and I rightfully told him to lick the sweat from my old nuts.

    Well, the admin agreed and I caught a 1 day. When I spoke to the admin I explained my logic...... he kills me, my gang in initiated with him, so therefor so am I, new player or not. He couldn't explain to me the flaw in my logic and lifted the ban.

    So then wouldnt it make sense to remove revenge killing from the rules? When does revenge killing apply then? What if I wake up in the hospital......is it revenge killing then? If revenge killing is a thing, is my gang initiated with the enemy but I am not?
     
    These are the things I want to know!!!
  24. Yuki Hayami liked a post in a topic by Nicolas March in APD Vehicles   
    Only braindead players forget to lock their cars when getting out. This would only be a inconvenience. if anything they should just add the ability to jump in while locked to everyone, not just BH and cops
  25. Yuki Hayami liked a post in a topic by tyler1 in A tool for APD to control mases of people   
    why not lol
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