Popular Post bamf Posted April 29, 2016 Popular Post Report Share Posted April 29, 2016 First off, @KBW has joined our team as our first contributing developer. Most of the items in this patch are fixes he implemented this week. Make sure to thank him as he put in a ton of effort. With that being said, here are this week's patch notes: Players in groups will now receive a gang or group tag indicating what group they are currently in Y menu items should no longer collide with vehicles after a player dies inside the vehicle Y menu items will now remain on elevated surfaces when dropped due to player death Driving while restrained is no longer possible Medics and cops can now pull unconscious players from vehicles Added a new talent "Jaws of Life" that allows a civilian to pull an unconscious player from a vehicle An exploit related to the clothing shop has been fixed "Out of stock" pricing now works as expected 911 map marker from phone calls will only display if you are the dispatcher Issuing parole to a detained suspect now has a confirmation dialogue Cop vehicle searches will now only seize illegal contraband Only one person may withdraw money from a gang bank at a time Added additional checks to prevent some duping methods Boats may now be chopped (yes, someone tried this) Being revived by someone who is not a "professional" will immediately set your health to 75% You will receive a confirmation dialogue when leaving a gang When you are at war with someone in a vehicle, that vehicle's occupants will now show as red to you Ammunition count in magazines will now sync when you logout Ammunition may no longer be refilled at clothing shops The game will now sync all 3 axis (you can sync on top of buildings now) When you log in near the rebel outpost, any players already there will receive a notification that you logged in nearby. Being killed by the APD should now pardon you automatically An exploit related to blood bagging has been fixed Custom placed houses will now function much more reliably The weed field should now accurately show whether or not weed is illegal Seizing illegal items will now properly add to the officer's bank account (instead of subtracting from the account) Fixed an exploit related to repairing vehicles The gunner of an armed offroad will now be charged in the deaths he causes As you can see it has been a busy week. We will be rolling the patch out shortly. Roberino, Allstarplaya, g1ant and 74 others like this Link to comment
Mayhem Posted April 29, 2016 Report Share Posted April 29, 2016 (edited) First, that first bullet point is brilliant, will make groups and gangs so much easier to identify instead of people lying. Actually this patch is amazing, can't wait to play later today. Edited April 29, 2016 by Mayhem Steve, AyoItsThalia, Sergio and 5 others like this Link to comment
Le Razoir Posted April 29, 2016 Report Share Posted April 29, 2016 (edited) awww, 3rd what a sad friday Edited April 29, 2016 by Le Razoir David Ortega likes this Link to comment
HotWings Posted April 29, 2016 Report Share Posted April 29, 2016 1 minute ago, Trilligy said: First rekt Welcome @KBW Link to comment
Scofield Posted April 29, 2016 Report Share Posted April 29, 2016 (edited) Holly fuck. Great fucking job. Edited April 29, 2016 by Scofield Link to comment
Sheriff Rick Grimes Posted April 29, 2016 Report Share Posted April 29, 2016 Great fix for lethal pardoning! Let's hope it works badger, minibagge and Sergio like this Link to comment
Volunteer281 Posted April 29, 2016 Report Share Posted April 29, 2016 Welcome and thanks for your help! @KBW Mayhem, Roberino, Michael and 4 others like this Link to comment
Mayhem Posted April 29, 2016 Report Share Posted April 29, 2016 Just now, Sheriff Rick Grimes said: Great fix for lethal pardoning! Let's hope it works I hope so too, cops should still double check to make sure Link to comment
Sky Posted April 29, 2016 Report Share Posted April 29, 2016 Awesome patch. Nicely done, @KBW Link to comment
Emma Posted April 29, 2016 Report Share Posted April 29, 2016 6 minutes ago, bamf said: Custom placed houses will now function much more reliably HUH? Link to comment
Jaylen Sarrett Posted April 29, 2016 Report Share Posted April 29, 2016 (edited) 7rd Edited April 29, 2016 by Jaylen Sarrett Link to comment
Norwegianviking Posted April 29, 2016 Report Share Posted April 29, 2016 i love you bamf Link to comment
Mayhem Posted April 29, 2016 Report Share Posted April 29, 2016 2 minutes ago, Patrick James said: HUH? Houses that they placed using the editor I believe Link to comment
[df]Smokahontas Posted April 29, 2016 Report Share Posted April 29, 2016 Me likey, Hopefully nothing else breaks while it roles out. But I think we all appreciate this patch. Thank you Paparatus. Link to comment
Olivia Posted April 29, 2016 Report Share Posted April 29, 2016 Holy shit.... this patch.... God DAMN!!! : O <3 https://soundcloud.com/user-574078019-230568721/alrighty-then HenryHoover and Roberino like this Link to comment
MrAdder Posted April 29, 2016 Report Share Posted April 29, 2016 Swat fix ? Scofield and BioHazard like this Link to comment
KBW Posted April 29, 2016 Report Share Posted April 29, 2016 Thanks for the warm welcome. I was very pleased with the progress that was able to be made on bugs this week. I believe the new gang tags, which now display overhead as well as in death messages, will help identify who you're in RP with easier. We have additional plans in the future which will further this objective. rngr, Mayhem, Mr Smirnoff and 24 others like this Link to comment
Scofield Posted April 29, 2016 Report Share Posted April 29, 2016 Now all we need is reliable SWAT! LennieTheLegend, minibagge and Olivia like this Link to comment
Feenix Posted April 29, 2016 Report Share Posted April 29, 2016 Amazing patch, KBW is a god Link to comment
Emma Posted April 29, 2016 Report Share Posted April 29, 2016 3 minutes ago, KBW said: Thanks for the warm welcome. I was very pleased with the progress that was able to be made on bugs this week. I believe the new gang tags, which now display overhead as well as in death messages, will help identify who you're in RP with easier. We have additional plans in the future which will further this objective. Mayhem, Mr Smirnoff and Sergio like this Link to comment
Duffy49 Posted April 29, 2016 Report Share Posted April 29, 2016 welcome @KBW, and thank you for these improvements & bug fixes! Link to comment
Mayhem Posted April 29, 2016 Report Share Posted April 29, 2016 4 minutes ago, KBW said: Thanks for the warm welcome. I was very pleased with the progress that was able to be made on bugs this week. I believe the new gang tags, which now display overhead as well as in death messages, will help identify who you're in RP with easier. We have additional plans in the future which will further this objective. Great work, can't wait to see future patches, welcome aboard Link to comment
Danne Posted April 29, 2016 Report Share Posted April 29, 2016 When you log in near the rebel outpost, any players already there will receive a notification that you logged in nearby. That one look great! Link to comment
rngr Posted April 29, 2016 Report Share Posted April 29, 2016 Holy shit, this is a nice patch. So glad my gang tag suggestion came to fruition to an extent I know it has been suggested in the past, but good to finally see something of the like implemented! Bravo Devs. Link to comment
Pascal51564 Posted April 29, 2016 Report Share Posted April 29, 2016 (edited) i wonder if you guys gave him the full code or even if he needed access to all the code in the first place gj @KBW gnashes ye u no code w/ em? Edited April 29, 2016 by Sleepy Link to comment
Kelly Posted April 29, 2016 Report Share Posted April 29, 2016 Oh damnnnn getting things done what a nice thing to see when I wake up XD and this "Players in groups will now receive a gang or group tag indicating what group they are currently in" That makes me happy XD Link to comment
°Juicyy° Posted April 29, 2016 Report Share Posted April 29, 2016 GREAT FUCKING FIX!!! FUCKING LOVE YOU BAMF Link to comment
Scott Posted April 29, 2016 Report Share Posted April 29, 2016 2 patches in a week g1ant, Nightfury, Tiger and 6 others like this Link to comment
Haych Posted April 29, 2016 Report Share Posted April 29, 2016 This is nice. As I've said in the past, don't worry too much about big features, Asylum is light years ahead of any server when it comes to features. All we need is the small things to make the playing experience smoother. This is a amazing changelog Mike Stmria, Roberino, Apci and 4 others like this Link to comment
Bera Posted April 29, 2016 Report Share Posted April 29, 2016 Incredible update, kind of nice just to have a bunch of small things fixed Link to comment
Jack Hoff Posted April 29, 2016 Report Share Posted April 29, 2016 This patch is absolutely stunning!! I might even come back to the game after this. Just wow. Link to comment
Mike Stmria Posted April 29, 2016 Report Share Posted April 29, 2016 1 hour ago, bamf said: Medics and cops can now pull unconscious players from vehicles Added a new talent "Jaws of Life" that allows a civilian to pull an unconscious player from a vehicle explicit likes this Link to comment
Gatorade Posted April 29, 2016 Report Share Posted April 29, 2016 Holy shit this patch is amazing. Who ever the new person you recruited is a god Estellor, LaGrange, LennieTheLegend and 2 others like this Link to comment
Scott Posted April 29, 2016 Report Share Posted April 29, 2016 So how does the tag work? Does it assign us a random set of letters...? For insanity it shows ly infront of our names... Link to comment
KBW Posted April 29, 2016 Report Share Posted April 29, 2016 Just now, Scott said: So how does the tag work? Does it assign us a random set of letters...? For insanity it shows ly infront of our names... For gang names with more than one word, it uses the first letter of every word (words are identified where a space exists between characters in this case). For one-word gang names, the first and last letter of the word are used. Example - Anthrakia Mafia will show as [AM], while Scrubz will show as [Sz] This is only the first implementation and is subject to change based on feedback. Mayhem, Skittles, Olivia and 1 other like this Link to comment
Recommended Posts