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APD White List Change Suggested by Kevin Miller


wollie35

APD White List Change Suggested by Kevin Miller  

49 members have voted

  1. 1. 1. Lt. Kevin Miller had a suggestion to whitelist Cpl+ to all precincts. The reason for this suggestion is that some officers arent able to use there slots for half of the day. Kevin's suggestion is to make Cpl+ whitelisted to all precincts and have a rule in place that an officer of the Precinct you are playing on can log on and request you to switch off the whitelisted slot and you would have to listen no matter what rank the requesting officer is. There could also be a tag added to the Teamspeak that says which Precinct you are so it would be easier to tell who is asking you to move. This change could also help the servers stay populated during early morning and late at night because officers would want to log on and play even if it isn't there server to help out the cops.



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5 minutes ago, Mason Statham said:

But why would you include civs in something that makes little to no difference to them...

little to no difference, this will legitimately:

Lets do a bank there is 5 cops on, 30 secs later, all the higher ups come over cause they can use their special shit.
It legitimately kills banks/feds for smaller gangs

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Just now, wollie35 said:

little to no difference, this will legitimately:

Lets do a bank there is 5 cops on, 30 secs later, all the higher ups come over cause they can use their special shit.
It legitimately kills banks/feds for smaller gangs

? I'm pretty sure a higher up isn't going to feel more wanting to come on to stop a bank just because a medic\warrant or undercover slot is open? Can you also explain what "special shit" these slot bring them? Infinite revs (probs not gonna even happen at a bank) undercover ( bit of a cheaper orca?) And warrant ?

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23 minutes ago, Mason Statham said:

? I'm pretty sure a higher up isn't going to feel more wanting to come on to stop a bank just because a medic\warrant or undercover slot is open? Can you also explain what "special shit" these slot bring them? Infinite revs (probs not gonna even happen at a bank) undercover ( bit of a cheaper orca?) And warrant ?

its about the fact that they will all play on precinct, and not stick to what they grew upon, also unlimited bloodbags painkillers, and revs (2seconds btw) with an mk1 and cop vest-coveralls is very fucking good.

 

Devs have been buffing cops lately, how about APD starts doing their own shit for once

Edited by wollie35
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29 minutes ago, wollie35 said:

little to no difference, this will legitimately:

Lets do a bank there is 5 cops on, 30 secs later, all the higher ups come over cause they can use their special shit.
It legitimately kills banks/feds for smaller gangs

yeah, fed and shit like that are for ppl who can shoot not like you xd

wollie35 likes this
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2 hours ago, wollie35 said:

its about the fact that they will all play on precinct, and not stick to what they grew upon, also unlimited bloodbags painkillers, and revs (2seconds btw) with an mk1 and cop vest-coveralls is very fucking good.

 

Devs have been buffing cops lately, how about APD starts doing their own shit for once

There would still be a certain amount of medic/uc slots so if they come over and get kicked off they’d have to go on a normal cop slot where the only benefit would be the guns, although all there are pros and cons with it, it’s something that would need to be elaborated on a bit more. It can potentially mess with promotions on the cop side in a way but other then that I don’t see how it can affect cops too bad. As for the civ side it’s be pretty much the same as it is now although the slots would be filled more often so more medics/UCs/Warrants idk it needs to be looked into more before anything is done

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