Cobra Posted July 16, 2016 Report Share Posted July 16, 2016 (edited) If you're an avid crafter like myself you know how silly it is to see sand in your inventory when mining. Even before crafting was a concept the act of selling glass was lame since salt mining paid WAY better. Now that crafting was become more and more relevant I'm going to bring up this idea again since the original one faded away despite having a lot of support. Let's be honest, processing sand into glass is literally THE BEST way to kickstart craftible optics within Asylum.Proposed Crafting Locations: Firearms Factory AND Black Market ProductionsProposed Optic Material Requirements: ACO Green/Red: 2 Iron Ore + 1 Glass MCO: 2 Iron Ore + 1 Copper Ore + 2 Glass RCO: 3 Iron Ingots + 3 Glass ARCO: 5 Iron Ingots + 3 Glass ERCO: 5 Iron Ingots + 3 Glass NVGs (Black,Gray, Green, or Brown Variant): 2 Copper Ingots + 4 Glass Binos: 2 Iron Ingots + 4 GlassLet's make sand/glass relevant to Asylum, because we already get a prompt saying "you found nothing, but worthless rock." We don't need two prompts. Please support and give feedback! Edited September 16, 2016 by Cobra Rated349, pieme12, gramps and 14 others like this Link to comment
bigjohn561 Posted July 16, 2016 Report Share Posted July 16, 2016 ARCO: 1 Flawless Diamond + 5 Iron Ingots + 3 Glass ERCO: 1 Flawless Diamond + 7 Iron Ingots + 3 Glass flawless sells for 1200..... I pretty sure the scope is cheaper then that.... but +1 for being able to craft stuff with the sand. just not using this format lol Cobra likes this Link to comment
Cobra Posted July 16, 2016 Author Report Share Posted July 16, 2016 (edited) 13 minutes ago, bigjohn561 said: ARCO: 1 Flawless Diamond + 5 Iron Ingots + 3 Glass ERCO: 1 Flawless Diamond + 7 Iron Ingots + 3 Glass flawless sells for 1200..... I pretty sure the scope is cheaper then that.... but +1 for being able to craft stuff with the sand. just not using this format lol With some tweaking we can settle on the exact matierial requirements. I kinda threw the diamonds in there to get people to make comments like yours. As long as the total ingridients has a base value less than $700 we should be good. You already know how hard it is to make decent list when the market is constantly fluctuating in regards to crafting reasource. Edited July 16, 2016 by Cobra Link to comment
Big Bird Posted July 16, 2016 Report Share Posted July 16, 2016 +1 because why not? -1 on NVGS and Binoculars because that is just point less. My paycheck every 5 mins pays for my NVGs Patato and Google™ like this Link to comment
Cobra Posted July 16, 2016 Author Report Share Posted July 16, 2016 6 minutes ago, Parker said: +1 because why not? -1 on NVGS and Binoculars because that is just point less. My paycheck every 5 mins pays for my NVGs Thanks! And ya I know it's silly, then again I'm a cheap ass since one of my mottos are "If I can craft it, I don't buy it." Link to comment
Smee Posted July 16, 2016 Report Share Posted July 16, 2016 34 minutes ago, Parker said: +1 because why not? -1 on NVGS and Binoculars because that is just point less. My paycheck every 5 mins pays for my NVGs let it be black NVG's Big Bird, Donald, Cobra and 1 other like this Link to comment
Big Bird Posted July 16, 2016 Report Share Posted July 16, 2016 2 minutes ago, Smee said: let it be black NVG's +1 maybe Binos = Rangefinders? Rangefinders and Colored NVGs only available by crafting? Donald and Bherky like this Link to comment
Cobra Posted July 16, 2016 Author Report Share Posted July 16, 2016 Would they really allow rangefinders on Asylum is the real question. Link to comment
Cobra Posted July 18, 2016 Author Report Share Posted July 18, 2016 Ya I'm not sure if rangefinders are a good fit for Asylum. A lil too OP with I knew my exact range of people, but then again you don't really need them to find out either. Bishop likes this Link to comment
2legit Posted July 18, 2016 Report Share Posted July 18, 2016 1 hour ago, Cobra said: Ya I'm not sure if rangefinders are a good fit for Asylum. A lil too OP with I knew my exact range of people, but then again you don't really need them to find out either. I see no reason not to add rangefinders at this point. As long as they don't add scopes with zeroing it's basically a non issue as everyone already uses the map to get ranges anyways. Could be a nice luxury item. Make them like $1500 or something and have that be the only scope that requires a flawless to craft and I'm +1 for this idea. Only issue I see with your crafting idea is the prices seem off but in general I think it's a great idea. Link to comment
Dezzo Posted July 18, 2016 Report Share Posted July 18, 2016 black nvgs matter Bherky likes this Link to comment
Cobra Posted July 22, 2016 Author Report Share Posted July 22, 2016 Tweaked the material requirements for some of the scopes, anyone feel the requirement need more tweaking? Link to comment
Cobra Posted August 13, 2016 Author Report Share Posted August 13, 2016 Shameless bump, we need more feedback and support! Link to comment
Cobra Posted August 18, 2016 Author Report Share Posted August 18, 2016 Thanks for the support guys. <3 Link to comment
Haych Posted August 19, 2016 Report Share Posted August 19, 2016 On 7/18/2016 at 6:09 AM, 2legit said: I see no reason not to add rangefinders at this point. As long as they don't add scopes with zeroing it's basically a non issue as everyone already uses the map to get ranges anyways. Could be a nice luxury item. Make them like $1500 or something and have that be the only scope that requires a flawless to craft and I'm +1 for this idea. Only issue I see with your crafting idea is the prices seem off but in general I think it's a great idea. Luxury Item + Talent needed wouldn't be to bad, but Asylum's combat has always been about pure skill and balance. No suppressors, no zeroing scopes, no large calibers, but hey, they kind of threw balance out the window when P2W fatigues got introduced, so anything can happen I guess. Link to comment
Cobra Posted August 28, 2016 Author Report Share Posted August 28, 2016 Good feedback, let's bring more folks to the table on this subject. I mean, the main point here is to make Sand into a useful commodity rather than a waste of space and prompt. So the more the merrier! Link to comment
Midamaru Posted August 29, 2016 Report Share Posted August 29, 2016 Smack @bamf on his ass and leave a notenote with the url to this thread. Success. Link to comment
Phil. Posted August 29, 2016 Report Share Posted August 29, 2016 On 7/16/2016 at 4:00 PM, Cobra said: Thanks! And ya I know it's silly, then again I'm a cheap ass since one of my mottos are "If I can craft it, I don't buy it." That's too much effort.. Link to comment
Cobra Posted September 1, 2016 Author Report Share Posted September 1, 2016 On 8/29/2016 at 9:54 AM, Phil. said: That's too much effort.. I dunno, I'd definitely put in the extra work if it meant I could craft black or green NVGs. Some people would want to specifically craft NVGs into different color. More of cosmetic factor I thought I throw in. In all honesty the APD could care less if someone has black NVGs unless they want to be a jerk and use that as a reason to detain a person. Regardless of that, craftable weapon optics really do need to be implemented. Link to comment
Cobra Posted September 4, 2016 Author Report Share Posted September 4, 2016 Shameless bump Link to comment
|Cam| Posted September 7, 2016 Report Share Posted September 7, 2016 +1 No one ever does sand Link to comment
Monkeysz Posted September 7, 2016 Report Share Posted September 7, 2016 (edited) On 7/16/2016 at 8:49 PM, Parker said: +1 because why not? -1 on NVGS and Binoculars because that is just point less. My paycheck every 5 mins pays for my NVGs Damn you die once every 5 mins feels bad to be you then again you prob live in Kavala Edited September 7, 2016 by Monkeysz Link to comment
Big Bird Posted September 7, 2016 Report Share Posted September 7, 2016 1 hour ago, Monkeysz said: Damn you die once every 5 mins feels bad to be you then again you prob live in Kavala Wtf are you even talking about? Back to your turf retard. Link to comment
Monkeysz Posted September 7, 2016 Report Share Posted September 7, 2016 Just now, Parker said: Wtf are you even talking about? Back to your turf retard. Chill the fuck out man just making a stupid joke as you said your paycheck pays for your NVGs so I basically was saying that you said you die every 5 minutes and 2 Im always in a turf you fucking retard Link to comment
Cobra Posted September 10, 2016 Author Report Share Posted September 10, 2016 lol thanks for the support guys. Link to comment
Miles Posted September 14, 2016 Report Share Posted September 14, 2016 Would be nice to be able to use sand/glass for something and scopes are the perfect choice. +1 Link to comment
HotWings Posted September 14, 2016 Report Share Posted September 14, 2016 On 7/16/2016 at 2:10 PM, bigjohn561 said: ARCO: 1 Flawless Diamond + 5 Iron Ingots + 3 Glass ERCO: 1 Flawless Diamond + 7 Iron Ingots + 3 Glass flawless sells for 1200..... I pretty sure the scope is cheaper then that.... but +1 for being able to craft stuff with the sand. just not using this format lol I can see diamonds, not flawless tho. Wouldnt be worth the time getting flawless to craft scopes. Normal diamonds are easy to get. Sheriff Rick Grimes likes this Link to comment
Monkeysz Posted September 14, 2016 Report Share Posted September 14, 2016 Just now, HotWings said: I can see diamonds, not flawless tho. Wouldnt be worth the time getting flawless to craft scopes. Normal diamonds are easy to get. Flawless cost more than a scope anyway so no Link to comment
M R. O R A N G E Posted September 15, 2016 Report Share Posted September 15, 2016 +1.275 Link to comment
Cobra Posted September 16, 2016 Author Report Share Posted September 16, 2016 Thanks for the support I think this crafting recipe list is pretty solid. If anything I think the ingot amount could be lower so it suits the weight/size of the item. I would hope glass doesn't weigh more than 1 in the Y inventory. Suggestions? Link to comment
Cobra Posted October 1, 2017 Author Report Share Posted October 1, 2017 I feel this idea needs to be readressed, glass still has no real value. No one farms glass to sell at commodities, plus, cratable optics would be an awesome item for Asylum Exchange Merchants. Thoughts? Erik, Gen. Henry Arnold and Jonesy like this Link to comment
Recommended Posts