Jump to content

MR. COW

APD Officer
  • Posts

    268
  • Joined

  • Last visited

Reputation Activity

  1. MR. COW liked a post in a topic by Slick in CLOSE SERVER 2 SO WE CAN ACTUALLY HAVE A FULL SERVER   
    Listen to this man @Jesse and @Clint Beastwood.
     
    I know I'm usually toxic but this...is the golden idea.
  2. MR. COW liked a post in a topic by Allstarplaya in CLOSE SERVER 2 SO WE CAN ACTUALLY HAVE A FULL SERVER   
    Take down server 2 and wipe everyone's bank accounts and garages start fresh with V2. Won't be the popular opinion but it will get people to come back who haven't played in years and even new people since they don't feel so far behind and helpless when people roll around in Ifirits and Orca's non-stop. robbing them doing peaches.
    May be rough first week or so with people feeling butt hurt about losing there stuff but other games like ARK & RUST for example wipe servers on weekly/monthly basis and retain a huge player base. If this is done it will spike the player base of the server because people will have a need to log on again even if nothing is going on the server (gang on gang or gang on cop) they would have a sense of accomplishment when they acquire enough money to buy there first house or first ORCA again.
    This would also give admins a better chance to fix the economy which is obviously been in shambles for years as well as market prices for (Houses, Weapons, ETC.)  
  3. MR. COW liked a post in a topic by Reapered in @clintbeastwood @jesse @whoevercares   
    Yo you gotta advertise your new mission file, post on arma forums and arma subreddit about your server and give explicit details on everything. Make sure you say it’s under new ownership and that you are willing to look at perm bans for all the plebs who were banned years ago. Tell them about your new mission file, you gotta fucking market this shit constantly, can’t just expect people to flock back. Make posts wherever you can.
    @Clint Beastwood @Jesse
  4. MR. COW liked a post in a topic by Crossfade in v2 Bounty Hunter Discussion   
    TBH i dont even play anymore but i wouldn't want to see Bounty hunters removed if i were playing.. Everyone who says Remove them are salty rebels who get shot in the back at a cartel.. if you want to fight without that risk fuck off to a cqc server  this is a lite RP server... Bounty hunters have been in the game since the start and tbh it gives new players a way to make money while fighting... I do think it needs to be changed a little in the sense of yes they are very Over powered in some aspects of the game but other parts they are not.. For example.
    Zip ties shouldn't last 10 minutes unless the person who restrained you is within 5m of you (prevents you from being downed, restrained and left) if they down/restrain and leave you then they should last 2-3min.. 
    I think it shouldnt be as easy as down, restrain, arrest. there should be a time involved, example. you must take them to the court house wait X amount before being able to arrest, a counter to this is if you down and restrain someone in kavala then you would have to wait 5-10min, however driving/flying to athria/pygros would remove this time. this is a good way to prevent people from sitting in one city/bounty boosting/people sitting on the atm roof because they would know they get hit with even more time, not just the 45min in jail it would mean them being driven to another city or 10mins of waiting. 
    Guns.. some guns are too cheap for how good they are. ammo should be more expensive. i remember people having 20-30mags on them per loadout... like wut. 
    the talent tree needs a rework, not too sure on what because its been awhile. 
    Edit: being tracked for a 5k bounty is cancer, maybe raise it to 10k or add a (Chance) too it, so if your bounty is 5k-10k you have a smaller chance to get tracked than someone who has a 15k. idk, but 5k is just shit. 
     
    Just my thoughts. 
  5. MR. COW liked a post in a topic by SpaceBalls III in v2 Bounty Hunter Discussion   
    People who try to gatekeep a community discussion should suck my knob.
     
    I like the idea that Bounty hunters can fill in when police are not around but I think a better way to handle abusive hunters is to say deny bounty hunter licenses after a certain amount of charges related to abusing the license. This way, an abusive bounty hunter cannot get the gear or the license for X amount of time due to their abuse of their power.
  6. MR. COW liked a post in a topic by Mayhem in v2 Bounty Hunter Discussion   
    I’m fine with having bounty hunters but I think the MX should be more costly and have them only in stock if players are crafting them
  7. MR. COW liked a post in a topic by danile666 in v2 Bounty Hunter Discussion   
    I really believe equipment should stay as is with a raise in minimum bounty. 
     
    Bounty hunters can go where cops can't and serve a purpose. Policing the server where and when the APD can't. 
     
    If you remove or need bring back cartel raids and lower the requirements from before. 
     
    People shouldn't be safe to do crime because they are afraid of being out played.
     
    Also I think the poll should be remove or nerf. Then a second poll about how to need once concluded. Votes are gunnanbe split heavily this way
  8. MR. COW liked a post in a topic by bbgreg17 in Change age requirements to join APD   
    In seriousness, we have allowed younger officers into the APD prior. It has not ended well. For this reason the APD has put a 17+ age requirement.
  9. MR. COW liked a post in a topic by Seán That Irish Guy in Price reduction   
    Some legal weapons need to be cheaper regardless. PDW costs more than all 6.5's right now.
  10. MR. COW liked a post in a topic by Mada in Can't add scopes to ak-12   
    Was just about to post a video of this, it's genuinely bugged. Even after dropping the weapon, only way to buy another scope after is to buy a different weapon. It'll just keep eating your money.
     
    @Landon1 you should definitely do things the right way and make a bug report instead of making 2 posts on the forums bitching with little to no information on what is even happening, even after one of them was locked.
  11. MR. COW liked a post in a topic by Reformed epTic in What is unused / not needed?   
    Too many cliques have formed in the APD. Back when I played the majority of promotions were given to those that deserved it. Whenever promotions were announced, you could see the names promoted and say "Yeah, they deserve it. I've played with them before and they're great roleplayers." Nowadays it's "Oh, he's the mong that always is stuck up the sergeants ass."

    Obviously it's hard to break up the cliques, but there has to be some kind of quality assurance in place so that you don't have the vast majority of higher ups in the APD in the same short bus sharing crayons.

    Losing people like Leon, Tanner, and Olivia (no matter how scummy her exit was) really hurt the APD's ability to improve the quality of officers. I know @TheCrestedPenguin used to do his best to host trainings, but they were often pissed on by other higher ups who just wanted to troll. 
  12. MR. COW liked a post in a topic by Leroy Jenkins in What is unused / not needed?   
    First off, THANK YOU for all the work you've put in...hoping V2 will run clean and smooth!!!
    - bring back the Asylum Exchange;
    - implement more craftable items (CSAT's, Tactical/Raven/Carrier Lt Vests), Balaclava's, helmets, etc.), & SCOPES...please;
    - remove DP missions;
    - increase rubber payout for Oil Barrel Processing or implement a rubber tree to farm latex which can be processed into rubber;
    - fix Scotch...we are currently paying the cartel to both process and sell...let's pick one like the illegal drugs;
    - increase sea turtle payouts for guys who've abandoned it entirely;
    - increase Mohawk inventory space since I've only seen two of them used by player in a year;
    - a Pyrgos or Athira airshop would be nice
  13. MR. COW liked a post in a topic by Protocol in Viet Mong   
    Smh my head my head
    Pretty sure it was an exploit form killing medics at spawn island and then they had that gear you could loot off of them.
  14. MR. COW liked a post in a topic by Slick in V2 - "Official Release Week"   
    They need to get on this shit with "away" cops, you're one of many that post on the forums saying "Oh I haven't played in months because the server sucks" but are still Cpl, Sgt or LT. The fuck? Get em outta here for someone that wants to contribute.
  15. MR. COW liked a post in a topic by Sliick in what the fuck have i just made   
    This is better
    @Donald Clinton 
  16. MR. COW liked a post in a topic by Mayhem in V2 hype   
    Hoping some new money making methods.
    possibly add crafting of scopes onto your gun if you have 2 iron ingot, 1 glass
    maybe add crafting RPG rounds.
    also curious how scotch will be affected. Not sure if this has been addressed yet but everyone knows you need to show storage for scotch to age. Since inventory is going to be different now getting rid of the use of crates. Are scotch barrels still going to be a thing? And if so does that mean you can have barrels plus extra inventory for Y inventory
  17. MR. COW liked a post in a topic by Sheriff Rick in Is This Worth It?   
    People need to stop buying her shit so she'll resort to porn
  18. MR. COW liked a post in a topic by Big Gay Jay in My Asylum experience (POLL)   
    Get sent to jail faster, respawn faster, regear to kill cops faster. 
     
    ORRRRRRRRRR
     
     
    Sit there restrained for 15 minutes because @Scott is sitting in the water pegging cops in the ass with an SDAR and the cadet's are getting yelled at by every higher up to not process yet..

  19. MR. COW liked a post in a topic by Dust Runner in What is unused / not needed?   
    I like painkillers. Just because you think it's an inconvenience doesn't mean it shouldn't be on a semi-realistic life server. The little details count. Wouldn't you rather feel the impact of being shot more than an arcade shooter? Realism is why I play arma 3. If all the small cool realistic details start getting removed for convenience  I'll just go do GTA RP or not play at all. Little things make big impacts.
  20. MR. COW liked a post in a topic by Bazzajack in What is unused / not needed?   
    Major crimes
    Cops didn't become cops to be budget Cartel fighters at a constant disadvantage, it's boring getting on cop to be repetedly go from bank to prison to Fed
    - Remove Major crimes happening simultaneously 
    - Add a flat cooldown between all Major crimes, about 30 mins
    - Fix the cops tasking payouts for bank, prison, Fed                                                                                                                                                                                                                                            ( Every cop used to get the tasking but anyone getting it these days its about 2, also make it just payout to every cop at the end of the event because softloging removes it anyways) 
     
  21. MR. COW liked a post in a topic by cHIP oTLE in What is unused / not needed?   
    Weapon prices need tweaked considerably.
    for example:  you can spend 6-7k on a PDW at fun store, or go to rebel and get an Katiba, Spar16, AKM or AK12 close to that price.  Or, at rebel, you have MK1s (none on market) at around 12k and P90s at 14k??? 
    I think all guns should have a set price. (Of course still hold the turf ownership discount for rebel weapons)
     
    edit: this doesn’t really fit in this thread, but I’ll keep it posted for awareness
  22. MR. COW liked a post in a topic by Azeh in What is unused / not needed?   
    Assassin part of the infamy tree
  23. MR. COW liked a post in a topic by ColtonB205 in Things that should be changed about APD.   
    Just a few things to comment on here from a career cop.
    1. ! believe the function you are refering to is the disarm function. This is to give cops some ability to deal with civilians which get killed or are killed from a fight for good. Now this is what our version of executing someone is. The main difference here is one takes your guns/grenades the other sends you to the respawn screen.
    2. Let me give you an example: You pull out a vehicle from the DMV in athira. You unlock the car, get in, and there is someone who jumped in the passenger seat of your car. Well now you have 3 options. The first option is you ask the person to get out and they get out. The second is you get out and kill the person. The third option is you have the cops pull the occupents out preventing the vehicle from having a chance of being stolen and not gathering a warrant for killing a person. The point to this story is that if this function was removed it would be highly challenging to deal with players in vehicles on the server as the police and would cause some annoying levels of trolling that is preventable.
    In case you have never heard or spoken to me before I always encourage people to record and report any abuse from police they find. I am a Lieutenant and every officer of the APD knows this and acts like angels, preventing me from knowing the corrupt things they do when I am not around. Always and I mean always have a recording software running as it has a grand many purposes on these servers.
    TLDR: These ideas will not work in all practicallity and abuse is bad and should be reported.
  24. MR. COW liked a post in a topic by Mayhem in Should Governor be Removed or Nerfed? [POLL]   
    I’d like to see a percentage of taxes go into the lottery
  25. MR. COW liked a post in a topic by Jesse in Change Log - mid March   
    Actively being worked on... ? I gave a general gist update on the latest announcement thread I threw up when the store was released.

×
×
  • Create New...