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KaReeM Kinte

AFD EMT
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  1. KaReeM Kinte liked a post in a topic by Mada in Forsaken Becomes Space Force   
    We're known for our expertise at defending the Respawn Cartel, but we're also really good at piloting!
  2. Yuki Hayami liked a post in a topic by KaReeM Kinte in Cop limit in an active turf   
    Lets just ban them altogether, if they want to do a raid on the turf after it isn't active then so be it.
  3. KaReeM Kinte liked a post in a topic by GravL in Cop limit in an active turf   
    we’ve all seen @Defragments post about cops and turfs. And since only 5 people from one gang can be in one turf, i think it would be a good idea to allow only 7-8 cops in an active turf. i say 7-8 because while only 5 people from one gang are allowed, there is most likely another gang there fighting them.
     
  4. Glass of Water liked a post in a topic by KaReeM Kinte in Space Force first test flight   
    You're just mad that Donald Trump didn't choose you to be apart of Space Force!
  5. uc. liked a post in a topic by KaReeM Kinte in MONTAGE   
    So I survived another montage! 
  6. KaReeM Kinte liked a post in a topic by uc. in MONTAGE   
    Just added a bunch of clips from the past weeks fights, nothing special xoxo
  7. KaReeM Kinte liked a post in a topic by Oskarr in Asylum 5   
  8. KaReeM Kinte liked a post in a topic by Glass of Water in Space Force first test flight   
    that guy's a retard how'd he even pass the background check
  9. KaReeM Kinte liked a post in a topic by GravL in Space Force first test flight   
    yeah, gotta find the schematics for the new ones. @Kareem Kinte lost them trying to find the schematics for the laser guns. 🤦‍♂️
  10. Shepurd liked a post in a topic by KaReeM Kinte in blastin shitties #23   
    Yay mom, look at me I'm in a filler clip!
  11. Mada liked a post in a topic by KaReeM Kinte in blastin shitties #23   
    Yay mom, look at me I'm in a filler clip!
  12. KaReeM Kinte liked a post in a topic by GravL in Space Force | Recruitment | OPEN | BANTER ALLOWED   
    gang name changed from forsaken to space force
  13. KaReeM Kinte liked a post in a topic by Azeh in Changelog - mid January   
    We will be running some additional logging and profiling for a little while. This may or may not have some impact on server performance.
    Added:
    Loadout Saving System. Available locations are: rebel, skiptracer, cop HQs, medic HQs. Loadouts will overwrite any existing gear, so make sure you don't have anything special on you don't want to lose! Ability to save up to 3 loadouts per faction side Can subscribe to get an additional 2 slots. You cannot save gear that is not available in the shops you're currently at. Additional stat tracking for around 50-60 different things. Will become available on the asylum stats page soon. War system. Killing someone in a war grants you Blood Money. Blood Money can be used to purchase clothing and weapons at rebel outposts. Custom Control 16 will now toggle lethal/non-lethal (cop only). Re-added protest signs. Slot machine to Casino. New icons for uranium. Virtual item shops will display how much room you have. 5 new animations, usable with the !e command (e.g !e squat2). New variant of squat - "squat2". "point" - points off into the distance. "thebird" does exactly what you think it does. "slowmo" slow-mo running animation. "execute" surprise hostages by fake executing them. The escape menu will now display important Asylum related links as clickable buttons. Free fire line for Drug Peninsula. Re-added automatic charges for executions (i.e if someone gets killed in civ restraints) and gang homicides. Medical to Skiptracer. Prestige for seizing illegal vehicles. Changed/Tweaked:
    Some client performance improvements. Updated APD Strider Skin Some small network optimizations. Loading in after server restarts should be significantly faster. Revives can no longer be spammed with windows key. The death camera shouldn't go through walls/buildings as often. Slightly increased the time of auto health-regen. Go-Karts can no longer be pulled at any garage. Officers will be able to restore power to the evidence lock up quicker. 5 minutes -> 2.5 minutes. LT/Paramedic will be able to open doors with "U" instead of unlocking the whole house. Gang house inventories can now be accessed by rank 4s and above rather than 3. Lethals can be loaded/unloaded inside vehicles again. Dropping items near briefcases will stack the items inside the existing briefcases instead of dropping a new one. Cop ratio: Cop ratio will now count medics in addition to civilians. Ratio changes: 6 Cops allowed online at all times. 9 Cops Allowed after 31 Civs/Medics. 15 Cops Allowed After 56 Civs/Medics. 17 Cops Allowed After 76 Civs/Medic. Jail times: Maximum jail time is 25 minutes. The back-end calculation to determine how long you will be in jail based on your charges has been shortened across the board. Bounty amounts are the same. This is to match the fact we changed the max prison time from 45 mins - 25 mins a few patches ago. Most of the time you won't notice but a few key charges that have changed are... Manslaughter 4mins instead of 6.25. Federal Events 5mins instead of 7.5. Loot box keys no longer require a loot box to be opened. Just click use on the key! Fixed:
    Donor/loot-crate wetsuits will now show up at cop diving shops. A rare bug for cops/medics resulting in a money wipe. An exploit allowing you to purchase an already owned garage. Fuel trucks despawning whilst pumping oil. A bug causing you to be jailed every time you log in. A bug allowing you to exploit out of your jailtime. Master Bounty Hunter not being unlearnable with a rebel license. Cop: "Heedful" talent only working with air vehicles. Cop: warrant tracking only working for admins/captains. Removed:
    Ability for medics to pick up illegal items. Ability to sell gold bars at turfs. Ability to spawn at turfs (or in nearby houses) whilst a turf is contested. Ability for medics to throw grenades. Map drawing in sidechat. Unused sounds (seatbelt). Unused images. Some unused code and other files. Semi-broken "intro" animation. A car wreck inside a purchasable garage.
  14. KaReeM Kinte liked a post in a topic by JamieH in Changelog - mid January   
    > Gets RDMed at Peninsula
    > Asks to speak to an admin
    > @Roice: "You were in free fire zone"
    > ok if you say so
    > 2 days later "we're adding a free fire line so you don't get confused again"
    > line is literally after the point we got RDMed at...
     
    good update, thanks.
  15. JamieH liked a post in a topic by KaReeM Kinte in Space Force | Recruitment | OPEN | BANTER ALLOWED   
    @JamieH he was reading about How To Not Be a Bot
  16. KaReeM Kinte liked a post in a topic by Mada in The hottest drop   
    Surprised to see @JamieH wasn't flying that.
  17. GravL liked a post in a topic by KaReeM Kinte in The hottest drop   
    Bro, this is copyright. That explosion was footage from my unreleased Orcatage!
  18. Mada liked a post in a topic by KaReeM Kinte in The hottest drop   
    Bro, this is copyright. That explosion was footage from my unreleased Orcatage!
  19. Crossfade liked a post in a topic by KaReeM Kinte in The hottest drop   
    Bro, this is copyright. That explosion was footage from my unreleased Orcatage!
  20. Nicolas March liked a post in a topic by KaReeM Kinte in The hottest drop   
    Bro, this is copyright. That explosion was footage from my unreleased Orcatage!
  21. KaReeM Kinte liked a post in a topic by GravL in Need a narcan?   
    https://medal.tv/clips/15749813/d1337VT5VbPx
  22. KaReeM Kinte liked a post in a topic by Rodrigo in RE: Second Server   
    Like where is Stratis?
  23. KaReeM Kinte liked a post in a topic by Leady in Server Rules Update Log   
    We've made a clarification to the rules regarding entering another players house.
     
    Going forward, Dropping Y inventory to prevent other players from climbing ladders, entering doors, or to block roadways is not allowed.
     
    We have also updated the rule around VDM
    ***Intentional*** contact between vehicles is not allowed and will be treated as VDM. Example: If someone is in a IFRIT, and a hatch back rams into their side, back, or front on purpose, they will be held accountable for VDM regardless if the IFRIT was destroyed or disabled.
     
     
  24. BlackShot liked a post in a topic by KaReeM Kinte in Police Brutality Is a Reality   
    tHaNkS DiCk rOmNeY
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