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Posts
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Joined
Reputation Activity
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Azeh liked a post in a topic by Vanilla Coke in Changelog December
+1
You'd be amazed at how many people gamble/bet their money away on other RP servers.
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Azeh liked a post in a topic by JIMBO in Changes
i will be asylums saviour and creative director for a fee
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Ray Person liked a post in a topic by Azeh in Changelog - September
Hotfix #8:
- Fixed placeable objects not being able to be picked up again after disconnecting
- Fixed The Unrestrainer quest incrementing from the incorrect action
- Fixed 4-five not being an illegal item when it should be
- Added Type 115 black to CPL+ (non-undercover)
- Added a confirmation prompt for seizing house inventory as a cop
- Some fixes related to what is displayed when searching a house
- Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
- Fixed an occasional issue with spawning at the Dump HQ for cops.
- Being revived will now tell you that you're being revived and pause your bleed out timer.
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Blake. liked a post in a topic by Azeh in Changelog - September
Hotfix #8:
- Fixed placeable objects not being able to be picked up again after disconnecting
- Fixed The Unrestrainer quest incrementing from the incorrect action
- Fixed 4-five not being an illegal item when it should be
- Added Type 115 black to CPL+ (non-undercover)
- Added a confirmation prompt for seizing house inventory as a cop
- Some fixes related to what is displayed when searching a house
- Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
- Fixed an occasional issue with spawning at the Dump HQ for cops.
- Being revived will now tell you that you're being revived and pause your bleed out timer.
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Farmer Steve liked a post in a topic by Azeh in Changelog - September
Hotfix #8:
- Fixed placeable objects not being able to be picked up again after disconnecting
- Fixed The Unrestrainer quest incrementing from the incorrect action
- Fixed 4-five not being an illegal item when it should be
- Added Type 115 black to CPL+ (non-undercover)
- Added a confirmation prompt for seizing house inventory as a cop
- Some fixes related to what is displayed when searching a house
- Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
- Fixed an occasional issue with spawning at the Dump HQ for cops.
- Being revived will now tell you that you're being revived and pause your bleed out timer.
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Copa liked a post in a topic by Azeh in Changelog - September
Hotfix #8:
- Fixed placeable objects not being able to be picked up again after disconnecting
- Fixed The Unrestrainer quest incrementing from the incorrect action
- Fixed 4-five not being an illegal item when it should be
- Added Type 115 black to CPL+ (non-undercover)
- Added a confirmation prompt for seizing house inventory as a cop
- Some fixes related to what is displayed when searching a house
- Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
- Fixed an occasional issue with spawning at the Dump HQ for cops.
- Being revived will now tell you that you're being revived and pause your bleed out timer.
-
TNT liked a post in a topic by Azeh in Changelog - September
Hotfix #8:
- Fixed placeable objects not being able to be picked up again after disconnecting
- Fixed The Unrestrainer quest incrementing from the incorrect action
- Fixed 4-five not being an illegal item when it should be
- Added Type 115 black to CPL+ (non-undercover)
- Added a confirmation prompt for seizing house inventory as a cop
- Some fixes related to what is displayed when searching a house
- Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
- Fixed an occasional issue with spawning at the Dump HQ for cops.
- Being revived will now tell you that you're being revived and pause your bleed out timer.
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Tyrone Darnell liked a post in a topic by Azeh in Changelog - September
Hotfix #8:
- Fixed placeable objects not being able to be picked up again after disconnecting
- Fixed The Unrestrainer quest incrementing from the incorrect action
- Fixed 4-five not being an illegal item when it should be
- Added Type 115 black to CPL+ (non-undercover)
- Added a confirmation prompt for seizing house inventory as a cop
- Some fixes related to what is displayed when searching a house
- Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
- Fixed an occasional issue with spawning at the Dump HQ for cops.
- Being revived will now tell you that you're being revived and pause your bleed out timer.
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ObiWoki liked a post in a topic by Azeh in Changelog - September
Hotfix #8:
- Fixed placeable objects not being able to be picked up again after disconnecting
- Fixed The Unrestrainer quest incrementing from the incorrect action
- Fixed 4-five not being an illegal item when it should be
- Added Type 115 black to CPL+ (non-undercover)
- Added a confirmation prompt for seizing house inventory as a cop
- Some fixes related to what is displayed when searching a house
- Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
- Fixed an occasional issue with spawning at the Dump HQ for cops.
- Being revived will now tell you that you're being revived and pause your bleed out timer.
-
Bandit liked a post in a topic by Azeh in Changelog - September
Hotfix #8:
- Fixed placeable objects not being able to be picked up again after disconnecting
- Fixed The Unrestrainer quest incrementing from the incorrect action
- Fixed 4-five not being an illegal item when it should be
- Added Type 115 black to CPL+ (non-undercover)
- Added a confirmation prompt for seizing house inventory as a cop
- Some fixes related to what is displayed when searching a house
- Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
- Fixed an occasional issue with spawning at the Dump HQ for cops.
- Being revived will now tell you that you're being revived and pause your bleed out timer.
-
Kraken liked a post in a topic by Azeh in Changelog - September
Hotfix #8:
- Fixed placeable objects not being able to be picked up again after disconnecting
- Fixed The Unrestrainer quest incrementing from the incorrect action
- Fixed 4-five not being an illegal item when it should be
- Added Type 115 black to CPL+ (non-undercover)
- Added a confirmation prompt for seizing house inventory as a cop
- Some fixes related to what is displayed when searching a house
- Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
- Fixed an occasional issue with spawning at the Dump HQ for cops.
- Being revived will now tell you that you're being revived and pause your bleed out timer.
-
Ashton. liked a post in a topic by Azeh in Changelog - September
Hotfix #8:
- Fixed placeable objects not being able to be picked up again after disconnecting
- Fixed The Unrestrainer quest incrementing from the incorrect action
- Fixed 4-five not being an illegal item when it should be
- Added Type 115 black to CPL+ (non-undercover)
- Added a confirmation prompt for seizing house inventory as a cop
- Some fixes related to what is displayed when searching a house
- Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
- Fixed an occasional issue with spawning at the Dump HQ for cops.
- Being revived will now tell you that you're being revived and pause your bleed out timer.
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Mitch liked a post in a topic by Azeh in Changelog - September
Hotfix #8:
- Fixed placeable objects not being able to be picked up again after disconnecting
- Fixed The Unrestrainer quest incrementing from the incorrect action
- Fixed 4-five not being an illegal item when it should be
- Added Type 115 black to CPL+ (non-undercover)
- Added a confirmation prompt for seizing house inventory as a cop
- Some fixes related to what is displayed when searching a house
- Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
- Fixed an occasional issue with spawning at the Dump HQ for cops.
- Being revived will now tell you that you're being revived and pause your bleed out timer.
-
Good Lub liked a post in a topic by Azeh in Changelog - September
Hotfix #8:
- Fixed placeable objects not being able to be picked up again after disconnecting
- Fixed The Unrestrainer quest incrementing from the incorrect action
- Fixed 4-five not being an illegal item when it should be
- Added Type 115 black to CPL+ (non-undercover)
- Added a confirmation prompt for seizing house inventory as a cop
- Some fixes related to what is displayed when searching a house
- Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
- Fixed an occasional issue with spawning at the Dump HQ for cops.
- Being revived will now tell you that you're being revived and pause your bleed out timer.
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Bera liked a post in a topic by Azeh in Changelog - September
Hotfix #8:
- Fixed placeable objects not being able to be picked up again after disconnecting
- Fixed The Unrestrainer quest incrementing from the incorrect action
- Fixed 4-five not being an illegal item when it should be
- Added Type 115 black to CPL+ (non-undercover)
- Added a confirmation prompt for seizing house inventory as a cop
- Some fixes related to what is displayed when searching a house
- Increased the cooldown between consecutive federal events from 8 minutes to 15 minutes.
- Fixed an occasional issue with spawning at the Dump HQ for cops.
- Being revived will now tell you that you're being revived and pause your bleed out timer.
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Sticky_dabz liked a post in a topic by Azeh in Changelog - September
Hotfix #7:
- Fixed the Federal Reserve going elevated while boltcutting a gate
- Changed the buy price of Ifrits from 250k to 150k
- Fixed trunk weight issues due to Domination changes
- Fixed some cop talents not showing up in the talent tree
- Fixed vehicles not disappearing from one's garage if it was blown up
- Fixed a clipping issue with a stone pile near the Fungi Den
- Fixed some HQ buildings being destroyable when they shouldn't be
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Mitch liked a post in a topic by Azeh in Changelog - September
Hotfix #7:
- Fixed the Federal Reserve going elevated while boltcutting a gate
- Changed the buy price of Ifrits from 250k to 150k
- Fixed trunk weight issues due to Domination changes
- Fixed some cop talents not showing up in the talent tree
- Fixed vehicles not disappearing from one's garage if it was blown up
- Fixed a clipping issue with a stone pile near the Fungi Den
- Fixed some HQ buildings being destroyable when they shouldn't be
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Kraken liked a post in a topic by Azeh in Changelog - September
Hotfix #7:
- Fixed the Federal Reserve going elevated while boltcutting a gate
- Changed the buy price of Ifrits from 250k to 150k
- Fixed trunk weight issues due to Domination changes
- Fixed some cop talents not showing up in the talent tree
- Fixed vehicles not disappearing from one's garage if it was blown up
- Fixed a clipping issue with a stone pile near the Fungi Den
- Fixed some HQ buildings being destroyable when they shouldn't be
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Tyrone Darnell liked a post in a topic by Azeh in Changelog - September
Hotfix #7:
- Fixed the Federal Reserve going elevated while boltcutting a gate
- Changed the buy price of Ifrits from 250k to 150k
- Fixed trunk weight issues due to Domination changes
- Fixed some cop talents not showing up in the talent tree
- Fixed vehicles not disappearing from one's garage if it was blown up
- Fixed a clipping issue with a stone pile near the Fungi Den
- Fixed some HQ buildings being destroyable when they shouldn't be