Axe Posted January 2, 2017 Report Share Posted January 2, 2017 Turfs serve as a lesser cartel. They give discounts and other perks. But this is not a perfect system. Turfs were designed to give smaller gangs something to fight over and in a CQC environment. But this is not what has been accomplished. Sure, there are gangs that focus on turfs over cartels, simply because they are easier to fight with small numbers. But the major issue is that it has turned into a real estate war; who can have the best houses. Currently, cartels have housing disabled within a set radius, to prevent housing being abused. I'd like to see the same things done to turfs that are red. If not every house in the radius, then at least the ones which have direct sight of the flag. Because currently it's just who can sit in a locked house for 15 minutes. 9/10 times I've been to a turf, I've been shot from a house. Maybe even put the flags in a building or some sort of cover so you are not able to be shot from houses which load no crates, Also. Buff Zaros, theres a reason the turf that is not sought after very much. It's perks are not near as good as the others. And remove the shading from the zones, it's fucking ugly. Change it to an outline like red zones. Vhantom, Eric916, Dally and 18 others like this Link to comment
Legit Posted January 2, 2017 Report Share Posted January 2, 2017 1 minute ago, Axe said: Maybe even put the flags in a building or some sort of cover so you are not able to be shot from houses which load no crates, Disabling housing from turfs will anger a lot of people. I could see that working if there was a 5 minute heads up before the turf popped to allow people to spawn in their house and gear. I like this idea, getting the flag out of the open. The main problem is people using houses to zerg the flag with multiple loadouts. Maybe just put a 2-5 minute cooldown on spawning at a specific location again. Dally and FudgeR like this Link to comment
Axe Posted January 2, 2017 Author Report Share Posted January 2, 2017 Just now, Legit said: Disabling housing from turfs will anger a lot of people. I could see that working if there was a 5 minute heads up before the turf popped to allow people to spawn in their house and gear. I like this idea, getting the flag out of the open. The main problem is people using houses to zerg the flag with multiple loadouts. Maybe just put a 2-5 minute cooldown on spawning at a specific location again. I mean, I guess, allow people to gear, but the house needs to be unlocked and crates removed when turf goes red, because I'm sick of these low tiers sitting in locked houses with rooks. Crossfade, Mahdizzle and Roice like this Link to comment
Legit Posted January 2, 2017 Report Share Posted January 2, 2017 Just now, Axe said: I mean, I guess, allow people to gear, but the house needs to be unlocked and crates removed when turf goes red, because I'm sick of these low tiers sitting in locked houses with rooks. I think it's fair if you have a house there to be able to gear up at least once, but the house camping and zerg rushing is getting really annoying. In all honesty a cooldown on spawning at a house should have been added a long time ago. @Gnashes You know exactly why. @Monkeysz Crossfade likes this Link to comment
FudgeR Posted January 2, 2017 Report Share Posted January 2, 2017 Great idea but i'd go with the flag covered or something and only like a 2 min cooldown or something like that Link to comment
FudgeR Posted January 2, 2017 Report Share Posted January 2, 2017 And yesss buff zaros Link to comment
... Posted January 2, 2017 Report Share Posted January 2, 2017 One New Enemy will have a problem with this on Server 2... Link to comment
Axe Posted January 2, 2017 Author Report Share Posted January 2, 2017 32 minutes ago, Mr. Fudger said: Great idea but i'd go with the flag covered or something and only like a 2 min cooldown or something like that The problem with putting the flags in bunkers or houses, is that people will just shove cars in the entrances and then it's even worse IMO. Link to comment
sah Posted January 2, 2017 Report Share Posted January 2, 2017 1 hour ago, Axe said: And remove the shading from the zones, it's fucking ugly. Change it to an outline like red zones. Press Y - settings - page two and you can turn down the shading yourself. You can't remove it, but you can turn it down. Link to comment
Crossfade Posted January 2, 2017 Report Share Posted January 2, 2017 id like to see a timer set on houses in rdm zones. or within 500m.... maybe 3-5mins per death? Link to comment
Haych Posted January 2, 2017 Report Share Posted January 2, 2017 The logic was stupid when they made housing disabled for cartels and not for Turfs. Turf housing if much more valuable than Cartel housing will ever be. Turfs do need a rework. Currently its not a fight over the flag, its a fight for the best house. Dally and Mahdizzle like this Link to comment
Brendon Smith Posted January 2, 2017 Report Share Posted January 2, 2017 Leave them as is just add cover around flags or re-locate flags reid likes this Link to comment
Churu Posted January 2, 2017 Report Share Posted January 2, 2017 22 minutes ago, Brendon Smith said: Leave them as is just add cover around flags or re-locate flags disable housing after 5 min or so, otherwise people will just constantly come back with rooks until you die becuase they hit you atleast once. Link to comment
Brendon Smith Posted January 2, 2017 Report Share Posted January 2, 2017 Just now, Churu said: disable housing after 5 min or so, otherwise people will just constantly come back with rooks until you die becuase they hit you atleast once. Thats why I have a Dp14 house and I can go back from sofia Link to comment
Hanzo/Dirty Scrubz Posted January 2, 2017 Report Share Posted January 2, 2017 I like the idea of disabling houses for turfs when they are red, this should have been done from the start. Reformed Katheeri, Dally and Sheriff Rick Grimes like this Link to comment
Roice Posted January 2, 2017 Report Share Posted January 2, 2017 @Axe I love you. Thank you for starting this discussion. I've been talking about making a topic about this for the past few weeks. I can't express how much I support this. +1 drex, Dally and Donald like this Link to comment
Jwilly Posted January 2, 2017 Report Share Posted January 2, 2017 (edited) Its called get better. I used to rat rodo everytime it went up and our gang literally had the BEST rodo houses on s1 and we would still lose to prime or elysium plenty of times because they were just better than us. Now i dont even have a good rodo house on s3 but one person from void is enough to go 1v5 pistol bangers and cap rodo, so what house u have doesnt really matter, just dont get killed and have knowledge of the turf, because if you find the other people's turf house just shoot the crates out everytime you pull into the turf. Edited January 2, 2017 by jwilly Wildaw, bigjohn561 and Fruito like this Link to comment
Alex Hardy Posted January 2, 2017 Report Share Posted January 2, 2017 Rodo is life HardyBxoxo and reid like this Link to comment
Pizdiet Posted January 2, 2017 Report Share Posted January 2, 2017 i like your idea Axe. Please rework turfs and move the flag location or disable houses when turfs are available to capture. Link to comment
RoleyPoleyBoley Posted January 2, 2017 Report Share Posted January 2, 2017 8 hours ago, Maric said: One New Enemy will have a problem with this on Server 2... No problem at all. We would still go for turfs as much as we have before Link to comment
Axe Posted January 2, 2017 Author Report Share Posted January 2, 2017 4 hours ago, jwilly said: Its called get better. I used to rat rodo everytime it went up and our gang literally had the BEST rodo houses on s1 and we would still lose to prime or elysium plenty of times because they were just better than us. Now i dont even have a good rodo house on s3 but one person from void is enough to go 1v5 pistol bangers and cap rodo, so what house u have doesnt really matter, just dont get killed and have knowledge of the turf, because if you find the other people's turf house just shoot the crates out everytime you pull into the turf. Honestly the worst excuse I've ever heard. I suppose you want me to stare at the map screen as well to ensure they don't relog? Legit, Haych and drex like this Link to comment
william Posted January 2, 2017 Report Share Posted January 2, 2017 lol i cant remember the last time i fought a turf Link to comment
.Sean Posted January 3, 2017 Report Share Posted January 3, 2017 On 1/2/2017 at 5:26 AM, Axe said: Turfs serve as a lesser cartel. They give discounts and other perks. But this is not a perfect system. Turfs were designed to give smaller gangs something to fight over and in a CQC environment. But this is not what has been accomplished. Sure, there are gangs that focus on turfs over cartels, simply because they are easier to fight with small numbers. But the major issue is that it has turned into a real estate war; who can have the best houses. Currently, cartels have housing disabled within a set radius, to prevent housing being abused. I'd like to see the same things done to turfs that are red. If not every house in the radius, then at least the ones which have direct sight of the flag. Because currently it's just who can sit in a locked house for 15 minutes. 9/10 times I've been to a turf, I've been shot from a house. Maybe even put the flags in a building or some sort of cover so you are not able to be shot from houses which load no crates, Also. Buff Zaros, theres a reason the turf that is not sought after very much. It's perks are not near as good as the others. And remove the shading from the zones, it's fucking ugly. Change it to an outline like red zones. If only your aim in csgo was as good as this suggestion Eric916 and Professor Pericles like this Link to comment
Axe Posted January 3, 2017 Author Report Share Posted January 3, 2017 6 hours ago, Sean. said: If only your aim in csgo was as good as this suggestion 200 ping. Still won .Sean likes this Link to comment
Moshutv5 Posted January 10, 2017 Report Share Posted January 10, 2017 On 1/2/2017 at 7:55 PM, Pizdiet said: i like your idea Axe. Please rework turfs and move the flag location or disable houses when turfs are available to capture. Why to disable houses, that makes no sense. Link to comment
Pizdiet Posted January 10, 2017 Report Share Posted January 10, 2017 Just now, Moshutv5 said: Why to disable houses, that makes no sense. this was a suggestion by Axe try to ask him about some sense not me Link to comment
Moshutv5 Posted January 10, 2017 Report Share Posted January 10, 2017 Just now, Pizdiet said: this was a suggestion by Axe try to ask him about some sense not me This server don't have a new life rule so when this will be implementet, probably house spawns on turfs will be disabled. Link to comment
Bandit Posted January 10, 2017 Report Share Posted January 10, 2017 How about you guys stop complaining? It's super easy to counter, just keep buying Suicide Vests and destroy all nearby houses each time the server restarts reid likes this Link to comment
Axe Posted January 10, 2017 Author Report Share Posted January 10, 2017 22 minutes ago, Bandit said: How about you guys stop complaining? It's super easy to counter, just keep buying Suicide Vests and destroy all nearby houses each time the server restarts Once again another absurd suggestion from someone who probably has one of these houses. This is not what turfs were designed to be. They were designed to be CQC cartels, not housing wars. There is no housing for cartels which makes the cartel stupidly broken. Why disable the crates in cartel houses and not turf houses? What's the difference. If the intent was to allow smaller gangs/randos to cap turfs, how are you going to do that when you can't shoot through a house with your Katiba? IMO cartel houses should have been left alone with the exception of a few choice houses. Pizdiet likes this Link to comment
HotWings Posted January 10, 2017 Report Share Posted January 10, 2017 (edited) I dont think you should be able to spawn at/lock a house when the turf is red. Edited January 10, 2017 by HotWings Dally, Vhantom and Haych like this Link to comment
massi Posted January 10, 2017 Report Share Posted January 10, 2017 (edited) Zaros is so close to Kavala rebel, I think it's fine as is Edited January 11, 2017 by massi Link to comment
Bandit Posted January 11, 2017 Report Share Posted January 11, 2017 16 hours ago, Axe said: Once again another absurd suggestion from someone who probably has one of these houses. This is not what turfs were designed to be. They were designed to be CQC cartels, not housing wars. There is no housing for cartels which makes the cartel stupidly broken. Why disable the crates in cartel houses and not turf houses? What's the difference. If the intent was to allow smaller gangs/randos to cap turfs, how are you going to do that when you can't shoot through a house with your Katiba? IMO cartel houses should have been left alone with the exception of a few choice houses. I agree with almost everything you said, and my statement was a joke, making fun of the fact there there is almost no way to beat people in houses without resorting to extreme measures. Link to comment
George Lopaz Posted January 11, 2017 Report Share Posted January 11, 2017 16 hours ago, massi said: Zaros is so close to Athira rebel massi, Vhantom, HotWings and 1 other like this Link to comment
massi Posted January 11, 2017 Report Share Posted January 11, 2017 1 hour ago, George Lopaz said: LOL mb I meant kavala rebel Link to comment
Axe Posted April 20, 2017 Author Report Share Posted April 20, 2017 Bump for next patch pls bby Gnashes Dally likes this Link to comment
reid Posted April 20, 2017 Report Share Posted April 20, 2017 Cover the flag, if 1 person would be able to cap and not get shot from a building it would be easy for them to have 1 or 2 teammates look out for them As well as don't be stupid and execute people who have a house in turf. Link to comment
LastKiller Posted April 20, 2017 Report Share Posted April 20, 2017 (edited) this shit again?this topic is old.just stop bitching draw people out of their camping spots use cars to block the flag and better tactics.stop crying and adapt.so many ways to take care of campers but all you do is complain good job people! it would be better if they would make asylum exchange return Edited April 20, 2017 by LastKiller Link to comment
Sheriff Rick Grimes Posted April 20, 2017 Report Share Posted April 20, 2017 +1 on removing the ability to hold up in houses when turf is red. I'd love to see a buff for Zaros as well, it's a very useless perk. Link to comment
HotWings Posted April 20, 2017 Report Share Posted April 20, 2017 1 hour ago, LastKiller said: this shit again?this topic is old.just stop bitching draw people out of their camping spots use cars to block the flag and better tactics.stop crying and adapt.so many ways to take care of campers but all you do is complain good job people! it would be better if they would make asylum exchange return Whats does AE have to do with spawning at a red turf? Link to comment
LastKiller Posted April 20, 2017 Report Share Posted April 20, 2017 Just now, HotWings said: Whats does AE have to do with spawning at a red turf? giving an idea on what they should do instead of listening to some people that can't find an easy way to get rid of a camper from the thousand ones available? Link to comment
Recommended Posts