Slave

Militarization in the Paramedic Faction

23 posts in this topic

    I for one call for the immediate militarization in the paramedic faction. Countless of helpless EMTs who are doing the work of god out there in the war zone, Kavala, are saving peoples' lives and are being ruthlessly murdered for it; without remorse, may I add. I believe all paramedics must be equipped with the accouterments necessary to perform the actions their career obligates him/her to do in a perilous work environment. I reckon that all that is needed to grant secure and safe passage through these hotspots is the adoption of the EOD Vest (Blue) [IDAP], Basic Helmet (Blue), and the EH302. You may notice I did not ask for any weapons here and that is because me and many other paramedics are still devoted to the beliefs of saving lives instead of taking them.

    All the equipment I've listed as necessities were all introduced to the server with the inclusion of the Laws of War DLC. The admins have already began encompassing aspects of this DLC into the servers; for instance, the inclusion of the Paramedic Outfit and Respirators. Those examples were just parts of a paramedic's wardrobe. The server also has in use all the series of the Van which is used across all factions as well as many outfits for civilians. Here I have a rendering of what a Paramedic with this gear equipped would look like: 

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    The EOD Vest (Blue) [IDAP] does not have a listed protection level. This article of clothing is only listed as "Explosive Resistant" however, through my own tests I have seen it protects from quite a few 9mm shots, the most commonly used weapon caliber in Kavala. This is why I believe the addition of this vest to Paramedics can save many of their lives as well as many others. Here I have a couple of snapshots so you can see the vest in question:

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    The Basic Helmet (Blue) is listed as "Armor Level II" and it holds up to that. The Basic Helmet (Blue) can resist one bullet from any caliber 5.56mm and below. Anymore than that however any wound will be fatal. This is actually the same as the helmets purchased through lootcrates listed as "Armor Level I." Which means the addition of this helmet would not greatly overpower the paramedics. I also have a picture of this helmet for all your viewing needs:

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    The EH302 is a helicopter used by the IDAP faction. It is most similar to the CH-49 Mohawk in it's appearance and also functionality. It is fairly protected, meaning it can withstand 7.62mm bullets, most commonly used out of an MK1 or MK18 which are favored by the many gangs on the island of Altis. This helicopter would be most ideal for landing in high risk areas with unwavering amounts of combat. Here is another snapshot showing the helicopter:

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Edited by 王 rando 王
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My only issue with these requests would be the helmet as it is armor level 2. In the past only one unit had access to a helmet like this which was SWAT (R.I.P.). As the current balance of asylum goes I do not believe that adding it in the idea that only medics will have access is a good move. As someone who has been here a long time the players will abuse this function and will allow rebels to accumulate them while the medics who need them will almost never use the. The armor and helicopter are interesting but I do think that the EH202 would not see much use as it can be rare to see the hummingbird and the armor could show some problems.

|CaSpEr|, andy7255 and WolfLeader like this

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Just now, Heidelberg said:

We need Medic hunters, Medic Orcas and we need to start arming them as well!!

Thank you for your enthusiasm however I believe all that is necessary is what I have mentioned above.

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Just now, ColtonB205 said:

My only issue with these requests would be the helmet as it is armor level 2. In the past only one unit had access to a helmet like this which was SWAT (R.I.P.). As the current balance of asylum goes I do not believe that adding it in the idea that only medics will have access is a good move. As someone who has been here a long time the players will abuse this function and will allow rebels to accumulate them while the medics who need them will almost never use the. The armor and helicopter are interesting but I do think that the EH202 would not see much use as it can be rare to see the hummingbird and the armor could show some problems.

The Level II helmet's ballistics are the same as the Level I helmets you can purchase from lootcrates. I tested this in the Eden Editor. Also a system can be implemented where if someone who isn't on the paramedic faction picks up a helmet or vest it will drop on the ground. Infact, asylum already has this system basically. When you try to wear a carrier lite with CSATs it will drop the carrier lite. This same system can be in place to drop EMT equipment if someone else has it.

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Just now, 王 rando 王 said:

The Level II helmet's ballistics are the same as the Level I helmets you can purchase from lootcrates. I tested this in the Eden Editor. Also a system can be implemented where if someone who isn't on the paramedic faction picks up a helmet or vest it will drop on the ground. Infact, asylum already has this system basically. When you try to wear a carrier lite with CSATs it will drop the carrier lite. This same system can be in place to drop EMT equipment if someone else has it.

The issue with that is then the server is running more code for a small entity such as the helmets. As far as the helmet armor level goes I don't know how they do compare but I doubt that asylum has any real interest in adding level 2 helmets to asylum. 

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Just now, ColtonB205 said:

The issue with that is then the server is running more code for a small entity such as the helmets. As far as the helmet armor level goes I don't know how they do compare but I doubt that asylum has any real interest in adding level 2 helmets to asylum. 

Technically Asylum had level II helmets at a time until they were removed. I do not know if you remember the Level II Pilot Helmets that you could get from a bug with the Helicopters and Pilot Coveralls.

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Just now, 王 rando 王 said:

Technically Asylum had level II helmets at a time until they were removed. I do not know if you remember the Level II Pilot Helmets that you could get from a bug with the Helicopters and Pilot Coveralls.

Yes I do remember that and was just considering that to be brought up as well. To the main point of if there is a bug in the system players will abuse it which would take time for the devs to patch.

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Just now, ColtonB205 said:

Yes I do remember that and was just considering that to be brought up as well. To the main point of if there is a bug in the system players will abuse it which would take time for the devs to patch.

Look man, all I'm saying is it's pretty damn tough to land a Hummingbird at a bank or cartel and successfully revive someone without getting sprayed with an MK, Hell you'd be lucky to get that tin can hummingbird within 50 meters of the guy you're trying to revive.

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We already discussed the helmets you showed. There's a reason they didn't get added last patch with the construction helmets.
The way medic is currently utilised, there isn't a need for greater gear/vehicles for them.

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27 minutes ago, Heidelberg said:

We need Medic hunters, Medic Orcas and we need to start arming them as well!!

You are a smart man, you must become the leader of medic faction

Edited by GreenDemon
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Just now, GreenDemon said:

You are a smart man, you must become the leader of medic faction

fuck no thats my job!!!

 

heidelberg can be my dumb sidekick

Edited by william

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20 minutes ago, william said:

fuck no thats my job!!!

 

heidelberg can be my dumb sidekick

shut up it was my idea. I can make you my personal gun-carrier if you're lucky.

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2 hours ago, Russell* said:

I know you can wear re-breather from diving shop as a medic least now that gives some armor.

You can wear a carrier lite as EMT but the problem is you can't access any shops to purchase them.

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3 hours ago, Gen. Henry Arnold said:

The way medic is currently utilised

You mean their sole purpose of mass vdm right? 

Edited by Randy.
Lulz likes this

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I think the helicopter would be a great addition for more diversity... As for the armor... I can get behind a vest (a very very light vest) but I won't back a helmet at all

Chow Mein likes this

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12 minutes ago, cHIP ōTLE said:

If they buffed medics, people would just steal their shit more often...

"Also a system can be implemented where if someone who isn't on the paramedic faction picks up a helmet or vest it will drop on the ground. Infact, asylum already has this system basically. When you try to wear a carrier lite with CSATs it will drop the carrier lite. This same system can be in place to drop EMT equipment if someone else has it."

Donald Clinton likes this

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Why not give medics the rebreather or tac vest? Ok vests that don't cost enough to justify stealing them

Plus if they get the rebreather they could rev kids who drowned (rare ik)

Edited by Lucien

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having seen your piloting skills Rando, I can understand how an explosive resistant vest could be useful.

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