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Remove Qilins - It's a shit meta


goyney

Remove Qilins  

101 members have voted

  1. 1. Remove or Keep.

    • Remove
      66
    • Keep
      35


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28 minutes ago, Ski Mask The Tap God said:

Remove them. Forced people to use ifrits on olympus, except that all of the gangs on there died. L

Still worked though

If all the gangs died then clearly it didn't have the intended effects. A better alternative would be to write a script which disables the quilin anywhere near a cartel. That way it's not removed to please a subset of a server population.

Edited by Hanzo/Dirty Scrubz
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1 hour ago, Connor McGregor said:

I don't see the problem with them, people push in Ifrits all the time, they aren't hard to shoot people out of, they are good for cover on caps and you don't die when you hit a bush in them unlike other vehicles on the server. No need to be removed/doors removed or even a price change imo.

That's a lie. You guys don't.

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3 hours ago, Hanzo/Dirty Scrubz said:

If all the gangs died then clearly it didn't have the intended effects. A better alternative would be to write a script which disables the quilin anywhere near a cartel. That way it's not removed to please a subset of a server population.

Olympus banned people, though tthe Asylum unban wave brought almost all of oly's cartel players over, which killed oly. When gang members weren't all getting banned, fights were popping. 

And you say a subset of the server pop, but cartels on oly really kept it going. Cartels meant people need money, which means runs/robbing. Gangs also do federal events often, this means interaction with cops/other factions, which contributes to the server's lively hood.

People don't really get that niGGas who fight cartels are like always on the server, therefore always doing stuff and keeping it alive. Even if it isn't about the numbers there are, us negros participate in a wide range of crap just to get dissed by people like you, acting like we don't do anything.

Pythagoris likes this
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