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Sjuol liked a post in a topic by OG Blunt in Moderator apps now open
I would like to take this time to congratulate the DS members that get in. you guys earned it!!!
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Sjuol liked a post in a topic by Copa in god mode light at prison
hello there is one light at the prison that is god mode on the left side when you're looking out, the other one isn't god mode so it would be beneficial to our prison breaks if you could ungod mode it so i can shoot it out thanks @Mr. Slickin advance
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Sjuol liked a post in a topic by Mason in Server Rules Update Log
Added: Enabling the advanced flight model to take off will be considered exploiting. Commonly referred to as "Quick Spooling". We are not banning the use of advanced flight model, just enabling it to take off to avoid situations.
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Sjuol liked a post in a topic by Rake in Dommy #1
Alright buddy wheel that chair on over here and sign my moms tits you stud
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Sjuol liked a post in a topic by curley in HATCHBACK BOWLING
@Slade Wilson @Dr. Avatus @CrazyGamer11071
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Sjuol liked a post in a topic by curley in HATCHBACK BOWLING
My apologies sir I didn’t know I asked for you view on this issue this was clearly conducted on a training server not asylum #1 or asylum dom thank you for keeping us safe 🙂
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Sjuol liked a post in a topic by danile666 in Evidence Lockup
So the second cop number counter needs to be removed. After you disable security it checks for 11 cops again on the demo plant.
I would say at least 80% of our evidence lockups we start with 13+ cops and by the time the defenses are disabled enough cops ragequit that we cannot finish the lockup. It's really aids.
Do the single cop check on the defenses and leave it at that.
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Sjuol liked a post in a topic by manhua in ???
I feel very satisfied with your answer, I understand your meaning, that is to say, the final interpretation of the rules of asylum is decided by the administrator. (It seems that being the administrator's friend is a good thing, can save themselves a lot of trouble.) lol
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Sjuol liked a post in a topic by Roice in ???
Even if you deny someone offering comp, just because you want them banned (what are you 5?), doesn't mean they will be. An admin can take whatever action he see's fit. As a player, you only see your end of the story. If an admin sees that whatever happened could have been resolved in game via comp/working it out, why would he ban the player who attempted to do just that?
@manhuas face rn
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Sjuol liked a post in a topic by salty.connor in Domination Clips #1
every week ima just post my best clips
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Sjuol liked a post in a topic by Reapered in Mod Applications Open
I’m far above that, broke more than some “simple” rules.
put some respect on a real 1, don’t mix my name with those other clowns
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Sjuol liked a post in a topic by Bag Of Funyuns in congrats gamers
Please welcome @Alex., @Luke SwagWalker, @Smurfyslaw, @Blake., @KriSSu09, @Sjuol, and @Donald who are our newest staff members. Please hit them up with any questions you may have!
Special congratulations to our upcoming staff team @ds billy @DS Cherry @ds legend @DS Richard @Ds Lt earlhart @DS Wesfromak @DS_Billy @Kal-El @DankBud @cHIP oTLE @Slime @Ron Johnson @Battabing @Leroy Jenkins @Hoodlum Priest @Crasher2003 @Maaqs @Devin @Gregg @WizeV @Zero Muffins @Abramos @Sidewinder @Deputy Justin •0311• @Tommy Jones12 @Rivers @J9HUNNA @Reaper @Barry the Pilot
For a full list of our upcoming staff team, please refer to this link https://my.gaming-asylum.com/gang?gid=27
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Sjuol liked a post in a topic by Azeh in Changelog - Early/Mid March
Mainly rolling this out to fix some things. There is a fair bit of content ready for testing/implementation which I chose to not include in this update.
Added:
Completing drug runners will give XP. Your vehicles will be marked on the map for the first 10 minutes after server restart (been a thing for a few weeks but not mentioned previously). Keychain displays distance to vehicles/houses. Another way to handle corpse cleanup. The gang owner can transfer gang ownership to other gang members via the gang menu. Lockpick custom control (custom 13). CTRG Plate Carrier Rig Mk.1 (Light) to rebel. Armor Level III. Donor 2: Olive M900/Hummingbird skin. Donor 3: Black M900/Hummingbird skin. NV Goggles (Tropic). Donor 4: Digital M900/Hummingbird skin. Donor 5: Light Combat Helmet (Woodland). Changed/Tweaked:
Fixed/broke some achievements. Some changes to potentially increase client performance. Slightly reduced smoke blur. Reverted the arrest cap back to $175,000. Fixed:
Some map issues. Some exploits. Potentially fixed guns sometimes dropping on death which allowed others to pick them up. -
Sjuol liked a post in a topic by Rogue in ? | UNKNOWN RECRUITMENT| MEMES & BANTER WELCOME | ?
@Slade Wilsonand his late night gaming sessions...