Jump to content

Boonie Hat

Boonie Hats R Cool
  • Posts

    317
  • Joined

  • Last visited

Reputation Activity

  1. 王 rando 王 liked a post in a topic by Boonie Hat in 2023 APD Modernization Manifesto   
    djmon was the diversity captain hire after we lost our lgbtq chief.
  2. Akula liked a post in a topic by Boonie Hat in 2023 APD Modernization Manifesto   
    djmon was the diversity captain hire after we lost our lgbtq chief.
  3. Kernikov liked a post in a topic by Boonie Hat in 2023 APD Modernization Manifesto   
    djmon was the diversity captain hire after we lost our lgbtq chief.
  4. Bandit liked a post in a topic by Boonie Hat in 2023 APD Modernization Manifesto   
    djmon was the diversity captain hire after we lost our lgbtq chief.
  5. Djmon liked a post in a topic by Boonie Hat in 2023 APD Modernization Manifesto   
    djmon was the diversity captain hire after we lost our lgbtq chief.
  6. Austin M liked a post in a topic by Boonie Hat in 2023 APD Modernization Manifesto   
    djmon was the diversity captain hire after we lost our lgbtq chief.
  7. HunterB liked a post in a topic by Boonie Hat in 2023 APD Modernization Manifesto   
    djmon was the diversity captain hire after we lost our lgbtq chief.
  8. Ruffian liked a post in a topic by Boonie Hat in 2023 APD Modernization Manifesto   
    djmon was the diversity captain hire after we lost our lgbtq chief.
  9. Innate liked a post in a topic by Boonie Hat in 2023 APD Modernization Manifesto   
    djmon was the diversity captain hire after we lost our lgbtq chief.
  10. Junke liked a post in a topic by Boonie Hat in New APD Captain!   
    Woooo
  11. Akula liked a post in a topic by Boonie Hat in New APD Captain!   
    Woooo
  12. Innate liked a post in a topic by Boonie Hat in New APD Captain!   
    Woooo
  13. Djmon liked a post in a topic by Boonie Hat in New APD Captain!   
    Woooo
  14. ham. liked a post in a topic by Boonie Hat in TLDR   
    and all that. Still couldn't figure out how to turn on dark mode.
  15. Boonie Hat liked a post in a topic by DS_Billy in APD, Know your place.   
    This is what happens when the APD disrespects the AFD. 

    Consider this first strike as a warning. 

    Learn your lesson APD, and learn your place. 

    Right under us, The Altis Fire Department. 

     
  16. GravL liked a post in a topic by Boonie Hat in If skimancole doesn't get his admin back.   
    Yeah. Admins can not repair houses.
  17. Boonie Hat liked a post in a topic by Aristant in Changelog February   
    YES i get to spend more $$$ lets goooooo!!!!!
     
    @WitzTY for bringing effort and a drive, much needed man...
  18. Boonie Hat liked a post in a topic by Witz in Changelog February   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    PCP drug The production of PCP has now made its way to the island of Altis. The availability of the drug is contributing to its growing popularity and causing alarm among the government and the APD. The dangers of PCP are well-known, and the Altis government is taking steps to address this issue by increasing surveillance and cracking down on illegal production and distribution. The goal is to reduce the harm caused by this dangerous drug and protect the people of Altis. PCP Lab: To make 1 PCP Powder, you need 1 Henbane plant (Illegal) and 1 Hydrogen. Process again into PCP Pills to sell. Purification Factory: You can process PCP Pills into PCP Pill Sheets for more money. PCP Pill sell price changed from $525 to $950. Possession of PCP charge changed from $3.500 to $9.000. Rebel Infamy The rebels have been working for years to achieve their goals and their hard work has finally paid off. They now have access to the Infamy Talent Tree, which provides them with a vast array of new skills to use in their fight against their enemies. Rebels now have access to the Infamy Talent Tree. There are 4 classes: Specialist, Medic, Drug Lord and Arms Dealer. Must have a rebel license to learn and earn Infamy. You can earn infamy by doing various activities like: capturing cartels, banks, processing, etc. When earning Infamy, it will not always show up in chat for small things. Cartel Event A capture point will spawn at one of the main cartel locations for 30 minutes every restart (40+ players required). You get 1 point every 20 seconds while holding the capture point. The gang with the most points wins. The winning gang gets money added to their bank and an airdrop with valuable loot will spawn above the location. Takeover Crate (preview) Ifrit - Off-White Orca - Hyper Beast Ifrit - Black Ice Ifrit - Toxic Hatch - Dragon Orca - Grafitti Hatch - Sport V2 #1 Hatch - Sport V2 #2 Hatch - Sport V2 #3 Uniform Crate 1 (preview) Granit - Off-White Granit - Toxic Granit - Electric Granit - Asydidas (Orange/Black) Granit - Asydidas (Green/Black) Granit - Graffiti Granit - Asydidas (White/Camo) Granit - Asydidas (Camo/Tan) Granit - Asydidas (Tan/Black)           https://store.gaming-asylum.com/keys
              Special thanks to @goyneyand @lukeefor creating and editing the skins!
    New Mental Asylum design  
    NVG vision for clothing shops. Enable/disable with a button. Automatically enables NVG when having NVG goggles toggled on. Message history now shows how long ago a message was send. Cops can now see the captures in their phones. RPK-12 to Rebel Outpost. Changed:
    Loot crate opening:       
    Random Events are now more frequent. Gang level 3 can now kick level 5. APB will no longer end when the APB is in custody. Only one "seize all" option in Police HQs for cars. Slightly moved the Kavala Oil Field/Hydrogen Sulfate Mine. Fixed:
    Gang leave confirmation. Gang Fortress message stuck when not in zone. Adrenaline shot cancelling. Prestige UI: Now shows prestige price for Mobile HQ, etc. Respawn screen player count disappearing. Impounding of destroyed vehicles using interaction menu. Seize error when jailed. Various backend fixes and errors. Removed:
    Bape uniform/backpack. Asydidas backpack. Unused files.  
    Hotfix #1
    Changed the reward calculation for Cartel Events. (Still, try to see it more as getting good fights instead of a money maker.) You can now gather Henbane using Tempest Device/Tractor. You can only operate one gathering device at the same time. RPK-12 (Lush) not being able to be stored in houses. More infamy points added to other things. Hotfix #2
    The Mental Asylum church will now open its doors. Turf and jewelry infamy adjustments. A door not working on west OG. Fixed refueling station in Athira HQ that was flying around. Evidence lockup is now limited in payout. As much as we believe in not limiting this, recent events resulted in having a payout of 3k+ MK-1's. Something like this is as expected just to game breaking to economy and we believe that atleast something has to be taken. We decided that there will be hard caps on all items which stay in a reasonable amount for how hard the evidence is. If we notice this is under balanced we will take action to increase caps or decrease caps where necessary. Hotfix #3
    A wrong ID for Orca Graffiti skin. Jewelry required cops not updating. Mobile HQ sometimes disappearing to early. Medic quest cooldowns reduced Defib Paramedic: 250 -> 120 seconds Bloodbagger: 150 -> 120 seconds Repair Man: 150 -> 120 seconds Hotfix #4
    Changed the crafting recipe for the Hatchback, Offroad and SUV.
  19. DankBud liked a post in a topic by Boonie Hat in TLDR   
    and all that. Still couldn't figure out how to turn on dark mode.
  20. Vash liked a post in a topic by Boonie Hat in TLDR   
    and all that. Still couldn't figure out how to turn on dark mode.
  21. Junke liked a post in a topic by Boonie Hat in TLDR   
    and all that. Still couldn't figure out how to turn on dark mode.
  22. Azeh liked a post in a topic by Boonie Hat in TLDR   
    and all that. Still couldn't figure out how to turn on dark mode.
  23. King liked a post in a topic by Boonie Hat in TLDR   
    and all that. Still couldn't figure out how to turn on dark mode.
×
×
  • Create New...