Barry the Pilot Posted January 28, 2018 Report Share Posted January 28, 2018 Hello, I've attempted to excavate every shipwreck in Kalithea Bay to no success, so naturally I've come to the conclusion that they aren't excavatable. Is there a specific reason for this? If not maybe enabling them, or the submerged one south of the boatshop would provide a secondary area for excavators using boxtrucks, instead of just Cap Drakontas. The area seems to be balanced enough, it's open and easily taken advantage of by rebels, so there's no apparent "OP" aspect to the sugmerged wreck specifically. Link to comment
Silver-Spy Posted January 28, 2018 Report Share Posted January 28, 2018 I am not sure if about this but i will check it out. Link to comment
Guest Posted January 28, 2018 Report Share Posted January 28, 2018 Because it's not deep enough. There's a depth requirement. Link to comment
Barry the Pilot Posted January 28, 2018 Author Report Share Posted January 28, 2018 Just now, Gnashes said: Because it's not deep enough. There's a depth requirement. Is that the Excavator requirement, or the requirement for shipwrecks to be excavatable? Because at the submerged wreck it simply stated I wasn't close enough to a ship. Is each wreck specifically designated to be an excavation area, or does the Wreck Excavator decide via depth the wreck is at? Link to comment
Twinkie Posted January 28, 2018 Report Share Posted January 28, 2018 Just now, KCAN said: Is that the Excavator requirement, or the requirement for shipwrecks to be excavatable? Because at the submerged wreck it simply stated I wasn't close enough to a ship. Is each wreck specifically designated to be an excavation area, or does the Wreck Excavator decide via depth the wreck is at? its via depth and a rad on each wreck are the same. I belive Barry the Pilot likes this Link to comment
Kernikov Posted January 28, 2018 Report Share Posted January 28, 2018 Shipwreck quality based on distance/depth similar to quarries? Link to comment
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