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Azeh

Developer
  • Posts

    2,277
  • Joined

Reputation Activity

  1. KingOfNarniaa liked a post in a topic by Azeh in Changelog - Early January   
    Whitelisted now
  2. Vanilla Coke liked a post in a topic by Azeh in Changelog - Early January   
    Whitelisted now
  3. ObiWoki liked a post in a topic by Azeh in Changelog - Early January   
    Whitelisted now
  4. Azeh liked a post in a topic by Oskarr in Domination   
  5. Azeh liked a post in a topic by Vanilla Coke in Changelog December   
    +1
    You'd be amazed at how many people gamble/bet their money away on other RP servers.
  6. Azeh liked a post in a topic by Alec-I in b i g   
  7. Azeh liked a post in a topic by JIMBO in Changes   
    i will be asylums saviour and creative director for a fee
  8. Ray Person liked a post in a topic by Azeh in Changelog - September   
    Hotfix #8:
    - Fixed placeable objects not being able to be picked up again after disconnecting
    - Fixed The Unrestrainer quest incrementing from the incorrect action
    - Fixed 4-five not being an illegal item when it should be
    - Added Type 115 black to CPL+ (non-undercover)
    - Added a confirmation prompt for seizing house inventory as a cop
    - Some fixes related to what is displayed when searching a house
    - Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
    - Fixed an occasional issue with spawning at the Dump HQ for cops.
    - Being revived will now tell you that you're being revived and pause your bleed out timer.
  9. Blake. liked a post in a topic by Azeh in Changelog - September   
    Hotfix #8:
    - Fixed placeable objects not being able to be picked up again after disconnecting
    - Fixed The Unrestrainer quest incrementing from the incorrect action
    - Fixed 4-five not being an illegal item when it should be
    - Added Type 115 black to CPL+ (non-undercover)
    - Added a confirmation prompt for seizing house inventory as a cop
    - Some fixes related to what is displayed when searching a house
    - Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
    - Fixed an occasional issue with spawning at the Dump HQ for cops.
    - Being revived will now tell you that you're being revived and pause your bleed out timer.
  10. Farmer Steve liked a post in a topic by Azeh in Changelog - September   
    Hotfix #8:
    - Fixed placeable objects not being able to be picked up again after disconnecting
    - Fixed The Unrestrainer quest incrementing from the incorrect action
    - Fixed 4-five not being an illegal item when it should be
    - Added Type 115 black to CPL+ (non-undercover)
    - Added a confirmation prompt for seizing house inventory as a cop
    - Some fixes related to what is displayed when searching a house
    - Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
    - Fixed an occasional issue with spawning at the Dump HQ for cops.
    - Being revived will now tell you that you're being revived and pause your bleed out timer.
  11. Copa liked a post in a topic by Azeh in Changelog - September   
    Hotfix #8:
    - Fixed placeable objects not being able to be picked up again after disconnecting
    - Fixed The Unrestrainer quest incrementing from the incorrect action
    - Fixed 4-five not being an illegal item when it should be
    - Added Type 115 black to CPL+ (non-undercover)
    - Added a confirmation prompt for seizing house inventory as a cop
    - Some fixes related to what is displayed when searching a house
    - Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
    - Fixed an occasional issue with spawning at the Dump HQ for cops.
    - Being revived will now tell you that you're being revived and pause your bleed out timer.
  12. TNT liked a post in a topic by Azeh in Changelog - September   
    Hotfix #8:
    - Fixed placeable objects not being able to be picked up again after disconnecting
    - Fixed The Unrestrainer quest incrementing from the incorrect action
    - Fixed 4-five not being an illegal item when it should be
    - Added Type 115 black to CPL+ (non-undercover)
    - Added a confirmation prompt for seizing house inventory as a cop
    - Some fixes related to what is displayed when searching a house
    - Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
    - Fixed an occasional issue with spawning at the Dump HQ for cops.
    - Being revived will now tell you that you're being revived and pause your bleed out timer.
  13. Tyrone Darnell liked a post in a topic by Azeh in Changelog - September   
    Hotfix #8:
    - Fixed placeable objects not being able to be picked up again after disconnecting
    - Fixed The Unrestrainer quest incrementing from the incorrect action
    - Fixed 4-five not being an illegal item when it should be
    - Added Type 115 black to CPL+ (non-undercover)
    - Added a confirmation prompt for seizing house inventory as a cop
    - Some fixes related to what is displayed when searching a house
    - Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
    - Fixed an occasional issue with spawning at the Dump HQ for cops.
    - Being revived will now tell you that you're being revived and pause your bleed out timer.
  14. ObiWoki liked a post in a topic by Azeh in Changelog - September   
    Hotfix #8:
    - Fixed placeable objects not being able to be picked up again after disconnecting
    - Fixed The Unrestrainer quest incrementing from the incorrect action
    - Fixed 4-five not being an illegal item when it should be
    - Added Type 115 black to CPL+ (non-undercover)
    - Added a confirmation prompt for seizing house inventory as a cop
    - Some fixes related to what is displayed when searching a house
    - Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
    - Fixed an occasional issue with spawning at the Dump HQ for cops.
    - Being revived will now tell you that you're being revived and pause your bleed out timer.
  15. Bandit liked a post in a topic by Azeh in Changelog - September   
    Hotfix #8:
    - Fixed placeable objects not being able to be picked up again after disconnecting
    - Fixed The Unrestrainer quest incrementing from the incorrect action
    - Fixed 4-five not being an illegal item when it should be
    - Added Type 115 black to CPL+ (non-undercover)
    - Added a confirmation prompt for seizing house inventory as a cop
    - Some fixes related to what is displayed when searching a house
    - Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
    - Fixed an occasional issue with spawning at the Dump HQ for cops.
    - Being revived will now tell you that you're being revived and pause your bleed out timer.
  16. Kraken liked a post in a topic by Azeh in Changelog - September   
    Hotfix #8:
    - Fixed placeable objects not being able to be picked up again after disconnecting
    - Fixed The Unrestrainer quest incrementing from the incorrect action
    - Fixed 4-five not being an illegal item when it should be
    - Added Type 115 black to CPL+ (non-undercover)
    - Added a confirmation prompt for seizing house inventory as a cop
    - Some fixes related to what is displayed when searching a house
    - Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
    - Fixed an occasional issue with spawning at the Dump HQ for cops.
    - Being revived will now tell you that you're being revived and pause your bleed out timer.
  17. Ashton. liked a post in a topic by Azeh in Changelog - September   
    Hotfix #8:
    - Fixed placeable objects not being able to be picked up again after disconnecting
    - Fixed The Unrestrainer quest incrementing from the incorrect action
    - Fixed 4-five not being an illegal item when it should be
    - Added Type 115 black to CPL+ (non-undercover)
    - Added a confirmation prompt for seizing house inventory as a cop
    - Some fixes related to what is displayed when searching a house
    - Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
    - Fixed an occasional issue with spawning at the Dump HQ for cops.
    - Being revived will now tell you that you're being revived and pause your bleed out timer.
  18. Mitch liked a post in a topic by Azeh in Changelog - September   
    Hotfix #8:
    - Fixed placeable objects not being able to be picked up again after disconnecting
    - Fixed The Unrestrainer quest incrementing from the incorrect action
    - Fixed 4-five not being an illegal item when it should be
    - Added Type 115 black to CPL+ (non-undercover)
    - Added a confirmation prompt for seizing house inventory as a cop
    - Some fixes related to what is displayed when searching a house
    - Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
    - Fixed an occasional issue with spawning at the Dump HQ for cops.
    - Being revived will now tell you that you're being revived and pause your bleed out timer.
  19. Good Lub liked a post in a topic by Azeh in Changelog - September   
    Hotfix #8:
    - Fixed placeable objects not being able to be picked up again after disconnecting
    - Fixed The Unrestrainer quest incrementing from the incorrect action
    - Fixed 4-five not being an illegal item when it should be
    - Added Type 115 black to CPL+ (non-undercover)
    - Added a confirmation prompt for seizing house inventory as a cop
    - Some fixes related to what is displayed when searching a house
    - Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
    - Fixed an occasional issue with spawning at the Dump HQ for cops.
    - Being revived will now tell you that you're being revived and pause your bleed out timer.
  20. Bera liked a post in a topic by Azeh in Changelog - September   
    Hotfix #8:
    - Fixed placeable objects not being able to be picked up again after disconnecting
    - Fixed The Unrestrainer quest incrementing from the incorrect action
    - Fixed 4-five not being an illegal item when it should be
    - Added Type 115 black to CPL+ (non-undercover)
    - Added a confirmation prompt for seizing house inventory as a cop
    - Some fixes related to what is displayed when searching a house
    - Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
    - Fixed an occasional issue with spawning at the Dump HQ for cops.
    - Being revived will now tell you that you're being revived and pause your bleed out timer.
  21. Sticky_dabz liked a post in a topic by Azeh in Changelog - September   
    Hotfix #7: 
    - Fixed the Federal Reserve going elevated while boltcutting a gate
    - Changed the buy price of Ifrits from 250k to 150k
    - Fixed trunk weight issues due to Domination changes
    - Fixed some cop talents not showing up in the talent tree
    - Fixed vehicles not disappearing from one's garage if it was blown up
    - Fixed a clipping issue with a stone pile near the Fungi Den
    - Fixed some HQ buildings being destroyable when they shouldn't be
  22. Mitch liked a post in a topic by Azeh in Changelog - September   
    Hotfix #7: 
    - Fixed the Federal Reserve going elevated while boltcutting a gate
    - Changed the buy price of Ifrits from 250k to 150k
    - Fixed trunk weight issues due to Domination changes
    - Fixed some cop talents not showing up in the talent tree
    - Fixed vehicles not disappearing from one's garage if it was blown up
    - Fixed a clipping issue with a stone pile near the Fungi Den
    - Fixed some HQ buildings being destroyable when they shouldn't be
  23. Kraken liked a post in a topic by Azeh in Changelog - September   
    Hotfix #7: 
    - Fixed the Federal Reserve going elevated while boltcutting a gate
    - Changed the buy price of Ifrits from 250k to 150k
    - Fixed trunk weight issues due to Domination changes
    - Fixed some cop talents not showing up in the talent tree
    - Fixed vehicles not disappearing from one's garage if it was blown up
    - Fixed a clipping issue with a stone pile near the Fungi Den
    - Fixed some HQ buildings being destroyable when they shouldn't be
  24. Tyrone Darnell liked a post in a topic by Azeh in Changelog - September   
    Hotfix #7: 
    - Fixed the Federal Reserve going elevated while boltcutting a gate
    - Changed the buy price of Ifrits from 250k to 150k
    - Fixed trunk weight issues due to Domination changes
    - Fixed some cop talents not showing up in the talent tree
    - Fixed vehicles not disappearing from one's garage if it was blown up
    - Fixed a clipping issue with a stone pile near the Fungi Den
    - Fixed some HQ buildings being destroyable when they shouldn't be
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