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Rebel Tree Documentation/Guide


Gen. Henry Arnold

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Infamy from tests of selling of illegal items is MarketSellPrice = S, S+(S*0.Modifiers) = O, O/250 = Infamy, Examples Crystal Meth 1505/250 = 6.02 Infamy Per Sold. Scotch 943/250 = 3.772 Infamy Per Sold. Getting 7% Shakedown (2,000) will get you Scotch 943+(943*0.07) = 1009.01, 1009.01/250 4.03604 Infamy Per Sold. Making that a 7% Increase to Infamy gained as well (Cartel take away doesn't seem to effect this). This takes market crash into account tho.

So to maximize infamy gain having anything that increases sell price as well as selling when market isn't crashed will increase your gain. (This is at least for now hopefully this doesn't cause the % gain to get nerfed)

Donald likes this
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37 minutes ago, Tricks said:

@Gen. Henry Arnold If you place a bounty on someone does it tell you? Also can cops see it?

If you place a bounty on someone's head, you will see it in the list. If someone places a bounty on your head, you won't know it until someone accepts that contract. You will then get a notification. 

 

Cops cannot see it, as they would need to be able to access the rebel shop. However, these bounties follow you across all factions civ, Medic, and cop. 

Patato likes this
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2 minutes ago, Mitch (IFRIT) said:

If you place a bounty on someone's head, you will see it in the list. If someone places a bounty on your head, you won't know it until someone accepts that contract. You will then get a notification. 

 

Cops cannot see it, as they would need to be able to access the rebel shop. However, these bounties follow you across all factions civ, Medic, and cop. 

Ok thank you! 

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