bamf Posted January 11, 2017 Author Report Share Posted January 11, 2017 14 minutes ago, HotWings said: wut? You said they "retrain(ed)" you. You missed the S, and he had fun with that. BlackShot likes this Link to comment
HotWings Posted January 11, 2017 Report Share Posted January 11, 2017 Just now, bamf said: You said they "retrained" you. You missed the S, and he had fun with that. Did someone edit my post? Cause I didnt and it def says restrained lol Link to comment
bamf Posted January 11, 2017 Author Report Share Posted January 11, 2017 2 hours ago, HotWings said: I restrained two cops last night who somehow managed to get up down/retrain me They managed to down/retrain you... George Lopaz and BlackShot like this Link to comment
HotWings Posted January 11, 2017 Report Share Posted January 11, 2017 (edited) Just now, bamf said: They managed to down/retrain you... I was more focused on the fact that my BH restraints didnt actually restrain them Edited January 11, 2017 by HotWings George Lopaz likes this Link to comment
George Lopaz Posted January 11, 2017 Report Share Posted January 11, 2017 Just now, HotWings said: I was more focused on the fact that my BH restraints didnt actually retrain them Train them how to be better cops? Link to comment
HotWings Posted January 11, 2017 Report Share Posted January 11, 2017 1 minute ago, George Lopaz said: Train them how to be better cops? They could have used it tbh. I was able to lockpick 4 random rebels in the middle of the road.... But on a serious note, they both openly admitted they were restrained, but the cadet (who was right next to me the entire time, so no, no one unrestrained him) managed to shoot me while retrained. George Lopaz likes this Link to comment
bamf Posted January 11, 2017 Author Report Share Posted January 11, 2017 Just now, HotWings said: managed to shoot me while re(s)trained. FTFY George Lopaz likes this Link to comment
George Lopaz Posted January 11, 2017 Report Share Posted January 11, 2017 Just now, HotWings said: retrained. I'm sorry, but I'm laughing so hard right now. Link to comment
Emma Posted January 11, 2017 Report Share Posted January 11, 2017 21 hours ago, bamf said: Flashbangs are being purchased from a new distributer, Black Cat USA. They promise increased effectiveness at marginal cost increases We're buying flashbangs from firework distributors... oh dear... Link to comment
bamf Posted January 11, 2017 Author Report Share Posted January 11, 2017 33 minutes ago, Patrick James said: We're buying flashbangs from firework distributors... oh dear... No, no. Black Cat USA was a gang of some prominence on Stratis. They have relocated their operation to Altis/Tanoa in order to provide the APD with the finest flashbangs that money can buy. BaDaBiNg_10-8 likes this Link to comment
bunni Posted January 11, 2017 Report Share Posted January 11, 2017 Just now, bamf said: No, no. Black Cat USA was a gang of some prominence on Stratis. They have relocated their operation to Altis/Tanoa in order to provide the APD with the finest flashbangs that money can buy. I remember the black cat admin gang #freestratis Link to comment
Widsyy Posted January 11, 2017 Report Share Posted January 11, 2017 still no sirens, read all that for nothing Azeh and Don like this Link to comment
bamf Posted January 11, 2017 Author Report Share Posted January 11, 2017 FYI, we just fixed a bug in dev that is preventing people from purchasing or crafting vehicle skins they unlocked with loot crates. We should have that pushed out fairly soon. Link to comment
Anzy Posted January 11, 2017 Report Share Posted January 11, 2017 so this might have already been addressed but how long till you can store a car after combat has ended cause it would be a little bit of an aids fest if a gang loses a cartel and then there are like 5 ifrits that cant be stored driving around. Link to comment
Vhantom Posted January 11, 2017 Report Share Posted January 11, 2017 @Gnashes Parachutes need to be whitelisted for corporal rank and possibly all others(untested). Link to comment
Chorizo Posted January 11, 2017 Report Share Posted January 11, 2017 Thanks for the steady stream of updates!! Asylum is awesome. Link to comment
signal Posted January 11, 2017 Report Share Posted January 11, 2017 (edited) 59 minutes ago, bamf said: FYI, we just fixed a bug in dev that is preventing people from purchasing or crafting vehicle skins they unlocked with loot crates. We should have that pushed out fairly soon. You can buy the skins but only when you are on rebel, you can't buy any orca skins on bh and ifrit (obviously) Edited January 11, 2017 by signal Link to comment
signal Posted January 11, 2017 Report Share Posted January 11, 2017 Also was it intended to remove carrier lites from being purchased for bounty hunters at turfs and skiptracer(s)? @bamf Link to comment
signal Posted January 11, 2017 Report Share Posted January 11, 2017 Also, couldn't you make zipties like cop restraints cause you can't run when restrained by cops when you are down, they freeze you.@Gnashes Link to comment
Twinkie Posted January 11, 2017 Report Share Posted January 11, 2017 Just now, signal said: Also, couldn't you make zipties like cop restraints cause you can't run when restrained by cops when you are down, they freeze you.@Gnashes This feature would make it way to OP for Bh if they where 100% like cop restraints Link to comment
henky Posted January 11, 2017 Report Share Posted January 11, 2017 2 Times redgull, can we have a other flavour :0 Link to comment
signal Posted January 11, 2017 Report Share Posted January 11, 2017 Just now, Gnashes said: Yes Happens on cop too When I'm downed and restrained by a cop it hardly ever works. Is there a way you could terminate the downing script once they are restrained? Link to comment
signal Posted January 11, 2017 Report Share Posted January 11, 2017 Just now, Twinkie Doge said: This feature would make it way to OP for Bh if they where 100% like cop restraints That's not what I'm saying lol. Cop restraints make people unable to move as much Link to comment
signal Posted January 11, 2017 Report Share Posted January 11, 2017 Just now, Gnashes said: Nope, because then people just restrain and unrestrain their friends to get rid of the downing effect. That was fixed ages ago and I have no intention to reintroduce it. Then it's kind of hard to find a solution, most people are either running away and hiding while you fight off their friends and either softlog or get unrestrained. Also can you implement a hotkey for blindfolding? That would make it minorly easier to stop people from running and hiding Link to comment
signal Posted January 11, 2017 Report Share Posted January 11, 2017 Also is there a possibility that bounty hunters could get different colored MXM's through honor talents and make them like 15k? xd @Gnashes Mathy likes this Link to comment
signal Posted January 11, 2017 Report Share Posted January 11, 2017 Just now, Gnashes said: BH is very likely going to cap at MX. If you want something stronger get promoted to Corporal. I need to get unblacklisted to start off, unless I use one of my alt accounts xdxd Link to comment
JIMBO Posted January 11, 2017 Report Share Posted January 11, 2017 When blindfolded you lose your scrollwheel options, could this be added to restrained people too, to stop them from jumping out of vehicles? signal likes this Link to comment
signal Posted January 11, 2017 Report Share Posted January 11, 2017 (edited) Just now, Jimbo said: When blindfolded you lose your scrollwheel options, could this be added to restrained people too, to stop them from jumping out of vehicles? You don't need to unlock your cars anymore as bounty hunter. only when you pull them out Edited January 11, 2017 by signal Link to comment
Furnie Mack Posted January 11, 2017 Report Share Posted January 11, 2017 (edited) 6 minutes ago, Jimbo said: When blindfolded you lose your scrollwheel options, could this be added to restrained people too, to stop them from jumping out of vehicles? This reminds me - the scroll wheel option for 'get out' and 'eject' should be removed since V and VV do the same thing by default. (remove blinkers from scroll wheel too) Edited January 11, 2017 by Furnie Mack Link to comment
Mathy Posted January 11, 2017 Report Share Posted January 11, 2017 25 minutes ago, signal said: Also is there a possibility that bounty hunters could get different colored MXM's through honor talents and make them like 15k? xd @Gnashes +10000000 plz @Gnashes Link to comment
George Lopaz Posted January 11, 2017 Report Share Posted January 11, 2017 (edited) 9 minutes ago, Mathy said: +10000000 plz @Gnashes 38 minutes ago, signal said: Also is there a possibility that bounty hunters could get different colored MXM's through honor talents and make them like 15k? xd @Gnashes They could get the khaki ones. But let's not get off track here. Bounty hunters are OP enough as they are, I always hate it when Bounty Hunters go to cartels and/or turfs. You're literally giving a civilian a Corporal's rifle. If you give them a MXM, a marksman fucking rifle, people are just going to quit doing rebel with 7.62s especially since you can now load lethals. Right now, anyone with master bounty hunter is practically a civilian constable with less limitations. Let's just leave it how it is, polish and refine it, then move on. We don't need to start giving them justice wagons. Edited January 11, 2017 by George Lopaz Link to comment
HotWings Posted January 11, 2017 Report Share Posted January 11, 2017 30 minutes ago, George Lopaz said: They could get the khaki ones. But let's not get off track here. Bounty hunters are OP enough as they are, I always hate it when Bounty Hunters go to cartels and/or turfs. You're literally giving a civilian a Corporal's rifle. If you give them a MXM, a marksman fucking rifle, people are just going to quit doing rebel with 7.62s especially since you can now load lethals. Right now, anyone with master bounty hunter is practically a civilian constable with less limitations. Let's just leave it how it is, polish and refine it, then move on. We don't need to start giving them justice wagons. Technically they already have justice wagons George Lopaz likes this Link to comment
Axe Posted January 11, 2017 Report Share Posted January 11, 2017 2 hours ago, George Lopaz said: They could get the khaki ones. But let's not get off track here. Bounty hunters are OP enough as they are, I always hate it when Bounty Hunters go to cartels and/or turfs. You're literally giving a civilian a Corporal's rifle. If you give them a MXM, a marksman fucking rifle, people are just going to quit doing rebel with 7.62s especially since you can now load lethals. Right now, anyone with master bounty hunter is practically a civilian constable with less limitations. Let's just leave it how it is, polish and refine it, then move on. We don't need to start giving them justice wagons. Bounty hunters are not OP by any means. They are viable. The only reason people are complaining is becuase they never had to deal with BHs before, because they had such shit equipment and capabilities, it wasn't worth going after anyone wanted for a decent amount. The fact is, decent players are actually playing BH as opposed to Kavala trolls. Also, don't let the name "MXM" fool you. I had it for 2 years. Its HARDLY different from the MX, it makes almost no difference, As a Corporal, I never even wasted my money on that shit. Also. "Lethals" are no different than being shot at by a 7.62. You die regardless. Idk why you cry about it. Revenant, ImProd and Pentax like this Link to comment
Axe Posted January 11, 2017 Report Share Posted January 11, 2017 2 hours ago, Gnashes said: You only lose Asylum's options. Nothing can remove Arma-default actions. Freeze all player input EZ. No alt looking, no key inputs at all. Link to comment
Axe Posted January 11, 2017 Report Share Posted January 11, 2017 Just now, Gnashes said: Yeah, especially that annoying "ability to speak' part. BHs dont talk to people Reformed Katheeri, Google™ and Revenant like this Link to comment
bamf Posted January 11, 2017 Author Report Share Posted January 11, 2017 Hotfix 1: Fixed a bug preventing vehicle skins from loot crates from being crafted and purchased The "Hide Storage" option has been removed. We are not seeing a reduction in memory when crates are hidden, so I'm removing that option Fixed the Skiptracer vehicle shop near DP19 to make vehicles spawn at that location Fixed the missing "time until next track" for Masters of Information We are just doing Altis for now, but there will be something special for Tanoa later tonight (hopefully). BlackShot likes this Link to comment
Axe Posted January 11, 2017 Report Share Posted January 11, 2017 Just now, bamf said: The "Hide Storage" option has been removed. We are not seeing a reduction in memory when crates are hidden, so I'm removing that option +100000000 Link to comment
Boris Posted January 11, 2017 Report Share Posted January 11, 2017 (edited) Just now, bamf said: Hotfix 1: Fixed a bug preventing vehicle skins from loot crates from being crafted and purchased The "Hide Storage" option has been removed. We are not seeing a reduction in memory when crates are hidden, so I'm removing that option Fixed the Skiptracer vehicle shop near DP19 to make vehicles spawn at that location We are just doing Altis for now, but there will be something special for Tanoa later tonight (hopefully). To clarify, crates cannot be hidden (and spawn when you login), or crates can only be shown, not hidden? Edited January 11, 2017 by Boris Link to comment
bamf Posted January 11, 2017 Author Report Share Posted January 11, 2017 Just now, Boris said: To clarify, crates cannot be hidden (and spawn when you login), or crates can only be shown, not hidden? Show Storage still exists. You can no longer hide your storage once you spawn it in though. Rag likes this Link to comment
George Lopaz Posted January 11, 2017 Report Share Posted January 11, 2017 19 minutes ago, Axe said: Idk why you cry about it. Link to comment
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