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DJScias

Retired Staff
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  1. Zelthius liked a post in a topic by DJScias in The APD Made Me Do It!   
    Haha
    Kind regards,
    DJScias
  2. Leviathan liked a post in a topic by DJScias in The APD Made Me Do It!   
    Haha
    Kind regards,
    DJScias
  3. Roberino liked a post in a topic by DJScias in The APD Made Me Do It!   
    Haha
    Kind regards,
    DJScias
  4. Emma liked a post in a topic by DJScias in The APD Made Me Do It!   
    Haha
    Kind regards,
    DJScias
  5. DJScias liked a post in a topic by Sojobo in The APD Made Me Do It!   
    This took a lot of time and effort to do but I'm hoping you guys enjoy this video as much as I enjoyed making it! Big thank you to everyone who took part and especially iFox for the help with lyrics.
    The APD Made Me Do It
    @Sojobo
    You plebs know how the fuck I roll
    You plebs know how the fuck I roll roll
    You plebs know how the fuck I roll it's the A P D, A P D

    @Jamooze
    You're looking at the most smooth, Head Honcho yeah they call me Captain Jamooze, 
    And I don't have to show proof,  Rank proves itself, I put in work and never lose. 
    And it ain't about The APD, It's about providing civs a feeling of safety.
    It's about keeping honour, ain't nothing like a man that can do what he wanna.
        
    @Hypanius
    Ain't nothing like a man that you knew when he was young, see him rank up, and show what he's become. 
    Watch me grow up, from a little ole cadet, but step to me, and ill show you what you get.
     I'm Hypanius, I'm a hell of a threat, think I break the rules?  I ain't even break a sweat. 
    You newbies don't get it, as soon as you submit it,  You recognize I'm a Captain, and you a lieutenant.

    @Warbalin
    If I increase your ticket, ain't nothing to it - the APD made me do it
    @Abstand
    If I catch you killin' turtles, ain't nothing to it - the APD made me do it
    @Aabrams
    If I send ya straight to jail, ain't nothing to it - the APD made me do it
    @Sneaky
    If I shoot you in the face, ain't nothing to it - the APD made me do it

    @Dantalion
    I'm as hard as the VDub Beetle, Undercover, civs flock as they thread the needle
    Outnumbered, I Just loaded lethals, Poppin' shots in your head just to defeat you.
    @Bama
    Bama ain't clownin', y'all shootin' at me, while I just downin', with that fearless flow, don't get near this though, if you scared jus' go! 
    @Snatch
    I keep you locked up, and why should I change that?  Why you Rebels tryin' all your Prison Break attacks?
    @Killswitch
    Say what, say what?!
    @Snatch
    But ain't you the same cats, that nearly cried when we seized your cocaine back?
    @Killswitch
    Say what, say what?!
    @Snatch
    Tryna catch me a fresh batch, how you gon' run from me, ain't you never heard of Snatch.
    You rebels can try to run, hope you're faster than the bullets that are flying from my gun.

    @Huang Peng
    If you die in my custody, ain't nothing to it - the APD made me do it
    @Isper
    If I authorize lethals, ain't nothing to it - the APD made me do it
    @Mayhem
    If I take down your gang, ain't nothing to it - the APD made me do it
    @Reavantos
    If I ram you with nitrous, ain't nothing to it - the APD made me do it

    @Serpico
    You Pray to god if I catch you twice, Better come up with a story that I like.  keep on spitting shit but you
    ain't making sense, you could try to plea all self defense.  Use your brain, not your gat, use your brain or pay a
    stack,  It's a ticket or your rap.  Don't be scared of the prison, walk up in there, and show 'em who you is'm.
    @DJScias
    And don't be material, I grew up on rubber with the Sting 9mil.  I never forgot Bad Blood, and Adminotive, But
    look at gangs now, 'tatoes with a big ass dream.
    @Wondero
    I would tap you, if you would just peek for once, I'd one tap her, but she was always on the run.  Cause da
    Police, go hard like cronies, We just stopped your weak bank, APD ain't no phonies.

    @Starance
    So if I seize all your vehicles, ain't nothing to it - the APD made me do it
    @JediNarwals
    If I take intel from your stream, ain't nothing to it - the APD made me do it
    @Slittcer
    If I shoot down your orca, ain't not hing to it - the APD made me do it
    @Dust Runner
    If I interupt your cartel, ain't nothing to it - the APD made me do it

    @Sojobo
    You plebs know how the fuck I roll
    You plebs know how the fuck I roll roll
    You plebs know how the fuck I roll it's the A P D, A P D

    @HotWings
    Oh yeah and another thing
    For all you plebs that don't do APD
    Don't get on the forum talking 'bout APD
    Cause 9 times outta 10 you don't know the fuck you talk about
    Talk about that gang bullshit you do
    Stay the fuck out of mine
     
  6. Olivia liked a post in a topic by DJScias in Request: Website Images   
    Thanks for that, chosen your last picture to represent 6.6.3.
    Kind regards,
    DJScias
  7. Olivia liked a post in a topic by DJScias in Request: Website Images   
    Hello there,
    In case you don't know who I am. I'm DJScias, one of Asylum's Administrators and also known as the website guy. I take care of Asylum's main website, My Asylum and the forums (the latter being done by more admins than just me though).
    Regardless, since we had a vicious hack hit us, we've lost a few things which I've unfortunately been unable to salvage. I'm mainly talking images in this case.
    For example, on the Features page I unfortunately could not salvage the Bounty Hunter image that used to be there. I had to re-use another image as a placeholder, which unfortunately is not an image of a bounty hunter. In all honesty, other features could also use an update but it's less of an issue at the moment.

    Now, another thing we lost are our patch note images. These are basically the images that each patch note could be recognized by. They would show up on the main website. Currently you see the "Update" title and the small summary text. The image would be between that.

    On the following image the patch note image would have been shown under the Home / Patch Notes / ... line and above the bold "6.6.2" line.

     
    I unfortunately lack the creative skills and time to get new decent screenshots and thus I would like to ask from any willing soul to extend me a hand!
    What I'm looking for:
    Images with the dimension of 680 × 300 (width x height). Image should be of an event most 'major'/noticeable about an update (I.E. 6.6.0 could be an image of an aging barrel due to brewing implemented). Image should contain near no UI, names or chat, needs to be clean. If your image makes it in a patch note or features, I have no issues in writing an extra line in said article to whom the image is credited to.
    Thanks in advance and I hope we bring our website back to its full glory as it was before the attack.
    Kind regards,
    DJScias
    PS: If you have suggestions for new pages for My Asylum or the website, feel free to contact me through a forum PM or find me on Teamspeak under the name of 'DJScias'.
  8. BioHazard liked a post in a topic by DJScias in A way to see you in game stuff on forums   
    Sorry man, security above functionality in my opinion.  
    Kind regards,
    DJScias
  9. Bama liked a post in a topic by DJScias in • Space Turtles • | [S3] | Recruitment [CLOSED]   
    In-game name: Ultima Titan *M3RC* or DJScias *M3RC*
    Time spent on Asylum: 2383 hours
    Previous admin action: Nope
    Why do you want to join us: Because Dax, Neat and Sojobo keep asking me.. Plus apparently no activity requirement, so perfect for me wonky schedule.
    About you (previous gangs/timezone/age): I've been part (and continue to be in my head) of *M3RC* (Chronic / Volunteer one) and FSA (Free Syrian Army). I'm old enough, people in the gang know my age. I'm GMT+1(or +2, depending on Daylight Savings Time) and live in Western Europe, Belgium.
    Kind regards,
    DJScias
  10. DaX liked a post in a topic by DJScias in • Space Turtles • | [S3] | Recruitment [CLOSED]   
    In-game name: Ultima Titan *M3RC* or DJScias *M3RC*
    Time spent on Asylum: 2383 hours
    Previous admin action: Nope
    Why do you want to join us: Because Dax, Neat and Sojobo keep asking me.. Plus apparently no activity requirement, so perfect for me wonky schedule.
    About you (previous gangs/timezone/age): I've been part (and continue to be in my head) of *M3RC* (Chronic / Volunteer one) and FSA (Free Syrian Army). I'm old enough, people in the gang know my age. I'm GMT+1(or +2, depending on Daylight Savings Time) and live in Western Europe, Belgium.
    Kind regards,
    DJScias
  11. BSuzinator liked a post in a topic by DJScias in A way to see you in game stuff on forums   
    The steam Auth API only pulls information found here: https://developer.valvesoftware.com/wiki/Steam_Web_API#GetPlayerSummaries_.28v0001.29
    More info about the API can be found here: http://steamcommunity.com/dev
    It does a check using the OpenID protocol and then allows you to pull the above from said user.. Which includes, but is not limited to, current steam name, player id, avatar (various sizes), real name (if set), etc.. At no time is there ever any sort of mention or relation to the passwords for these kind of things. You authenticate on steam's website and the password stays there.. Steam just sends our website (or another website) a token that says "He wrote the right pass, let him pass".
    So no, your steam information can never, ever, ever be compromised if we get hacked.. Considering we never get any login details from your account.
    Kind regards,
    DJScias
  12. Reavantos liked a post in a topic by DJScias in A way to see you in game stuff on forums   
    Sorry man, security above functionality in my opinion.  
    Kind regards,
    DJScias
  13. TaeJon liked a post in a topic by DJScias in A way to see you in game stuff on forums   
    Hello there,
    Unless we had some sort of system that binds your player ID to your forum account and also a means to make sure you can't input a different player ID than your own this won't be happening sooner or later.
    Kind regards,
    DJScias
  14. TaeJon liked a post in a topic by DJScias in A way to see you in game stuff on forums   
    Sorry man, security above functionality in my opinion.  
    Kind regards,
    DJScias
  15. Billybobjoe liked a post in a topic by DJScias in A way to see you in game stuff on forums   
    Hello there,
    Unless we had some sort of system that binds your player ID to your forum account and also a means to make sure you can't input a different player ID than your own this won't be happening sooner or later.
    Kind regards,
    DJScias
  16. Vash liked a post in a topic by DJScias in can u dont, paratus?   
    Bohemia physics, the one "bug" that'll be something they'll always claim was and still is a "feature".
    Kind regards,
    DJScias
  17. Sojobo liked a post in a topic by DJScias in Much needed Bank/Fed changes   
    Hello there,
    While I don't necessarily agree with everything in here, nor do I disagree with everything.. I do feel like I want to defend epTic at one point.
    Gangs will always have better comms than the APD will have and this is not the APD's fault nor can it be changed. A gang is a group of individuals who actually know each other and play together for amounts of time in (usually) their own teamspeak and such, actual buddies. Recruitment is also done on a more democratic means and most people that get in the bigger gangs have already established friendships and/or skill exchanges with the other members.
    Whilst the police force is composed out of a lot of individuals that are taken in by sergeants/lieutenants if they pass the interviews and such. Even if the most mature group of APD players would play together, just due to the fact that the APD is so big and that most people don't know each other more than just 'a name' will make them less in synergy (not the gang) with each other. You can't change this with having countless of trainings where cops get to know each other and each other's skills, etc, etc.. because due to the amount of cops it rotates so much that you won't always be with the same team as you're used to.
    It's basically like in a MMO. A rebel gang is a pre-made group while a cop group is a PUG.. They're randomly put together, if they're lucky maybe a buddy or two they actually know, and have to try their best to work like that. I envy the cops sometimes to be able to work with so many new faces daily, but then again.. I work with so many new faces as an admin as well.. But regardless, my point's across.
    I'm also surprised epTic is providing quite some decent statements in regards to both Cop and Civ life, keep it up.
    Kind regards,
    DJScias
  18. Steve liked a post in a topic by DJScias in Much needed Bank/Fed changes   
    Hello there,
    While I don't necessarily agree with everything in here, nor do I disagree with everything.. I do feel like I want to defend epTic at one point.
    Gangs will always have better comms than the APD will have and this is not the APD's fault nor can it be changed. A gang is a group of individuals who actually know each other and play together for amounts of time in (usually) their own teamspeak and such, actual buddies. Recruitment is also done on a more democratic means and most people that get in the bigger gangs have already established friendships and/or skill exchanges with the other members.
    Whilst the police force is composed out of a lot of individuals that are taken in by sergeants/lieutenants if they pass the interviews and such. Even if the most mature group of APD players would play together, just due to the fact that the APD is so big and that most people don't know each other more than just 'a name' will make them less in synergy (not the gang) with each other. You can't change this with having countless of trainings where cops get to know each other and each other's skills, etc, etc.. because due to the amount of cops it rotates so much that you won't always be with the same team as you're used to.
    It's basically like in a MMO. A rebel gang is a pre-made group while a cop group is a PUG.. They're randomly put together, if they're lucky maybe a buddy or two they actually know, and have to try their best to work like that. I envy the cops sometimes to be able to work with so many new faces daily, but then again.. I work with so many new faces as an admin as well.. But regardless, my point's across.
    I'm also surprised epTic is providing quite some decent statements in regards to both Cop and Civ life, keep it up.
    Kind regards,
    DJScias
  19. DJScias liked a post in a topic by Sojobo in Much needed Bank/Fed changes   
    I've never liked so many eptic posts in my life. someone shoot me now.
    I don't know what server you guys are playing on, but on the servers I play (I play asylum btw) there is no shortage of banks going on and no reason to buff them, absolutely not, no way in hell pls god no, make it stop.
    Feds? I agree, they're only ever done with few cops online and SWAT really evened that fight out.. which is probably why it's not done anymore, much easier to steal money from the bank than the fed so people rotate bank & prison when they want to smash cops because god forbid they fight on an even playing field.
  20. Olivia liked a post in a topic by DJScias in Make the prison better   
    Because we have had three different prison systems with different means of 'getting you back' in prison.
    Back in the day of our first servers we had a prison in Kavala and eventually one in Pyrgos.. Depending on where you were on the map you would be teleported to either one. Back then, first someone could fly in get you out with a helicopter and that's it.
    Then came a simple re-teleport which allowed you a moment to exit the vehicle before it would teleport you back to the prison you were in.
    After that came a radius, which limited where you could go in the prison and you'd still be teleported back if you used the vehicle trick above.
    Eventually the prison island was introduced, which formerly had the old Federal Reserve on it. It was decently walled in and it had towers on the inside (which are removed now as well). It did actually have a radius which extended to just outside.. Which meant if you got out you'd be teleported back in after a few steps.. This also allowed people to get up on the roof..
    However the roof trick, and some other issues caused by the terrain allowing you to do mass-jumps, eventually broke a few things where people would get stuck INSIDE the prison without being still on jail or where they'd be stuck outside with a timer that had issues..
    The above led us to make the range a bit smaller than before so that we'd avoid people from fucking themselves over.. And sure, this may have taken a bit of time.. But it's up to Paratus' time-schedule and a lot of reports about it before things like that happen.
    So there you have the full explanation as to why it wasn't immediately as what it is now.
    Kind regards,
    DJScias
  21. LoganPlays liked a post in a topic by DJScias in Make the prison better   
    Woah, how much is the monthly subscription for this "life' game?
    Also, I'd like a detailed review about the progression, what kind of skills you can use/have and possibly what the end-game is. Pretty please!
    Kind regards,
    DJScias
  22. Martin =^.^= liked a post in a topic by DJScias in Make the prison better   
    Woah, how much is the monthly subscription for this "life' game?
    Also, I'd like a detailed review about the progression, what kind of skills you can use/have and possibly what the end-game is. Pretty please!
    Kind regards,
    DJScias
  23. Oto Moto liked a post in a topic by DJScias in Server Glitch   
    Hello there,
    We hard rebooted all servers, except 4 which seemed to be fine, and all should be back in order now.
    Kind regards,
    DJScias
  24. DJScias liked a post in a topic by HotWings in Server 3 Cops...   
    This, the cap was to return Asylum to the small groups that make playing together fun. Super gangs ruined the game, when super gangs were eliminated many stopped playing because they could not compete with the skill players that were left in the smaller gangs because they could not overwhelm them with numbers.
  25. SheriffJohnBeard liked a post in a topic by DJScias in DISBANDED   
    Hello there,
    Behave and keep it on-topic AKA gang recruitment.
    Kind regards,
    DJScias
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