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Change Log 9.0.0


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Civilian

Civilians can no longer purchase the following:

  • Suicide Vests
  • RGO Grenades
  • RPGs or their ammo
  • Any 7.62 or their ammo
  • Ifrits
  • .50 Cals
  • Orcas

Civilian market values have gone up! The following goods / services are now 25% more valuable:

  • Iron
  • Copper
  • Diamond
  • Sand
  • Salt
  • Delivery Missions
  • Oil
  • Rubber
  • Medical Marijuana
  • Fish (Handcaught fish 100% more valuable)
  • Wreck Excavation Goods (excluding cocaine and lockpicks)

Civilian misc. changes:

  • Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests
  • Four-Five has been added to Gun Stores
  • MRD sight has been added to Gun Stores
  • Bounty Hunters now receive payment if their target logs off in their restraints

 

Police

Police misc. changes:

  • The MXSW is now purchasable by Lieutenant+
  • Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles
  • Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn
  • Athira HQ walls are now unbreakable
  • Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers

 

Opfor

Opfor has been introduced to the game!

Opfor have access to additional wares at rebel outposts that others do not:

  • Suicide Vests
  • RGO Grenades
  • Any 7.62 or their ammo
  • Ifrits
  • Orcas
  • Four-Fives & MRD sights

The following roles for opfor are available:

  • Drug Lord
  • Guerilla
  • Pilferer

 

Drug Lord:

The following attributes apply to drug lord:

  • Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer
  • 10% increased vehicle Y inventory
  • 50% reduced cut taken by cartels
  • Drug lords have a chance to gain an additional unprocessed drug during collection

 

Pilferer:

The following attributes apply to pilferer:

  • Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis
  • 10% more laundered money from bank robberies (Pilferer must start the robbery)
  • 50% reduced store robbery cooldown, and 50% increased payout
  • Pilferers have a chance to steal Y inventory and items in clothing when they rob someone

 

Guerilla:

The following attributes apply to guerilla:

  • The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks
  • Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional
  • Can purchase .50 Cals and RPGs from Rebel Outpost
  • 10% increased payout from cartel containers
  • 20% reduced chance for police to be alerted when you interact with an NPC
  • When Guerillas wake up at a hospital, they wake up in Donor Town at the medic

Opfor miscellaneous:

  • Opfor receive increased base HP (on par with police base HP)
  • 20% chance to not trigger speeding cameras

 

General misc. changes:

  • After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours
  • Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs
  • Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months

 

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Just now, Durga said:

 

Guerilla:

The following attributes apply to guerilla:

  • The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks
  • Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional
  • Can purchase .50 Cals and RPGs from Rebel Outpost
  • 10% increased payout from cartel containers
  • 20% reduced chance for police to be alerted when you interact with an NPC
  • When Guerillas wake up at a hospital, they wake up in Donor Town at the medic

 

@bamf These are also great suggestions for the rebel talent tree

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I'm not gonna lie, when I read that first set of civilian changes I had a good laugh. Thought it was a joke at first. Then i saw the Opfor part and then everything made sense.

Honestly, it's surprising to see the best rebel rework concept come from a captain. I really like this. I would make it to where you could only fully opt into 2 of 3 of those trees'you suggested. 

The only thing i really dislike, is the 24 hour cooldown on Opfor and Blufor. It's not really a problem, if you're gonna increase the cooldown don't make it so punishing.

Definitely something new, cant really give an opinion on the cop changes though

Edited by Reapered
Flameless and Google™ like this
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1 hour ago, Durga said:

Civilian

Civilians can no longer purchase the following:

  • Suicide Vests
  • RGO Grenades
  • RPGs or their ammo
  • Any 7.62 or their ammo
  • Ifrits
  • .50 Cals
  • Orcas

Civilian market values have gone up! The following goods / services are now 25% more valuable:

  • Iron
  • Copper
  • Diamond
  • Sand
  • Salt
  • Delivery Missions
  • Oil
  • Rubber
  • Medical Marijuana
  • Fish (Handcaught fish 100% more valuable)
  • Wreck Excavation Goods (excluding cocaine and lockpicks)

Civilian misc. changes:

  • Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests
  • Four-Five has been added to Gun Stores
  • MRD sight has been added to Gun Stores
  • Bounty Hunters now receive payment if their target logs off in their restraints

 

Police

Police misc. changes:

  • The MXSW is now purchasable by Lieutenant+
  • Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles
  • Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn
  • Athira HQ walls are now unbreakable
  • Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers

 

Opfor

Opfor has been introduced to the game!

Opfor have access to additional wares at rebel outposts that others do not:

  • Suicide Vests
  • RGO Grenades
  • Any 7.62 or their ammo
  • Ifrits
  • Orcas
  • Four-Fives & MRD sights

The following roles for opfor are available:

  • Drug Lord
  • Guerilla
  • Pilferer

 

Drug Lord:

The following attributes apply to drug lord:

  • Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer
  • 10% increased vehicle Y inventory
  • 50% reduced cut taken by cartels
  • Drug lords have a chance to gain an additional unprocessed drug during collection

 

Pilferer:

The following attributes apply to pilferer:

  • Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis
  • 10% more laundered money from bank robberies (Pilferer must start the robbery)
  • 50% reduced store robbery cooldown, and 50% increased payout
  • Pilferers have a chance to steal Y inventory and items in clothing when they rob someone

 

Guerilla:

The following attributes apply to guerilla:

  • The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks
  • Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional
  • Can purchase .50 Cals and RPGs from Rebel Outpost
  • 10% increased payout from cartel containers
  • 20% reduced chance for police to be alerted when you interact with an NPC
  • When Guerillas wake up at a hospital, they wake up in Donor Town at the medic

Opfor miscellaneous:

  • Opfor receive increased base HP (on par with police base HP)
  • 20% chance to not trigger speeding cameras

 

General misc. changes:

  • After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours
  • Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs
  • Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months

 

 

Nice troll

Edited by DeepHouse
troll
Keneith likes this
Link to comment
2 hours ago, Durga said:

Civilian

Civilians can no longer purchase the following:

  • Suicide Vests
  • RGO Grenades
  • RPGs or their ammo
  • Any 7.62 or their ammo
  • Ifrits
  • .50 Cals
  • Orcas

Civilian market values have gone up! The following goods / services are now 25% more valuable:

  • Iron
  • Copper
  • Diamond
  • Sand
  • Salt
  • Delivery Missions
  • Oil
  • Rubber
  • Medical Marijuana
  • Fish (Handcaught fish 100% more valuable)
  • Wreck Excavation Goods (excluding cocaine and lockpicks)

Civilian misc. changes:

  • Removed talents to purchase/use 7.62, .50 Cals, and Suicide Vests
  • Four-Five has been added to Gun Stores
  • MRD sight has been added to Gun Stores
  • Bounty Hunters now receive payment if their target logs off in their restraints

 

Police

Police misc. changes:

  • The MXSW is now purchasable by Lieutenant+
  • Added talent to limit Lieutenant+ to either be able to purchase the MXSW, or 7.62 rifles
  • Police that die in Kavala HQ should now have to properly wait 1.5 minutes to respawn
  • Athira HQ walls are now unbreakable
  • Wanted individuals that log off within police cuffs now split payout between all officers within 2 kilometers

 

Opfor

Opfor has been introduced to the game!

Opfor have access to additional wares at rebel outposts that others do not:

  • Suicide Vests
  • RGO Grenades
  • Any 7.62 or their ammo
  • Ifrits
  • Orcas
  • Four-Fives & MRD sights

The following roles for opfor are available:

  • Drug Lord
  • Guerilla
  • Pilferer

 

Drug Lord:

The following attributes apply to drug lord:

  • Expert Smuggler talent (up to rank 3): 3.3% increased payout for selling drugs to any main city drug dealer
  • 10% increased vehicle Y inventory
  • 50% reduced cut taken by cartels
  • Drug lords have a chance to gain an additional unprocessed drug during collection

 

Pilferer:

The following attributes apply to pilferer:

  • Drill Technician talent (up to rank 3): 5% reduced duration to rob the Bank of Altis
  • 10% more laundered money from bank robberies (Pilferer must start the robbery)
  • 50% reduced store robbery cooldown, and 50% increased payout
  • Pilferers have a chance to steal Y inventory and items in clothing when they rob someone

 

Guerilla:

The following attributes apply to guerilla:

  • The Warden talent (up to rank 3): 5% reduced duration for Prison Breaks
  • Hardened Criminal talent: 20% chance to avoid 5 minute revive sickness when revived by a non professional
  • Can purchase .50 Cals and RPGs from Rebel Outpost
  • 10% increased payout from cartel containers
  • 20% reduced chance for police to be alerted when you interact with an NPC
  • When Guerillas wake up at a hospital, they wake up in Donor Town at the medic

Opfor miscellaneous:

  • Opfor receive increased base HP (on par with police base HP)
  • 20% chance to not trigger speeding cameras

 

General misc. changes:

  • After choosing Blufor (police) or Opfor (rebel), you are locked to that option for 24 hours
  • Drug collecting has reverted to it's original state, no longer requiring you to look around / walk in circles to gather drugs
  • Finally fixed the broken visuals for many clothing options Durga has pointed out over the past 6 months

 

@Gnashes : Not Gonna Happen. Stop Complaining. The Server are good for what they are atm.










































Gnashes is a cunt.

Gagss, .Sean, Emma and 2 others like this
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Just now, Rappy said:

Almost all of this would be very easy to implement, and no coding would be involved what-so ever. All of the talents that involve progress bars and effects (such as reviving sickness) are easy to create, and anything else such as his 25% more valuable virtual items can be changed in 5-10 minutes. The rest of it, again it's really simple stuff. He would not code any of it like I said, he would be scripting it.

Fixed.

Link to comment
Just now, Haych said:

Minimal coding needed as well to make these work.

Parauts is always to stuck up on bringing out the next 'big' feature, when he should be perfecting current features. Asylum doesn't need any more features, its just needs polishing, quality of life changes and small updates like this to revive it.

We here DramaAlert have had multiple university studies done on Paratus and each one comes to the same conclusion that he doesn’t care for Asylum and is just trying to make a quick buck.

FudgeR and Haych like this
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