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Chow Mein

APD Sergeant
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    1,111
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  1. Chow Mein liked a post in a topic by TRYHARD in Ifrit Vs Ifrit   
    Most admins have a retarded view of "making them die". If you roll an ifrit with a hatchback and the occupants jump out and get sprayed down they will ban you because you put them in a situation that made them die. 
  2. Chow Mein liked a post in a topic by Steve in • Oblivion [OPEN] recruiting for V2   
    Thank you Aslan I was way to cross faded to do this last night.
  3. Chow Mein liked a post in a topic by bunni in Ifrit Vs Ifrit   
    vdm is a stupid rule and should be gone tbh
  4. Chow Mein liked a post in a topic by Lucien in Ifrit Vs Ifrit   
    I mean you can ram tempests with other tempests as long as they don't die. 
  5. Chow Mein liked a post in a topic by Requiem in • Oblivion [OPEN] recruiting for V2   
    IGN: Stealthyyy
    Hours(with a screenshot): https://prnt.sc/owtzf9
    Age: 21
    Previous gangs: 12 Monkeys, Primitive, Primitive 2.0, Mystery Inc., Tunnel Snakes
    Is there anyone that can vouch for you in the gang? If so name them.: Aslan, Yusheng, Innate
    How active are you, realistically? Pretty Active 3-4 days a week
  6. Chow Mein liked a post in a topic by Innate in • Oblivion [OPEN] recruiting for V2   
    Off of the thread retard
  7. Chow Mein liked a post in a topic by Aslan in • Oblivion [OPEN] recruiting for V2   
    and you need to fuck off 
  8. Chow Mein liked a post in a topic by Grizz in • Oblivion [OPEN] recruiting for V2   
    Application
    Hours(with a screenshot) https://gyazo.com/5fbd69d067df3dcef823bb11b3fd67ee (old account had 4k hours before i sold it when i quit a couple years ago)
     
    Age: 25
    Previous gangs: Forsaken, Void, FSA, Notorious, Ascension
    Is there anyone that can vouch for you in the gang? If so name them. Kareem, Gravl, Jamie, Neo
    How active are you, realistically? Daily
  9. Chow Mein liked a post in a topic by Steve in • Oblivion [OPEN] recruiting for V2   
    Is this a meme
  10. Chow Mein liked a post in a topic by Batcan in • Oblivion [OPEN] recruiting for V2   
    Previous gangs: EXG
  11. Chow Mein liked a post in a topic by william in • Oblivion [OPEN] recruiting for V2   
    stevie8head
  12. Chow Mein liked a post in a topic by Rodrigo in CLOSE SERVER 2 SO WE CAN ACTUALLY HAVE A FULL SERVER   
    Just let people keep their houses if they have 5, we are all hoping for S2 to be re-open shortly right? No need to to take down the house cap
  13. Chow Mein liked a post in a topic by Ron Johnson in CLOSE SERVER 2 SO WE CAN ACTUALLY HAVE A FULL SERVER   
    Why are people never satisfied with what we got?
  14. Chow Mein liked a post in a topic by Jake in CLOSE SERVER 2 SO WE CAN ACTUALLY HAVE A FULL SERVER   
    I say give people 1 week to cut the houses they don’t want out to make it a maximum house limit of 3, then shut Server 2 down just for the time being and make the server 1 cap 150
  15. Chow Mein liked a post in a topic by william in CLOSE SERVER 2 SO WE CAN ACTUALLY HAVE A FULL SERVER   
    I would cut off my left testicle to once again know what it feels like to have to spam into the server.
  16. Chow Mein liked a post in a topic by [df]baboonshka in @clintbeastwood @jesse @whoevercares   
    Its all pretty cringe if you think about it, you’re either LARPing as a rebel/cop or as mommy’s little freedom fighter in a milsim server - the reddit retards will be retards
  17. Chow Mein liked a post in a topic by Reapered in @clintbeastwood @jesse @whoevercares   
    Yo you gotta advertise your new mission file, post on arma forums and arma subreddit about your server and give explicit details on everything. Make sure you say it’s under new ownership and that you are willing to look at perm bans for all the plebs who were banned years ago. Tell them about your new mission file, you gotta fucking market this shit constantly, can’t just expect people to flock back. Make posts wherever you can.
    @Clint Beastwood @Jesse
  18. Chow Mein liked a post in a topic by skrood in • Oblivion [OPEN] recruiting for V2   
    found this gem @Steve
     
  19. Chow Mein liked a post in a topic by Lucien in • Oblivion [OPEN] recruiting for V2   
    Vape is gay just smoke meth lmaooooo 
  20. Chow Mein liked a post in a topic by Innate in • Oblivion [OPEN] recruiting for V2   
    Half of our gang including 8head are going to die from drinking vape juice.
  21. Chow Mein liked a post in a topic by TRYHARD in explicit | Recruitment   
    Bump need some NA people.
     
    PM apps if you don’t want to post publicly 
  22. Chow Mein liked a post in a topic by Vlad in • Oblivion [OPEN] recruiting for V2   
    i love you 4head man
  23. Chow Mein liked a post in a topic by Azeh in V2 IS LIVE   
    Hotfix #1 notes:
    Added:
    - Vehicle reloads (at rebel)
    - Market (on the phone)
    - Warning upon vehicle store if vehicle is not empty
    - Sawed off shotgun to rebel (slugs only)
    Fixed:
    - Aggression system
    - Inability to make garages gang houses
    - Inability for all gang members to pull vehicles from gang garages (including sheds I hope - forgot to test it)
    - Inability to sell garages
    - Processing tax for those who weren't in a gang
    - Inability to abandon drug runner at any of the drug runners
    - Inability to spawn box trucks/RVs at sheds
    - Colored hexes of people in the same vehicle as you
    - Inability to drop items in boats
    - "Grab turtle" action not showing for the entire turtle map circle
    - Message spam when taking multiple items out of your house that you don't have space for
    - Cops not being able to use the item market
    - Animation always making you stand up after accessing house/vehicle inventory
    - Ability to draw on the map (unless in group channel)
    - Seizing illegal items into evidence from a cop vehicles if it contained Y-inventory
    - Inability for cops to access Y-inventory of vehicles
    - General Lee horn not working
    - Being blocked out from doing actions after "rapidly purchasing houses"
    - Rare script error when unflipping vehicles
    Changed/removed:
    - Barley/berry gathering animation to be as quick as it used to
    - Removed shotgun pellets
    - Tiny drug runner reward buff
    - Added Gang Wars title to GW7 winners
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