Paratus Posted June 16, 2017 Report Share Posted June 16, 2017 Fixed a bug causing extra damage in car crashes. Being run over by a FRIENDLY vehicle will now ragdoll you and not hurt you. Increased the performance of the player name tags considerably. Should see better framerates. There are now repair/rearm pads! Use these to refill your ammo, fuel and repair. Costs $250 per 10% of all. You can no longer be killed while you're on spawn island. SharingWriter, FudgeR, DJB and 3 others like this Link to comment
BishopActual Posted June 16, 2017 Report Share Posted June 16, 2017 what about the bug relating to gearing? AI chooses your loadout randomly Link to comment
bigjohn561 Posted June 16, 2017 Report Share Posted June 16, 2017 (edited) Second Edited June 16, 2017 by bigjohn561 Link to comment
Mr. Slick Posted June 16, 2017 Report Share Posted June 16, 2017 (edited) Third Edited June 16, 2017 by Mr.Slick Link to comment
Luke SwagWalker Posted June 16, 2017 Report Share Posted June 16, 2017 Just now, Paratus said: Being run over by a FRIENDLY vehicle will now ragdoll you and not hurt you.. thats how i get all my kills Le Razoir, NotSoNutty, Maaqs and 3 others like this Link to comment
Waldo Posted June 16, 2017 Report Share Posted June 16, 2017 Just now, Paratus said: Fixed a bug causing extra damage in car crashes. Being run over by a FRIENDLY vehicle will now ragdoll you and not hurt you. Increased the performance of the player name tags considerably. Should see better framerates. There are now repair/rearm pads! Use these to refill your ammo, fuel and repair. Costs $250 per 10% of all. You can no longer be killed while you're on spawn island. can you buff kills for destroy vehicles Kettles, bum41 and Sheriff Rick Grimes like this Link to comment
Mi Hung Lo Posted June 16, 2017 Report Share Posted June 16, 2017 1 minute ago, Paratus said: Fixed a bug causing extra damage in car crashes. Being run over by a FRIENDLY vehicle will now ragdoll you and not hurt you. Increased the performance of the player name tags considerably. Should see better framerates. There are now repair/rearm pads! Use these to refill your ammo, fuel and repair. Costs $250 per 10% of all. You can no longer be killed while you're on spawn island. now spawn island is fixed once I got killed like 30+ times when afk Kettles likes this Link to comment
FudgeR Posted June 16, 2017 Report Share Posted June 16, 2017 Please just add normal asylum tilde and add hexes from every teammate or something like that but please remove those ugly horrible white dots that make me not wanna play strife since i get like 7-20 fps max while playing on this server Ghouh and BoDjango like this Link to comment
Nic Rage Posted June 16, 2017 Report Share Posted June 16, 2017 @Paratus You cannot connect to drones Link to comment
Leady Posted June 16, 2017 Report Share Posted June 16, 2017 A couple of things that need some tweaking IMO, Vehicle repair/refuel - Too quick, should take at least 30 seconds. (this coming from a tank commando) Infantry AA - When teams are unbalanced and new tanks/jets can not be bought the side with the planes in the air has no counter. As right now, blufor has capped everything it can but since jets are protecting the carrier we can not advance. Area Capture - Add timer, reduce the time. 10 mins just seems a bit too long especially when the server is not full. Killing in enemy base - Should not be allowed Team Killing - Excessive team killing/griefing teammates should not be allowed. Just some thoughts playing from today. Sheriff Rick Grimes, Corgi and Maaqs like this Link to comment
Legit Posted June 16, 2017 Report Share Posted June 16, 2017 (edited) 2 hours ago, Paratus said: Fixed a bug causing extra damage in car crashes. Being run over by a FRIENDLY vehicle will now ragdoll you and not hurt you. Increased the performance of the player name tags considerably. Should see better framerates. There are now repair/rearm pads! Use these to refill your ammo, fuel and repair. Costs $250 per 10% of all. You can no longer be killed while you're on spawn island. 32 minutes ago, Leady said: Team Killing - Excessive team killing/griefing teammates should not be allowed. Teammates running on top of your mines just to make you lose 3k is a real pain in the ass. Mines are basically useless at this point because of this. The team locking should only last 30 minutes I try to swap from blufor to balance the teams and I can't until the game resets, later at night this will cause teams to become super unbalanced as players leave. I don't see why certain classes have one life, but pilots/crewmen aren't included. At Least give the special rolls a few extra lives, I feel like the one life limit causes these classes to be empty a majority of the time. Edited June 16, 2017 by Legit Link to comment
Swift F Posted June 16, 2017 Report Share Posted June 16, 2017 Move air spawns off of the taxiway. Link to comment
Treeontyn Posted June 16, 2017 Report Share Posted June 16, 2017 One thing from my end Ive noticed that is very annoying is you can't load your saved loadouts half the time. It becomes greyed out and unclickable. This is obviously annoying for quickly trying to gear up to get to an AO Cheech'nChong likes this Link to comment
BishopActual Posted June 16, 2017 Report Share Posted June 16, 2017 I have a bug when if I access the store it either A.) removes my primary weapon completely B.) gives me a rahim and 3 magazines to spare or C.) gives me my gun, no way to get any ammo, and a shitty vest. Link to comment
Lightningxo Posted June 16, 2017 Report Share Posted June 16, 2017 Let me suggest 1. Have a payout when you destroy a tank/cars/jets/heli. Happens to often when i dogfight a jet, he ejects and i dont get paid for the ammo i wasted on it 2. Fix the radar on the jets, ive a vieuw of 7km and i only get a mark on the radar when i fly over it? Even when i turn to go back it doesn't show up anymore, Its really hard to see on the radar / vieuw who is allie and who is foe. Already had white dots as enemy, and green dots as enemy Link to comment
Guest Posted June 16, 2017 Report Share Posted June 16, 2017 Just now, Lightningxo said: Let me suggest 1. Have a payout when you destroy a tank/cars/jets/heli. Happens to often when i dogfight a jet, he ejects and i dont get paid for the ammo i wasted on it 2. Fix the radar on the jets, ive a vieuw of 7km and i only get a mark on the radar when i fly over it? Even when i turn to go back it doesn't show up anymore, Its really hard to see on the radar / vieuw who is allie and who is foe. Already had white dots as enemy, and green dots as enemy Radar is an Arma function. Any changes you wish to see made there belong at https://feedback.bistudio.com/ Link to comment
Lightningxo Posted June 16, 2017 Report Share Posted June 16, 2017 Just now, Gnashes said: Radar is an Arma function. Any changes you wish to see made there belong at https://feedback.bistudio.com/ I know for a fact im not the only one with the radar issue, and using the radar is one of the most important things attacking a point, Do you know how hard it is to see a little tank hidding in a bush if you fly over it at 700km/h Its OP though camping with a jet bomb area = area clear ( if u can drop bombs) xD Link to comment
Guest Posted June 16, 2017 Report Share Posted June 16, 2017 27 minutes ago, Lightningxo said: I know for a fact im not the only one with the radar issue, and using the radar is one of the most important things attacking a point, Do you know how hard it is to see a little tank hidding in a bush if you fly over it at 700km/h Its OP though camping with a jet bomb area = area clear ( if u can drop bombs) xD Once again, there is nothing we can change with Radar. Please leave feedback for the game engine developers. Link to comment
Leady Posted June 16, 2017 Report Share Posted June 16, 2017 Bug - When you drive thru a rearm/refuel and keep going, the second you stop it will attempt to rearm/refuel you and then drain you to no fuel no ammo. Link to comment
Huan Lee Posted June 16, 2017 Report Share Posted June 16, 2017 8 minutes ago, Leady said: Bug - When you drive thru a rearm/refuel and keep going, the second you stop it will attempt to rearm/refuel you and then drain you to no fuel no ammo. ur tanks r dum Link to comment
Guest Posted June 16, 2017 Report Share Posted June 16, 2017 18 minutes ago, Leady said: Bug - When you drive thru a rearm/refuel and keep going, the second you stop it will attempt to rearm/refuel you and then drain you to no fuel no ammo. Intended. I mentioned this to Paratus when we tested it. (Unless you're referring to stopping some distance away) Link to comment
FudgeR Posted June 16, 2017 Report Share Posted June 16, 2017 @Gnashes @Paratus @bamf The arsenal is buggy af.. i tryied to get a normal loadout csat - vest - mk1 and i end up with the arsenal giving me some weird civ clothing and a acp pistol.. its really bad why not just use the normal store shop we have on life? That would be sooooo much easier and i can tell you everyone would prefer it Link to comment
Leady Posted June 16, 2017 Report Share Posted June 16, 2017 13 minutes ago, Gnashes said: Intended. I mentioned this to Paratus when we tested it. (Unless you're referring to stopping some distance away) Some distance away Link to comment
Acomptis Posted June 16, 2017 Report Share Posted June 16, 2017 I think on STRIFE we should have a 1 person role as a commander he can talk on Side Chat and lead the team if a kid or a mic spammer get the commander role the team should be allowed to vote kick The Commander would have access to air strikes on zones marked by teammates i dont know how you can make it so someone marks the zones but i think that would be very helpful and fun specially now cause it just a cluster fuck of people running around capping random objectives. Complains: Air craft carrier should be able to be boarded form outside and the backpacks carrying AA AT should be able to be drooped otherwise they are useless AA launchers should be able to lock on as for AT is not really necessary but really there is way to many damn jets please fix the last 7 points cause at this points they cant be captured dont know why. Add a reward for obtaining back objectives and increase the reward for obtaining them like 8k or 10k due to the fact they are better important plus it would be 1k per minute since it takes 10 minutes to capture. As for the rest it has been a fun day not that many battle eye kicks like yesterday and overall fun just a little fixes here and there and you guys can make this a popular fun game mode thanks for reading Link to comment
sah Posted June 16, 2017 Report Share Posted June 16, 2017 Can u still abort while dead to spawn back in at the same location you died? Link to comment
Coyote Posted June 16, 2017 Report Share Posted June 16, 2017 (edited) 1 hour ago, Acomptis said: I think on STRIFE we should have a 1 person role as a commander he can talk on Side Chat and lead the team if a kid or a mic spammer get the commander role the team should be allowed to vote kick The Commander would have access to air strikes on zones marked by teammates i dont know how you can make it so someone marks the zones but i think that would be very helpful and fun specially now cause it just a cluster fuck of people running around capping random objectives. Complains: Air craft carrier should be able to be boarded form outside and the backpacks carrying AA AT should be able to be drooped otherwise they are useless AA launchers should be able to lock on as for AT is not really necessary but really there is way to many damn jets please fix the last 7 points cause at this points they cant be captured dont know why. Add a reward for obtaining back objectives and increase the reward for obtaining them like 8k or 10k due to the fact they are better important plus it would be 1k per minute since it takes 10 minutes to capture. As for the rest it has been a fun day not that many battle eye kicks like yesterday and overall fun just a little fixes here and there and you guys can make this a popular fun game mode thanks for reading Lol no. Texting in side chat and making marks on the map is more then fair enough to organize attacks. You'll have two issues if the above gets implemented: A.) You just have a sea of mic spammers joining the slot, over and over again regardless of the vote kick being in place. B.) The vote kick turns into a favoritism game for the commander spot. Edited June 16, 2017 by Coyote I'm a derp. Boonie Hat and Blake Kingsin like this Link to comment
Professor Pericles Posted June 16, 2017 Report Share Posted June 16, 2017 @Gnashes im out of town for the week, but one of the above posts about radar made me curious, is active radar disabled in all vehicles? Link to comment
Lightningxo Posted June 16, 2017 Report Share Posted June 16, 2017 19 minutes ago, Professor Pericles said: @Gnashes im out of town for the week, but one of the above posts about radar made me curious, is active radar disabled in all vehicles? the radar works its just bugged , sometimes it works sometimes it doesn't , sometimes u see things on the radar and next second they dissapear , etc xD Link to comment
wilber38 Posted June 16, 2017 Report Share Posted June 16, 2017 https://gyazo.com/7bfac7426bbfd6f23a37e6fb25299e32 pls remove script so that we can destroy cars, shot 3 rockets at it Link to comment
Professor Pericles Posted June 16, 2017 Report Share Posted June 16, 2017 (edited) 2 hours ago, Lightningxo said: the radar works its just bugged , sometimes it works sometimes it doesn't , sometimes u see things on the radar and next second they dissapear , etc xD But you know what I'm talking about right, I'm talking about active radar which is a new feature for Arma three versus passive and visual only. @Durga / @Waldo I know you know what I'm talking about. Is active radar enabled on this mod Edited June 16, 2017 by Professor Pericles Link to comment
Guest Posted June 16, 2017 Report Share Posted June 16, 2017 3 hours ago, Lightningxo said: the radar works its just bugged , sometimes it works sometimes it doesn't , sometimes u see things on the radar and next second they dissapear , etc xD Radar doesn't work through mountains (because that's how Radar works), which is likely the "bug" you are referring to. 39 minutes ago, Professor Pericles said: But you know what I'm talking about right, I'm talking about active radar which is a new feature for Arma three versus passive and visual only. @Durga / @Waldo I know you know what I'm talking about. Is active radar enabled on this mod Yes, active Radar is enabled. You can be "cold" or "hot" with respect to Radar detection. Link to comment
Waldo Posted June 16, 2017 Report Share Posted June 16, 2017 3 minutes ago, Gnashes said: Radar doesn't work through mountains (because that's how Radar works), which is likely the "bug" you are referring to. Yes, active Radar is enabled. You can be "cold" or "hot" with respect to Radar detection. Please buff the kills on tanks. flying jets isnt profitable right now Link to comment
Professor Pericles Posted June 16, 2017 Report Share Posted June 16, 2017 5 minutes ago, Gnashes said: Yes, active Radar is enabled. You can be "cold" or "hot" with respect to Radar detection. Thank you! This is exactly what I was looking for! Link to comment
Boonie Hat Posted June 16, 2017 Report Share Posted June 16, 2017 11 hours ago, Paratus said: There are now repair/rearm pads! Use these to refill your ammo, fuel and repair. Costs $250 per 10% of all When in a wipeout it is not re-arming only refueling / repairing am I missing something? Link to comment
Clark Posted June 16, 2017 Report Share Posted June 16, 2017 2 hours ago, wilber38 said: https://gyazo.com/7bfac7426bbfd6f23a37e6fb25299e32 pls remove script so that we can destroy cars, shot 3 rockets at it It's because it is the RPG-7. The NATO have the good rpg. They can actually kill a tank in three rockets. We have to shoot 42 at a tank to kill it. Link to comment
Nic Rage Posted June 16, 2017 Report Share Posted June 16, 2017 Just now, Clark said: It's because it is the RPG-7. The NATO have the good rpg. They can actually kill a tank in three rockets. We have to shoot 42 at a tank to kill it. or you can buy pcml Link to comment
Clark Posted June 16, 2017 Report Share Posted June 16, 2017 Just now, Nic Rage said: or you can buy pcml But if I buy a PCML then get killed I just wasted money. But NATO spawns with the RPGs and can destroy tanks easily. Link to comment
Nic Rage Posted June 16, 2017 Report Share Posted June 16, 2017 Just now, Clark said: But if I buy a PCML then get killed I just wasted money. But NATO spawns with the RPGs and can destroy tanks easily. but if you kill someone with a pcml you make them waste 20,000 dollars so Link to comment
Sheriff Rick Grimes Posted June 16, 2017 Report Share Posted June 16, 2017 13 minutes ago, Clark said: It's because it is the RPG-7. The NATO have the good rpg. They can actually kill a tank in three rockets. We have to shoot 42 at a tank to kill it. I wish the NATO RPG was taking out armored vehicles in three rockets. 7 minutes ago, Nic Rage said: but if you kill someone with a pcml you make them waste 20,000 dollars so I can't even get ammo for the PMCL in virtual arsenal Link to comment
Legit Posted June 16, 2017 Report Share Posted June 16, 2017 @Gnashes Is it possible to remove all friendly damage. Most people are teamkilling just to troll, I don't see why it should be enabled. At least disable it for placed explosives. Also an option to hide your marker on the map from non-group members would be nice as I know a few gangs that are using this for a profitable advantage. Link to comment
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