Bannab1 Posted February 4, 2018 Report Share Posted February 4, 2018 @bamf So is my heli still going to blow up if i land it on the oil rig? Because for as long as ive been playing the waves would cause the rig to glitch through my heli and blow it up. Walt likes this Link to comment
cHIP oTLE Posted February 4, 2018 Report Share Posted February 4, 2018 (edited) Just now, Bannab1 said: @bamf So is my heli still going to blow up if i land it on the oil rig? Because for as long as ive been playing the waves would cause the rig to glitch through my heli and blow it up. The rig was always stationary. Where were u landing when this happened? I never had issues but I usually used the heli pads to land/store Edited February 4, 2018 by cHIP ōTLE BioHazard likes this Link to comment
bamf Posted February 4, 2018 Author Report Share Posted February 4, 2018 Just now, Bannab1 said: @bamf So is my heli still going to blow up if i land it on the oil rig? Because for as long as ive been playing the waves would cause the rig to glitch through my heli and blow it up. Just now, cHIP ōTLE said: The rig was always stationary. Where were u landing when this happened? I never had issues but I usually used the heli pads to land/store You're the first person to ever mention an issue landing a heli on the rig. I was thinking the same thing as @cHIP ōTLE... BioHazard likes this Link to comment
.Casper Posted February 4, 2018 Report Share Posted February 4, 2018 23 hours ago, BioHazard said: Rebel talent tree soon? 1+ BioHazard likes this Link to comment
.Casper Posted February 4, 2018 Report Share Posted February 4, 2018 7 hours ago, thero said: I like how these career cop retards (specifically hot wings) act like they have been within 300 meters of a cartel You probably did not play at the time when he used to do shit. Stop acting like u know everyone and everything. Link to comment
thero Posted February 4, 2018 Report Share Posted February 4, 2018 (edited) Just now, casperskate said: You probably did not play at the time when he used to do shit. Stop acting like u know everyone and everything. What he posts on the forums regarding cartels leads me to believe he hasn't fought a cartel since pre 6.0, Mr. Casper BBH Officer. Edited February 4, 2018 by thero Kev 23, Space, Witz and 1 other like this Link to comment
zane1 Posted February 4, 2018 Report Share Posted February 4, 2018 9 hours ago, thero said: What he posts on the forums regarding cartels leads me to believe he hasn't fought a cartel since pre 6.0, Mr. Casper BBH Officer. who is casper and why is he speaking to you Revenant likes this Link to comment
thero Posted February 4, 2018 Report Share Posted February 4, 2018 Just now, zane1 said: who is casper and why is he speaking to you the one and only officer of bbh dude, how dont u know this? he is one of the best players asylum has ever seen! Space likes this Link to comment
Ghost0fDawn Posted February 4, 2018 Report Share Posted February 4, 2018 On 2/2/2018 at 2:28 PM, [§] Alex said: So it's still in the water? Cover and swim? Climb a ladder and get blasted? Drop in an orca and get slaughtered? take out your .50 and leave them stranded on the rig? Link to comment
TRYHARD Posted February 5, 2018 Report Share Posted February 5, 2018 Just now, Ghost0fDawn said: take out your .50 and leave them stranded on the rig? Pull a .50 to cap oil. It’s hard enough getting people to pull ifrits to fight arms Space and skrood like this Link to comment
Bazzajack Posted February 5, 2018 Report Share Posted February 5, 2018 On 02/02/2018 at 10:17 PM, bamf said: Chopping a tree now only requires an axe to be in your virtual inventory When you added this you disabled the ability to use the axe and have it appear in your hand, why was this removed? and is there any chance of getting back? it's a great role play tool, I and my trusty baton (Axe) have handed out plenty of ghetto justice on the streets of Kavala @bamf @Gnashes @Gen. Henry Arnold Miller., Joe (StealthProxy) and Space like this Link to comment
Ben Flint Posted February 5, 2018 Report Share Posted February 5, 2018 Just now, Bazzajack said: When you added this you disabled the ability to use the axe and have it appear in your hand, why was this removed? and is there any chance of getting back? it's a great role play tool, I and my trusty baton (Axe) have handed out plenty of ghetto justice on the streets of Kavala @bamf @Gnashes @Gen. Henry Arnold ur a nobody Link to comment
bigjohn561 Posted February 5, 2018 Report Share Posted February 5, 2018 (edited) From the amount of people disliking the idea why wasn't it brought up to everyone before time was spent on doing some "NEW". Your taking money from a legal activity and putting it in a cartel? if legal money is not supposed to be as much as illegal activity so why make it where a cartel takes a cut? just wondering. The amount of topic's made about what everyone is wanting/asking for and nothing gets changed for them? How long has the bank been in town? how many times has people asked for it to be moved back? Lets talk about the prison. it was changed and everyone complained bout it. how long did it take for it to be moved back to the location everyone asked for? Just my thoughts. good job on working on new content for people I'm sure someone will enjoy it. Edited February 5, 2018 by bigjohn561 Will, Walt, Fried Rice and 7 others like this Link to comment
bamf Posted February 5, 2018 Author Report Share Posted February 5, 2018 Hotfix 2: Moved 2 of the 3 Oil Field / Hydrogen Sulfate mine spawns. The Kavala one is down the hill a touch now making it easier to reach, and the one near the free fire zone has been wholly re-located to address concerns related to it's placement. The APD has reinforced the walls at Athira HQ. The APD has removed some rocks and a gate at the HW patrol HQ. Governor pardons should now require you to confirm that you want the pardon as expected. The respawn labeled "Donor" now correctly displays Therisa. The township of Therisa has voted to not allow timber to be gathered inside it's city limits (like all other spawn towns). Vehicles with 0 fuel will now receive enough fuel to reach a gas station when pulled from the garage. Cartels will now be unavailable to be captured for 30 minutes. More on this in a footnote below. Several service side optimizations have been put in place as well. Note about cartel capture timers: Several ideas have been tossed around about how to handle the timing of cartel captures in order to allow a gang to "have time" to start/do a run of X related to their cartel before someone else is able to begin capturing that cartel. There are some technical reasons (related to server performance) that I am taking a somewhat easier route by making the timer be 30 minutes instead of implementing a system that would require a full capture of the cartel by another gang before the previous owner's lose the benefits of the captured area. I'm still open to doing this what I consider to be the "right" way, but for now I'm trying to give you mostly what you want without doing too many changes. thero, Silver-Spy, DJB and 13 others like this Link to comment
Sp0on Posted February 5, 2018 Report Share Posted February 5, 2018 Who the fuck is the Therisa mayor? I'd like to have a word with that dickhead. Witz, Joe (StealthProxy), Kev 23 and 4 others like this Link to comment
Sp0on Posted February 5, 2018 Report Share Posted February 5, 2018 (edited) Just now, bamf said: Note about cartel capture timers: Several ideas have been tossed around about how to handle the timing of cartel captures in order to allow a gang to "have time" to start/do a run of X related to their cartel before someone else is able to begin capturing that cartel. There are some technical reasons (related to server performance) that I am taking a somewhat easier route by making the timer be 30 minutes instead of implementing a system that would require a full capture of the cartel by another gang before the previous owner's lose the benefits of the captured area. I'm still open to doing this what I consider to be the "right" way, but for now I'm trying to give you mostly what you want without doing too many changes. why not 30 minutes, and after 15 minutes all benefits are cut off if contested? that would allow the owner to have plenty of time to finish what they are doing; get gear and go defend? Edited February 5, 2018 by Sp0on Link to comment
Guest Posted February 5, 2018 Report Share Posted February 5, 2018 Just now, Sp0on said: why not 30 minutes, and after 15 minutes all benefits are cut off if contested? that would allow the owner to have plenty of time to finish what they are doing; get gear and go defend? Because of those technical reasons. Link to comment
Steve Posted February 5, 2018 Report Share Posted February 5, 2018 (edited) Just now, Sp0on said: why not 30 minutes, and after 15 minutes all benefits are cut off if contested? that would allow the owner to have plenty of time to finish what they are doing; get gear and go defend? As far as I know the purpose of this change was to prevent people waiting for a cartel to finish being capped then 15 minutes later immediately go contest it. Instead they are now more encouraged to attack it while it's contested because they will have to wait longer to have a chance at fighting it. Edited February 5, 2018 by Steve McMuffin, Sp0on and FudgeR like this Link to comment
Bazzajack Posted February 5, 2018 Report Share Posted February 5, 2018 Just now, bamf said: Hotfix 2: Moved 2 of the 3 Oil Field / Hydrogen Sulfate mine spawns. The Kavala one is down the hill a touch now making it easier to reach, and the one near the free fire zone has been wholly re-located to address concerns related to it's placement. The APD has reinforced the walls at Athira HQ. The APD has removed some rocks and a gate at the HW patrol HQ. Governor pardons should now require you to confirm that you want the pardon as expected. The respawn labeled "Donor" now correctly displays Therisa. The township of Therisa has voted to not allow timber to be gathered inside it's city limits (like all other spawn towns). Vehicles with 0 fuel will now receive enough fuel to reach a gas station when pulled from the garage. Cartels will now be unavailable to be captured for 30 minutes. More on this in a footnote below. Several service side optimizations have been put in place as well. Note about cartel capture timers: Several ideas have been tossed around about how to handle the timing of cartel captures in order to allow a gang to "have time" to start/do a run of X related to their cartel before someone else is able to begin capturing that cartel. There are some technical reasons (related to server performance) that I am taking a somewhat easier route by making the timer be 30 minutes instead of implementing a system that would require a full capture of the cartel by another gang before the previous owner's lose the benefits of the captured area. I'm still open to doing this what I consider to be the "right" way, but for now I'm trying to give you mostly what you want without doing too many changes. *Cough Cough* Axe *Cough* @bamf Link to comment
Silver-Spy Posted February 5, 2018 Report Share Posted February 5, 2018 @bamf @Gnashes Your thoughts on white listing medics?.Its something that has been suggested so many times and since we have @Gen. Henry Arnold who can make cool skins it might be a cool addition to the server Plus are we possibly going to have any rebel tree in the future? Good Lub, FudgeR, BioHazard and 1 other like this Link to comment
Guest Posted February 6, 2018 Report Share Posted February 6, 2018 Just now, Silver-Spy said: @bamf @Gnashes Your thoughts on white listing medics?.Its something that has been suggested so many times and since we have @Gen. Henry Arnold who can make cool skins it might be a cool addition to the server We have no intentions to ever whitelist medics. Link to comment
•JiM• Posted February 6, 2018 Report Share Posted February 6, 2018 @bamf No S3 or S2 today? Link to comment
bamf Posted February 6, 2018 Author Report Share Posted February 6, 2018 Just now, •JiM• said: @bamf No S3 or S2 today? Had an odd issue on dev right before rolling out the hotfix. I wanted to re-test before throwing out something that might be potentially broken. Should be up soon. Also, my boss (for my real job) called while I'm trying to debug this stuff. Freaking work... BlackShot and •JiM• like this Link to comment
william Posted February 6, 2018 Report Share Posted February 6, 2018 Just now, Silver-Spy said: @bamf @Gnashes Your thoughts on white listing medics?.Its something that has been suggested so many times and since we have @Gen. Henry Arnold who can make cool skins it might be a cool addition to the server Plus are we possibly going to have any rebel tree in the future? FudgeR likes this Link to comment
bamf Posted February 6, 2018 Author Report Share Posted February 6, 2018 Just now, Silver-Spy said: @bamf @Gnashes Your thoughts on white listing medics?.Its something that has been suggested so many times and since we have @Gen. Henry Arnold who can make cool skins it might be a cool addition to the server Plus are we possibly going to have any rebel tree in the future? Whitelisting medics isn't going to give you what you want I don't think. Also, managing another true faction like that will be a pain overall. It would mean fewer times that you can revive overall, and I think the community would not be happy with that. The rebel talent tree system is still in development. Just now, william said: The gang garage system should roll out relatively soon. @Gnashes and I have been going through the things that would need to be tweaked to make that happen. #PeakBehindTheCurtain FudgeR, william, K1NG and 7 others like this Link to comment
Steve Posted February 6, 2018 Report Share Posted February 6, 2018 Just now, bamf said: Whitelisting medics isn't going to give you what you want I don't think. Also, managing another true faction like that will be a pain overall. It would mean fewer times that you can revive overall, and I think the community would not be happy with that. The rebel talent tree system is still in development. The gang garage system should roll out relatively soon. @Gnashes and I have been going through the things that would need to be tweaked to make that happen. #PeakBehindTheCurtain Would the rebel talent tree system work similarly to honor for bounty hunters or more like the regular talent point system? Link to comment
Shepurd Posted February 6, 2018 Report Share Posted February 6, 2018 On 2/3/2018 at 9:04 PM, cHIP ōTLE said: Yeah, because THAT wouldn't cause more rifts than disappearing gang banks. "Hey guys, there were 10 ifrits in the garage yesterday, now there's 2, where the fuck to all of our ifrits go?" make it so only Rank 1s and 2s can pull gang vehicles out, and don't give anyone you don't already trust rank 1 or 2. Problem solved. Steve, Sp0on, Azeh and 5 others like this Link to comment
Xehons Posted February 6, 2018 Report Share Posted February 6, 2018 (edited) Just now, bamf said: Whitelisting medics isn't going to give you what you want I don't think. Also, managing another true faction like that will be a pain overall. It would mean fewer times that you can revive overall, and I think the community would not be happy with that. The rebel talent tree system is still in development. The gang garage system should roll out relatively soon. @Gnashes and I have been going through the things that would need to be tweaked to make that happen. #PeakBehindTheCurtain Is it true trees are getting nerfed again please don't Edited February 6, 2018 by Saug Link to comment
Steve Posted February 6, 2018 Report Share Posted February 6, 2018 Just now, Shepurd said: make it so only Rank 1s and 2s can pull gang vehicles out, and don't give anyone you don't already trust rank 1 or 2. Problem solved. This, if you entrust someone you shouldn't with rank 1 that is no one's problem but your own. Rodrigo likes this Link to comment
bamf Posted February 6, 2018 Author Report Share Posted February 6, 2018 Just now, Saug said: Is it true trees are getting nerfed again please don't No, trees didn't get nerfed at all. The price is what it was when the patch came out. FudgeR likes this Link to comment
TRYHARD Posted February 6, 2018 Report Share Posted February 6, 2018 @bamf Any chance north wongs location can be swapped with east arms location? East arms location is a better cap and no one fights north wongs because its too far away Shepurd likes this Link to comment
Ben Flint Posted February 6, 2018 Report Share Posted February 6, 2018 Just now, Silver-Spy said: @bamf @Gnashes Your thoughts on white listing medics?.Its something that has been suggested so many times and since we have @Gen. Henry Arnold who can make cool skins it might be a cool addition to the server Plus are we possibly going to have any rebel tree in the future? +1 I will be head EMT Link to comment
Shepurd Posted February 6, 2018 Report Share Posted February 6, 2018 Just now, Shepurd said: make it so only Rank 1s and 2s can pull gang vehicles out, and don't give anyone you don't already trust rank 1 or 2. Problem solved. On this note @bamf, it would be really cool if we could see logs for gang banks/the new gang garage to see who deposits and withdraws what. BioHazard likes this Link to comment
Guest Posted February 6, 2018 Report Share Posted February 6, 2018 Just now, Lucien said: He is asking if they will. Personally I just feel there needs to be processing added because it is such a quick method for money Donor is getting tossed into the .5km restriction. So at minimum you're driving a kilometer round trip in a HEMTT. We've also tossed the trees into logging for sales, so we can easily judge if they need to get tweaked a touch. Link to comment
Ben Flint Posted February 6, 2018 Report Share Posted February 6, 2018 Just now, Lucien said: +1 #ben4heademt @Gnashes @bamf lets make it happen Link to comment
Joe (StealthProxy) Posted February 6, 2018 Report Share Posted February 6, 2018 Just now, Lucien said: He is asking if they will. Personally I just feel there needs to be processing added because it is such a quick method for money How's it quick? Now that all cities have a radius, you have to go quite far out to find a good area with trees and then drive back to a market, which is usually done with a truck. Admittedly, it was extremely easy and fast with the Donor town trick, but that's been fixed now. Link to comment
V3n0M! Posted February 6, 2018 Report Share Posted February 6, 2018 Just now, Shepurd said: On this note @bamf, it would be really cool if we could see logs for gang banks/the new gang garage to see who deposits and withdraws what. +1 Link to comment
Roice Posted February 6, 2018 Report Share Posted February 6, 2018 Sounds pretty rad! Can't wait to try out all the new stuff! Good to hear there are already plans for future updates. Excited for some of the stuff mentioned. Thank you! BlackShot likes this Link to comment
V3n0M! Posted February 6, 2018 Report Share Posted February 6, 2018 (edited) Just now, Saug said: Is it true trees are getting nerfed again please don't How much you get for hemmit box full? Edited February 6, 2018 by V3N0M Link to comment
Cliff. Posted February 6, 2018 Report Share Posted February 6, 2018 (edited) Just now, Joe (StealthProxy) said: How's it quick? Now that all cities have a radius, you have to go quite far out to find a good area with trees and then drive back to a market, which is usually done with a truck. Admittedly, it was extremely easy and fast with the Donor town trick, but that's been fixed now. Not really. It takes 7 to 10 minutes to fill a HEMMT Box + your inventory. It sells for exactly $28,665, is quick, and is very low risk. Edited February 6, 2018 by Cliff. Joe (StealthProxy) likes this Link to comment
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