seanguy68 Posted April 23, 2017 Report Share Posted April 23, 2017 Currently adrenaline Shots are more expensive than a defibulator which is reusable and can bring someone back from the dead! Virtually nobody carries them and many people on asylum have never even used it do to its insanly high price. The simple solution is to reduce their price so cops/BH/medics could carry them to help anybody accidently downed in crossfire and to speed up prisoner proccesing for cops. It makes no sense why a defibulator which last forever and brings people back from the dead and is carried by every cop, medic, rebel, BH cost less than a one use item which wakes someone up from a ?30? second debuff. Bring it down to 100-250 dollars at most and allow medics to spawn with them. drex, OMG-A-FISH and Zachary like this Link to comment
rp slayer Posted April 23, 2017 Report Share Posted April 23, 2017 24 minutes ago, seanguy68 said: Currently adrenaline Shots are more expensive than a defibulator which is reusable and can bring someone back from the dead! Virtually nobody carries them and many people on asylum have never even used it do to its insanly high price. The simple solution is to reduce their price so cops/BH/medics could carry them to help anybody accidently downed in crossfire and to speed up prisoner proccesing for cops. It makes no sense why a defibulator which last forever and brings people back from the dead and is carried by every cop, medic, rebel, BH cost less than a one use item which wakes someone up from a ?30? second debuff. Bring it down to 100-250 dollars at most and allow medics to spawn with them. Insane price? it's 1k. Don't be a poor bitch. Bishop and Space like this Link to comment
Brandon Posted April 23, 2017 Report Share Posted April 23, 2017 adrenaline shots also remove the debuff after getting revived by a non professional. if your on cop you should have at least 2. Link to comment
Tusken Raider Posted April 23, 2017 Report Share Posted April 23, 2017 Pretty sure they raised the price because people were just using them to gain talent points. Vhantom likes this Link to comment
James Anderson Posted April 23, 2017 Report Share Posted April 23, 2017 (edited) Pretty much everyone i know carries them, I carry 5 my self all the time. Always use full to get friends up who are downed, to help get rid of the debuff after Revs, I think 1k is a balanced price. 12 minutes ago, Tusken Raider said: Pretty sure they raised the price because people were just using them to gain talent points. Yep. Edited April 23, 2017 by James.Anderson Link to comment
seanguy68 Posted April 23, 2017 Author Report Share Posted April 23, 2017 then why do they cost more than defibulators which are reusable and bring people back from the DEAD, this just removes a temprorary 40 second debuff. Link to comment
seanguy68 Posted April 23, 2017 Author Report Share Posted April 23, 2017 6 hours ago, Bashir said: Insane price? it's 1k. Don't be a poor bitch. It has nothing to do with being poor its just that they cost too much money while not having a useful purpose(compared to other medical supplies) and are a single use item. Link to comment
seanguy68 Posted April 23, 2017 Author Report Share Posted April 23, 2017 5 hours ago, Tusken Raider said: Pretty sure they raised the price because people were just using them to gain talent points. So they can just remove the xp they give... besides first aid kits give 30xp per heal (adrenaline shots give 60xp) and are 25$. So i don't see why the developers cant change 2 values in the code (price+xp given) Link to comment
Eric916 Posted April 23, 2017 Report Share Posted April 23, 2017 7 hours ago, seanguy68 said: Currently adrenaline Shots are more expensive than a defibulator which is reusable and can bring someone back from the dead! Virtually nobody carries them and many people on asylum have never even used it do to its insanly high price. The simple solution is to reduce their price so cops/BH/medics could carry them to help anybody accidently downed in crossfire and to speed up prisoner proccesing for cops. It makes no sense why a defibulator which last forever and brings people back from the dead and is carried by every cop, medic, rebel, BH cost less than a one use item which wakes someone up from a ?30? second debuff. Bring it down to 100-250 dollars at most and allow medics to spawn with them. for 1 thing they aren't expensive. 2. virtually everybody carries them at cartels so idkwyta. They are expensive for a reason they are extremely useful. Link to comment
: ) Posted April 23, 2017 Report Share Posted April 23, 2017 Just now, Gnashes said: I could always make defibs cost more. no worst idea ever Link to comment
Goku Posted April 23, 2017 Report Share Posted April 23, 2017 Just now, Gnashes said: I could always make defibs cost more. I'd rather Adrenaline shots cost more, probably one of the most valuable things in the game. Link to comment
: ) Posted April 23, 2017 Report Share Posted April 23, 2017 Just now, Gnashes said: I didn't say I would. I just said I can. i know you can Link to comment
drex Posted April 24, 2017 Report Share Posted April 24, 2017 They are both only 1k and shots aren't reusable while defibs are in real life. I don't see the problem Link to comment
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