RetroField Posted June 9, 2018 Report Share Posted June 9, 2018 Please, just please concider adding a sniper rifle to the rebel side, mainly becouse snipers would make it a bit more realistic tactic vice and more fun to chase down, also pathfinder and since I already said pathfinder I guess biopads to for heavy machine guns with big recoil. We have RPG's, Miniguns and heavy/ light machine guns & sucide vest, if they don't get abused the sniper won't Make it a expencive, like 80-100k. The MK's are good to, but snipers are more fun using "TU | RetroField / lolma" Link to comment
Sp0on Posted June 9, 2018 Report Share Posted June 9, 2018 or you could just be more like @Rodrigo Jake, Rodrigo, Fried Rice and 3 others like this Link to comment
Mr.Purple Posted June 9, 2018 Report Share Posted June 9, 2018 Is a MK-18, and MK-1 not a sniper. They are Marksman rifles. Pwnsome likes this Link to comment
antwon Posted June 9, 2018 Report Share Posted June 9, 2018 if anything a new scope would add this but idk Link to comment
Mitch (IFRIT) Posted June 9, 2018 Report Share Posted June 9, 2018 15 minutes ago, RetroField said: Please, just please concider adding a sniper rifle to the rebel side, mainly becouse snipers would make it a bit more realistic tactic vice and more fun to chase down, also pathfinder and since I already said pathfinder I guess biopads to for heavy machine guns with big recoil. We have RPG's, Miniguns and heavy/ light machine guns & sucide vest, if they don't get abused the sniper won't Make it a expencive, like 80-100k. The MK's are good to, but snipers are more fun using "TU | RetroField / lolma" Thank you for the suggestion. At this time, we do not have any desire to add a long range scope. wollie35 and Zoex like this Link to comment
RetroField Posted June 9, 2018 Author Report Share Posted June 9, 2018 (edited) 8 minutes ago, Mr.Purple said: Is a MK-18, and MK-1 not a sniper. They are Marksman rifles. They count at snipers I guess, but snipers has "ALOT" more power and range compared to the mk's. It's basicly like comparing a 5.56 with 7.62. Snipers is more like a pation weapon where you find a good position and wait for how long it may take and can only shoot 1 shot per 2 sec and marksman rifles are semi-automatic rifles which is more middle range weapons used to take out 50 cal's/ mortar teams etc. They just have two different sides pretty much. If you have tried a 5.56 and tested the range / dmg etc you know it's ALOT weaker then a 7.62 but imagen a 7.62 compared to a 308. the rounds are WAY more powerful and the range is increased with atleast 10x lol. Edited June 9, 2018 by RetroField Link to comment
RetroField Posted June 9, 2018 Author Report Share Posted June 9, 2018 3 minutes ago, Mitch (IFRIT) said: Thank you for the suggestion. At this time, we do not have any desire to add a long range scope. I would say the scopes we have now would work perfectly fine on a sniper, nothing wrong with them. The gun dosn't change Link to comment
Mitch (IFRIT) Posted June 9, 2018 Report Share Posted June 9, 2018 1 minute ago, RetroField said: I would say the scopes we have now would work perfectly fine on a sniper, nothing wrong with them. The gun dosn't change I should have included that in my original response. The 7.62 is the highest caliber that we wish to see on the server. .Casper, Roice, Tyler and 2 others like this Link to comment
Tyler Posted June 9, 2018 Report Share Posted June 9, 2018 Just now, RetroField said: I would say the scopes we have now would work perfectly fine on a sniper, nothing wrong with them. The gun dosn't change You can already shoot from 1km out with a MK there is no need or use for anything further range than that considering Asylum is supposed to be an RP / Competitive fighting server. Nothing says RP like getting a 338 lapua magnum in your dome from 3km away... Fried Rice and Jake like this Link to comment
BananaGoatPC Posted June 9, 2018 Report Share Posted June 9, 2018 I used to agree with not adding a sniper and how it would be op but lets say you need arms to buy it, it costs 40k+ regardless and each magazine could be like 5k+ this will limit the use of it and when it is used you will have to make sure you are accurate with your shot or your wasting a ton of money. I dont know just a different perspective mainly because I want to see new guns added to Asylum. Link to comment
Reapered Posted June 9, 2018 Report Share Posted June 9, 2018 LaGrange, cbakes, Church and 7 others like this Link to comment
Brendon Smith Posted June 9, 2018 Report Share Posted June 9, 2018 We dont need bipods, Most of us can just Pull down on our mouse Link to comment
Nicolas March Posted June 9, 2018 Report Share Posted June 9, 2018 These are the guns I think should be added: They should add the CAR apex gun with the 100 round magasine They could add a lethel mx at rebel (Green?) They could add the type 116 (no 50 cal ammo) Maybe the apex CMR (6.5 marksmen riffle) this one might have a integrated suppressor thouth Link to comment
Steve Posted June 9, 2018 Report Share Posted June 9, 2018 1 hour ago, RetroField said: They count at snipers I guess, but snipers has "ALOT" more power and range compared to the mk's. It's basicly like comparing a 5.56 with 7.62. Snipers is more like a pation weapon where you find a good position and wait for how long it may take and can only shoot 1 shot per 2 sec and marksman rifles are semi-automatic rifles which is more middle range weapons used to take out 50 cal's/ mortar teams etc. They just have two different sides pretty much. If you have tried a 5.56 and tested the range / dmg etc you know it's ALOT weaker then a 7.62 but imagen a 7.62 compared to a 308. the rounds are WAY more powerful and the range is increased with atleast 10x lol. Plenty of people hit 1k shots on the daily on asylum. I wish I could say it was a really rare thing but I've been one tapped from 1k+ out multiple times in the last year. Link to comment
Steve Posted June 9, 2018 Report Share Posted June 9, 2018 58 minutes ago, RetroField said: I would say the scopes we have now would work perfectly fine on a sniper, nothing wrong with them. The gun dosn't change Actually it changes things a lot. It gives people the ability to zero and have a much higher magnification. As I stated above it long range combat is remarkably common for what it is. I feel like hitting a 1k shot should still have some amount of difficulty. wollie35 likes this Link to comment
Yung Tommy Posted June 9, 2018 Report Share Posted June 9, 2018 20 minutes ago, Nicolas March said: These are the guns I think should be added: They should add the CAR apex gun with the 100 round magasine They could add a lethel mx at rebel (Green?) They could add the type 116 (no 50 cal ammo) Maybe the apex CMR (6.5 marksmen riffle) this one might have a integrated suppressor thouth Wetard awert. Link to comment
Masonn Posted June 9, 2018 Report Share Posted June 9, 2018 Adding a sniper would make things boring. I know I don't want to be 1 shot from over 1km away without real need of skill. Link to comment
Steve Posted June 9, 2018 Report Share Posted June 9, 2018 8 minutes ago, Penguin_ said: @Clint Beastwood Why are you tagging clint? Is it gonna be another stupid cop buff? Kettles, Masonn and TRYHARD like this Link to comment
Church Posted June 9, 2018 Report Share Posted June 9, 2018 I’m not interested in getting shot through the metal wall when I’m sitting in tower not peaking. If you’re looking to implement a sniper that doesn’t have that potential then I don’t see why an mk-1 or mk-18 wouldn’t suffice your needs. Link to comment
Church Posted June 9, 2018 Report Share Posted June 9, 2018 Suggestion: King of the Hill is a great place to get rid of your sniping itch Rodrigo likes this Link to comment
Dally Posted June 9, 2018 Report Share Posted June 9, 2018 9 minutes ago, Church said: I’m not interested in getting shot through the metal wall when I’m sitting in tower not peaking. If you’re looking to implement a sniper that doesn’t have that potential then I don’t see why an mk-1 or mk-18 wouldn’t suffice your needs. Go play some more Dayz Church likes this Link to comment
Church Posted June 9, 2018 Report Share Posted June 9, 2018 35 minutes ago, Dally said: Go play some more Dayz Any day Link to comment
Good Lub Posted June 9, 2018 Report Share Posted June 9, 2018 2 hours ago, Nicolas March said: These are the guns I think should be added: They should add the CAR apex gun with the 100 round magasine They could add a lethel mx at rebel (Green?) They could add the type 116 (no 50 cal ammo) Maybe the apex CMR (6.5 marksmen riffle) this one might have a integrated suppressor thouth Yes No Yes Integrated bipod not suppressor Link to comment
Rodrigo Posted June 9, 2018 Report Share Posted June 9, 2018 4 hours ago, Sp0on said: or you could just be more like @Rodrigo .Casper likes this Link to comment
Batcan Posted June 9, 2018 Report Share Posted June 9, 2018 3 hours ago, Nicolas March said: These are the guns I think should be added: They should add the CAR apex gun with the 100 round magasine They could add a lethel mx at rebel (Green?) They could add the type 116 (no 50 cal ammo) Maybe the apex CMR (6.5 marksmen riffle) this one might have a integrated suppressor thouth add 50 cal ammo, but make it expensive. Link to comment
Sliick Posted June 9, 2018 Report Share Posted June 9, 2018 4 hours ago, Nicolas March said: These are the guns I think should be added: They should add the CAR apex gun with the 100 round magasine They could add a lethel mx at rebel (Green?) They could add the type 116 (no 50 cal ammo) Maybe the apex CMR (6.5 marksmen riffle) this one might have a integrated suppressor thouth No to Bh Lethals the downing script is to op and if your downed at a cartel from one of those fags and get lethaled by the same person it sucks just steal em from cops. The car 100rnd why not its a shit gun with more bullets make it cost like around mk200 and lim the cmr is a big yes I love that gun for medium-long range because it has not auto and the type 115 is a big yes without .50 cal ammo because its a good gun and sounds great for those 6.5 users I think 2 more 6.5 weapons has no problem being in Asylum Link to comment
Gagss Posted June 10, 2018 Report Share Posted June 10, 2018 1 hour ago, CrispySliick said: No to Bh Lethals the downing script is to op and if your downed at a cartel from one of those fags and get lethaled by the same person it sucks just steal em from cops. The car 100rnd why not its a shit gun with more bullets make it cost like around mk200 and lim the cmr is a big yes I love that gun for medium-long range because it has not auto and the type 115 is a big yes without .50 cal ammo because its a good gun and sounds great for those 6.5 users I think 2 more 6.5 weapons has no problem being in Asylum -1 I didn’t read it but -1 Link to comment
BaDaBiNg_10-8 Posted June 10, 2018 Report Share Posted June 10, 2018 Nothing says RP like a 12.7 to the dome from 3k out. Donald, Gagss, Innate and 1 other like this Link to comment
Marzoh Posted June 10, 2018 Report Share Posted June 10, 2018 3 minutes ago, BaDaBiNg_10-8 said: Nothing says RP like a 12.7 to the dome from 3k out. you couldnt even see that far with a scope grandpa Link to comment
BaDaBiNg_10-8 Posted June 10, 2018 Report Share Posted June 10, 2018 6 minutes ago, Marzoh said: you couldnt even see that far with a scope grandpa Maybe, maybe not. Link to comment
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