Donald Clinton liked a post in a topic by ItsFevver in Future Content (Money Making)
After everything gets stored away and settled such as BH, Medic, Infamy etc all the things that are being reworked and we start to get content implemented and make Asylum great again we need to pool some ideas on new money making methods.
Land Oil when first introduced was a solid concept and added to Asylums money making list but was sadly very underwhelming with the Run time and money output ratio. I did a run recently and received 18k after 20 minutes or so in a Fuel Truck. Hopefully this can be buffed just a little. Should for sure be better than weed.
Uranium has been brought up before and I think it would be a great edition if (like weed) midway through your run you can choose to either process the contents legally into something like batteries and sell them for a little less or make it into like full blown Uranium which is illegal at the processor and illegal to sell for more.
Honestly, anything as far as more legal shit sounds good and this is what I came up with. You can harvest crops at whatever the fuck field then take them to a factory or something and get them processed or whatever (im not a farmer) and then sell them. Maybe yall have some better ideas for this please let me know!
So PCP is a drug we all know was never made into something you can make and sell. I thought it would be cool if it could debut on Asylum but not only bring a new money maker to the table but a whole new "event". The Pharmaceutical could be a place like Bank, Fed, Prison, or the new thing I still have done. Now in this sense you can fight against cops to obtain money from the Pharma that collects from people processing or selling the drug. Or you could make it like other servers and you need to run a truck full of (PCP?) to a specific area and sell it before the cops get you. A third option would be making the Pharmaceutical a "cartel" like place that can be captured and fought by rebels in the end to control the PCP world however this would conflict with Drug Cartel in general.
The Tempest (Device) being added in V2 as a great edition because who doesnt love that fucking truck. Should the Tempest (Fuel) be added with the Oil drilling script that the Fuel Truck and Hemtt Fuel have.
Donald Clinton liked a post in a topic by Samperino in Common earplugs issue fix
A lot of people are complaining about their earplugs not working properly.
Earplugs were changed to Custom Controls -> Use Action 12
Make sure you only have your earplugs bound to Use Action 12 only. If you have it bound to both 10 and 12, you'll have issues with your earplugs. Hope this helps.
Off topic slightly as well, some custom controls may have changed in V2. Here is an updated list found in game.
Donald Clinton liked a post in a topic by TRYHARD in Keep BH disabled forever!
Id go a step further with number 2.
Remove TRG from normal BH shop in cities. And once they cap out a BH tree they can buy the TRG at skip tracer. Just feels like most BH's arnt even going after bountys they just want to use big legal guns to kidnap cops.
Donald Clinton liked a post in a topic by Jake in Keep BH disabled forever!
This may not be a popular opinion... but I was thinking:
1- Keep BH overpowered like I currently feel it is and make it so BH can only get bounties over ~25k?
2- Nerf BH like they should be (in my opinion), aka no more hunters and no more MX varient, TRG being they best they can get, and leave the BH system as far as bounties how they are now
I personally like the second option, so new people can still get Kavala rats but keep them to a lower tier of gear, want better gear? Be a rebel/cop, because in my opinion, only Rebels and APD should have more than 5.56
Donald Clinton liked a post in a topic by Tarro in 2 things that needs to be adressed.
Couldn’t agree more. Was surprised a second bridge was added. The prison (v1 version) was difficult for cops but that's how it should be. Actually forced us sgts to pull armor even though my bank account did not approve.
Donald Clinton liked a post in a topic by Rodrigo in 2 things that needs to be adressed.
First lets start with the new tracksuit, we need to be able to use carrier lites with it. If not it's useless to wear unless you wanna be a naked pretty much. And please don't tell me it has the same armor level, go ingame and test it first.
Second the prison. No idea who thought that was a good idea xD <- See my xD?
At this point if there is gonna be a second bridge there has to be a policy in place about vans at the prison. If not there is way to many angles and pinpoints the cops should be able to use and legit win every prison break unless there is 15 rebels and 6 cops.
And in the future including the community for changes like that might be a good idea, just saying.
Donald Clinton liked a post in a topic by Jesse in V2 IS LIVE
I need to go to bed... It's 7 AM, haven't slept in 24 hours...
V2 Is live on Server 1 until the population is maxed on the server and crashing is determined to not be an issue or we decided to open Server 2.
Bounty Hunter disabled. Medic disabled. COLORED HEXs (enable/disable in settings menu). Oil Cartel gives rubber now (scroll wheel the pole). Houses no longer have crates, open the menu and click open storage or click your inventory button (T) to open the inventory and switch between types. Turfs disabled. New weapon shop menu, Vehicle Shop Menu, Notification system. Crafting disabled. DP Missions disabled for time being (going to rewrite it to be different). Infamy/Honor/Cop Prestige going to be reworked. Other stuff we probably forgot that another developer or Clint will add. Tempest Device added. Cop roles are incomplete. Evidence Locker disabled for debug purposes. Gang bank history ledger available to gang leaders (Rank 1 & 2). New Gang System - Global gang, with ability of 1 gang house per server. GANG BANKS - Were given to the owner of the gang building on each server. Contact that person for your funds...
Huge shoutout to @Azeh he pulled a lot of tireless nights to help make this happen. Also @Gen. Henry Arnold and Kurt for their contributions as well. Also, thank you Pizza man for allowing us to use some of your menus.
If you come across anything you feel is a bug or have issues with, maybe doors not showing open for other players, etc please report them here: http://www.gaming-asylum.com/forums/index.php?/support/ or shoot me a message on Discord or the forums.
Donald Clinton liked a post in a topic by Madlibs in Today's nasty call
So I am a firefighter/paramedic. Figure I would share a story from today. If yall want more let me know
Picking up an AMS patient
PT is chewing on something
"Hey buddy whatcha got in your mouth"
It is poop...... this guy shit his pants and is chewing on his own shit.....
This happened 5 hours ago
Donald Clinton liked a post in a topic by TRYHARD in Change age requirements to join APD
I really don’t see a reason why younger people can’t get whitelisted seeing as people 16 or younger get quadrupole points.
Even 1 RDM ban and they get removed for 8 months so why not give them a chance?
Odds are they won’t be breaking rules ever just to keep cop so I think it would be good for the server.
Donald Clinton liked a post in a topic by RON's alt account in helo Asylum
I played asylum long time ago ago. I leaved and now im back to play your servers. I hop to find friends and fun and I want to join big gang soo I can shoot and kill asylum players in kavalla.
about me: im from Uganda, me call Amare and I love to fish + im 21 years old
Donald Clinton liked a post in a topic by [§] Alex in slow lil peep type beat
the same 4 bar guitar loop the entire song with no progression.zzzzz
high hat seem out of sync from the bpm. which I'm thinking it's the guitar loop that is out of sync and it is throwing off the rhythm.
the last 2 808's of the kick loop just feel a bit out of place with the rest of the grove of the drums.
+edit listened to it again and at like 2:20 the guitar loop like cuts out and which makes me think I was right about the guitar loop is totally not sync'd or stretched right.
Donald Clinton liked a post in a topic by Batcan in V2 feedback
Make a hot key for reviving so you don’t have to scroll wheel. Helps with reviving people during firefights. I also think you should be laying down when you get revived so you aren’t immediately rekilled and you don’t have to spam z to hopefully lay down. Not too big of deals would just be nice to have.
Donald Clinton liked a post in a topic by ItsFevver in V2 feedback
First off, Id like to say thank you @Azeh @Gen. Henry Arnold @Jesse etc for putting countless time into this V2 project.
I really enjoy the stability I experienced while playing on the test server. We ran events, had full fights in Kavala and managed to maintain frames, explosions everywhere, tons of vics pulled, and tons of prisons and banks. With all that the server hadnt lagged or crashed ONCE (untill you started dicking with some scripts).
Things I personally Dislike.
New vehicle UI Oil Rig Cartel (doesnt matter to much just never liked it) Way the Orca flies (I believe this was patched sometime along the test server being up first day) but at first the Orca didnt fly like it did No new content (honestly can come later and thats fine) Don't spawn with debit card. Mostly everyone donated for debit card DONT MAKE THIS A COMMUNITY GOAL Thats all I can think off that I dislike atm it is 4 am and I am tired I will add more later if I find em
Features I would like to see
Old Vehicle UI Repair Refuel in garage Vehicle Upgrade and Insurance Working Tow rope. Yea it sounds stupid but honestly if I could buy a towrope and have double the risk but double the vehicles for drug runs I would love this All I got for now
Donald Clinton liked a post in a topic by Azeh in take off the ability to be an LT on the test server
You say this, yet you've been one of the most abusive ones. Not only are you blacklisted on one account, you're blacklisted on 2...