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Suggested this a while back


Zaros Turf Rework  

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  1. 1. Essentially, make Zaros somewhat worth capping. Make its base perks faster gathering of most legal items, I.E phos/hydro etc. I suggested it a while back before I left far more detailed. But I feel people would actually want Zaros at that point.

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Not gonna go full details, but I'll sum it up, I suggested it a while back.

It's been a long while, but essentially make Zaros a duo with Rodo for running drugs or make Zaros & Panagia a duo for black market. Both viable for rebels & normal civs regardless.

Thoughts?

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Rodopoli - x2 gathering speed of drugs

Panagia - Cheaper to craft things

Zaros - Increased gas station and chop shop payouts

All turfs add a discount to weapons at rebel too.
 
All Turfs Are worth capping but they each are made to help utilize aspects of the game for different reasons 
But at the same time zaros is pretty ass

Edited by Ari Petrou
Magna Carta
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8 minutes ago, Ari Petrou said:

Rodopoli - x2 gathering speed of drugs

Panagia - Cheaper to craft things

Zaros - Increased gas station and chop shop payouts

All turfs add a discount to weapons at rebel too.
 
All Turfs Are worth capping but they each are made to help utilize aspects of the game for different reasons 
But at the same time zaros is pretty ass

Yeah, I just figured it could give a new light to want to cap it, like increased speed mining aswell etc.

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  • 2 months later...
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