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bamf

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  1. Nikita SirReznov liked a post in a topic by bamf in Asylum RP rule change (re-post from August 2015)   
    This is a re-post of the rule change regarding RP from August 2015:
    After a long discussion, we have decided to change the rules around a few role play (RP) scenarios.  
    First, it is no longer acceptable to send someone a text message telling them they are going to die and then killing them immediately (or shortly thereafter).  Things like “you will die” followed by someone being killed will be a bannable offence going forward.  
     
    Second, when you do initiate hostile role play with someone you must give them sufficient time to react.  For example:  
     
    “Hands up or die” is perfectly fine - provided you give the person ample time to respond, give them time to put their hands up, run, or to begin dialogue with you.  If they fail to comply with your demand in a reasonable time, then by all means do whatever you feel you need to do within the RP scenario you are creating.  
     
    Also, you must make a reasonable demand of the person.  A time when “hands up or die” is not reasonable, is when someone is driving a car or a helicopter.  There is no way for them to put their hands up in a short amount of time.  If they pull over and exit the vehicle, then they are beginning to comply - do not just shoot them on sight.  If they turn a weapon towards you and you feel your life is in danger, then you may shoot them (but remember guns always pop out when you exit a vehicle thanks to an Arma mechanic).  The better thing to say may be “Pull over (or land), exit the vehicle, and holster your weapon immediately”.  If the person complies, then you can play out the RP scenario from there.  
    Third, when someone does comply with your demands, you must find another reason to kill them.  They complied, so your “or” statement has no meaning if you go ahead and kill them anyway.  If you say “hands up or die” and the person puts their hands up and you shoot them anyway, you will likely find yourself banned for a period of time.  If you want to further the RP scenario with them a touch and then kill them that is fine, but you must find another reason inside of your RP to end their life.  
    These changes are not a move to a hard core RP type of system, but instead are ways to make the RP inside of the Asylum servers more meaningful.  We love the fast paced nature of the game play here, but we do want RP to be more engaging for everyone.  You shouldn’t have to fear you will be killed each time you get told “hands up or die” provided you comply with the demands given to you.  
    We also would prefer RP be initiated through voice commands.  When you hide behind a text message and shoot quickly, your chances of being banned going forward will be higher.  Let’s all try to be better at RP - I think you will find it will make your gameplay here more fun.  
    Thanks,  
    Bamf
  2. Bherky liked a post in a topic by bamf in Asylum RP rule change (re-post from August 2015)   
    This is a re-post of the rule change regarding RP from August 2015:
    After a long discussion, we have decided to change the rules around a few role play (RP) scenarios.  
    First, it is no longer acceptable to send someone a text message telling them they are going to die and then killing them immediately (or shortly thereafter).  Things like “you will die” followed by someone being killed will be a bannable offence going forward.  
     
    Second, when you do initiate hostile role play with someone you must give them sufficient time to react.  For example:  
     
    “Hands up or die” is perfectly fine - provided you give the person ample time to respond, give them time to put their hands up, run, or to begin dialogue with you.  If they fail to comply with your demand in a reasonable time, then by all means do whatever you feel you need to do within the RP scenario you are creating.  
     
    Also, you must make a reasonable demand of the person.  A time when “hands up or die” is not reasonable, is when someone is driving a car or a helicopter.  There is no way for them to put their hands up in a short amount of time.  If they pull over and exit the vehicle, then they are beginning to comply - do not just shoot them on sight.  If they turn a weapon towards you and you feel your life is in danger, then you may shoot them (but remember guns always pop out when you exit a vehicle thanks to an Arma mechanic).  The better thing to say may be “Pull over (or land), exit the vehicle, and holster your weapon immediately”.  If the person complies, then you can play out the RP scenario from there.  
    Third, when someone does comply with your demands, you must find another reason to kill them.  They complied, so your “or” statement has no meaning if you go ahead and kill them anyway.  If you say “hands up or die” and the person puts their hands up and you shoot them anyway, you will likely find yourself banned for a period of time.  If you want to further the RP scenario with them a touch and then kill them that is fine, but you must find another reason inside of your RP to end their life.  
    These changes are not a move to a hard core RP type of system, but instead are ways to make the RP inside of the Asylum servers more meaningful.  We love the fast paced nature of the game play here, but we do want RP to be more engaging for everyone.  You shouldn’t have to fear you will be killed each time you get told “hands up or die” provided you comply with the demands given to you.  
    We also would prefer RP be initiated through voice commands.  When you hide behind a text message and shoot quickly, your chances of being banned going forward will be higher.  Let’s all try to be better at RP - I think you will find it will make your gameplay here more fun.  
    Thanks,  
    Bamf
  3. bamf liked a post in a topic by Alec-I in Captain EDGE Returning?   
    Are edges angels coming back
  4. jrj400 liked a post in a topic by bamf in Asylum RP rule change (re-post from August 2015)   
    This is a re-post of the rule change regarding RP from August 2015:
    After a long discussion, we have decided to change the rules around a few role play (RP) scenarios.  
    First, it is no longer acceptable to send someone a text message telling them they are going to die and then killing them immediately (or shortly thereafter).  Things like “you will die” followed by someone being killed will be a bannable offence going forward.  
     
    Second, when you do initiate hostile role play with someone you must give them sufficient time to react.  For example:  
     
    “Hands up or die” is perfectly fine - provided you give the person ample time to respond, give them time to put their hands up, run, or to begin dialogue with you.  If they fail to comply with your demand in a reasonable time, then by all means do whatever you feel you need to do within the RP scenario you are creating.  
     
    Also, you must make a reasonable demand of the person.  A time when “hands up or die” is not reasonable, is when someone is driving a car or a helicopter.  There is no way for them to put their hands up in a short amount of time.  If they pull over and exit the vehicle, then they are beginning to comply - do not just shoot them on sight.  If they turn a weapon towards you and you feel your life is in danger, then you may shoot them (but remember guns always pop out when you exit a vehicle thanks to an Arma mechanic).  The better thing to say may be “Pull over (or land), exit the vehicle, and holster your weapon immediately”.  If the person complies, then you can play out the RP scenario from there.  
    Third, when someone does comply with your demands, you must find another reason to kill them.  They complied, so your “or” statement has no meaning if you go ahead and kill them anyway.  If you say “hands up or die” and the person puts their hands up and you shoot them anyway, you will likely find yourself banned for a period of time.  If you want to further the RP scenario with them a touch and then kill them that is fine, but you must find another reason inside of your RP to end their life.  
    These changes are not a move to a hard core RP type of system, but instead are ways to make the RP inside of the Asylum servers more meaningful.  We love the fast paced nature of the game play here, but we do want RP to be more engaging for everyone.  You shouldn’t have to fear you will be killed each time you get told “hands up or die” provided you comply with the demands given to you.  
    We also would prefer RP be initiated through voice commands.  When you hide behind a text message and shoot quickly, your chances of being banned going forward will be higher.  Let’s all try to be better at RP - I think you will find it will make your gameplay here more fun.  
    Thanks,  
    Bamf
  5. Bag Of Funyuns liked a post in a topic by bamf in Asylum RP rule change (re-post from August 2015)   
    This is a re-post of the rule change regarding RP from August 2015:
    After a long discussion, we have decided to change the rules around a few role play (RP) scenarios.  
    First, it is no longer acceptable to send someone a text message telling them they are going to die and then killing them immediately (or shortly thereafter).  Things like “you will die” followed by someone being killed will be a bannable offence going forward.  
     
    Second, when you do initiate hostile role play with someone you must give them sufficient time to react.  For example:  
     
    “Hands up or die” is perfectly fine - provided you give the person ample time to respond, give them time to put their hands up, run, or to begin dialogue with you.  If they fail to comply with your demand in a reasonable time, then by all means do whatever you feel you need to do within the RP scenario you are creating.  
     
    Also, you must make a reasonable demand of the person.  A time when “hands up or die” is not reasonable, is when someone is driving a car or a helicopter.  There is no way for them to put their hands up in a short amount of time.  If they pull over and exit the vehicle, then they are beginning to comply - do not just shoot them on sight.  If they turn a weapon towards you and you feel your life is in danger, then you may shoot them (but remember guns always pop out when you exit a vehicle thanks to an Arma mechanic).  The better thing to say may be “Pull over (or land), exit the vehicle, and holster your weapon immediately”.  If the person complies, then you can play out the RP scenario from there.  
    Third, when someone does comply with your demands, you must find another reason to kill them.  They complied, so your “or” statement has no meaning if you go ahead and kill them anyway.  If you say “hands up or die” and the person puts their hands up and you shoot them anyway, you will likely find yourself banned for a period of time.  If you want to further the RP scenario with them a touch and then kill them that is fine, but you must find another reason inside of your RP to end their life.  
    These changes are not a move to a hard core RP type of system, but instead are ways to make the RP inside of the Asylum servers more meaningful.  We love the fast paced nature of the game play here, but we do want RP to be more engaging for everyone.  You shouldn’t have to fear you will be killed each time you get told “hands up or die” provided you comply with the demands given to you.  
    We also would prefer RP be initiated through voice commands.  When you hide behind a text message and shoot quickly, your chances of being banned going forward will be higher.  Let’s all try to be better at RP - I think you will find it will make your gameplay here more fun.  
    Thanks,  
    Bamf
  6. toasted. liked a post in a topic by bamf in Thanks for everything   
    Almost 5 years ago I purchased Arma 3 at the urging of a friend to play something called Altis Life.  My friend said I had to play on a server called the Asylum - so I bought the game on steam and we all got on S1.  That night I ended up with a Katiba trying to rob people processing cocaine.  I ended up getting killed by a guy named DanteSleepy, but I was hooked.  
    Through the months that followed I ended up in a little gang named Innovative, then as an Admin, a Captain in the APD, Community Manager, Developer, and finally an owner of the community.  I've enjoyed the years here, but it is finally time for me to move on.  No doubt you've seen the news already that @BaDaBiNg_10-8 and @Clint Beastwood have purchased Gaming Asylum from @Paratus and me.  They have some ideas that I think the community will be happy about, and are bringing in a great developer to help anchor that team in @Jesse.  
    I'd like to thank all the admins, mods, developers, contributors, and support people who have helped (and continue to) the community over the years.  Without a dedicated group of people to keep this place running it would no doubt fall apart. 
    I'd also like to thank the community for sticking with us through the good times and the bad.  It's not lost on me that three years ago tonight Gnashes and I were finishing trying to get all the data pulled back into the database after we lost the database server.  The community stuck through that with us, and I'm really thankful that you did.  
    Thanks for all the memories.
    Bamf
  7. toasted. liked a post in a topic by bamf in Asylum RP rule change (re-post from August 2015)   
    This is a re-post of the rule change regarding RP from August 2015:
    After a long discussion, we have decided to change the rules around a few role play (RP) scenarios.  
    First, it is no longer acceptable to send someone a text message telling them they are going to die and then killing them immediately (or shortly thereafter).  Things like “you will die” followed by someone being killed will be a bannable offence going forward.  
     
    Second, when you do initiate hostile role play with someone you must give them sufficient time to react.  For example:  
     
    “Hands up or die” is perfectly fine - provided you give the person ample time to respond, give them time to put their hands up, run, or to begin dialogue with you.  If they fail to comply with your demand in a reasonable time, then by all means do whatever you feel you need to do within the RP scenario you are creating.  
     
    Also, you must make a reasonable demand of the person.  A time when “hands up or die” is not reasonable, is when someone is driving a car or a helicopter.  There is no way for them to put their hands up in a short amount of time.  If they pull over and exit the vehicle, then they are beginning to comply - do not just shoot them on sight.  If they turn a weapon towards you and you feel your life is in danger, then you may shoot them (but remember guns always pop out when you exit a vehicle thanks to an Arma mechanic).  The better thing to say may be “Pull over (or land), exit the vehicle, and holster your weapon immediately”.  If the person complies, then you can play out the RP scenario from there.  
    Third, when someone does comply with your demands, you must find another reason to kill them.  They complied, so your “or” statement has no meaning if you go ahead and kill them anyway.  If you say “hands up or die” and the person puts their hands up and you shoot them anyway, you will likely find yourself banned for a period of time.  If you want to further the RP scenario with them a touch and then kill them that is fine, but you must find another reason inside of your RP to end their life.  
    These changes are not a move to a hard core RP type of system, but instead are ways to make the RP inside of the Asylum servers more meaningful.  We love the fast paced nature of the game play here, but we do want RP to be more engaging for everyone.  You shouldn’t have to fear you will be killed each time you get told “hands up or die” provided you comply with the demands given to you.  
    We also would prefer RP be initiated through voice commands.  When you hide behind a text message and shoot quickly, your chances of being banned going forward will be higher.  Let’s all try to be better at RP - I think you will find it will make your gameplay here more fun.  
    Thanks,  
    Bamf
  8. Robin liked a post in a topic by bamf in Asylum RP rule change (re-post from August 2015)   
    This is a re-post of the rule change regarding RP from August 2015:
    After a long discussion, we have decided to change the rules around a few role play (RP) scenarios.  
    First, it is no longer acceptable to send someone a text message telling them they are going to die and then killing them immediately (or shortly thereafter).  Things like “you will die” followed by someone being killed will be a bannable offence going forward.  
     
    Second, when you do initiate hostile role play with someone you must give them sufficient time to react.  For example:  
     
    “Hands up or die” is perfectly fine - provided you give the person ample time to respond, give them time to put their hands up, run, or to begin dialogue with you.  If they fail to comply with your demand in a reasonable time, then by all means do whatever you feel you need to do within the RP scenario you are creating.  
     
    Also, you must make a reasonable demand of the person.  A time when “hands up or die” is not reasonable, is when someone is driving a car or a helicopter.  There is no way for them to put their hands up in a short amount of time.  If they pull over and exit the vehicle, then they are beginning to comply - do not just shoot them on sight.  If they turn a weapon towards you and you feel your life is in danger, then you may shoot them (but remember guns always pop out when you exit a vehicle thanks to an Arma mechanic).  The better thing to say may be “Pull over (or land), exit the vehicle, and holster your weapon immediately”.  If the person complies, then you can play out the RP scenario from there.  
    Third, when someone does comply with your demands, you must find another reason to kill them.  They complied, so your “or” statement has no meaning if you go ahead and kill them anyway.  If you say “hands up or die” and the person puts their hands up and you shoot them anyway, you will likely find yourself banned for a period of time.  If you want to further the RP scenario with them a touch and then kill them that is fine, but you must find another reason inside of your RP to end their life.  
    These changes are not a move to a hard core RP type of system, but instead are ways to make the RP inside of the Asylum servers more meaningful.  We love the fast paced nature of the game play here, but we do want RP to be more engaging for everyone.  You shouldn’t have to fear you will be killed each time you get told “hands up or die” provided you comply with the demands given to you.  
    We also would prefer RP be initiated through voice commands.  When you hide behind a text message and shoot quickly, your chances of being banned going forward will be higher.  Let’s all try to be better at RP - I think you will find it will make your gameplay here more fun.  
    Thanks,  
    Bamf
  9. Smarty liked a post in a topic by bamf in Asylum Announcement   
    That he likes committing felonies?  ¯\_(ツ)_/¯
  10. ł S4M ł liked a post in a topic by bamf in Change log 8.2.3   
    First off, a big shout out to @Windmere and @Gen. Henry Arnold for the bug fixes in this patch.  They have both spent a good deal of time going through and fixing bugs that have been reported.  
    Now for the notes:  
    Y inventory should no longer fall through buildings. Fixed a bug that allowed people to get into vehicles while their hands are up or while they are repairing. Fixed an exploit related to parole. Lieutenants & Captains now spawn with IR lasers. Fixed a bug that caused the "Add IR Laser (Lethal)" action for Lieutenants and Captains to delete their IR laser if they don't have a primary weapon.  Fixed a bug that allowed people to lockpick vehicles while inside of a vehicle. The Sync button on the phone will now fix the Arma naked bug in addition to syncing player data. Players can no longer sync their location while inside of the Federal Reserve. Fixed an illegal gathering exploit. Fixed a bug that allowed cops to restrain other cops. Default gang rank upon joining a gang is now 4 down from 3. Gank rank of 4 can no longer access gang house storage.
  11. Sandwich liked a post in a topic by bamf in Asylum Announcement   
  12. Sandwich liked a post in a topic by bamf in Asylum Announcement   
    That he likes committing felonies?  ¯\_(ツ)_/¯
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  14. Haych liked a post in a topic by bamf in Asylum Announcement   
    That he likes committing felonies?  ¯\_(ツ)_/¯
  15. Kitui liked a post in a topic by bamf in Asylum Announcement   
    That he likes committing felonies?  ¯\_(ツ)_/¯
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  21. DJB liked a post in a topic by bamf in Asylum Announcement   
    That he likes committing felonies?  ¯\_(ツ)_/¯
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  23. Squirtle liked a post in a topic by bamf in Asylum Announcement   
    That he likes committing felonies?  ¯\_(ツ)_/¯
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