Rogue Posted October 5, 2017 Report Share Posted October 5, 2017 @Gnashes @bamf A constructive suggestion. INITIAL DATA 1) Yes i know the fed is a risky rebel activity that will cause some rebels to die. 2) Yes i know the fed is designed for both the cops and rebels to have fun. 3) Yes i know that the fed should not be easy for either side (it should tip in favor of the rebels otherwise they will not attempt it if they lose every time...i think cops will agree with this). 4) Yes i know that money is supposed to be hard on Asylum (this is one of the main issues that people dont enjoy/transferred servers/quit playing on Asylum that i have talked to). SITUATION. The fed is currently dead. I have had a few groups together to try and do it lately. A group of at least 8 rebels minimum is needed to achieve this. This is hard as there are either not enough cops on the server to do it..servers 2-4 or enough cops to nearly triple the amount of rebels attempting the fed...server 1. It is not that often that a full set of bars is ready to be robbed at the fed with time to get them out to rebel. Given the time and circumstances a few loadouts will be lost on the rebels side. This is an obvious risk going in but it shouldnt cost you nearly half of your cut. The current payout to cost ratio of the fed makes it a rather inviable option for rebels to even attempt. Such a risky and time consuming activity should pay much more then it does currently. NUMBERS This calculation is going to be based on MAXIMUM bars spawning, getting ALL the bars safely to rebel, and the MINIMUM amount of players suggested to do the fed. 1000(inventory) / 64(gold bar) = 15 gold bars 15(gold bars) x $32,500(price of gold bar) = $487,500(payout) $487,500(payout) / 8(minimum rebels) = $61,000(individual payout) Rebel Loadout = ~$30,000 TIMELINE OF FED UPDATES (may not be in correct order but you get the point) 1) Fed spawns bars to fill >1000 inventory 2) Payout/Cost deemed too high therefore deerstands removed 3) Swat created with numerous ladders 4) Number of Swat ladders deemed too high therefore Swat only spawns with 1 ladder 5) Payout/Cost deemed too high therefore limited bars spawn in fed 6) Update allows cops to use vans as ladders CORRECTION/SUGGESTION If rebels are going to continue doing the fed in the current state there must be a change. These are some suggestions. Each bullet point is a single "and" statement. I am not suggesting that you implement each of these bullets as they are "or" statements between bullets. Increase the number of gold bars that spawn and decrease bar weight value Place all the deerstands back into the fed Have 15 bars spawn in the fed at the beginning of the server restart and then increase amount based on a time increment until the next restart and decrease bar weight value Do not allow cops to use more then one "ladder" option during a fed I am sure the others will have ideas but i figured instead of you hearing people just complain without a solution wouldnt get anything done. Please keep this thread civil for all you rats out there. I would like to actually see something done with this so keep the comments on topic. @Rodrigo will you help keep an eye on this please Thank you for your time, -Rogue Cliff., Azeh, M^Chief and 20 others like this Link to comment
massi Posted October 5, 2017 Report Share Posted October 5, 2017 Just now, RoguePilot said: 6) Update allows cops to use vans as ladders when did they add this? Link to comment
Nicolas March Posted October 5, 2017 Report Share Posted October 5, 2017 Just now, massi said: when did they add this? its not a update, but if you jump onto the front of the van, you can get over the walls Link to comment
Google™ Posted October 5, 2017 Report Share Posted October 5, 2017 +1 @bamf @Gnashes Glass of Water likes this Link to comment
TRYHARD Posted October 5, 2017 Report Share Posted October 5, 2017 8 people on server 1 hahahaha. That server has like 25 cops on, gonna need at least a full group. Fed is way to difficult right now and the Devs seem to think "fun times" pays for my load outs. I honestly don't understand why the fed can not be a money making option for large gangs. If the payout was around 1mil everyone could get a decent cut and pay for loadouts lost at arms that day. Glass of Water and Google™ like this Link to comment
Gen. Henry Arnold Posted October 5, 2017 Report Share Posted October 5, 2017 I believe 2 bars also spawn in the small back dome, not sure how you even get in there (think the lockpicking is bugged). Link to comment
Brendon Smith Posted October 5, 2017 Report Share Posted October 5, 2017 The deer stands do need to come back Glass of Water likes this Link to comment
... Posted October 5, 2017 Report Share Posted October 5, 2017 (edited) Just now, RoguePilot said: Increase the number of gold bars that spawn and decrease bar weight value Place all the deerstands back into the fed Have 15 bars spawn in the fed at the beginning of the server restart and then increase amount based on a time increment until the next restart and decrease bar weight value Do not allow cops to use more then one "ladder" option during a fed Pick 1, not every fucking option that would make the fed OP for rebels. And, they are not decreasing the gold bar weight. Edited October 5, 2017 by Maric Silver-Spy, conthegodoffire, Gen. Henry Arnold and 1 other like this Link to comment
Rogue Posted October 5, 2017 Author Report Share Posted October 5, 2017 Hey there buddy @Maric...if you would please read what I wrote entirely before making a rash comment that would be appreciated. I literally say directly before that list that all of them shouldn't be implemented but rather one of the bullets. Thanks. Squirtle, Google™, Glass of Water and 3 others like this Link to comment
... Posted October 5, 2017 Report Share Posted October 5, 2017 Just now, RoguePilot said: Hey there buddy @Maric...if you would please read what I wrote entirely before making a rash comment that would be appreciated. I literally say directly before that list that all of them shouldn't be implemented but rather one of the bullets. Thanks. Hey there buddy, [Insert passive aggressive remark]. Just now, RoguePilot said: Rebel Loadout = ~$30,000 I got to here before I stopped reading. It's people's choice to buy a MK1, Pilots/CSATs, full medical, etc. 60k for 30-40 minutes of work seems pretty fucking good compared to every other method of making money. Based on your calculations, this is the most profitable way to make money for the time spent. Thus, the best way to make money should be the most risky, hence all the disadvantages rebels should and do have. Link to comment
hamsham12 Posted October 5, 2017 Report Share Posted October 5, 2017 (edited) Just now, Maric said: Hey there buddy, [Insert passive aggressive remark]. I got to here before I stopped reading. It's people's choice to buy a MK1, Pilots/CSATs, full medical, etc. 60k for 30-40 minutes of work seems pretty fucking good compared to every other method of making money. Based on your calculations, this is the most profitable way to make money for the time spent. Thus, the best way to make money should be the most risky, hence all the disadvantages rebels should and do have. I bet you're really fun at parties. It's pretty apparent you have never done a fed, it takes much longer than 30-40 minutes. edit: Although it may not contribute to payout directly, you should include actually how much time it takes to complete one fed. Grabbing all the gold bars, the setup process prior to even robbing it, and then driving to rebel and selling and dividing the cash. Due to this, the payout is even worse if you compare it to something direct like meth making. If the fed was something risky, but you actually could get out rather fast it'd be more worth doing. Edited October 5, 2017 by hamsham12 Squirtle and Google™ like this Link to comment
Steve Posted October 5, 2017 Report Share Posted October 5, 2017 (edited) 3 hours ago, tryhardsqueaker said: 8 people on server 1 hahahaha. That server has like 25 cops on, gonna need at least a full group. Fed is way to difficult right now and the Devs seem to think "fun times" pays for my load outs. I honestly don't understand why the fed can not be a money making option for large gangs. If the payout was around 1mil everyone could get a decent cut and pay for loadouts lost at arms that day. I personally think the fed should even be more rewarding then that, maybe not by much. 1.2 mil? When I first started playing Asylum I thought one day I will rob the fed with my friends. Which I did but I was frankly expecting it to be far more rewarding then it was. If the fed had gave A LOT of money, more people would be doing them more often. As a direct result of that I think more cops would play because it's fun to catch the rebels with 300k+ bounties. I barely ever see a gang do a fed on Asylum anymore other than nexus. People use to do real feds everyday sometimes 3-5 times day. I'd love to see that again. Edit: while I do actually realize that the fed was not as rewarding a year or 2 ago and gangs did them anyways, bare in mind that there were other ways to make money off of combat. You could hold cartels for a week and make millions. (pre 6.0 they auto-payed not this fridge bs). You could protect your drug runners and not have to pick up from drug every 10 minutes. You could also run meth all day every day and the price wouldn't go down because their was no dynamic market pre 6.0. Edited October 5, 2017 by Steve Squirtle and Rogue like this Link to comment
[§] Alex Posted October 5, 2017 Report Share Posted October 5, 2017 Just now, Maric said: I got to here before I stopped reading. It's people's choice to buy a MK1, Pilots/CSATs, full medical, etc. 60k for 30-40 minutes of work seems pretty fucking good compared to every other method of making money. Based on your calculations, this is the most profitable way to make money for the time spent. Thus, the best way to make money should be the most risky, hence all the disadvantages rebels should and do have. Oh look the same stupid hurr durr loadouts are cheap if you buy shit gear Rogue, Shepurd, Google™ and 3 others like this Link to comment
TRYHARD Posted October 5, 2017 Report Share Posted October 5, 2017 Just now, Maric said: Hey there buddy, [Insert passive aggressive remark]. I got to here before I stopped reading. It's people's choice to buy a MK1, Pilots/CSATs, full medical, etc. 60k for 30-40 minutes of work seems pretty fucking good compared to every other method of making money. Based on your calculations, this is the most profitable way to make money for the time spent. Thus, the best way to make money should be the most risky, hence all the disadvantages rebels should and do have. Im gonna pretend I didnt read this and you should pretend you didnt write it. Glass of Water, Rogue, bum41 and 2 others like this Link to comment
iBacon Posted October 5, 2017 Report Share Posted October 5, 2017 (edited) Just now, RoguePilot said: Do not allow cops to use more then one "ladder" option during a fed @RoguePilotI agree with you that vans should not be used as ladders. Probably an unpopular opinion but swat ladders are more than enough. However before the implementation of vans, rebels would bug swat by placing 1 man in fed before dropping in minutes later with a full orca. This means we don't get a ladder or the opportunity to spawn in as swat. A new apd policy could be implemented where the only way you can use vans as ladders is if groups purposely bug swat at a bank or fed. Edited October 5, 2017 by iBacon Link to comment
Rogue Posted October 5, 2017 Author Report Share Posted October 5, 2017 @iBacon I have nothing against the vans being used as ladders. Frankly I don't believe that with the devs and support team being 100% okay with them being used as ladders that they will be removed. I just think that a change needs to be made to the fed now more then ever as it was already fairly broken in terms of payout to risk ratio. We had multiple swat ladders once and it didn't work out well even when gang life was active. There needs to be more reward or less risk. In its current state it will sit like the prison on the salt flats...untouched. Link to comment
ChicoXL Posted October 5, 2017 Report Share Posted October 5, 2017 Grab a go cart and a demo charge n ur rich Link to comment
Gatorade Posted October 5, 2017 Report Share Posted October 5, 2017 The fed is one of the few things that I actually will log back on for, besides envy actually playing. However Im not logging in for a fed when people use Vans to exploit in and @Gnashes deems that its fine. That shit aint happening. this game isnt worth the time at that rate Squirtle, massi, PeytonCx and 2 others like this Link to comment
HotWings Posted October 5, 2017 Report Share Posted October 5, 2017 So bohemia actually didnt fuck the physics when standing on a van? Google™ and massi like this Link to comment
Shepurd Posted October 5, 2017 Report Share Posted October 5, 2017 29 minutes ago, RoguePilot said: Have 15 bars spawn in the fed at the beginning of the server restart and then increase amount based on a time increment until the next restart and decrease bar weight value This is honestly something that is super important. Every time the server restarts, the bank and fed completely empty and takes ages to fill up enough to make them worth doing. Also, I'm not sure if this is still true or not, but I'm pretty sure the prison has a 45 minute timer after restarts before anyone can start it. All this does is make the server more dead than it already is after restarts. If the timer on the prison was removed(assuming that's still a thing), and the money/bars was at least 75% full in both the fed and bank, there would actually be something rebels can go and do against cops after a restart that's actually fun and worth doing. Squirtle, HomeTrlx, PeytonCx and 1 other like this Link to comment
Seán That Irish Guy Posted October 5, 2017 Report Share Posted October 5, 2017 +1 And while your at it fix the hacking vault animation so it doesnt push your further and further away causing the slow as progress bar to reset and you have to start over. TRYHARD, Glass of Water and HomeTrlx like this Link to comment
TRYHARD Posted October 5, 2017 Report Share Posted October 5, 2017 Just now, Sean That Irish Guy said: +1 And while your at it fix the hacking vault animation so it doesnt push your further and further away causing the slow as progress bar to reset and you have to start over. The best is when you are hacking a north dome and you get pushed out so some kid snipes you from telos Glass of Water and Steve like this Link to comment
M^Chief Posted October 5, 2017 Report Share Posted October 5, 2017 2 hours ago, Maric said: Hey there buddy, [Insert passive aggressive remark]. I got to here before I stopped reading. It's people's choice to buy a MK1, Pilots/CSATs, full medical, etc. 60k for 30-40 minutes of work seems pretty fucking good compared to every other method of making money. Based on your calculations, this is the most profitable way to make money for the time spent. Thus, the best way to make money should be the most risky, hence all the disadvantages rebels should and do have. 60k for 40 mins is not good money, especially not with that risk, LOL. Running coke with proper turfs and cartels in a 100 person server is more efficient than that TRYHARD and PeytonCx like this Link to comment
Tusken Raider Posted October 5, 2017 Report Share Posted October 5, 2017 I thought at some time they removed/lowered the amount of bars due to the assumption it was causing yellow chain/BE kicks. Google™ likes this Link to comment
Glass of Water Posted October 5, 2017 Report Share Posted October 5, 2017 Fix: Make walls 3 h barriers high? Link to comment
Gen. Henry Arnold Posted October 5, 2017 Report Share Posted October 5, 2017 (edited) Just now, Glass of Water said: Fix: Make walls 3 h barriers high? Everywhere? Then the only way in is through the choke point gates. The barriers only need to be 2x high, the issue is where they’re 1x high near deerstands. Edited October 5, 2017 by Gen. Henry Arnold Link to comment
Glass of Water Posted October 5, 2017 Report Share Posted October 5, 2017 Just now, Gen. Henry Arnold said: Everywhere? Then the only way in is through the choke point gates. The barriers only need to be 2x high, the issue is where they’re 1x high near deerstands. No 3x only everywhere Link to comment
Steve Posted October 5, 2017 Report Share Posted October 5, 2017 I hope we get a real answer from a developer on where this is going within the next day or so. Rogue likes this Link to comment
Gen. Henry Arnold Posted October 6, 2017 Report Share Posted October 6, 2017 (edited) GL. Those who have done a Fed recently, how many vans does the APD pull out and use up on the wall successfully on average? Edited October 6, 2017 by Gen. Henry Arnold Sandwich likes this Link to comment
Rogue Posted October 6, 2017 Author Report Share Posted October 6, 2017 (edited) i have attempted 3 feds after the van has been added. two on server one and one on server four. all of them were done with eleven people. every time i have seen the swat ladder placed down and then in excess of five vans driven up to the fed and used as ladders. that is why i made this constructive post. we tried this once. it didnt work. it would just be like as if we had returned all the deer stands to the fed. it just doesnt work. why revisit something we removed that was deemed not to work. this is literally negative progress on an already struggling cop/rebel activity list. @Gen. Henry Arnold Edited October 6, 2017 by RoguePilot Link to comment
Defragments Posted October 6, 2017 Report Share Posted October 6, 2017 Bring the fed back!! Google™ likes this Link to comment
Google™ Posted October 6, 2017 Report Share Posted October 6, 2017 Just now, Defragments said: Bring the fed back!! PLease Link to comment
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