<?xml version="1.0"?>
<rss version="2.0"><channel><title>Patch Notes Latest Topics</title><link>https://www.gaming-asylum.com/forums/index.php?/forum/16-patch-notes/</link><description>Patch Notes Latest Topics</description><language>en</language><item><title>Changelog 25.1.2</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/127819-changelog-2512/</link><description><![CDATA[
<p>
	<span style="font-size:16px;"><strong>Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!</strong></span>
</p>

<p>
	<span style="font-size:16px;"><strong>Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a></strong></span>
</p>

<p>
	<span style="font-size:16px;"><span style="color:#8e44ad;"><span data-darkreader-inline-color=""><strong>Foreword</strong></span></span><span style="color:#9b59b6;"><span data-darkreader-inline-color=""><strong>: </strong></span></span></span>
</p>

<p>
	This is not the first time that I have had to write a foreword on a patch note, over the last several months the general state of the server has decreased significantly, development has been excruciatingly slow, and folks have again lost faith in Asylum staff.  Yet again I over promised and under-delivered.  As I'm sure most of us have experienced, sometimes life is difficult to predict, and we cannot always spend as much time on things as we'd like.  We have been able to make strides on bringing on more help, broaden the load and try and get back on track.  Who knows how far we will get, but I am committed to continuing this effort and reviving this community.
</p>

<ol>
<li>
		Development, increase the frequency of patches and features, increase size of team via new developers and <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/803-jesse/&amp;do=hovercard" data-mentionid="803" href="https://www.gaming-asylum.com/forums/index.php?/profile/803-jesse/" id="ips_uid_7766_4" rel="">@Jesse</a> returning to help me in a development &amp; advisor capacity.
	</li>
	<li>
		Community, we will be selecting both a community manager(s), and a community council, this will be a public process where community members will be able to observe and ultimately provide feedback on ideas before they are developed.  More information on this process will be released in a post ideally next week,
	</li>
	<li>
		Upgrading legacy systems and experiences, forums, TS, discord, Wiki, etc.
	</li>
	<li>
		Patch notes formatting- starting with this patch, patch notes will be posted all on the same "Changelog" Post, this way like most games you will be able to see patches right on top of each other to track progress.  We will still have a dedicated post for feedback.
	</li>
</ol>
<p>
	In our community meeting update I announced a bold new idea to shrink the map and increase interaction.  After some time exploring this idea, and hearing feedback I have decided to take the lessons we learned and the features we liked to into a unique experience with everyone at the table and keep everyone's play styles available.  Our goal is still to increase interaction and combat outside of scripted locations, and we have the ability to use the map to our advantage in this regard.  Specific ideas will be worked on and brought to the community as we flush out the ideas that we are hearing.<br><br><br><strong><span style="font-size:14px;"> 1. <u>The winning gang of domination Saturday afternoon will have the option to choose one of the three deep state Ifrit skins</u></span></strong>
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="3895" href="https://www.gaming-asylum.com/forums/uploads/monthly_2025_05/image.png.43c1e7ac1d913dd43be4b14f8794faba.png" rel=""><img alt="image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="3895" data-ratio="49.20" data-unique="5gp8zazcg" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2025_05/image.thumb.png.c0441f2bf38914c9264a7f0f6cb3d6aa.png"></a>
		</p>
	</div>
</div>

<p>
	<br><strong><span style="font-size:14px;"> 2. <u>The five players with the top playtime on the server between now and Monday Morning will receive the Cybertruck Ifrit Skin</u><br>
	 3. <u>The ten players with the top playtime on Saturday morning will each receive 1000 Asylum gold.</u><br>
	 4. <u>The gang with the most cartel captures between patch and Sunday Night will get 6 months of free Asylum Plus</u><br>
	 5. <u>I will be TPing around the map and giving out a number of other items as well.<br><br><br>
	The Event coordinators will be running a number of events as well, they will announce a schedule soon.  I will incorporate some of these skins and rewards into these events.</u></span></strong><br><br><br><strong style="background-color:#272727; color:#c0c0c0; font-size:14px; text-align:start">This patch will go live this Friday, 5/2/25 at 5:30pm EST</strong><br><strong style="color: rgb(46, 204, 113); font-size: 16px;">Added:</strong>
</p>

<p>
	Contract Missions
</p>

<ul>
<li>
		Vehicle Delivery Missions
		<ul>
<li>
				Go to the <strong>Independent Contractor </strong>
			</li>
			<li>
				Scroll wheel on the NPC, and select which mission you want to do by calling the representative.  <strong>Vinny </strong>will task you with delivering him vehicle.  <strong>Carl</strong> will task you with delivering crates.
				<ul>
<li>
						<strong>Vinny</strong>
						<ul>
<li>
								Vinny will set a marker on your map with where the vehicle is that needs to be picked up, hurry over to it before it gets stolen.  
							</li>
							<li>
								Pick up the vehicle and deliver it to the drop off point to get paid.
							</li>
							<li>
								There are new quests associated with these missions:
								<ul>
<li>
										Complete 25 vehicle Deliveries - Offroads for deliveries and a 20% higher payout +15000
									</li>
									<li>
										Complete 35 vehicle Deliveries - Box Trucks for deliveries and a 20% higher payout +25000
									</li>
									<li>
										Complete 50 vehicle Deliveries - HMMT Fuel for deliveries and a 20% higher payout +35000
									</li>
									<li>
										Complete 100 vehicle Deliveries - HMMT Box for deliveries and a 20% higher payout +45000
									</li>
									<li>
										Complete 150 vehicle Deliveries - Zamak Fuel for deliveries and a 20% higher payout +55000
									</li>
									<li>
										Complete 250 vehicle Deliveries - Tempest Flatbed for deliveries and a 20% higher payout +65000
									</li>
								</ul>
</li>
						</ul>
</li>
					<li>
						<strong>Carl</strong>
						<ul>
<li>
								Carl will set three markers on the map with where the crates are for you to go pick up, and a HMMT flatbed to pick up the crates.  
								<ul>
<li>
										Use the truck to pick up all three crates and then deliver them to the drop off zone.
									</li>
									<li>
										Once the truck and crates have been delivered you will be paid.
									</li>
								</ul>
</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		Care Packages
		<ul>
<li>
				Rebels can now buy care packages at rebel, when activated they will drop in the purchased item via an airdrop.  Rebels can call vehicles, 7.62 ammo, or an Mk1 care package. 
				<ul>
<li>
						Mk-1 Crate (3 Mk1s, 15 7.62 Magazines, <strong>$20,000</strong>
					</li>
					<li>
						Ammo Crate (75 Mk 7.62 Mags, <strong>$10,000</strong>
					</li>
					<li>
						Ifrit Air Drop (Single use Ifrit- cannot be stored, upgraded or chopped). <strong>$25,000</strong>
					</li>
					<li>
						Orca Air Drop (Single use Orca- cannot be stored, upgraded or chopped).<strong>$20,000</strong>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		Pocket Cars
		<ul>
<li>
				Civilians, cops, and medics alike can now buy pocket vehicles, these are assembled by the player at their location.  Never get stranded again and buy a single-use pocket vehicle.
				<ul>
<li>
						Quadbikes-<b>$750</b>
					</li>
					<li>
						Hatchback (Sports) <strong>2500</strong>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		Cocaine can now be <strong>gathered</strong> dynamically by picking it from the trees at coke field
	</li>
	<li>
		Cocaine can now be <strong>processed</strong> dynamically by running around in the pt at the cocaine processor
	</li>
	<li>
		Jewelry Emporium has been revamped via a new custom map courtesy of luke
	</li>
	<li>
		Mental Asylum has been revamped via a new custom map courtesy of luke
	</li>
	<li>
		Prison has been revamped via a new custom map courtesy of luke
	</li>
	<li>
		The Asylum Casino has been upgraded, after moving into the <strong>Asylum Grand Palace</strong>, across from the <strong>Midnight Palms Nightclub</strong> the future home of karaoke.
	</li>
	<li>
		APD Checkpoint Alpha
		<ul>
<li>
				The APD has begun to beef up its presence around the island, setting checkpoints, and seizing contraband from the civilians who pass through.
			</li>
			<li>
				<strong>Robbery</strong>
				<ul>
<li>
						3 APD officers are required to be online in order to rob Alpha Checkpoint
					</li>
					<li>
						Place a <strong>diamond-tip-drill </strong>on the back door of the evidence storeroom
					</li>
					<li>
						Wait 10 minutes and then load the loot into a vehicle, sell at an <strong>ownable gas station, in</strong> order to reap your reward.
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		Smokes have been edited and re-enabled, these enhanced smokes reduce the lag from Arma smokes significantly.
	</li>
	<li>
		Cops can now toggle <strong>blue only lights </strong>by scrolling whilst being the driver of an APD vehicle.  
		<ul>
<li>
				If lights are already on they must be turned off and back on to switch the color scheme
			</li>
		</ul>
</li>
	<li>
		Paros is now a spawnable city hosting the Asylum Casino and Palace
	</li>
	<li>
		<strong>Warning System</strong>
		<ul>
<li>
				Admins are now able to warn players in-game before moving to place bans
			</li>
			<li>
				This system is currently being integrated to allow for out-of-game warnings to prevent unnecessary bans
			</li>
			<li>
				This is part of our goal to decrease the severity of certain punishments on the server.
			</li>
		</ul>
</li>
</ul>
<p>
	<span style="font-size:16px;"><b><span style="color: rgb(155, 89, 182);">Fixed:</span></b></span>
</p>

<ul>
<li>
		RPGs are now properly handled when being seized by the APD
	</li>
	<li>
		Suicides are now properly represented in side chat
	</li>
	<li>
		Loadouts now work at Union Shops
	</li>
	<li>
		When your cuffs fall off whilst in a car you will now be properly unrestrained, and able to exit use a phone etc.
	</li>
	<li>
		Big Trucks now spawn at the proper spawn points
	</li>
	<li>
		Cops are now sent to the right position when hitting "let me out" when in prison
	</li>
	<li>
		The APD group tag is no longer displayed in messages when an officer is under cover
	</li>
	<li>
		Vehicles within the zones at <strong>Gang Boat &amp; Gang Fort</strong> now <strong>despawn faster</strong>
	</li>
	<li>
		Jewelry can now properly be sold from the Jewelry Emporium robberies
	</li>
	<li>
		Adjusted the following prices
		<ul>
<li>
				Cooked Chicken 490 -&gt; 540
			</li>
			<li>
				Processed Cocaine 625 -&gt; 775
			</li>
			<li>
				Cooked Oysters 300 -&gt; 550
			</li>
			<li>
				Copper Ingot 115 -&gt; 145
			</li>
			<li>
				Crank 1000 -&gt; 1500
			</li>
			<li>
				Diamond Cut 585 -&gt; 615
			</li>
			<li>
				Flawless Diamond 1500 -&gt; 1750
			</li>
			<li>
				Cooked Goat Meat 1851 -&gt; 2000
			</li>
			<li>
				Heroin 530 -&gt; 630
			</li>
			<li>
				Iron Ingot 315 -&gt; 365
			</li>
			<li>
				Mackerel Meat 49 -&gt; 70
			</li>
			<li>
				Medicinal Cannabis 380 -&gt; 420
			</li>
			<li>
				Marijuana 420 -&gt; 565
			</li>
			<li>
				Crystal Meth 1800 -&gt; 2500
			</li>
			<li>
				Mullet Meat 77 -&gt; 100
			</li>
			<li>
				Processed Oil 255 -&gt; 350
			</li>
			<li>
				Ornate Meat 30 -&gt; 55
			</li>
			<li>
				Pearl 280 -&gt; 290
			</li>
			<li>
				Pine Plank 155 -&gt; 175
			</li>
			<li>
				Hardwood Plank 325 -&gt; 355
			</li>
			<li>
				Olive Plank 205 -&gt; 250
			</li>
			<li>
				Cooked Rabbit Meat 140 -&gt; 200
			</li>
			<li>
				Rubber 1130-&gt; 1250
			</li>
			<li>
				Ruby 370 -&gt; 390
			</li>
			<li>
				Refined Salt 245 -&gt; 275
			</li>
			<li>
				25 Year Scotch 1200 -&gt; 1350
			</li>
			<li>
				Cooked Sheep Meat 840 -&gt; 900
			</li>
			<li>
				Dried Tobacco 250 -&gt; 295
			</li>
			<li>
				Cigarettes 450 -&gt; 525
			</li>
			<li>
				Cigars 750 -&gt; 950
			</li>
			<li>
				Cotton 385 -&gt; 450
			</li>
			<li>
				Bomblets 650 -&gt; 775
			</li>
		</ul>
</li>
</ul>
<p>
	<span style="font-size:16px;"><b><span style="color: rgb(231, 76, 60);">Removed:</span></b></span>
</p>

<ul>
<li>
		Garden trucks have been removed from the truck shop (they were replaced by tractors a few patches back)
	</li>
	<li>
		Prestige System
		<ul>
<li>
				Any stored prestige will automatically be returned to you as cash when interacting with an ATM/Shop.
			</li>
		</ul>
</li>
</ul>
]]></description><guid isPermaLink="false">127819</guid><pubDate>Tue, 25 Mar 2025 20:10:14 +0000</pubDate></item><item><title>Changelog November</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/127267-changelog-november/</link><description><![CDATA[
<p>
	<span id="cke_bm_74S"> </span><img alt="November_patch_cover.png?ex=673d02b5&amp;is=" data-ratio="65.10" height="452" width="1000" src="https://media.discordapp.net/attachments/1279571280579924029/1308181762777813133/November_patch_cover.png?ex=673d02b5&amp;is=673bb135&amp;hm=d40604b21e92d7425acfa298e5388f00f6ea2d59a511d12dafa2568a65d1d5d2&amp;=&amp;format=webp&amp;quality=lossless&amp;width=1440&amp;height=651"></p>

<p>
	<strong>Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!</strong>
</p>

<p>
	<strong>Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a>!</strong><br><span data-darkreader-inline-color="" style="color:#2ecc71"><span style="font-size:20px"><strong>Foreword: </strong></span></span>
</p>

<p>
	A number of our team members have spent quite a bit of time the last few weeks in getting this out to you guys.  We have fundamentally changed the way our staff operates, the APD is represented, increased our security and processes, and done quite a bit of work to shift our community away from loud, toxic assholes and back to fun, light-rp guys.  This is the first step, additional posts will announce more content, staff changes, and policies in the coming days.
</p>

<p>
	The biggest thing we need to fix is the community, no piece of content is going to do that, it is on us as owners, and our staff to help our community recover from all these toxic cunts.  I am always here to discuss concerns and will try and hold community townhalls to just discuss things regularly. -Fitz
</p>

<p>
	<span data-darkreader-inline-color="" style="color:#2ecc71"><span style="font-size:20px"><strong>Added:</strong></span></span>
</p>

<ul>
<li>
		<strong>Altis Workers Union</strong>

		<ul>
<li>
				The Altis Workers Union is a new faction for civilian players.  These members have access to select facilities to sell items, buy weapons, and work within the law.  They are by definition law-abiding citizens, not able to have the training of a rebel, or a skiptracer. 
				<ul>
<li>
						Have access to higher caliber weapons to use for self-defense, (Legal with the license)
					</li>
					<li>
						Have access to the Dock Worker in Kavala which grants an <b>10%</b> sale buff on most legal items
					</li>
					<li>
						Any vehicles bought/pulled out come with a built-in low jack which is activated when the vehicle is lockpicked
						<ul>
<li>
								The APD is then notified and given live updates on the vehicle's location
							</li>
						</ul>
</li>
					<li>
						The license can be revoked for uses included in an APD Policy to be released in concurrence with this post.
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>IEDS</strong>
		<ul>
<li>
				Rebels can now buy improvised explosive devices to place around the island.
				<ul>
<li>
						Buy the IED from Rebel, hit "Use Item" via the Phone menu
					</li>
					<li>
						Place the bomb where you want to put it and prime the charge
					</li>
					<li>
						Call it from your phone to watch it explode
						<ul>
<li>
								You can defuse an IED with lockpicks once it has been placed
							</li>
							<li>
								There is a chance that it explodes if you try and defuse it, a higher chance if you did not plant it
							</li>
						</ul>
</li>
					<li>
						APD officers have better chances of disarming IEDs via the calling of the bomb squad.  Send a 911 message to the APD and officers will report to the scene.
						<ul>
<li>
								While an APD vehicle is close to the IED officers will be able to scroll on their trunks to "Activate Bomb Squad"
								<ul>
<li>
										Once an active EOD officer, you will be able to try and disarm the bomb. (Don't worry cops know what they're doing)
									</li>
									<li>
										Upon death or successful disarmament of the IED, cops will get their original gear back.
									</li>
								</ul>
</li>
						</ul>
</li>
					<li>
						There is also a chance that IEDs will spawn at random around the map. APD officers will be notified with a rough location and be able to defuse the bomb and sell the disabled device.
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Cotton</strong>
		<ul>
<li>
				Cotton has begun to grow in a field East of Kavala
				<ul>
<li>
						Go run and gather the cotton
					</li>
					<li>
						Bring it to the Cotton Gin in DP2 to process it before selling at the commodities trader/Union Docks
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Tobacco</strong>
		<ul>
<li>
				Tobacco has sprouted along the coast Southeast of Kavala
				<ul>
<li>
						Run and gather the tobacco
					</li>
					<li>
						Dry the tobacco over a campfire (This can be sold at the union docks)
						<ul>
<li>
								You can buy "Raw Papers" from a hospital, and then roll the cigarettes in your inventory whilst having dried tobacco and papers.  These are sold at the Union Market/Commod Trader
							</li>
							<li>
								You can buy "Raw Papers" and combine them with dried Tobacco and unprocessed marijuana at the Cigar Factory (Near black market production)_ to process cigars.  These are sold at wong
							</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Evidence Gathering Missions</strong>
		<ul>
<li>
				APD officers now have the ability to start an evidence collection mission from any APD HQ, by scrolling on a vehicle NPC.
			</li>
			<li>
				Drive the transport truck to the crime scene and collect the evidence
			</li>
			<li>
				Once the evidence has been loaded you can drive back to the directed HQ, once you arrive you will be prompted to deliver the mission.
			</li>
			<li>
				There is a chance that civilians will receive a notification when a delivery truck has been dispatched, and the location of pickup/delivery, so be careful!
			</li>
		</ul>
</li>
	<li>
		<strong>Sherrifs Department</strong>
		<ul>
<li>
				APD Officers may now deploy for the sheriffs department when joining the island.  This faction is designed for those who wish to roleplay, and patrol the cities of Altis.
				<ul>
<li>
						Sheriffs officers are excluded from the numbers required for federal events, although they may be requested as backup in accordance with APD policy.
					</li>
				</ul>
</li>
			<li>
				<b>This faction is a blank slate, for role players and experienced officers alike to play in the cities, patrol nearby and engage with the community. Policy has been worked out to ensure that we ease our players into this, with additional development opportunities in the coming weeks.</b>
			</li>
		</ul>
</li>
</ul>
<p>
	<a data-fileext="png" data-fileid="3871" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/SheriffSkins.png.20386a01c577d94a7f6e58a338925667.png" rel=""><img alt="SheriffSkins.png" data-fileid="3871" data-ratio="36.50" data-unique="s6n29q5it" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/SheriffSkins.thumb.png.671c45050c219f93c102ad294c3ace5c.png"></a>
</p>

<ul>
<li>
		<strong>Mafia Strongholds</strong>

		<ul>
<li>
				With the recent development of a union on Altis the Italian Mafia has setup shop with support of local union leaders.  There are two Mafia compounds on the island which have associated illegal loot for the taking.  These compounds can be breached by civilians (As a federal event), or by APD officers as a raid event. Civilians which successfully defend a mafia compound will be able to steal the loot seized by the APD, and be rewarded for stopping the raid.
			</li>
			<li>
				The process to rob the compounds are the same for both factions.  (Cops can buy demo charges and crow bars at the APD shop, rebels at rebel)
				<ul>
<li>
						Place a demo charge on the main gate of the vault.  ~5 minutes 
					</li>
					<li>
						Use crowbars on the crates inside the compound to open them up ~60 seconds to pry open each crate
						<ul>
<li>
								Grab the sealed containers from the open crates and sell them at the rebel outpost/cop item shop
							</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
</ul>
<p>
	<a data-fileext="png" data-fileid="3877" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/VinnysHideout.png.b1314399ccd5b9b0a656913341d333e9.png" rel=""><img alt="VinnysHideout.png" data-fileid="3877" data-ratio="36.50" data-unique="ze8wdhz9g" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/VinnysHideout.thumb.png.87e4b5b246e0f7e63d8fce117fef56ca.png"></a><a data-fileext="png" data-fileid="3872" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/SheikAbdul.png.0df03206fc8d850e04cb9b88f3819622.png" rel=""><img alt="SheikAbdul.png" data-fileid="3872" data-ratio="36.50" data-unique="04f5i2n64" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/SheikAbdul.thumb.png.aede234db1fc58a57e10a8358de19617.png"></a>
</p>

<ul>
<li>
		<b>Tractor Harvesting</b>

		<ul>
<li>
				You are now able to farm bushes with tractors. (Replacing that dog shit garden truck).  Tractors will harvest bushes not in towns, that are in front of the vehicle while it drives.
			</li>
		</ul>
</li>
	<li>
		<strong>Strife Domination</strong>
		<ul>
<li>
				In addition to our core domination which is hosted on S1, we're now introducing an extended version which will be hosted once a week for starters. (Saturday afternoon, time to be announced) This version is designed to elevate the battlefield, extending the existing arsenal and vehicle garage with the rest of A3.
			</li>
			<li>
				What’s Included in the Extended Version?
				<ul>
<li>
						Armored Vehicles<span>:</span>
						<ul>
<li>
								<div class="ipsSpoiler" data-ipsspoiler="">
									<div class="ipsSpoiler_header">
										<span>Spoiler</span>
									</div>

									<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false" data-lt-tmp-id="lt-772942" spellcheck="false">
										<p>
											<strong>Tanks:</strong>
										</p>

										<p>
											T-140K Angara  <br>
											T-140 Angara  <br>
											T-100 Varsuk  <br>
											Rhino MGS UP  <br>
											Rhino MGS  <br>
											M2A4 Slammer UP  <br>
											M2A1 Slammer  <br>
											MBT-52 Kuma  
										</p>

										<h4>
											Anti-Tank (AT):
										</h4>

										<p>
											Qilin (AT)  <br>
											Offroad (AT)  <br>
											Prowler (AT)  <br>
											MB 4WD (AT)  
										</p>

										<h4>
											APC Wheeled:
										</h4>

										<p>
											MSE-3 Marid  <br>
											AMV-7 Marshall  <br>
											FV-720 Odyniec  <br>
											FV-720 Mora  <br>
											AFV-4 Gorgon  
										</p>

										<h4>
											Armed vehicles:
										</h4>

										<p>
											Ifrit HMG  <br>
											Hunter HMG  <br>
											Strider HMG  <br>
											Hunter GMG  <br>
											CRV-6e Bobcat  <br>
											Ifrit GMG  <br>
											IFV-6c Panther  <br>
											Strider GMG  
										</p>

										<h4>
											Anti-Air (AA):
										</h4>

										<p>
											BTR-K Kamysh  <br>
											ZSU-39 Tigris  <br>
											IFV-6a Cheetah  
										</p>

										<h4>
											AWC Nyx Variants:
										</h4>

										<p>
											Nyx (Autocannon)  <br>
											Nyx (Recon)  <br>
											Nyx (AA)  <br>
											Nyx (AT)  
										</p>
									</div>
								</div>
							</li>
						</ul>
</li>
					<li>
						Expanded Weaponry:
						<ul>
<li>
								<div class="ipsSpoiler" data-ipsspoiler="">
									<div class="ipsSpoiler_header">
										<span>Spoiler</span>
									</div>

									<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false" data-lt-tmp-id="lt-894420" spellcheck="false">
										<p>
											<strong>9M135 Vorona</strong><br>
											- Brown and Green Variants
										</p>

										<p>
											<strong>ASP-1 Kir 12.7 mm</strong><br>
											- Standard and Tan Variants<br>
											- 10-Round Magazines
										</p>

										<p>
											<strong>Cyrus 9.3 mm</strong><br>
											- Black and Hex Variants<br>
											- 10-Round Magazines
										</p>

										<p>
											<strong>GM6 Lynx 12.7 mm</strong><br>
											- Standard, Camo, and Ghex Variants<br>
											- 5-Round Magazines (Standard and APDS)
										</p>

										<p>
											<strong>M320 LRR .408</strong><br>
											- Standard, Camo, and Tna Variants<br>
											- 7-Round Magazines
										</p>

										<p>
											<strong>MAAWS Mk4 Mod 1</strong><br>
											- Green, Olive, and Sand Variants<br>
											- HEAT, HE, and HEAT-55 Rounds
										</p>

										<p>
											<strong>MAR-10 .338</strong><br>
											- Standard, Camo, and Sniper Variants<br>
											- 10-Round Magazines
										</p>

										<p>
											<strong>Navid 9.3</strong><br>
											- Hex and Tan Variants<br>
											- 150-Round Magazines
										</p>

										<p>
											<strong>PCML</strong><br>
											- Launcher and Rounds
										</p>

										<p>
											<strong>SPMG .338</strong><br>
											- Black, Camo, and Sand Variants<br>
											- 130-Round Magazines
										</p>

										<p>
											<strong>Titan MPRL Compact</strong><br>
											- Multiple Faction Variants<br>
											- AT and AP Rounds
										</p>
									</div>
								</div>
							</li>
						</ul>
</li>
				</ul>
</li>
			<li>
				Item Persistence<span>:</span>
				<ul>
<li>
						All vehicles, weapons, and equipment introduced in the extended version are restricted to the <strong>domination zone</strong>. This ensures that high-tier assets remain available only within the designated combat area.
						<ul>
<li>
								(any exploiting will be a bannable offense)
							</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Tutorial system</strong>
		<ul>
<li>
				Mandatory Tutorial for New Players:
				<ul>
<li>
						All new players will now be required to complete a tutorial upon first joining the game.
					</li>
				</ul>
</li>
			<li>
				[TUTORIAL MODE] Tag:
				<ul>
<li>
						During the tutorial, players will have a special tag, [TUTORIAL MODE], displayed in front of their name.
					</li>
				</ul>
</li>
			<li>
				Protected Learning Environment:
				<ul>
<li>
						Players with the [TUTORIAL MODE] tag are to be left undisturbed, except for receiving help and guidance.
					</li>
				</ul>
</li>
			<li>
				Enforcement Against Disruption:
				<ul>
<li>
						Any player found intentionally disrupting or ruining the experience of those in [TUTORIAL MODE] will face strict administrative action.
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Money prestige system</strong>
		<ul>
<li>
				We understand this change might come as a surprise, but we’re evolving, and we ask you to give the new Money Prestige System a fair shot. Let’s see where this journey takes us together (we can always revise it along the way, we will listen to your <strong>constructive</strong> feedback on this).
			</li>
			<li>
				We believe this system strikes a balance that benefits everyone:
				<ul>
<li>
						<strong>Grinders</strong> now have even more reason to push their limits and be rewarded for their efforts.
					</li>
					<li>
						<strong>Cartel fighters</strong> will not be constrained by an arbitrary 1 million cap that forces them into endless grinding loops, the 10 million cap offers a wide enough range to play a normal cartel fighting lifestyle.
					</li>
				</ul>
</li>
			<li>
				Starting Money Cap:
				<ul>
<li>
						All players will begin with a money cap of 10 million. Any earnings beyond this cap will be redirected towards Prestige.
					</li>
					<li>
						Prestige Progression and Cap Increase:
						<ul>
<li>
								Upon accumulating 10 million Prestige, your money cap will increase by 1 million, allowing you to hold up to 11 million in the bank. This progression continues: for every additional 10 million Prestige earned, your money cap will increase by another 1 million.
							</li>
						</ul>
</li>
					<li>
						Prestige Rewards:
						<ul>
<li>
								Prestige will offer exclusive rewards to recognize and reward long-term dedication.
							</li>
						</ul>
</li>
					<li>
						Legacy Earnings Conversion:
						<ul>
<li>
								Any money accumulated in V2 and V3 will automatically be converted to Prestige upon your first interaction with the server.
							</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Vehicle Insurance</strong>
		<ul>
<li>
				After Destruction:
				<ul>
<li>
						Destroyed vehicles will now remain in your garage. Instead of purchasing a new car, you can repair them for their selling price, saving both time and money.
					</li>
				</ul>
</li>
			<li>
				Stolen Vehicles:
				<ul>
<li>
						However, if your vehicle is stolen, it will not be recoverable, and you’ll need to acquire a new one.
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		Added an additional free fire rebel
	</li>
</ul>
<p>
	 
</p>

<p>
	<span><span><strong><font color="#f39c12" data-darkreader-inline-color=""><span style="font-size:20px">Changed:</span></font></strong></span></span>
</p>

<ul>
<li>
		Combined achievement metrics between V2/V3
	</li>
	<li>
		Centralized locations around cities.
	</li>
	<li>
		<strong>New APD HQs</strong>
		<ul>
<li>
				<a data-fileext="png" data-fileid="3873" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/PyrgosHQ.png.08d21a2e5bb52dcfc6c68f5a93c3f386.png" rel=""><img alt="PyrgosHQ.png" data-fileid="3873" data-ratio="36.50" data-unique="aatd0poz8" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/PyrgosHQ.thumb.png.8436de373e916f7aab2c38f182ff8965.png"></a><a data-fileext="png" data-fileid="3874" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/KavalaHQ.png.58ae05e55700df481847aa330782aabf.png" rel=""><img alt="KavalaHQ.png" data-fileid="3874" data-ratio="36.50" data-unique="n8p28f80n" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/KavalaHQ.thumb.png.9f1d0a99b3c7ce0a53fb5bbade361c1d.png"></a><a data-fileext="png" data-fileid="3875" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/AthiraHQ.png.f0896946a16b37fb94631aa77fa4c981.png" rel=""><img alt="AthiraHQ.png" data-fileid="3875" data-ratio="36.50" data-unique="os4smz67m" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/AthiraHQ.thumb.png.cee94dacf887c94ca90392f31fcb4c1d.png"></a><a data-fileext="png" data-fileid="3876" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/AirHQNEW.png.d103fdae4df2aa64582bfb134be78140.png" rel=""><img alt="AirHQNEW.png" data-fileid="3876" data-ratio="36.50" data-unique="qgyjsl3wh" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/AirHQNEW.thumb.png.c0bd3f0e937a57238d2686e2901e06a6.png"></a>
			</li>
		</ul>
</li>
	<li>
		New Altis Penitentiary 
	</li>
	<li>
		<a data-fileext="png" data-fileid="3878" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/Prison.png.363c7d03450ae6e407463a675498328f.png" rel=""><img alt="Prison.png" data-fileid="3878" data-ratio="36.50" data-unique="kwihc7qdw" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/Prison.thumb.png.0a47941ba5f4ce75876c7b9f2f0b67c6.png"></a>
	</li>
	<li>
		New Bank of Altis
	</li>
	<li>
		<a data-fileext="png" data-fileid="3879" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/BANK.png.adce8520dd163bc7a3b24bff5db7c438.png" rel=""><img alt="BANK.png" data-fileid="3879" data-ratio="36.50" data-unique="wogqx85i9" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_11/BANK.thumb.png.f9e0f4a49d5aa96e768217586c3a61ca.png"></a>
	</li>
	<li>
		Prisoners now pick cotton to reduce their time
	</li>
	<li>
		Increased economic viability of legal money-making methods (Im not writing them all)
	</li>
	<li>
		Gang Boat and Fort will now be equipped with an electric fence while they are not active. (So you can’t camp them)
	</li>
	<li>
		Removed region lock, (more description to come before release with timing, etc.)
	</li>
	<li>
		<strong>Money spawning for admins</strong>
		<ul>
<li>
				Admins are no longer allowed to spawn money in for themselves
			</li>
			<li>
				As a thank you for being a helpful member, each admin is rewarded 5k for their troubles every 5 minutes they are in game. They are allowed to spend this on anything they like.
			</li>
		</ul>
</li>
	<li>
		We fixed all the known bugs too, I'm not writing them down either
	</li>
</ul>
<p>
	 
</p>

<p>
	<strong>As stated, there are additional pieces of QOL and playable content that are awaiting play testing, they will be pushed ideally the week of Thanksgiving, (Or after depending on holidays).</strong><br><br>
	 
</p>

<p>
	<strong>Hotfix #1 is now live</strong><br>
	removed smokes from vehicles due to an arma bug causing lag<br>
	removed infinitely spawning trees on the map<br>
	removed the ability to repair sold vehicles
</p>

<p>
	<strong>Hotfix #2</strong><br>
	Bounties not persisting on relog<br>
	Trees that were causing lag<br>
	Pyrgos medical NPC not being there<br>
	Air HQ spawnpoint for cops not displaying correctly<br>
	Admin pay not actually admin paying<br>
	Picking cotton / anything that is spawned in with a 2d texture on profiling<br>
	wrong wording on union license
</p>

<p>
	<strong>hotfix #3</strong><br>
	Strife domination potentially WAC banning on mission end<br>
	Domination capture points not working on A3 profiling branch<br>
	Domination payouts code fixed properly (again) (players need to play a minimum of 30 minutes domination to be eligable for payouts)<br>
	Spawning vehicles in and or around new police HQ's<br>
	Positioning on the NPC's in police HQ<br>
	A broken automation on the backend of the server<br>
	Asylum exchange being usable in the domination zone<br>
	Metal gathering inside prison not working<br>
	Cotton spawning in shitty locations in jail<br>
	Removed really laggy trees in kavala
</p>
]]></description><guid isPermaLink="false">127267</guid><pubDate>Tue, 19 Nov 2024 01:24:25 +0000</pubDate></item><item><title>Mental Asylum/ Jewelry Emporium 2.4.25</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/127689-mental-asylum-jewelry-emporium-2425/</link><description><![CDATA[
<p>
	Obviously only been a few days, but we've been receiving a lot of requests about the return of the Mental Asylum and Jewelry Emporium robberies, we have returned with slightly edited versions of these events, with more coming down the pipe.  As always feedback and requests are welcome and what we work off of.  We still have a ton of stuff in the works and looking to get those out as we complete each feature.
</p>

<p>
	<strong>Mental Asylum Robbery </strong>
</p>

<p>
	The mental asylum has returned to the <strong>Kore</strong> area! Currently 7 cops required.
</p>

<ul>
<li>
		Place Demo Charge on front gate missile, be careful there is barely enough time to run away! Event will start once it goes off.
	</li>
	<li>
		Prime thermite on front door, after 5 mins it will blow!
	</li>
	<li>
		Plug the trojan USB into the 5 mainframe computers and wait for 10 minutes while your virus disables the network
	</li>
	<li>
		The tomb will then be<strong> located on the map</strong> for looting 
	</li>
	<li>
		Drive over and input the code to escape with the loot
	</li>
</ul>
<p>
	 
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="PNG" data-fileid="3889" href="https://www.gaming-asylum.com/forums/uploads/monthly_2025_02/90736832_MentalAsylum.PNG.797e8b4e15e3fa2cfb819420ac4e280c.PNG" rel=""><img alt="90736832_MentalAsylum.PNG" class="ipsImage ipsImage_thumbnailed" data-fileid="3889" data-ratio="56.60" data-unique="83jw9siou" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2025_02/90736832_MentalAsylum.thumb.PNG.14c5d0dac78b6ab5bb26bfbd04468154.PNG"></a>
</p>

<p>
	<strong>Jewelry Emporium </strong>Currently 4 cops required
</p>

<ul>
<li>
		To start the event you go to the emporium and place a diamond tip drill on the door to the Emporium
	</li>
	<li>
		After 5 minutes you then enter the emporium and use crowbars to break into the crates and gather the trophies
	</li>
	<li>
		You then load the trophies in the crane
	</li>
	<li>
		After 10 minutes and the trophies are collected you use a plasma cutter to crack the safe to get the last bag of jewels!
	</li>
	<li>
		After the loot is loaded in the crane a Qilin Minigun will spawn in for you to drive away with.
	</li>
	<li>
		(Seling) You can sell the loot at any <strong>Ownable Gas Station</strong> to launder your jewels.
	</li>
</ul>
<p>
	<a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/48186-iuke/&amp;do=hovercard" data-mentionid="48186" href="https://www.gaming-asylum.com/forums/index.php?/profile/48186-iuke/" rel="">@Iuke</a> is finishing up a new Jewelry map, see a sneak-peek below, and along with <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/24017-zdeat/&amp;do=hovercard" data-mentionid="24017" href="https://www.gaming-asylum.com/forums/index.php?/profile/24017-zdeat/" id="ips_uid_1769_6" rel="">@zdeat</a> are working on updated features to augment the current mental asylum.  Ideally these new maps will be implemented by weeks end.  Enjoy the current ones and provide feedback on design so we can update as we go.<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="3888" href="https://www.gaming-asylum.com/forums/uploads/monthly_2025_02/image.png.9b24bcc760914240aa3a85a9272dabf3.png" rel=""><img alt="image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="3888" data-ratio="56.00" data-unique="mzjmsdb15" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2025_02/image.thumb.png.f7c1412c463fc019bb29699b5d3ab707.png"></a>
</p>
]]></description><guid isPermaLink="false">127689</guid><pubDate>Tue, 04 Feb 2025 17:59:27 +0000</pubDate></item><item><title>Changelog 2/1/25</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/127665-changelog-2125/</link><description><![CDATA[
<p>
	A few more tweaks and bug stuff this week, some bigger features are in the works but we're not going to hold stuff back in favor of big patches anymore.  Will try and get a community meeting in the works to discuss what's going on as well.  My Discord is always open.
</p>

<p>
	We are currently looking for <strong>Support Members </strong>to assist our community and new players, if you are interested in helping out Asylum, look-out for a post from our Senior Admin team with the relevant information.
</p>

<p>
	<strong><span style="color:#2ecc71">Added:</span></strong>
</p>

<ul>
<li>
		<strong>Process Truck</strong> now gives infamy for processing illegal items
	</li>
	<li>
		<strong>Mobile HQs</strong> now give markers
	</li>
</ul>
<p>
	<strong style="background-color: rgb( var(--theme-area_background_reset) ); color: rgb( var(--theme-text_color) );"><span style="color:#2ecc71">Changed:</span></strong>
</p>

<ul>
<li>
		<strong>Prison </strong>has been reverted to previous design
	</li>
	<li>
		The<strong> Indian Casino</strong> Northwest of Sofia has re-opened for illegal gambling
		<ul>
<li>
				5 cops online required
			</li>
			<li>
				Place a demo-charge on the laptop at the front door to breach the compound -&gt; 5 Minutes
			</li>
			<li>
				Once inside you will have 10 minutes to hack the terminals with a Trojan Virus USB on the three actively used casino tables
				<ul>
<li>
						Once all the terminals have been infected they will take 10 minutes to disable the security
					</li>
					<li>
						Once successful the money will spawn in the subterranean vault.
					</li>
				</ul>
</li>
			<li>
				.45 caliber and below weapons only, APD spawn with Vermins on SWAT and during the event
			</li>
			<li>
				APD will be able to buy one free gun within 5 minutes of the event being secured to offset the first weapon they had to buy
			</li>
			<li>
				Payout is scalable to number of cops online
			</li>
		</ul>
</li>
	<li>
		<strong>SRT</strong>
		<ul>
<li>
				SRT raid timers <s>25 Mins</s> -&gt; 20 Mins
			</li>
			<li>
				SRT cooldown applied when raids are successful <s>30 mins</s> -&gt; 0 mins
			</li>
			<li>
				If a rebel gang successfully defends against an SRT Cartel raid, they will be<strong> rewarded with instant ownership of the cartel</strong>
			</li>
		</ul>
</li>
</ul>
<p>
	<span style="color:#f39c12"><strong>Fixed:</strong></span>
</p>

<ul>
<li>
		Tractors now work at all the cotton/tobacco fields
	</li>
	<li>
		Cop UC talents now properly give access to the mohawk
	</li>
	<li>
		Process truck now process cotton at all the processors
	</li>
	<li>
		Fixed helicopter spawns at national HQ
	</li>
	<li>
		Fixed a bug with Dom NPCS on reconnect
	</li>
	<li>
		Fixed the markers properly using the new APD HQs
	</li>
	<li>
		Hopefully fixed repairing of certain houses
	</li>
	<li>
		Fixed an issue with cancelling impounds
	</li>
	<li>
		Fixed scientific notation on SRT base.
	</li>
	<li>
		A few backend anti-cheat fixes
	</li>
</ul>
]]></description><guid isPermaLink="false">127665</guid><pubDate>Sun, 02 Feb 2025 02:12:57 +0000</pubDate></item><item><title>Changelog 1/17/25</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/127593-changelog-11725/</link><description><![CDATA[
<p>
	A few QOL changes and bug fixes this week.
</p>

<p>
	<strong><span style="color:#2ecc71;">Added:</span></strong>
</p>

<ul>
<li>
		When buying a loadout with a Y inventory you will now be prompted to overwrite the inventory and equip the whole loadout
		<ul>
<li>
				You can always cancel and keep your current Y
			</li>
		</ul>
</li>
</ul>
<p>
	<span style="color:#f39c12;"><strong>Fixed:</strong></span>
</p>

<ul>
<li>
		Tobacco is now spawning at all fields again
	</li>
	<li>
		Cotton is spawning at all fields
	</li>
	<li>
		APD undercover prestige talents now properly give access to vehicles (Orcas, HMMTs, etc.)
	</li>
	<li>
		Cocaine gives proper stamina buffs again
	</li>
	<li>
		Fixed IEDs duplicating every time you disable them 
	</li>
	<li>
		Remote engine-kill switches now disables the engines for all players on the server
	</li>
	<li>
		Players are now notified that the bomb ranges are RDM zones
	</li>
	<li>
		SRT officers are no longer unable to rejoin domination SRT if they are kicked from the game
	</li>
	<li>
		Fixed an exploit with vehicle impounding (Dirty little exploiters)
	</li>
	<li>
		Fixed cops always having the option to disable bomb squad
	</li>
	<li>
		Removed the RPG-42 from the evidence drops such that people don't get banned anymore
	</li>
	<li>
		SRT gates now properly lock when the initial security is disabled
	</li>
	<li>
		Fixed hardpoint on domination acting like it should
	</li>
	<li>
		SRT convoy truck is now the same as the civ convoy
	</li>
	<li>
		Gas stations now properly take demo charges when activating
	</li>
</ul>
<p>
	<strong><span style="color:#c0392b;">Removed:</span></strong>
</p>

<ul>
<li>
		Drug and Arms peninsula zones are now disabled for domination, new zones will be added courtesy of <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/986-tom/&amp;do=hovercard" data-mentionid="986" href="https://www.gaming-asylum.com/forums/index.php?/profile/986-tom/" id="ips_uid_6600_4" rel="">@Tom</a> in the next update to increase diversity.
	</li>
</ul>
]]></description><guid isPermaLink="false">127593</guid><pubDate>Fri, 17 Jan 2025 21:22:03 +0000</pubDate></item><item><title>January patch</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/127571-january-patch/</link><description><![CDATA[
<p>
	<span style="font-size:14px"><strong>Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!</strong></span>
</p>

<p>
	<span style="font-size:14px"><strong>Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a></strong></span>
</p>

<p>
	<span style="font-size:14px"><span data-darkreader-inline-color="" style="color:#2ecc71"><strong>Added:</strong></span></span><br>
	 
</p>

<p>
	<span style="font-size:14px">Added:</span>
</p>

<p>
	<span style="font-size:14px">Domination SRT</span>
</p>

<ul>
<li>
		<span style="font-size:14px">SRT has returned to the island.  APD officers are able to deploy for SWAT by scrolling on the warrant NPC in APD HQs when domination is active.</span>
	</li>
	<li>
		<span style="font-size:14px">Officers can uncap dom points and receive scalable pay based on their stats (include the breakdowns again)B</span>
	</li>
	<li>
		<span style="font-size:14px">Officers are paid 2k per kill, and it costs 5k per respawn</span>
	</li>
	<li>
		<span style="font-size:14px">SRT officers do not count towards fed events</span>
	</li>
</ul>
<p>
	<span style="font-size:14px">Non-Dom SRT</span>
</p>

<ul>
<li>
		<span style="font-size:14px">SWAT certified officers are able to deploy for SRT once a SGT+ activates the elite squad by scrolling on a warrant NPC</span>
	</li>
	<li>
		<span style="font-size:14px">Once activated up to 6 police officers can deploy for SRT, they are able to access elite weapons based on the above achievements (Same as dom).</span>
	</li>
	<li>
		SRT roster is tied to population with a max of 6
		<ul>
<li>
				80 &gt;6
			</li>
			<li>
				60&gt; 5
			</li>
			<li>
				40&gt; 4
			</li>
			<li>
				30&gt; 3
			</li>
			<li>
				20&lt; 2
			</li>
		</ul>
</li>
	<li>
		<span style="font-size:14px">SRT officers are able to neutralize cartels by activating a raid by scrolling on the flag</span>
	</li>
	<li>
		<span style="font-size:14px">Once activated a 25-minute process will start, if the APD flag is still hanging on the cartel flag it will be neutralized for 30 minutes.</span>
	</li>
	<li>
		<span style="font-size:14px">Rebels are not able to capture the cartel during this time.  <br>
		Rebels can prevent the APD from capturing the cartel by scrolling on the flag</span>
	</li>
	<li>
		<span style="font-size:14px">The proceeds from the cartel is then stored in an APD slush account stored within the SRT forward operating base. (Money is shown on the SRT marker on the map)</span>
	</li>
	<li>
		<span style="font-size:14px">In order to access the money the APD must successfully execute a convoy to bring the funds to the APD Athira HQ lockup, if successful they will be rewarded. (See APD Convoy)</span>
	</li>
	<li>
		<span style="font-size:14px">The rebels are able to raid the compound via a federal event to get the money back, rebels can also attack the convoy to loot the cash. (See SRT Base Raid)</span>
	</li>
	<li>
		<span style="font-size:14px">There is a 5 minute cooldown between raids and the applicable APD policy will be released to limit it further.</span>
	</li>
	<li>
		<span style="font-size:14px">These SRT officers are also not included in the federal event counter, unless it is relevant to the SRT forward operating base.</span>
	</li>
</ul>
<p>
	<span style="font-size:14px">Convoy Event</span>
</p>

<ul>
<li>
		<span style="font-size:14px">APD officers can now start a convoy event from the SRT Fortress to launder the money from their cartel raids once there is more than 50k stored in the base.</span>

		<ul>
<li>
				<span style="font-size:14px">SRT officer starts convoy on the laptop at the base of the radio tower</span>
			</li>
			<li>
				<span style="font-size:14px">An Evidence Dept box truck will spawn with the cash inside of it</span>
			</li>
			<li>
				<span style="font-size:14px">Officers must drive the vehicle to Athira HQ to successfully secure the money</span>
			</li>
			<li>
				<span style="font-size:14px">the money will be split amongst the cops upon delivery</span>
			</li>
			<li>
				<span style="font-size:14px">Rebels can lockpick the truck to get the money out of it </span>
			</li>
		</ul>
</li>
</ul>
<p>
	<span style="font-size:14px">Raid Event</span>
</p>

<ul>
<li>
		<span style="font-size:14px">Rebels can now raid the SRT fortress to gain access to the money gained from the cartel raids</span>
	</li>
	<li>
		<span style="font-size:14px">Disable electric fence and AA system at the base of the AA tower (USB needed)</span>
	</li>
	<li>
		<span style="font-size:14px">Hack the laptop at the base of Gate 1 (USB needed)</span>
	</li>
	<li>
		<span style="font-size:14px">Hack the laptop at the base of the radio tower to finish the mission (USB needed)</span>
		<ul>
<li>
				<span style="font-size:14px">Once the radio tower has been breached SRT will no longer be able to contact APD officers for backup.</span>
			</li>
			<li>
				<span style="font-size:14px">A truck will spawn in with the money as banded bank notes</span>
			</li>
			<li>
				<span style="font-size:14px">Cops can secure the compound via the laptop under the AA tower after the radio tower has been destroyed, or before the middle gate has been breached.</span>
			</li>
		</ul>
</li>
</ul>
<p>
	<span style="font-size:14px">Bomb Range</span>
</p>

<ul>
<li>
		<span style="font-size:14px">After years of warfare the APD has now cordoned off two locations filled with unexploded ordinance</span>

		<ul>
<li>
				<span style="font-size:14px">Civilians can go these areas and search through the debris in search of bomb fragments</span>

				<ul>
<li>
						<span style="font-size:14px">Careful! some bombs may still be live!</span>
					</li>
				</ul>
</li>
			<li>
				<span style="font-size:14px">Process the fragments into bomblets at Black Market Production.</span>
			</li>
			<li>
				Sell bomblets at wongs
			</li>
		</ul>
</li>
	<li>
		<span style="font-size:14px">Tractors now gather cotton and tobacco plants</span>
	</li>
	<li>
		<span style="font-size:14px">New cotton and tobacco fields</span>
	</li>
	<li>
		<span style="font-size:14px">New Union docks </span>
	</li>
</ul>
<p>
	Hireable gas stations for cool perks and passive income
</p>

<ul>
<li>
		<span style="font-size:14px">We’re introducing Hireable Gas Stations, an exciting new feature that offers players cool perks and opportunities for passive income. Here’s how it works:</span>

		<ul>
<li>
				<span style="font-size:14px">Own Your Spot: There are three gas stations available to hire, and they reset every server restart.</span>
			</li>
			<li>
				<span style="font-size:14px">Passive Earnings: Once hired, the gas station generates money over time, which is deposited into a secure safe. It’s up to you to empty the safe regularly—before someone else tries to take it!</span>
			</li>
			<li>
				<span style="font-size:14px">Raids and Risks: Other players can raid your gas station to steal the cash you’ve earned. Keep an eye out and defend your property!</span>
			</li>
			<li>
				<span style="font-size:14px">Time-Based Ownership: If you’re offline for more than 10 minutes, your gas station becomes available for someone else to hire. Stay active to maximize your income!</span>
			</li>
			<li>
				<span style="font-size:14px">Play More, Earn More: The longer you stay in-game, the higher your return on investment.</span>
			</li>
		</ul>
</li>
</ul>
<p>
	 
</p>

<p>
	<span style="font-size:14px"><strong><font color="#f39c12" data-darkreader-inline-color="">Fixed:</font></strong></span>
</p>

<p>
	 
</p>

<ul>
<li>
		<span style="font-size:14px">Fixed bug surrounding IED placement</span>
	</li>
	<li>
		<span style="font-size:14px">Fixed lockdown markers not being at the new Hqs</span>
	</li>
	<li>
		<span style="font-size:14px">Fixed random hot zone events not paying </span>
	</li>
	<li>
		Fixed random NPCs dissapearing
	</li>
	<li>
		Fixed dupe with mafia loot
	</li>
</ul>
<p>
	 
</p>

<p>
	Hotfix #1
</p>

<ul>
<li>
		Fixed vehicle garages at SRT Fort
	</li>
	<li>
		removed debugging from gas stations
	</li>
	<li>
		gas stations can no longer be owned by medics/cops
	</li>
	<li>
		Fixed SRT not disabling properly to allow for new entrants
	</li>
	<li>
		Fixed process truck not properly detecting the new cotton gins
	</li>
	<li>
		Fixed SRT addon shops
	</li>
	<li>
		SRT base now counts as a fed event
	</li>
</ul>
]]></description><guid isPermaLink="false">127571</guid><pubDate>Sat, 11 Jan 2025 16:35:38 +0000</pubDate></item><item><title>Changelog September 09/08/24 (sunday)</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/127082-changelog-september-090824-sunday/</link><description><![CDATA[
<p>
	<span style="font-size:18px;">A small note regarding the upcoming patch:</span>
</p>

<p>
	<br><span style="font-size:18px;">As many of you know, we've recently undergone a transfer of ownership which involved moving stuff and setting up all the necessary systems. This process took more time than anticipated and unfortunately did cut into our development schedule for this patch.</span>
</p>

<p>
	<span style="font-size:18px;">We decided to still move forward and release a smaller patch to prevent an extended time without updates and use this as an example of the more open communication we want to strive for.</span>
</p>

<p>
	<span style="font-size:18px;">We appreciate your patience and ongoing support as we work hard to bring the server back to its full potential. Your dedication keeps Asylum strong, and we're excited for what's to come.</span>
</p>

<p>
	<s><span style="font-size:18px;"><strong>You can expect the patch to be released by the end of this week or early next week</strong>.</span><br><span style="font-size:12px;">An exact date will be added here in a couple days</span></s><br><span style="font-size:22px;"><strong>Patch will release on Sunday the 8th of September</strong></span><br><span style="color:#2ecc71"><span style="font-size:20px"><strong>Added:</strong></span></span>
</p>

<ul color:="">
<li>
		<strong>Tri-Weekly Domination Event</strong>

		<ul>
<li>
				Tuesdays @ 5:00PM EST, Thursdays <span>@6:00PM EST, Saturday 3:00PM</span>
			</li>
			<li>
				At the above times Domination will pop on the island.  One of four zones will be randomly selected to be contested. (Sofia, Panagia, Arms Island, Drug Peninsula)
			</li>
			<li>
				For 90 minutes players will be able to spawn at the Domination Rebels and participate at the event, they will be fighting over a pot of the Governors money, and a tax of all weapons and vehicles bought during the event.
			</li>
			<li>
				Players will be paid if they have at least 250 points with a bonus for placing top 5.
			</li>
			<li>
				There is a random chance when a flag moves that one of the flags will spawn a:
				<ul>
<li>
						Hotzone: Points gather twice as fast
					</li>
					<li>
						Hardpoint: Control of the hardpoint goes to the gang with the most players within the flag zone
					</li>
					<li>
						Defuse the Bomb: A bomb is placed at the point, the gang who defuses it when the time expires gains 250 extra points to their score
					</li>
				</ul>
</li>
			<li>
				During the event a myriad of optimization features are enabled within the area to delete vehicles, suitcases and corpses within the zone.
			</li>
			<li>
				Players during the event receive 2x blood money for all kills in the zone
			</li>
			<li>
				Hit "J" to see all the gangs and their points
			</li>
			<li>
				Pot counter above the top three on the side of your screen
			</li>
			<li>
				Cartels in the area are disabled during the event, Arms Cartel does not take a cut from the rebels
			</li>
		</ul>
</li>
	<li>
		<strong>Random Event Additions</strong>
		<ul>
<li>
				During the restart we have added a number of random events that will spawn in different locations.  They are able to be contested by APD and Rebels although the APD is not required to attend.  If they are not secured within the time limit they will self-destruct
			</li>
			<li>
				Disabled Vehicles
				<ul>
<li>
						One of the following 3 vehicles are randomly selected to spawn [Ghosthawk (Armed), Prowler HMG, Minigun Boat]
					</li>
					<li>
						Players scroll on the option "Secure Vehicle"
					</li>
					<li>
						If the players gang is securing the vehicle when the 15 minute timer expires they will be able to use the vehicle for the restart
					</li>
					<li>
						If the APD secures it the vehicle will be seized by the officers
					</li>
				</ul>
</li>
			<li>
				Rebel Weapons Cache
				<ul>
<li>
						A weapons crate will spawn randomly on the island, the loot table is the following:
						<ul>
<li>
								[Suicide vests, grenades, flashbangs, Katiba, Type 115,  Mk200, LIM, RPG-7, Ak12, MXC, MX, ADR-97 Both variants]
							</li>
							<li>
								Players scroll "Secure Vehicle" to set their gang as the securing group
							</li>
							<li>
								Players will have access to the loot after 15 minutes
							</li>
						</ul>
</li>
				</ul>
</li>
			<li>
				APD Cache
				<ul>
<li>
						A disabled Huron full of APD loot will spawn on the island, loot table is the following:
						<ul>
<li>
								[Mk200, Suicide Vests, Grenades, LIM, RPG-32, CMR-76, Zafirs, MK1, Spr-17, MXC,MX]
							</li>
							<li>
								[Lockpicks, redgull, speedbombs, element 115, remote explosives, arsonist kits, bank notes, meth, goldbars, etc]
							</li>
							<li>
								Players scroll "Secure Vehicle" to set their gang as the securing group
							</li>
							<li>
								Players will be able to secure the evidence shipment and the Huron by securing it for 15 minutes
							</li>
						</ul>
</li>
				</ul>
</li>
			<li>
				Hotzone Event
				<ul>
<li>
						At random a cartel point will be selected as a Hotzone.
						<ul>
<li>
								During the event kills within the capture zone receives 2x blood money
							</li>
							<li>
								The gang holding the cartel when the event completes receives a 300k bonus.
							</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Cartel Bonuses</strong>
		<ul>
<li>
				Gangs will now receive a cash bonus when they fully capture a cartel. 
			</li>
			<li>
				This bonus is tied to the percentage that the gang has captured and the number of players online.  If you capture from 60% up to 100% you will receive less than if you captured from 100% down to 0% and back to 100%.
			</li>
		</ul>
</li>
	<li>
		<strong>National HQ Admin Event</strong>
		<ul>
<li>
				The APD Commissioner has requested the return of the APD National HQ as a base of operations for the APD. 
				<ul>
<li>
						Cops can spawn here and do all of the things that they would normally do in any other HQ, except this one is better
						<ul>
<li>
								The Anti-Air turret/security fense is only active during the admin event though...... unless? No jk its only enabled during the event
							</li>
						</ul>
</li>
				</ul>
</li>
			<li>
				<strong>Event:</strong>
				<ul>
<li>
						An admin can activate a raid of the National HQ.
						<ul>
<li>
								Players will be prompted to join via a "9" popup on their screen, they are then put into the raiding group and teleported nearby to gear-up and supply.
							</li>
							<li>
								APD officers are able to spawn in the HQ until the perimeter has been breached to defend their headquarters.
							</li>
							<li>
								Civilians must breach all layers of the HQ security to successfully secure the APD intelligence and receive their payment.
							</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>APD Weapon locker</strong>
		<ul>
<li>
				Can be found at every HQ (cabinet hanging on the wall next to the store npc), allows you to store some guns/clothes to swap between them (CBRN suit for uranium etc)
			</li>
		</ul>
</li>
	<li>
		<b>SWAT Rework V1</b>
		<ul>
<li>
				Please keep in mind this is an early iteration of a reworked SWAT system, there are more changes coming to how exactly this system works but we wanted to move forward with this early version to see how exactly it would affect federal events and the community. We will be keeping a close eye on the system and apply balancing when needed.
			</li>
			<li>
				<b>Loadouts</b>
				<ul>
<li>
						Non SWAT whitelisted officers now receive a scaling amount of "upgraded" loadouts when a federal event pops based on a few criteria, We will be tweaking these values to maintain a proper balance.
						<ul>
<li>
								Amount of opposing players
							</li>
							<li>
								opposing players gear
							</li>
							<li>
								a few other factors
							</li>
						</ul>
</li>
					<li>
						The "upgraded" loadouts are <strong>NOT</strong> SWAT (MK1, helmet, etc) kits. but are bound by the same rules (no dropping gear etc, an updated APD policy will be available before the actual patch)
					</li>
					<li>
						The loadout contains a weapon slightly above that officers rank, therefor increasing APD effectiveness overall vs only buffing a few select SWAT officers
						<ul>
<li>
								Cadet: MXC
							</li>
							<li>
								Constable: Type 115
							</li>
							<li>
								Corporal: Type 115 / Spar 17
							</li>
							<li>
								Sergeant+: MK-1
							</li>
						</ul>
</li>
				</ul>
</li>
			<li>
				<strong>SWAT Garage</strong>
				<ul>
<li>
						Based on the same factors as described above the amount of available SWAT vehicles will scale accordingly.
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<s>Ability to repair vehicles at fuel stations for a small fee</s> coming soon
	</li>
	<li>
		Vehicle garage at storage facilities
	</li>
	<li>
		Loadout option at turfs (these will be separate loadouts due to the different availability of weapons/items)
	</li>
	<li>
		MX Smoke Launcher and Ammo to Skiptracers
	</li>
	<li>
		<strong>Gang skins (<a href="https://www.gaming-asylum.com/forums/index.php?/topic/126454-gang-skins-updated-pricing/" rel="">Want your own?</a>) </strong>
		<ul>
<li>
				<strong>Crimson</strong><a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="3864" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_09/image.png.7069f4a5de07c0629b62bcc5351ce430.png" rel=""><img alt="image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="3864" data-ratio="57.10" data-unique="rvxrffdf0" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_09/image.thumb.png.51a845ac5d0b2fa93003e3a303ccadd3.png"></a>
			</li>
			<li>
				<strong>MSK</strong><a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="3865" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_09/image.png.c458aecb9f16b0f3c81dd6633e816a8b.png" rel=""><img alt="image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="3865" data-ratio="57.70" data-unique="7g0n8b4f9" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_09/image.thumb.png.eaeb0d33b04f6db0933eb26d93dba290.png"></a>
			</li>
			<li>
				<strong>BBNB</strong>
			</li>
		</ul>
</li>
</ul>
<p color:="">
	<span><span><strong><font color="#f39c12"><span style="font-size:20px">Changed:</span></font></strong></span></span>
</p>

<ul color:="">
<li>
		Asylum+ loadout slots increased to 10
	</li>
	<li>
		SGTs can now open house doors
		<ul>
<li>
				They are still unable to seize house inventory
			</li>
		</ul>
</li>
	<li>
		MobileHQ cooldown reduced to 15mins
	</li>
	<li>
		A drivers license is now required to purchase a vehicle
	</li>
	<li>
		Hunger reduced by 10%
	</li>
	<li>
		Thirst reduced by 15%
	</li>
	<li>
		Getting out of vehicles will automatically turn off your engine (and save your ears)
	</li>
	<li>
		Vans are now available to constable+
	</li>
</ul>
<p color:="">
	<span style="color:#8e44ad"><span style="font-size:20px"><strong>Fixed:</strong></span></span>
</p>

<ul color:="">
<li>
		Restrain Check
	</li>
	<li>
		Gold bars now consistently affect the weight of the vehicle they are in
	</li>
	<li>
		Drug runner waypoints
	</li>
	<li>
		Lockpicking not setting off vehicle alarms when installed
	</li>
</ul>
]]></description><guid isPermaLink="false">127082</guid><pubDate>Mon, 02 Sep 2024 23:51:14 +0000</pubDate></item><item><title>Changelog August</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/126934-changelog-august/</link><description><![CDATA[
<p>
	<strong>Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!</strong>
</p>

<p>
	<strong>Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a>!</strong>
</p>

<p>
	 
</p>

<p>
	<strong>Please consider using the <a href="https://github.com/GamingAsylum/AsylumLauncher/releases/latest" rel="external nofollow">Asylum Launcher</a> to download the mission file and join the server.</strong>
</p>

<p>
	<strong>This helps the server by reducing load from everyone downloading the mission file at once and helps you get in the server faster! (on a normal connection it will take a second or two to download vs the full minute when downloading using the game itself) it will also launch the game and connect you straight to the server.</strong>
</p>

<p>
	 
</p>

<p>
	<strong>This the changelog for August, as with the previous Changelog we are posting the notes prior to the server going live with the update.  We will update the server today Friday 8/9/24 <span>@ 4 :00PM EST.</span></strong>
</p>

<p>
	<span style="color:#2ecc71"><span style="font-size:20px"><strong>Added:</strong></span></span>
</p>

<ul>
<li>
		<strong>Scalable Drug Runners</strong>

		<ul>
<li>
				The Drug Runners have beefed up their payments in favor of those who excel at evading APD radar.  Payouts are based on a multiplier of average height throughout the mission.
				<ul>
<li>
						50m &lt; = 65% of total distance
					</li>
					<li>
						40m &lt;= 75% of total distance
					</li>
					<li>
						30m &lt;= 90% of total distance
					</li>
					<li>
						20m &lt;= 100% of total distance
					</li>
					<li>
						15m &lt;= 120% of total distance
					</li>
					<li>
						10m &lt;= 140% of total distance
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Uranium Rocks</strong>
		<ul>
<li>
				Small mossy rocks have been spotted in the Uranium mine, gather them to gather uranium interactively.
			</li>
		</ul>
</li>
	<li>
		<strong>Quests:</strong>
		<ul>
<li>
				Pablos Go-To
				<ul>
<li>
						25 Drug Runners under 15m in height -&gt; Unlock the Caesar Racing for Drug Runner mission
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Domination Developer Event</strong>
		<ul>
<li>
				Developers and CMs are now able to start the Domination Admin Event on the island.  This is temporary until we have the payouts worked out, and some feedback in mind. We will hold the inaugural Domination Event on S1 <strong>Today 8/9/24 </strong>at <strong>7:30 PM EST </strong><strong>!!</strong>
				<ul>
<li>
						Three flags appear on the drug peninsula to be fought over, two safe-zone rebels spawn on either end.
					</li>
					<li>
						You will be able to spawn at the rebels once the event is active. You gain points for holding the flags, most points wins.
					</li>
					<li>
						The event runs for 1 hr
						<ul>
<li>
								You cannot arson kit houses during the event
							</li>
							<li>
								Arms Cartel does not receive a cut of weapons bought at the Safe Zones
							</li>
							<li>
								Payouts are dependent on the number of people who are participating in the event, more the merrier!
							</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Shipping Robbery</strong>
		<ul>
<li>
				Shipping robberies have returned to the island.
				<ul>
<li>
						Bribe the dockworkers at Athira Chop Shop to start the mission
						<ul>
<li>
								Low value -&gt; 10,000 Med Value -&gt; 15000, High Value -&gt; 25000
							</li>
							<li>
								Low value -&gt; 4 Cops, Med Value -&gt; 5 Cops, High Value -&gt; 6 cops
							</li>
						</ul>
</li>
					<li>
						Deliver to any of the 25%, 50%, 75%,100% areas on the map to receive payment
					</li>
					<li>
						If the vehicle does not move for 5 minutes it will self destruct, if it moves to far the wrong direction it will self destruct
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Evidence Lockup</strong>
		<ul>
<li>
				The APD Evidence Lockup has returned full of the loot being seized from APD officers.
			</li>
			<li>
				12 cops required to complete
				<ul>
<li>
						Disable the security fence by hacking the laptop inside the barracks building
					</li>
					<li>
						Place a demo charge on the dome to start the 15-minute wait to breach the dome
					</li>
					<li>
						Drive away in the HMMT full of stolen goods!
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Casino Heist</strong>
		<ul>
<li>
				The Asylum Casino has re-opened its doors for illegal gambling.
				<ul>
<li>
						5 cops online required
					</li>
					<li>
						Place a demo-charge on the laptop at the front door to breach the compound -&gt; 5 Minutes
					</li>
					<li>
						Once inside you will have 10 minutes to hack the terminals with a Trojan Virus USB on the three actively used casino tables
						<ul>
<li>
								Once all the terminals have been infected they will take 10 minutes to disable the security
							</li>
							<li>
								Once successful the money will spawn in the subterranean vault.
							</li>
						</ul>
</li>
					<li>
						.45 caliber and below weapons only, APD spawn with Vermins on SWAT and during the event
					</li>
					<li>
						APD will be able to buy one free gun within 5 minutes of the event being secured to offset the first weapon they had to buy
					</li>
					<li>
						Payout is scalable to number of cops online
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Interactive Lockpicking</strong>
		<ul>
<li>
				Lockpicking has been reworked to include a realistic lock and tumbler
			</li>
			<li>
				Use W/A/S/D and the mouse to more effectively lockpick vehicles and handcuffs
				<ul>
<li>
						You can toggle interactive vs non interactive via the phone menu
					</li>
				</ul>
</li>
			<li>
				You can now lockpick vehicles that are unlocked
				<ul>
<li>
						Goodbye ifrits
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<b>Upgraded Interaction Menu</b>
		<ul>
<li>
				action key 10 or windows key
			</li>
			<li>
				totally reworked new and improved radial menu
			</li>
			<li>
				4 different states depending on how many actions are available
			</li>
			<li>
				disabling scroll options in settings now does nothing.
			</li>
		</ul>
</li>
	<li>
		<b>FaceTime</b>
		<ul>
<li>
				when calling someone on the phone a new option to call with video will appear
			</li>
			<li>
				call is handled the same way as a normal phone call except with an additional video feed
			</li>
		</ul>
</li>
	<li>
		Drug Container drop has been re-enabled, Pixie Dust can be processed at any drug dealer.
	</li>
	<li>
		You can now spawn at safe zone rebels during gang fort/boat
	</li>
	<li>
		More bergen variants
	</li>
	<li>
		All clear menu now saves the preference of sorting
	</li>
</ul>
<p>
	<span><span><strong><font color="#f39c12"><span style="font-size:20px">Changed:</span></font></strong></span></span>
</p>

<ul>
<li>
		<strong>Cartel Rewards</strong>

		<ul>
<li>
				Gangs that capture a cartel continues to hold the benefits for holding it for 15 minutes after it has been captured by another gang
			</li>
		</ul>
</li>
	<li>
		<strong>Opening and closing doors via U key</strong>
		<ul>
<li>
				All types of doors can now be opened and closed.
			</li>
			<li>
				Nearest door will no longer open but instead opens the one currently being looked at.
				<ul>
<li>
						You can now open and close the infamous shed door within shed door
					</li>
				</ul>
</li>
		</ul>
</li>
</ul>
<p>
	<span style="color:#8e44ad"><span style="font-size:20px"><strong>Fixed:</strong></span></span>
</p>

<ul>
<li>
		Glass can now be bought/Sold on Asylum Exchange
	</li>
	<li>
		Small Bergen bag no longer holds 112.
	</li>
	<li>
		Something with Qilins exploding
	</li>
	<li>
		The "All Clear" app now saved your previously selected filter (e.g. distance, alphabetically)
	</li>
</ul>
<p>
	<strong><span style="color:#e74c3c">Hotfix #1</span></strong>
</p>

<ul>
<li>
		Fixed interaction menu restrain action
	</li>
</ul>
<p>
	<strong><span style="color:#e74c3c">Hotfix #2</span></strong>
</p>

<ul>
<li>
		Fixed drug runner height check
	</li>
	<li>
		Fixed interaction menu actions
	</li>
	<li>
		Fixed interaction menu showing up with no actions
	</li>
</ul>
]]></description><guid isPermaLink="false">126934</guid><pubDate>Thu, 08 Aug 2024 19:53:05 +0000</pubDate></item><item><title><![CDATA[Changelog & wipe - June 28, 2024]]></title><link>https://www.gaming-asylum.com/forums/index.php?/topic/126353-changelog-wipe-june-28-2024/</link><description><![CDATA[
<p>
	<a data-fileext="jpg" data-fileid="3831" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_06/487545395_Asylumv3.jpg.7a349f885cd09b1208f0d6adf2920b01.jpg" rel=""><img alt="Asylum v3.jpg" data-fileid="3831" data-ratio="45.20" data-unique="3fc4o1avc" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_06/971362245_Asylumv3.thumb.jpg.16598963d69c7b0a9b3f4750dc5ee823.jpg"></a><br><br>
	Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!<br>
	Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a>!
</p>

<p>
	<span data-darkreader-inline-color="" style="color:#2ecc71"><span style="font-size:20px"><strong>Foreword:</strong></span></span>
</p>

<p>
	Over the last 8+ weeks we have seen a steady and consistent decline in server population and interaction, after trying a number of factors we have decided that the best way to move forward is to completely overhaul the Asylum experience.  Our team of developers has worked tirelessly to provide you this fresh opportunity, and we hope you enjoy this refreshed experience.
</p>

<p>
	One of the biggest things we have focused on is the simplification of the Asylum experience, there is a number of content items that we have removed in favor of this goal. Some of them may return with a new twist in the future.
</p>

<p>
	<span data-darkreader-inline-color="" style="color:#9b59b6"><span data-darkreader-inline-color=""><span style="font-size:20px"><strong>Progress:</strong></span></span></span>
</p>

<ul>
<li>
		All player progress has been reset. Donor levels, crate keys, unlocked skins (non-achievement ones), MyAsylum gold and faction ranks still remain. ALL Asylum players, including staff are now starting from square one.
		<ul>
<li>
				Special shoutout to the wealthiest Asylum members and gangs from the last 10 years. These were the richest on the day prior to the wipe announcement:
			</li>
			<li>
				Top 10 players:
				<ul>
<li>
						Leroy Jenkins, $646,168,384
					</li>
					<li>
						Big black submarine, $405,849,280
					</li>
					<li>
						ALIVE, $239,951,056
					</li>
					<li>
						NewYork, $212,533,568
					</li>
					<li>
						Pollo Picoso[HFD], $134,245,856
					</li>
					<li>
						Peter, $114,510,640
					</li>
					<li>
						gesloten, $90,114,296
					</li>
					<li>
						pablosexcobar, $90,048,480
					</li>
					<li>
						FreePalestine, $82,359,416
					</li>
					<li>
						haidao, $76,622,600
					</li>
				</ul>
</li>
			<li>
				Top 10 gangs (gang bank):
				<ul>
<li>
						Envy, $47,018,000
					</li>
					<li>
						Church Of Floyd, $20,000,000
					</li>
					<li>
						Unknown, $16,300,800
					</li>
					<li>
						Free Syrian Army, $15,715,000
					</li>
					<li>
						NSF, $11,219,400
					</li>
					<li>
						TFrench Mafia, $10,835,400
					</li>
					<li>
						Dragons, $10,545,700
					</li>
					<li>
						Neutral Violence, $9,700,000
					</li>
					<li>
						Westside, $7,786,200
					</li>
					<li>
						Fuzzy Dice, $7,609,080
					</li>
				</ul>
</li>
		</ul>
</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#3498db"><span data-darkreader-inline-color=""><span style="font-size:20px"><strong>Development additions:</strong></span></span></span>
</p>

<ul>
<li>
		We have recently made a couple of additions to the development team. Welcome <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/3641-pizza-man/&amp;do=hovercard" data-mentionid="3641" href="https://www.gaming-asylum.com/forums/index.php?/profile/3641-pizza-man/" rel="">@Pizza Man</a> and <span><a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/19129-infamous-full-send/&amp;do=hovercard" data-mentionid="19129" href="https://www.gaming-asylum.com/forums/index.php?/profile/19129-infamous-full-send/" id="ips_uid_2127_5" rel="">@Infamous [FULL SEND]</a></span>
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#2ecc71"><span style="font-size:20px"><strong>Added:</strong></span></span>
</p>

<ul>
<li>
		New phone
		<ul>
<li>
				All the old wallpapers have been removed and replaced with newer ones. The current selection options are more limited, but more wallpapers can be added in the future. 
			</li>
			<li>
				You can now set your own favorite apps by visiting the settings app and pressing "Select favorite apps"
			</li>
			<li>
				See screenshot below
			</li>
			<li>
				<div class="ipsSpoiler" data-ipsspoiler="">
					<div class="ipsSpoiler_header">
						<span>Spoiler</span>
					</div>

					<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
						<p>
							<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="3830" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_06/image.png.b3b2e267da6c7490b6d2bc71d7a88099.png" rel=""><img alt="image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="3830" data-ratio="195.82" data-unique="zxf7d8ocq" width="383" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_06/image.thumb.png.90b8554cf333e0f2cf378e3aae7ceb1d.png"></a>
						</p>
					</div>
				</div>
			</li>
		</ul>
</li>
	<li>
		Added the Bergen backpack to clothing stores
		<ul>
<li>
				With a capacity of 112, it comes at a higher price than other backpacks
			</li>
		</ul>
</li>
	<li>
		Police SUVs and Police Hatchbacks now spawn with push bars and light bars
		<ul>
<li>
				Light bar example
				<ul>
<li>
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<p>
									<img alt="41vWHaM.png" class="ipsImage" data-ratio="82.22" height="504" width="613" src="https://i.imgur.com/41vWHaM.png"></p>
							</div>
						</div>
					</li>
				</ul>
</li>
			<li>
				Push bar example
				<ul>
<li>
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<p>
									<img alt="GGpFcFC.jpeg" class="ipsImage" data-ratio="75.08" height="633" width="1000" src="https://i.imgur.com/GGpFcFC.jpeg"></p>
							</div>
						</div>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		Storage lockers are now available in all major cities
		<ul>
<li>
				Civilians are able to use these locations to store a small amount of virtual and physical items
			</li>
			<li>
				Items stored can be accessed from all other locations
			</li>
			<li>
				The storage lockers can hold up to 100 physical storage and 100 virtual storage across all locations
			</li>
		</ul>
</li>
	<li>
		<span id="cke_bm_542S"> </span>You can now see your group members and their health status on the left side of your screen
		<ul>
<li>
				Can be toggled in the phone settings
			</li>
			<li>
				The color of their name will depend on their health. You can also see their health percentage next their name (not a part of the example screenshot below)
				<ul>
<li>
						See example below
					</li>
					<li>
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<p>
									<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="3829" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_06/image.png.48c52fb1b58dcbac38e79529c1be515b.png" rel=""><img alt="image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="3829" data-ratio="75.08" data-unique="xxg45o4c0" width="999" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_06/image.thumb.png.694d3ccb9499ac6a954dd4cf437e6b18.png"></a>
								</p>
							</div>
						</div>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		Healing within vehicles
		<ul>
<li>
				You can now use blood bags and virtual FAKs while inside a vehicle. Performing certain actions will however cancel the bloodbag or first aid kit.
			</li>
		</ul>
</li>
	<li>
		Most NPCs now display a name and their role above them (e.g drug dealer, general store etc)
		<ul>
<li>
				See example below
			</li>
			<li>
				<div class="ipsSpoiler" data-ipsspoiler="">
					<div class="ipsSpoiler_header">
						<span>Spoiler</span>
					</div>

					<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
						<p>
							<img alt="image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="3832" data-ratio="101.38" data-unique="twvmjunif" width="436" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_06/image.png.ac5f5ec613df05ee643d6395d30d3d41.png"></p>
					</div>
				</div>
			</li>
		</ul>
</li>
	<li>
		Interactive Gathering
		<ul>
<li>
				We have added back the OPTION to utilize interactive gathering methods to the server.  You can still gather by sitting there and scrolling, but if you want to gain some extra speed in the field, then you can gather interactively. All of the items that spawn regenerate after a certain amount of time.
			</li>
			<li>
				Weed
				<ul>
<li>
						Weed plants now spawn in the field, scroll wheel near them and harvest the plant.
					</li>
				</ul>
</li>
			<li>
				Heroin
				<ul>
<li>
						Poppy plants now spawn in the field, scroll wheel near them to harvest the plant.
					</li>
				</ul>
</li>
			<li>
				Quarries
				<ul>
<li>
						Rocks now spawn at the quarries, run over and pick them up to get their minerals.
						<ul>
<li>
								High Yield quarries give an increased yield of iron and diamonds than regular quarries.
								<ul>
<li>
										Small grey rocks give you copper
									</li>
									<li>
										Black rocks give you iron
									</li>
									<li>
										White rocks give you diamonds
									</li>
								</ul>
</li>
						</ul>
</li>
				</ul>
</li>
			<li>
				Excavation
				<ul>
<li>
						Some of the most popular shipwreck locations have begun to leak valuable loot.  You can open these crates up to get the loot.
					</li>
					<li>
						All items have all of the objects in the loot table.
						<ul>
<li>
								Barrels have an increased likelihood of spawning gold nuggets and bars
							</li>
							<li>
								Wooden crates have an increased change of pearls and processed oil
							</li>
							<li>
								Black crates have an increased probability of all items
							</li>
						</ul>
</li>
				</ul>
</li>
			<li>
				Cocaine
				<ul>
<li>
						The cocaine pit has returned, jog your life away while listening to that ever satisfying, SLOSH SLOSH SLOSH
						<ul>
<li>
								Run in circles in the cocaine pit at the coke field to gather faster
							</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		Unmarked pizza shops in the spawn towns
		<ul>
<li>
				You can now purchase a cheese, pepperoni, Hawaiian, or supreme pizza plus several other items from this shop.
			</li>
			<li>
				If you are prepared with a stolen/registered/unregistered vehicle, you can take on a pizza delivery job from the shop owner. Although if you are late to deliver the pizza, there will be consequences.
			</li>
		</ul>
</li>
	<li>
		Suicide vests with bigger impact have made their way into Altis. They can be purchased at rebel outposts at a higher price.
		<ul>
<li>
				Suicide vest: Same as always
			</li>
			<li>
				Bomb vest: 1.5x explosion
			</li>
			<li>
				MOAB vest: 2x explosion
			</li>
		</ul>
</li>
	<li>
		Being in war with someone will now display an icon next to their name
	</li>
	<li>
		If someone is red to you, an icon will now be displayed next to their name
	</li>
	<li>
		Sea turtles and oysters have found a new location near Molos, North East of Sofia
		<ul>
<li>
				In addition, a new boat shop has been established near Molos
			</li>
			<li>
				Wong's Food &amp; Liquor has expanded their trades to Sofia
			</li>
		</ul>
</li>
	<li>
		When searching a player as a cop, the player's associated gang will now be displayed
	</li>
	<li>
		The amount of cops online is now displayed in your phone settings
	</li>
	<li>
		Added the "All Clear" app for the police
		<ul>
<li>
				Instead of marking illegal areas manually with the current minute after a search, police can instead use this app.
			</li>
			<li>
				The marked illegal areas will have a different color on the map (for police only) if it has been searched/marked.
			</li>
			<li>
				The app will also show a timer for the time remaining until the area can be searched again.
				<ul>
<li>
						The fields can be re-marked or completely reset, be sure to still follow APD policy.
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		Domination Admin Event
		<ul>
<li>
				During the course of a restart on server one an admin now has the ability to activate a short domination match
			</li>
			<li>
				Fight for glory on the Altis Drug Peninsula
			</li>
			<li>
				You will have one hour to get as many points as possible
				<ul>
<li>
						Capture one/any of the three flags on the peninsula
					</li>
					<li>
						Gain 10<span> </span>points every 20 seconds of holding the flags.
						<ul>
<li>
								Payment is received for any of the top 3 gangs, and/or at admin discretion based on # of players, total points, etc.
							</li>
							<li>
								Kills garner double BM during the event
							</li>
						</ul>
</li>
					<li>
						May the best gang win!
					</li>
				</ul>
</li>
		</ul>
</li>
</ul>
<p>
	<span><span><strong><font color="#f39c12" data-darkreader-inline-color=""><span style="font-size:20px">Changed:</span></font></strong></span></span>
</p>

<ul>
<li>
		Starter money has been increased from <s>$10,000</s> -&gt; $25,000
	</li>
	<li>
		The player HUD has received an overhaul
		<ul>
<li>
				All of the icons have been replaced with newer ones, and each status icon has different states depending on the value.
			</li>
			<li>
				Your stamina and carry weight will also be displayed now
			</li>
			<li>
				<img alt="image.png" data-fileid="3828" data-ratio="18.53" data-unique="8q709wek6" width="448" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_06/image.png.89db807799d1e0fd80661bd3c6adc846.png">
</li>
		</ul>
</li>
	<li>
		Cartel changes
		<ul>
<li>
				Being the owner of a cartel will now deposit money into your gang bank every 5 minutes
				<ul>
<li>
						The more cartels you own, the more money will be deposited
					</li>
					<li>
						The more players are online, the more money will be deposited
					</li>
				</ul>
</li>
			<li>
				Oil cartel has been relocated to an older location south of DP11
			</li>
		</ul>
</li>
	<li>
		Updated progress bars
		<ul>
<li>
				Progress bars will now stack so that no action interrupts any other action's progress bar (the infamous drug runner bug).
			</li>
			<li>
				You will likely never see more than two progress bars at the same time.
			</li>
		</ul>
</li>
	<li>
		<span data-darkreader-inline-bgcolor="" data-darkreader-inline-color="" style="font-size: 14px; text-align: start;">Attempting to store more items than the vehicle/house can hold will now store as many as possible instead of telling you the vehicle is full</span>
	</li>
	<li>
		Housing changes
		<ul>
<li>
				Maximum number of sheds which can be owned <s>2</s><span> </span>-&gt; 1 
			</li>
			<li>
				Maximum number of houses<span> which can be owned </span><s>5</s><span> </span>-&gt; 3
			</li>
			<li>
				Some of the houses in Athira, Kavala, Therisa, Pyrgos, Sofia and Telos have received a paint job for a fresher look
			</li>
			<li>
				House market base prices
				<ul>
<li>
						Shed<span> </span><s>$250,000</s><span> </span>-&gt; $500,000
					</li>
					<li>
						Large houses<span> </span><s>$150,000</s><span> </span>-&gt; $250,000
					</li>
					<li>
						Long stone houses<span> </span><s>$120,000</s><span> </span>-&gt; $150,000
					</li>
					<li>
						Small houses/Shop houses<span> </span><s>$70,000</s><span> </span>-&gt; $100,000
					</li>
					<li>
						Garages (Damaged/Undamaged)<span> </span><s>$50,000/$60,000</s><span> </span>-&gt; $65,000/$75,000
					</li>
					<li>
						Stone sheds/house addons/Slum houses <s>$40,000</s><span> </span>-&gt; $50,000
					</li>
				</ul>
</li>
			<li>
				House sell back to bank prices
				<ul>
<li>
						Sheds/Large Houses<span> </span><s>50%</s> -&gt; 60% of market
					</li>
					<li>
						Everything else<span> </span><s>50% - 70%</s><span> </span>-&gt;-&gt; 70% of market
					</li>
				</ul>
</li>
			<li>
				Physical storage upgrades
				<ul>
<li>
						View changes below
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<ul>
<li>
										Shed/Large Houses
										<ul>
<li>
												1st -<span> </span><s>300 Storage, $5000</s><span> </span>-&gt; 500 Storage, $5,000
											</li>
											<li>
												2nd -<span> </span><s>700 Storage, $50,000</s><span> </span>-&gt; 1000 Storage, $25,000
											</li>
											<li>
												3rd -<span> </span><s>1000 Storage, $100,000</s><span> </span>-&gt; 2000 Storage, $50,000
											</li>
											<li>
												*New* 4th 2500 Storage, $100,000
											</li>
										</ul>
</li>
									<li>
										Long stone houses
										<ul>
<li>
												1st -<span> </span><s>300 Storage, $5000</s><span> </span>-&gt; 500 Storage, $5,000
											</li>
											<li>
												2nd - 5<s>00 Storage, $30,000</s><span> </span>-&gt; 750 Storage, $20,000
											</li>
											<li>
												3rd -<span> </span><s>750  Storage, $60,000</s><span> </span>-&gt; 1500 Storage, $50,000
											</li>
											<li>
												*New* 4th 2000 Storage $75,000
											</li>
										</ul>
</li>
									<li>
										Small houses/shop houses
										<ul>
<li>
												1st -<span> </span><s>300 Storage, $5000</s><span> </span>-&gt; 500 Storage, $5,000
											</li>
											<li>
												2nd -<span> </span><s>325</s><s> Storage, $15,000</s><span> </span>-&gt; 750 Storage, $20,000
											</li>
											<li>
												3rd -<span> </span><s>500 Storage, $35,000</s><span> </span>-&gt; 1000 Storage, $30,000
											</li>
										</ul>
</li>
									<li>
										Garages
										<ul>
<li>
												1st - 125<s> Storage, $4,500</s><span> </span>-&gt; 250 Storage, $5,000
											</li>
											<li>
												2nd - 175<s> Storage, $8.000</s> -&gt; 350 Storage, $10,000
											</li>
											<li>
												3rd -<span> </span><s>300 Storage, $15,000</s><span> </span>-&gt; 500 Storage, $20,000
											</li>
										</ul>
</li>
									<li>
										Addons/Slum houses
										<ul>
<li>
												1st -<span> </span><s>300  Storage, $5000<span> </span></s>-&gt; 300 Storage, $5,000
											</li>
											<li>
												2nd -<span> </span><s>250 Storage, $10.000</s> -&gt; 500 Storage, $10,000
											</li>
											<li>
												3rd -<span> </span><s>350 Storage, $15,000</s><span> </span>-&gt; 750 Storage, $20,000
											</li>
										</ul>
</li>
								</ul>
</div>
						</div>
					</li>
				</ul>
</li>
			<li>
				Virtual storage upgrades
				<ul>
<li>
						View changes below
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<ul>
<li>
										Shed/Large Houses/long stone (Unchanged) 
										<ul>
<li>
												1st - 500 storage, $5,000
											</li>
											<li>
												2nd - 1500, $15,000
											</li>
											<li>
												3rd - 3000, $30,000
											</li>
										</ul>
</li>
									<li>
										Small houses/shop houses (Unchanged)
										<ul>
<li>
												1st - 500 storage, $5000
											</li>
											<li>
												2nd - 1000 storage, $10,000
											</li>
											<li>
												3rd - 2000 storage, $20,000
											</li>
										</ul>
</li>
									<li>
										Garages
										<ul>
<li>
												1st - 1<s>75 storage, $3000</s><span> </span>-&gt; 200 storage, $3,500
											</li>
											<li>
												2nd<span> - </span><s>250 storage, $5,00</s>0 -&gt; 375 storage, $5,000
											</li>
											<li>
												3rd<span> - </span><s>500 storage, $7,500</s><span> </span>-&gt;  750 storage, $10,000
											</li>
										</ul>
</li>
									<li>
										Addons/Slum houses (unchanged)
										<ul>
<li>
												1st - 500 Storage, $5000
											</li>
											<li>
												2nd - 750, $7,500
											</li>
											<li>
												3rd - 1000, $10,000
											</li>
										</ul>
</li>
								</ul>
</div>
						</div>
					</li>
				</ul>
</li>
			<li>
				Upkeep per day
				<ul>
<li>
						Shed $1,650 -&gt; $2,000
					</li>
					<li>
						Large Houses $775 -&gt; $850
					</li>
					<li>
						Long stone houses $575 - $650
					</li>
					<li>
						Small houses/shop houses $400 -&gt; $500
					</li>
					<li>
						Garages $325 -&gt; $400
					</li>
					<li>
						Addon/Slum $325 -&gt; $350
					</li>
				</ul>
</li>
			<li>
				Upkeep penalty/discount for time played
				<ul>
<li>
						View below
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<p>
									<img alt="image.png" class="ipsImage" data-fileid="3825" data-ratio="34.30" height="337" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_06/image.png.bddcb9598883c5abdd02927f74bf3273.png"></p>
							</div>
						</div>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		Vehicle pricing changes
		<ul>
<li>
				Civilian vehicles
				<ul>
<li>
						Ground vehicles
						<ul>
<li>
								See below
								<div class="ipsSpoiler" data-ipsspoiler="">
									<div class="ipsSpoiler_header">
										<span>Spoiler</span>
									</div>

									<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
										<ul>
<li>
												Hatchback Sport: $6,500 -&gt; $7,500
											</li>
											<li>
												Flatbed Truck: $8,500 -&gt; $5,000
											</li>
											<li>
												Tractor: $1,250 -&gt; $2,500
											</li>
											<li>
												Storage: $150 -&gt; $300
											</li>
											<li>
												Fuel Truck: $8,700 -&gt; $5,000
											</li>
											<li>
												Truck Boxer: $7,100 -&gt; $6,500
											</li>
											<li>
												Van's: $12,000 -&gt; $8,500
											</li>
											<li>
												Zamack Transport: $20,000 -&gt; $10,000
											</li>
											<li>
												Zamack Fuel: $30,000 -&gt; $12,500
											</li>
											<li>
												Covered Zamack: $25,000 -&gt; $15,000
											</li>
											<li>
												HEMTT Transport: $30,000 -&gt; $20,000
											</li>
											<li>
												HEMTT Box: $45,000 -&gt; $30,000
											</li>
											<li>
												Tempest Device: $175,000 -&gt; $75,000
											</li>
											<li>
												Gardening Truck: $100,000 -&gt; $25,000
											</li>
											<li>
												Jackhammer Truck: ??? -&gt; $50,000
											</li>
											<li>
												Hunter: $60,000 -&gt; $50,000
											</li>
										</ul>
</div>
								</div>
							</li>
						</ul>
</li>
					<li>
						Armored vehicles
						<ul>
<li>
								See below
								<div class="ipsSpoiler" data-ipsspoiler="">
									<div class="ipsSpoiler_header">
										<span>Spoiler</span>
									</div>

									<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
										<ul>
<li>
												Ifrit: $120,000 -&gt; $80,000
											</li>
											<li>
												Qilin: $25,000 -&gt; $20,000
											</li>
											<li>
												Prowler: $22,500 -&gt; $20,000
											</li>
											<li>
												Armed Jeep: $45,000 -&gt; $40,000
											</li>
											<li>
												Armed offroad: $100,000 -&gt; $75,000
											</li>
											<li>
												Qilin Minigun: $90,000 -&gt; $65,000
											</li>
										</ul>
</div>
								</div>
							</li>
						</ul>
</li>
					<li>
						Helicopters
						<ul>
<li>
								See below
								<div class="ipsSpoiler" data-ipsspoiler="">
									<div class="ipsSpoiler_header">
										<span>Spoiler</span>
									</div>

									<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
										<ul>
<li>
												M900: $35,000 -&gt; $25,000
											</li>
											<li>
												Storage: $80 -&gt; $100
											</li>
											<li>
												Hummingbird: $45,000 -&gt; $35,000
											</li>
											<li>
												Storage: $80 -&gt; $120
											</li>
											<li>
												Hellcat: $60,000 -&gt; $45,000
											</li>
											<li>
												Storage: $100 -&gt; $150
											</li>
											<li>
												Hellcat (Benches): $60,000 -&gt; $50,000
											</li>
											<li>
												Storage: $100 -&gt; $150
											</li>
											<li>
												Orca: $65,000 -&gt; $60,000
											</li>
											<li>
												Storage: $80 -&gt; $150
											</li>
											<li>
												Mohawk: $80,000 -&gt; $70,000
											</li>
											<li>
												Hurons: Removed
											</li>
											<li>
												Taru (Transport): $90,000 -&gt; $75,000
											</li>
											<li>
												Storage: $100 -&gt; $175
											</li>
											<li>
												Taru (Bench): $75,000 -&gt; $65,000
											</li>
										</ul>
</div>
								</div>
							</li>
						</ul>
</li>
				</ul>
</li>
			<li>
				Cop vehicles
				<ul>
<li>
						See below
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<ul>
<li>
										Ifrit: $60,000 -&gt; $45,000
									</li>
									<li>
										M900: $20,000 -&gt; $15,000
									</li>
									<li>
										Hellcat: $50,000 -&gt; $40,000
									</li>
									<li>
										Hellcat (Benches): $50,000 -&gt; $45,000
									</li>
									<li>
										Orca: $55,000 -&gt; $50,000
									</li>
									<li>
										Huron: $65,000 -&gt; $50,000
									</li>
									<li>
										Taru (Bench): Removed
									</li>
									<li>
										Ghosthawk: $70,000 -&gt; $60,000
									</li>
								</ul>
</div>
						</div>
					</li>
				</ul>
</li>
			<li>
				Medic vehicles
				<ul>
<li>
						See below
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<ul>
<li>
										Hunter: $30,000 -&gt; $25,000
									</li>
									<li>
										Strider: $35,000 -&gt; $30,000
									</li>
									<li>
										M900: $15,000 -&gt; $10,000
									</li>
									<li>
										Hummingbird: $25,000 -&gt; $15,000
									</li>
									<li>
										Hellcat: $50,000 -&gt; $20,000
									</li>
									<li>
										Hellcat (Benches): $50,000 -&gt; $25,000
									</li>
									<li>
										Orca: $55,000 -&gt; $25,000
									</li>
									<li>
										Medevac Taru: $70,000 -&gt; $30,000
									</li>
									<li>
										Taru Bench: $75,000 -&gt; $35,000
									</li>
									<li>
										Taru Transport: $75,000 -&gt; $70,000
									</li>
								</ul>
</div>
						</div>
					</li>
				</ul>
</li>
			<li>
				Vehicle mods
				<ul>
<li>
						See below
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<ul>
<li>
										Doors (Prowler/Qilin): $20,000 -&gt; $7,500
									</li>
									<li>
										Offroad .50cal Shield: $10,000 -&gt; $1,000
									</li>
									<li>
										Shield &amp; Scope: $20,000 -&gt; $15,000
									</li>
								</ul>
</div>
						</div>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		Explosives pricing changes
		<ul>
<li>
				See below
				<div class="ipsSpoiler" data-ipsspoiler="">
					<div class="ipsSpoiler_header">
						<span>Spoiler</span>
					</div>

					<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
						<ul>
<li>
								Remote Explosive: $180,000 -&gt; $100,000
							</li>
							<li>
								Remote Engine Kill Switch: $35,000 -&gt; $10,000
							</li>
							<li>
								Arson Kit: $60,000 -&gt; $25,000
							</li>
							<li>
								Ignition Bomb: $150,000 -&gt; $75,000
							</li>
							<li>
								Suicide Vest: $200,000 -&gt; $125,000
							</li>
							<li>
								Speed Bomb: $200,000 -&gt; $125,000
							</li>
							<li>
								RPG rockets: $110,000 -&gt; $80,000
							</li>
						</ul>
</div>
				</div>
			</li>
		</ul>
</li>
	<li>
		Map changes
		<ul>
<li>
				Sofia and Pyrgos have both received a facelift
			</li>
		</ul>
</li>
	<li>
		Infamy changes
		<ul>
<li>
				The current infamy talent tree has been replaced. If you have more ideas for rebel oriented perks, don't hesistate to suggest them.
				<ul>
<li>
						See below
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<ul>
<li>
										Skilled Fingers: 5% faster at using lockpicks
									</li>
									<li>
										Swift Tumbler: 10% faster at using lockpicks
									</li>
									<li>
										Agile Cracker: 15% faster at using lockpicks
									</li>
									<li>
										Nimble Fingers: 20% faster at using lockpicks
									</li>
									<li>
										Phantom Hands: 25% faster at using lockpicks
									</li>
									<li>
										Precision Picker I: 5% higher chance of successfully using lockpicks
									</li>
									<li>
										Precision Picker II: 10% higher chance of successfully using lockpicks
									</li>
									<li>
										Shady Dealer I: 3% discount on vehicles at rebel shops
									</li>
									<li>
										Shady Dealer II: 5% discount on vehicles at rebel shops
									</li>
									<li>
										Shady Dealer III: 8% discount on vehicles at rebel shops
									</li>
									<li>
										Black Market Buyer I: 4% discount on weapons at rebel shops
									</li>
									<li>
										Black Market Buyer II: 7% discount on weapons at rebel shops
									</li>
									<li>
										Black Market Buyer III: 10% discount on weapons at rebel shops
									</li>
									<li>
										Smoke’s Grace: Ifrits spawn with an additional smoke
									</li>
									<li>
										Efficient Loader I: 7% faster ammo repacking
									</li>
									<li>
										Efficient Loader II: 15% faster ammo repacking
									</li>
									<li>
										Efficient Loader III: 23% faster ammo repacking
									</li>
									<li>
										Quick Resuscitator I: 7% faster defibrillator usage
									</li>
									<li>
										Quick Resuscitator II: 12% faster defibrillator usage
									</li>
									<li>
										Swift Medkit I: 6% faster use of bloodbags/FAKs
									</li>
									<li>
										Swift Medkit II: 10% faster use of bloodbags/FAKs
									</li>
									<li>
										Swift Medkit III: 14% faster use of bloodbags/FAKs
									</li>
									<li>
										Sly Refiner I: 5% faster illegal item processing
									</li>
									<li>
										Sly Refiner II: 10% faster illegal item processing
									</li>
									<li>
										Scrap Artisan I: 5% increased pay from selling vehicles to chop shop
									</li>
									<li>
										Scrap Artisan II: 9% increased pay from selling vehicles to chop shop
									</li>
									<li>
										Claim Jumper I: 5% decreased cost when claiming vehicles at chop shop
									</li>
									<li>
										Claim Jumper II: 9% decreased cost when claiming vehicles at chop shop
									</li>
									<li>
										Plate Presser I: Plates reduce prison time by 5%
									</li>
									<li>
										Plate Presser II: Plates reduce prison time by 10%
									</li>
								</ul>
</div>
						</div>
					</li>
				</ul>
</li>
			<li>
				Rebels can now acquire infamy by
				<ul>
<li>
						See below
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<ul>
<li>
										Cop kills
									</li>
									<li>
										Kills on arms island, as well as the drug peninsula
									</li>
									<li>
										Kills within all other illegal areas
									</li>
									<li>
										Black market crafting
									</li>
									<li>
										Processing illegal items
									</li>
									<li>
										Completing federal events
									</li>
									<li>
										Drug runner missions
									</li>
									<li>
										Successfully lockpicking
									</li>
									<li>
										Robbing gas stations
									</li>
									<li>
										Capturing turfs
									</li>
									<li>
										Breaching or hacking federal reserve safes
									</li>
									<li>
										Selling vehicles to chop shop
									</li>
								</ul>
</div>
						</div>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		You can now give temporary keys to your group/gang members regardless of where they are located on the map
	</li>
	<li>
		Turfs
		<ul>
<li>
				After many years the warlords who ruled the land of Zaros have moved north to capitalize on the scotch trade in Syrta
			</li>
		</ul>
</li>
	<li>
		Removed the talent system for all factions
		<ul>
<li>
				Most buffs and benefits previously obtained from talents are now given by default.
			</li>
			<li>
				Some talents have been redistributed to either Honor, Infamy or Prestige trees
				<ul>
<li>
						<strong>HONOR </strong><b>-&gt; </b>Novice Bail Agent - 250 metre radius on fugitive location areas,<span> </span><strong>and max 100k Bounty</strong>
					</li>
					<li>
						<strong>HONOR </strong><b>-&gt; </b>Improved Bail Agent - 210 metre radius on fugitive location areas,<strong><span> </span>and max 300k Bounty</strong>
					</li>
					<li>
						<strong>HONOR </strong><b>-&gt; </b>Master Bail Agen - 175 metre radius on fugitive location areas, and<strong><span> </span>max 5 mill Bounty</strong>
					</li>
					<li>
						<b>PRESTIGE -&gt; </b>Tracked Vehicles - All cars come with built in trackers
					</li>
				</ul>
</li>
			<li>
				CPL+ now spawn with 1 flash bang grenade
			</li>
			<li>
				All APD/AFD members have access to 100% of the equipment and capabilities of their ranks
			</li>
			<li>
				Everyone can pull out every kind of vehicle, lockpick every kind of vehicle, etc.
			</li>
			<li>
				Everyone has Night Eyes, and Grease Monkey
			</li>
			<li>
				Blood bag speed for medics is now tied to rank
				<ul>
<li>
						Paramedic is 1/4 the time
					</li>
					<li>
						A-EMT is 1/2 of the time
					</li>
					<li>
						EMT is 4/5 of the time
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		The crafting system has been reverted to how it worked prior to the May update
	</li>
	<li>
		The Government of Altis has imposed a 1% fee on wire transfers
	</li>
	<li>
		The chop shop menu has received a touch-up
		<ul>
<li>
				The sell price is now displayed separately from the claim price
			</li>
			<li>
				The vehicle's mods will now be displayed, allowing you to make a better judgement on what to do with the vehicle
			</li>
		</ul>
</li>
	<li>
		Text has typically appears in the middle of your screen, e.g when picking up items, seizing someone's items etc will now appear further down on your screen in most cases.
	</li>
	<li>
		Updated skins for the police Hatchback
		<ul>
<li>
				Standard
				<ul>
<li>
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<p>
									<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="3833" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_06/image.png.f889b8944e099926a9507e6f963e7d70.png" rel=""><img alt="image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="3833" data-ratio="43.70" data-unique="m802fovvj" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_06/image.thumb.png.70c669079bc3bf208b71fafde1e8b529.png"></a>
								</p>
							</div>
						</div>
					</li>
				</ul>
</li>
			<li>
				Highway Patrol
				<ul>
<li>
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<p>
									<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="3834" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_06/image.png.4d83d59c3b50266b86c42c87acfe18cc.png" rel=""><img alt="image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="3834" data-ratio="44.30" data-unique="584tkyvxv" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_06/image.thumb.png.206f19a5221c642f56927f1a316fdb06.png"></a>
								</p>
							</div>
						</div>
					</li>
				</ul>
</li>
			<li>
				Supervisor
				<ul>
<li>
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<p>
									<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="3836" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_06/image.png.74b5bc02a8b3ed790cccfa0f7071e96b.png" rel=""><img alt="image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="3836" data-ratio="47.10" data-unique="oxfcudef2" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_06/image.thumb.png.f78ff35e8162c3f6b9b66251174c762a.png"></a>
								</p>
							</div>
						</div>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		Money obtained from robbing gas stations has been increased from <s>$1,500</s> per minute -&gt; $2,700 per minute
	</li>
	<li>
		Money obtained from completing drug runner missions has been slightly increased
	</li>
	<li>
		The rebel/bounty hunter aircraft carrier will no longer position itself near Sofia
	</li>
	<li>
		Wreck excavating
		<ul>
<li>
				Heavily reduced chances of ziptie/saltwater/lockpick in loot table
			</li>
		</ul>
</li>
	<li>
		Metal Detecting
		<ul>
<li>
				Removed plate metal from loot table
			</li>
			<li>
				Reduced lockpick odds
			</li>
			<li>
				Increased Pearl and Ruby odds
			</li>
		</ul>
</li>
	<li>
		Searching a vehicle as a cop will now give you a confirmation option
		<ul>
<li>
				The vehicle owner will also be notified of the search
			</li>
		</ul>
</li>
	<li>
		Reduced cop prestige skill costs 
		<ul>
<li>
				Fully maxing every single perk now requires 806,000 prestige instead of 1,137,000.
			</li>
			<li>
				Max out warrant 281,000 -&gt; 210,000 
			</li>
			<li>
				Max out medic 325,000 -&gt; 240,000
				<ul>
<li>
						Max out medic as SGT+ 425,000 -&gt; 305,000
					</li>
				</ul>
</li>
			<li>
				Max out UC <span> </span><s>301,000</s><span> </span>-&gt; 256,000
			</li>
			<li>
				<span>Max out "Leadership/Mobile HQ" 175,000 -&gt; 100,000</span>
			</li>
		</ul>
</li>
	<li>
		Cop prestige skills
		<ul>
<li>
				All cops can now use blood bags on other cops while laying down.
			</li>
			<li>
				SGT's no longer need "Invested" skill to buy carrier light (Carrier light is still SGT+)
			</li>
			<li>
				"Master medic" - Do not consume medical equipment on use<span> </span><s>SGT+</s> -&gt; Anyone
			</li>
			<li>
				"Master Combat medic" Bypass the revive cooldown of the person you are reviving<span> </span><s>Cpt+</s><span> </span>-&gt; Sgt+
			</li>
		</ul>
</li>
	<li>
		Casino Heist
		<ul>
<li>
				Drill is no longer required to breach the vault
				<ul>
<li>
						After uploading USBs to the tables wait 10 minutes and the money will spawn.
					</li>
					<li>
						Cops now spawn with Vermins when dying
					</li>
					<li>
						Cops can buy a new gun for free after the event is over.
					</li>
				</ul>
</li>
		</ul>
</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#8e44ad"><span style="font-size:20px"><strong>Fixed:</strong></span></span>
</p>

<ul>
<li>
		Tilde should now work significantly better when there a small amount of foliage between you and others. If you encounter issues, do let us know.
	</li>
	<li>
		The Asylum Exchange has returned to its functional duties
	</li>
	<li>
		The cop ratio now also counts dead civilians
	</li>
	<li>
		Scrolling through your phone settings is no longer super slow
	</li>
	<li>
		Increased the width of phone setting options to better match the phone width
	</li>
	<li>
		The Gardening Truck now has the correct name in the shop
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#c0392b"><span data-darkreader-inline-color=""><span style="font-size:20px"><strong>Removed:</strong></span></span></span>
</p>

<ul>
<li>
		Prestige tiers and any buffs that were distributed to them (including weapons) have been removed
	</li>
	<li>
		EXP Drives and associated buffs have been removed
	</li>
	<li>
		The Purification Factory has been removed. This means that the following items can no longer be obtained by processing.
		<ul>
<li>
				Heisenberg meth
			</li>
			<li>
				Cocaine Bricks
			</li>
			<li>
				Dark Fungi
			</li>
			<li>
				LSD
			</li>
			<li>
				PCP
			</li>
			<li>
				Tobacco
			</li>
			<li>
				Rolling Papers
			</li>
			<li>
				Rolled Iron, Gold, Silver, Copper
			</li>
			<li>
				Counterfeit jewelry
			</li>
		</ul>
</li>
	<li>
		The ATM building in Athira has vanished
	</li>
	<li>
		Stash houses have been removed
	</li>
	<li>
		The following federal events have been removed. Some may return in the future, some may not.
		<ul>
<li>
				Jewelry Emporium
			</li>
			<li>
				Altis Shipping (Including Impound lot)
			</li>
			<li>
				Mental Asylum
			</li>
			<li>
				GasMarts
			</li>
			<li>
				Evidence Lockup
			</li>
			<li>
				Nikolai's Compound
			</li>
			<li>
				National HQ
			</li>
		</ul>
</li>
	<li>
		The African Warlord has decided to leave the island of Altis
	</li>
	<li>
		Cops can no longer purchase the AH-99 Blackfoot
	</li>
	<li>
		The Psychedelic Ifrit skin has been removed
	</li>
	<li>
		Cops can no longer purchase the Copter Drone
	</li>
	<li>
		Over-eating fatigue has been removed
	</li>
	<li>
		Unused licenses have been removed
		<ul>
<li>
				Diamond Processing license
			</li>
			<li>
				Salt Processing license
			</li>
			<li>
				Sand Processing license
			</li>
			<li>
				Iron Processing license
			</li>
			<li>
				Copper Processing license
			</li>
			<li>
				Boating license
			</li>
			<li>
				Pilots license
			</li>
			<li>
				Truck license
			</li>
		</ul>
</li>
</ul>
<p>
	<em>There may be additional changes between now and the update</em>
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">126353</guid><pubDate>Wed, 26 Jun 2024 20:18:34 +0000</pubDate></item><item><title>Changelog Late May</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/126176-changelog-late-may/</link><description><![CDATA[
<p>
	<strong>Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!</strong>
</p>

<p>
	<strong>Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a>!</strong><br><br><span style="color:#ffff00"><u><strong><span style="font-size:20px">Community Message:</span></strong></u></span>
</p>

<p>
	Hello Everyone, we have exciting news with the latest patch. We are thrilled to introduce new features, challenges, and opportunities to make your Asylum experience even more thrilling. Whether you're an old player returning or a new face in our community, there's something here for everyone to enjoy. Here's what's coming your way:
</p>

<p>
	<span data-darkreader-inline-color="" style="color:#2ecc71"><span style="font-size:20px"><strong>Added:</strong></span></span>
</p>

<ul>
<li>
		<span style="color:#2ecc71"><u><strong>Casino Heist</strong></u></span>

		<ul>
<li>
				Since the opening of the Athira Casino, the Asylum Casino near Sofia has fallen on hard times.  A nearby Cherokee businessman has taken over the casino and is now running an illegal gambling ring.
				<ul>
<li>
						With more than 5 APD officers online place a <em>demo charge</em> on the front gate of the casino.
					</li>
					<li>
						After 5 minutes the charge will detonate and you will be able to enter the Casino proper
					</li>
					<li>
						Place USB Viruses on the three illegal casino tables inside, and wait 7.5 minutes for the virus to bring the defenses down.
					</li>
					<li>
						Place a drill on vault door, 7 minutes later you will have access to the illegal gold.
					</li>
				</ul>
</li>
			<li>
				The Cherokees have strict security, they will <strong>fucking body slam</strong> anyone who tries to bring something <strong>higher than .45 in caliber</strong> into their casino.  Trust me, you don't want any of that
			</li>
		</ul>
</li>
	<li>
		<span style="color:#2ecc71"><u><strong>APD Impound Lot</strong></u></span>
		<ul>
<li>
				There is now a new tier for shipping robberies, this new tier allows you to deliver hard to obtain supplies to retrofit disabled vehicles at the APD impound lot.
			</li>
			<li>
				Activate “Vehicle Shipment” at Chop Shop NPC for 55k
			</li>
			<li>
				Safely deliver the vehicle to the APD Impound Lot
			</li>
			<li>
				Deliver to NPC, and secure the compound for ten minutes.
			</li>
			<li>
				After successfully defending the compound an armed Prowler will spawn on the upper deck, free to use for the restart.  You will also be paid for your efforts. Beware, the APD are also given two armed prowlers to hunt you down.
				<ul>
<li>
						Shipping cops required Level 1-&gt; 4, Level 2 -&gt;5, Level 3-&gt;6, Level 4-&gt;7
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<span style="color:#2ecc71"><u><strong>Virtual Crafting</strong></u></span>
		<ul>
<li>
				We have built out a new virtual crafting system to allow us to change the recipes around for our more high-powered weapons.  These have been added to the NPCs at Black Market Production for use. The recipes for these weapon parts are as follow: (All ingredients are the processed forms unless otherwise stated.)  All of these new alloys, metals, parts, and blueprints are able to be listed on the exchange.
				<ul>
<li>
						Advanced Gun Barrel: 5 Gunmetal, 10 Steel,  5 Iron
					</li>
					<li>
						Advanced Firing Pin: 2 Gunmetal, 10 steel, 5 iron, 5 uranium
					</li>
					<li>
						Advanced Gun Butt, 5 gunmetal, 10 rubber, 5 steel
					</li>
					<li>
						Gun Barrel: 5 steel, 5 iron, 5 brass
					</li>
					<li>
						Firing Pin: 2 Gunmetal, 10 steel, 5 iron, 5 uranium
					</li>
					<li>
						Gun Butt: 5 Steel, 5 rubber, 5 iron
					</li>
					<li>
						Forbidden Ingot: 15 gunmetal, 10 processed uranium, and 1 EXP drive
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<span style="color:#2ecc71"><u><strong>Blueprint System</strong></u></span>
		<ul>
<li>
				There are now a number of blueprints that are part of elite crafting recipes, these are not consumed while crafting, these parts are crafted at the appropriate manufacturing location per tier. 
				<ul>
<li>
						Advanced BP: 1 Elite Weapon semiconductor, 1 T4 civ token, 1 T3 civ token, 1 T3 cop tier, 1 CPU, 1 PSU.
					</li>
					<li>
						Intermediate BP: 1 Elite weapon semiconductor, 1 T2 civ token, 1 T1 civ token, 1 T1 cop token, 1 GPU, 1 Mobo
					</li>
					<li>
						Basic BP: 1 Mobo, 1 GPU, 1 CPU, 1 EXP drive
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<span style="color:#2ecc71"><u><strong>New Crafting Recipes</strong></u></span>
		<ul>
<li>
				<strong>SPMG:</strong> Adv BP, 2 Advanced FP, 2 Adv Gun Butts, 2 adv barrels, 5 Gunmetals, 1 Forbidden Ingot
			</li>
			<li>
				<strong>Lynx:</strong> Adv BP, 2 Adv FP, 1 Adv Gun Butt, 3 Adv Barrels, 1 Forbidden Ingot
			</li>
			<li>
				<b>Cyrus:</b> Adv BP, 2 Adv FP, 2 Adv Gun Butts, 3 Adv Barrels, 1 Forbidden Ingot
			</li>
			<li>
				<strong>M320 LRR:</strong> Intmde BP, 1 Adv BP, 1 Adv Gun Butt, 2 Adv Barrels, 10 gunmetal
			</li>
			<li>
				<strong>Mar-10</strong>: Intmde BP, 1 Adp FP, 1 Adv Gun Butt, 1 Adv Barrel, 10 gunmetal
			</li>
			<li>
				<strong>Zafir:</strong> Basic BP: 2 Barrels, 1 Butt, 1 FP, 5 gunmetal
			</li>
			<li>
				<strong>RPG-32: </strong>Basic BP, 4 barrels, 1 butt, 1 FP, 10 gunmetal
			</li>
			<li>
				<strong>Bergen Backpack</strong> (Virtual Crafting Menu -&gt; Use item)
				<ul>
<li>
						Reg BP, 10 brass, 10 bronze, 5 Shepard Hide
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<span style="color:#2ecc71"><u><strong>Experience Drive Crafting</strong></u></span>
		<ul>
<li>
				There is now a craftable item which increases civ side experience. Bring the ingredients to the Black Market Production to craft, and then use to gain experience.
			</li>
			<li>
				Using the drive increased civ experience by 35,000
			</li>
			<li>
				Recipe: 2 Rolex Watches, 10 Iron ingots, 1 10TB SSD
			</li>
		</ul>
</li>
	<li>
		<span style="color:#2ecc71"><u><b>New Minerals and Alloys</b></u></span>
		<ul>
<li>
				Coal -&gt; From mining/Jackhammering -&gt;(No Processing) -&gt;Sold at Commodities
			</li>
			<li>
				Zinc -&gt; From mining/jackhammering -&gt; (Mineral processor) -&gt; Sold at Commodities
			</li>
			<li>
				Tin -&gt; from mining/jackhammering -&gt;(Mineral Pro) -&gt;Sold at Commodities
			</li>
			<li>
				Bronze -&gt; Copper/Zinc combined at Metals refinery -&gt;Sold at Commodities
			</li>
			<li>
				Brass -&gt; Copper/Tin combined at metals refinery -&gt;Sold at Commodities
			</li>
			<li>
				Steel -&gt; Coal and Iron Ingots combined at metals refinery -&gt;Sold at Commodities
			</li>
			<li>
				Gunmetal -&gt; Steel and unprocessed uranium at metals refinery -&gt; Sold at commodities
			</li>
		</ul>
</li>
	<li>
		<span style="color:#2ecc71"><u><b>New Asylum Plus Skins</b></u></span>
		<ul>
<li>
				New Asylum Plus skins courtesy of our top notch design team.
			</li>
		</ul>
</li>
</ul>
<p>
	<a data-fileext="png" data-fileid="3823" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_05/1799372121_SkinPreview.png.eee6177ee29125b459c6ce6e4ed5cad9.png" rel=""><img alt="1799372121_SkinPreview.png" data-fileid="3823" data-ratio="56.30" data-unique="8277x6fj7" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_05/1799372121_SkinPreview.thumb.png.b9ecd5fbc8b0ce3eb9fa1668d4f2bd37.png"></a>
</p>

<p>
	<span><span><strong><font color="#f39c12" data-darkreader-inline-color=""><span style="font-size:20px">Changed:</span></font></strong></span></span>
</p>

<ul>
<li>
		Tempest and by hand default gathering speeds have been increased.
	</li>
	<li>
		<span style="color:#f39c12"><u><strong><span style="font-size:14px">Prestige Buff Redistributions</span></strong></u></span>
		<ul>
<li>
				<span style="font-size:14px">With the removal of the prestige tiers we have redistributed all of the buffs and features to other portions of the game, primarily to the Civ/Cop EXP system.  This is the same system which manages talent points and is added from almost every portion of the game.  Below is the list of where we redistributed these buffs.</span>
			</li>
		</ul>
</li>
</ul>
<ul>
<li>
		<span style="color:#f39c12"><u><strong>Sale Buffs</strong></u></span>

		<ul>
<li>
				All Tier 4 Sale buffs now apply at more than 400,000 civ experience
			</li>
			<li>
				All Tier 3 Sale buffs now kick in at 300,000 civ xp
			</li>
			<li>
				Tier 2 Sale Buffs kick in at 200,000 civ xp
			</li>
			<li>
				Tier 1 Sale Buffs kick in at 100,000 civ exp
			</li>
			<li>
				APD discounts now apply at 300,000 cop exp for Tier 3
			</li>
			<li>
				APD Tier 2 discounts now apply at 200,000 cop exp
			</li>
			<li>
				APD Tier 1 discounts now apply at 100,000 cop exp
			</li>
		</ul>
</li>
	<li>
		<span style="color:#f39c12"><u><strong>Speed Buffs</strong> <strong>(Auto Gathering Vehicles and by hand)</strong></u></span>
		<ul>
<li>
				3% Faster (100,000 civ EXP)
			</li>
			<li>
				5% Faster (300,000 civ EXP)
			</li>
			<li>
				10% Faster (500,000 civ exp)
			</li>
			<li>
				15% Faster (900,000 civ exp)
			</li>
		</ul>
</li>
	<li>
		<span style="color:#f39c12"><u><strong>Suppressors and mags (For Purchase at Rebel and Skip)</strong></u></span>
		<ul>
<li>
				200,000 civ exp
				<ul>
<li>
						5.56/.45 suppressors
					</li>
				</ul>
</li>
			<li>
				300,000 civ exp
				<ul>
<li>
						6.65 suppressors
					</li>
					<li>
						5.7 suppressors
					</li>
				</ul>
</li>
			<li>
				400,000 civ exp
				<ul>
<li>
						6.65 LMG Suppressors
					</li>
					<li>
						Navid Mags
					</li>
					<li>
						M320 Mags
					</li>
				</ul>
</li>
			<li>
				700,000 civ exp
				<ul>
<li>
						SPMG Mags
					</li>
					<li>
						Lynx Mags
					</li>
					<li>
						Type 115 50.Cal BW Mags
					</li>
				</ul>
</li>
		</ul>
</li>
</ul>
<p>
	<span style="color:#f39c12"><u><strong><span style="font-size:14px">Prestige Buff Compensation Procedure</span></strong></u></span>
</p>

<ul>
<li>
		We are moving away from the prestige system as it stands, it has been a valuable lesson on implementing new content to the server, and we are going to rework it to make it cheaper, and more accessible for players.  <strong>ALL PLAYERS WHO HAVE PRESTIGE TIERS ARE NOW ELIGIBLE FOR COMPENSATION</strong>. **<span style="font-size:16px"><strong>TIER X IS REMAINING**</strong></span>
	</li>
	<li>
		<strong><u>How to get your comp?</u></strong>
		<ul>
<li>
				<span style="color:#f1c40f">Civilian</span>
				<ul>
<li>
						Go to any DMV NPC, (the one where you buy the licenses and unlearn talents)
					</li>
					<li>
						Scroll Wheel on "Refund Prestige Tiers", this will activate a short process to give you your CIV prestige comp
					</li>
					<li>
						The comp goes directly to your bank account, and can only be done once
					</li>
				</ul>
</li>
			<li>
				<span style="color:#3498db">Cop</span>
				<ul>
<li>
						Go to any APD gear NPC
					</li>
					<li>
						Scroll Wheel on "Refund Prestige Tiers", this will activate a short process to give you your COP prestige comp
					</li>
					<li>
						The comp goes directly to your bank account and can only be done once.
					</li>
				</ul>
</li>
		</ul>
</li>
</ul>
<p>
	<span style="color:#f39c12"><u><strong>Electric Chair</strong></u></span>
</p>

<ul>
<li>
		Minimum bounty for electric chair <s>$100,000</s> -&gt; $200,000
	</li>
	<li>
		Shaved off another 5 seconds
	</li>
	<li>
		Scotch now ages entirely in houses again
	</li>
	<li>
		National HQ now requires USB Virus for all steps
	</li>
	<li>
		CPUS now spawn at fed instead of mental
	</li>
	<li>
		Nikolais is now on land
	</li>
	<li>
		Civ tokens T1 and T2 now sell at Ivans for 100k, T3/T4 for 150k
	</li>
	<li>
		There is no longer an option for the APD to start a Nikolais robbery, the tokens spawn after the civs breach the vault
		<ul>
<li>
				No more boat for gold, it is now a truck
			</li>
		</ul>
</li>
	<li>
		Increased new player XP (no more talents)
	</li>
	<li>
		Increased new player bank account
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#8e44ad"><span style="font-size:20px"><strong>Fixed:</strong></span></span>
</p>

<ul>
<li>
		Ifrits being unable to be upgraded
	</li>
	<li>
		Qilin MGs only being UC
	</li>
	<li>
		Not being able to seize out of SDVs
	</li>
	<li>
		Not being able to seize console frames
	</li>
	<li>
		 
	</li>
</ul>
<p>
	<span style="color:#c0392b"><span data-darkreader-inline-color=""><span style="font-size:20px"><strong>Removed:</strong></span></span></span>
</p>

<ul>
<li>
		Mental Asylum is temporarily disabled
	</li>
</ul>
<p>
	 
</p>

<p>
	<span style="font-size:14px;"><span style="color:#c0392b"><span data-darkreader-inline-color=""><strong>Hotfix #1:</strong></span></span></span>
</p>

<ul>
<li>
		Fixed cops being in godmode at Casino (Ill take it on this one)
	</li>
	<li>
		Scotch maybe breaking at one point
	</li>
	<li>
		The prowler at impounds spawning in the ground
	</li>
	<li>
		APD prowlers being able to be stolen
	</li>
	<li>
		OP guns not being on the exchange
	</li>
	<li>
		Suppressors being dropped for not having the prestige tiers
	</li>
	<li>
		Being able to hack the casino tables without the gate being breached
	</li>
	<li>
		Someone maybe being able to exploit the prestige comps
	</li>
</ul>

<p><a href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_05/1865978453_changelogbanner.png.f744322511e9ef61e4d2e77d915ef778.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="3822" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_05/1865978453_changelogbanner.thumb.png.f952c94d4436e57fa9b35bae6a29deb6.png" data-ratio="45.2" width="1000" class="ipsImage ipsImage_thumbnailed" alt="1865978453_changelogbanner.png"></a></p>]]></description><guid isPermaLink="false">126176</guid><pubDate>Fri, 31 May 2024 20:00:47 +0000</pubDate></item><item><title>Changelog May</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/125966-changelog-may/</link><description><![CDATA[
<p>
	<a data-fileext="jpg" data-fileid="3818" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_05/1491086145_MayPatchnotesheader.jpg.6d03287ebbad29256b68b3500e9f81b7.jpg" rel=""><img alt="May Patch notes header.jpg" data-fileid="3818" data-ratio="45.50" data-unique="69lv7u2rq" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_05/431014011_MayPatchnotesheader.thumb.jpg.40e6e79a2c5ceba964445269b2fae560.jpg"></a>
</p>

<p>
	<strong>Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!</strong>
</p>

<p>
	<strong>Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a>!</strong>
</p>

<p>
	<span data-darkreader-inline-color="" style="color:#2ecc71"><span style="font-size:20px"><strong>Added:</strong></span></span>
</p>

<ul>
<li>
		<strong>Bank Delivery Missions</strong>

		<ul>
<li>
				Four regional branches of the Altis Bank have opened up around the island, and they are hiring citizens to help them receive cash shipments from local businesses, legally and illegally.
			</li>
			<li>
				Go to any of the regional bank branches, and if needed, the bank will supply you with a loadout to protect the cash.
			</li>
			<li>
				<i>Get Bank Mission</i>, this will spawn you in a hunter, and a gas station to drive to in order to collect the cash, once collected you will be directed to one of the bank branches for delivery.
			</li>
			<li>
				<em>Get Stash House Mission</em>, there are a number of new illegal setups on the map, activate this mission to pick up illegal contraband from a local Stash House, once it is picked up you will be tasked to deliver it to a local bank for laundering.  Unfortunately, the bank cannot risk its newer trucks on these missions, so the vehicles used to get illegal funds are easily noticeable and are often spotted by police.
				<ul>
<li>
						Civilians can rob the cash truck once it has picked up its delivery, lockpicking the vehicle will place the banded bank notes into your inventory. There is less cash from the gas stations, than there is from the stash houses.
					</li>
					<li>
						If you are unsuccessful in delivering the cash, the bank will take your deposit to repay customers.
					</li>
					<li>
						Skins courtesy of <span><a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/9-czarpixels/&amp;do=hovercard" data-mentionid="9" href="https://www.gaming-asylum.com/forums/index.php?/profile/9-czarpixels/" rel="">@CzarPixels</a></span>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Stash Houses </strong>Courtesy of <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/1251-hubschrauber/&amp;do=hovercard" data-mentionid="1251" href="https://www.gaming-asylum.com/forums/index.php?/profile/1251-hubschrauber/" rel="">@Hubschrauber</a> (Athira) and <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/24017-zdeat/&amp;do=hovercard" data-mentionid="24017" href="https://www.gaming-asylum.com/forums/index.php?/profile/24017-zdeat/" rel="">@zdeat</a>(Pyrgos and Kavala)
		<ul>
<li>
				A number of capturable Stash Houses have appeared on the map, each one provides specialized rewards for its owners, and a well-placed hideaway for illegal activities.  These are each owned by a powerful international organization that needs local help for its operations, they only want to be associated with the top dogs, so they allow gangs to fight for control.
				<ul>
<li>
						Activated by scroll-wheeling on the flag <em>Activate Stash House</em>, you will then need to hold the stash house for 15 minutes, the last gang to have captured the stash house after that time will win.
					</li>
					<li>
						No more than 5 gang mates can be in the circle at a time, can be contested every 30 minutes.
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Croatian Stash House</strong>
		<ul>
<li>
				The Croatian mob has established a port of operations on the coast south of Pyrgos, they are seeking help from local gangs to assist in their operations. 
				<ul>
<li>
						Rewards:
						<ul>
<li>
								Spawn point
							</li>
							<li>
								Drug Dealer
							</li>
							<li>
								Full Rebel weapons/Clothing shops
							</li>
							<li>
								Vehicle/Heli spawns
							</li>
							<li>
								5% of drug sales from Pyrgos Drug Dealer
							</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<ul>
<li>
				<strong>Georgian Stash House</strong>
				<ul>
<li>
						The Georgian mafia has setup shop in Athira, where they look to smuggle their illegal liquors through Altisian roads.
						<ul>
<li>
								Rewards:
								<ul>
<li>
										Spawn point.
									</li>
									<li>
										Wongs Triad
									</li>
									<li>
										Full Rebel weapons/Clothing shops
									</li>
									<li>
										Vehicle/Heli spawns
									</li>
									<li>
										5% of drug sales from Athira Wongs
									</li>
								</ul>
</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<ul>
<li>
				<strong>Livonian Stash House</strong>
				<ul>
<li>
						The Livonian mining company has established a base of operations east of Kavala, they are seeking to export Altisian minerals and oils for export.
						<ul>
<li>
								Rewards:
								<ul>
<li>
										Spawn point
									</li>
									<li>
										Drug Dealer
									</li>
									<li>
										Full Rebel weapons/Clothing shops
									</li>
									<li>
										Vehicle/Heli spawns
									</li>
									<li>
										5% of all Jewelry, Commodities, and Oil sales in Kavala.
									</li>
								</ul>
</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Pocket Parachutes</strong>
		<ul>
<li>
				Deploy a parachute right from your virtual inventory
			</li>
			<li>
				50 meters minimum to deploy
			</li>
			<li>
				Same custom control as redgulls
			</li>
		</ul>
</li>
	<li>
		Black RPK-12 for <a href="https://gaming-asylum.com/rewards/subscriber.html" rel="external nofollow">Asylum Plus</a> subscribers 
	</li>
	<li>
		Zubr is now available at Gun store/Hunting grounds
		<ul>
<li>
				Flashlight/Scope also available
			</li>
		</ul>
</li>
	<li>
		Constables Now get the following:
		<ul>
<li>
				Sting 9mm
			</li>
			<li>
				Promet
			</li>
			<li>
				Car-95
			</li>
			<li>
				Spar-16 GL
			</li>
			<li>
				Type-115 (Prestige Tier 1)
			</li>
			<li>
				ADR-97 (Prestige Tier 1)
			</li>
			<li>
				Hellcat WY-55 
			</li>
		</ul>
</li>
	<li>
		SGT+ Jeep LMG
	</li>
	<li>
		LT+ Minigun Qilin (Heavily Restricted via Policy)
	</li>
	<li>
		LT+ Blackfoot (Unarmed)
	</li>
	<li>
		<span>Can now sell APD Tokens at the rebel outpost</span>
	</li>
	<li>
		<span>A series of additional carrier lite variants</span>
	</li>
	<li>
		Redone all APD skins <span><a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/10703-scruggs/&amp;do=hovercard" data-mentionid="10703" href="https://www.gaming-asylum.com/forums/index.php?/profile/10703-scruggs/" rel="">@Scruggs</a></span>
	</li>
	<li>
		<span>SGT+ Unique Granit B Skins</span>
	</li>
</ul>
<p>
	<a data-fileext="jpg" data-fileid="3819" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_05/490366732_apdss.jpg.35ed0f012536bb24a2c898dc4b9a7f59.jpg" rel=""><img alt="490366732_apdss.jpg" data-fileid="3819" data-ratio="56.30" data-unique="vyw0qwtxa" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_05/490366732_apdss.thumb.jpg.fd3ea2d1e7e13069a8f52d53f0b1a0e3.jpg"></a>
</p>

<p>
	<span><span><strong><font color="#f39c12" data-darkreader-inline-color=""><span style="font-size:20px">Changed:</span></font></strong></span></span>
</p>

<ul>
<li>
		Bright night is now significantly brighter
	</li>
	<li>
		Cartel props ((Sandbags/Razor wire)) can now be placed <s>300m</s> -&gt; <span style="color:#27ae60">350m</span> from the flag
	</li>
	<li>
		Hospital respawns on free fire peninsula now spawn you in Therisa
	</li>
	<li>
		Undercover cops can now use regular civilian vehicle shops
	</li>
	<li>
		Electric chair cut scene is now 24 seconds faster
	</li>
	<li>
		Master Crusader (BH Honor perk)
		<ul>
<li>
				<s>20%</s> -&gt; 30% bonus to arrests up to <s>$25,000</s> $50,000 when arresting at prisoner intake
			</li>
			<li>
				Bonus amount now correctly displayed in chat upon arrest.
			</li>
			<li>
				BH menu updated to actually include the perk and how to get the bonus. 
			</li>
		</ul>
</li>
	<li>
		Bettered the way the process truck takes items (Was taking 15% across the board now case specific as by hand)
	</li>
	<li>
		Nikolai's will now spawn a minigun boat for a successful civ robbery.
		<ul>
<li>
				If there is an APD Lt+ online the minigun will have ammo
			</li>
			<li>
				If there is not an APD LT+ online the minigun will not have ammo
			</li>
		</ul>
</li>
	<li>
		NUHQ Vault Cops required <s>14</s> -&gt; 12 More reworking to follow
	</li>
	<li>
		Successfully capturing a cartel will now deposit an immediate bonus to the gang bank, scalable to server population.
	</li>
	<li>
		Cops are now paid after federal events per civilian who started it instead of just 5k.
	</li>
	<li>
		Cops are also now paid a random federal event stipend. 
	</li>
	<li>
		Moved LSD Sheet Factory
	</li>
	<li>
		Completely reworked how we handle vehicle textures 
	</li>
	<li>
		Bunch of other back end stuff
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#8e44ad"><span style="font-size:20px"><strong>Fixed:</strong></span></span>
</p>

<ul>
<li>
		Dark Camo Coveralls not working with loadouts sometimes.
	</li>
	<li>
		<s>Gathering with Tempest device and by hand at the same time. </s>
	</li>
	<li>
		Some code searching for a map marker that no longer exists
	</li>
	<li>
		Golden wax being given as a reward for login bonus/quests
	</li>
	<li>
		Lights/Ladders/Gates at National HQ/Compound now all work
	</li>
	<li>
		Athira casino spawning cars in the wrong place
	</li>
	<li>
		Hopefully Nikolai's Boats under da sea
	</li>
	<li>
		Admin Event Circles stopping before we want it to
	</li>
	<li>
		Cigars and Cigarettes not giving infamy
	</li>
	<li>
		The time differences for vehicle processing not working
	</li>
	<li>
		Process truck not properly calculating cartel cut on purification base items ((Was taking 15% supposed to be 5%))
	</li>
	<li>
		Cartel taking too much cut at purification factory
		<ul>
<li>
				Mead
			</li>
			<li>
				Cigars
			</li>
			<li>
				pixie
			</li>
			<li>
				Lsd sheets
			</li>
		</ul>
</li>
	<li>
		Broken HTML at distillery 
	</li>
</ul>
<p>
	<span style="color:#c0392b"><span data-darkreader-inline-color=""><span style="font-size:20px"><strong>Removed:</strong></span></span></span>
</p>

<ul>
<li>
		Old code for items that no longer exist
	</li>
	<li>
		Turfs no longer give sale buffs for sale of items in cities, (Replaced by Stash House Buffs)
	</li>
</ul>
<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#c0392b"><strong>Hotfix #1</strong></span>
</p>

<ul>
<li>
		Fixed Stash House vehicle and player spawns
	</li>
	<li>
		Fixed cartels not paying out properly
	</li>
	<li>
		Fixed the drug container drop not working
	</li>
	<li>
		Reverted the Tempest/hand gathering change
	</li>
	<li>
		Disabled OP radar on Blackfoot
	</li>
	<li>
		Changed how the SGT+ Granits were displayed
	</li>
	<li>
		Removed a bunch of stupid map stuff
	</li>
</ul>
<p>
	<span style="color:#c0392b"><strong>Hotfix #2</strong></span>
</p>

<ul>
<li>
		Fixed Athira Stash vehicle spawns
	</li>
	<li>
		Fixed the timer on turfs and stash houses be fucky wucky
	</li>
	<li>
		Added alternative routes to the Athira ATM roof
	</li>
	<li>
		Oriented Croatian flag the right way
	</li>
</ul>
]]></description><guid isPermaLink="false">125966</guid><pubDate>Thu, 09 May 2024 22:41:08 +0000</pubDate></item><item><title>Changelog April</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/125705-changelog-april/</link><description><![CDATA[
<p>
	<strong>Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!</strong>
</p>

<p>
	<strong>Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a>!</strong>
</p>

<p>
	<span data-darkreader-inline-color="" style="color:#2ecc71"><span style="font-size:20px"><strong>Added:</strong></span></span>
</p>

<ul>
<li>
		<strong>Processor Attachment</strong>

		<ul>
<li>
				New vehicle modification "Processor Attachment"
				<ul>
<li>
						Can be added to any land vehicle to process the items in the vehicles inventory
					</li>
					<li>
						When within <strong>50m</strong> of the processor, scroll-wheel on truck to "Process X with device"
						<ul>
<li>
								Will begin <strong>ONE BIG PROCESS ACTION</strong>, if you escape out of it you must start again.
							</li>
							<li>
								Only processes one type of item at a time, I.E, Uncut Diamonds get processed at a different time than copper ore, each scroll option is a different process.
							</li>
							<li>
								Unfortunately the truck is not as efficient with processing illegal items, a small percentage of items may be lost in the mechanism, even if you own the cartel.
							</li>
						</ul>
</li>
					<li>
						Each Vehicle has a different processing speed, the larger the truck, that faster they process.
						<ul>
<li>
								Offroad, Sport, SUV, Prowler, Qilin (<em>Same as by hand</em>)
							</li>
							<li>
								Box Truck, Fuel Truck, Van Cargo, Van Passenger (<em>Moderately faster</em>)
							</li>
							<li>
								Zamak Covered, Zamak Flatbed, Zamak Box (<em>Cooking with steam here</em>)
							</li>
							<li>
								HMMT Fuel, HMMT Transport, HMMT Box (<em>Oh baby here we go</em>)
							</li>
							<li>
								Tempest Transport, Tempest Fuel, Tempest Ammo, Tempest Device (<em>FAST AS FUCK BOIII</em>)
							</li>
							<li>
								Any vehicles not mentioned here are as fast per item as by hand.
							</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<b>Vehicle Waterproofing</b>
		<ul>
<li>
				New handling upgrades for cars and helicopters
				<ul>
<li>
						Make the hull of the vehicle waterproof (so it floats)
						<ul>
<li>
								Waterproof upgrades includes the highest respective handling tier
							</li>
							<li>
								While I would still not advise driving into the ocean, this upgrade will let your cars/helis bob along the surface.
								<ul>
<li>
										AKA Helicopters won't explode if they hit the water.
									</li>
								</ul>
</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Turf Activation</strong>
		<ul>
<li>
				Turfs can now be activated for capture
				<ul>
<li>
						Scroll wheel on the flag and "Activate Turf"
						<ul>
<li>
								1 Minute timer to activate capturability of the turf.
							</li>
							<li>
								Turf will be capturable for 15 minutes or until someone captures it
							</li>
							<li>
								Turfs will still pop randomly within the server restart
							</li>
							<li>
								15 Minute cooldown between captures
								<ul>
<li>
										Doubled range around the flag where you can go while capturing
									</li>
								</ul>
</li>
						</ul>
</li>
					<li>
						<strong>New Turf Buffs</strong>
						<ul>
<li>
								Panagia : 10% increase for selling at Wongs in Athira.
							</li>
							<li>
								Rodopoli: 10% increase for selling at Drug in Athira.
							</li>
							<li>
								Zaros: 10% increase for selling at Jewelry Store in Kavala.
							</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Prestige Rework</strong>
		<ul>
<li>
				We are changing the way the prestige system currently works with weapons on our servers.  
				<ul>
<li>
						You will no longer poof a weapon if you do not have the appropriate prestige tier
					</li>
					<li>
						Weapons will be able to be purchased from rebel with appropriate tier, or crafted for significantly cheaper.
					</li>
					<li>
						If you currently have Tier 1, you will <strong>automatically </strong>be given a Tier X token the next time you respawn, sell it at Ivan's Gas Mart to activate.
						<ul>
<li>
								Else you can buy a Tier X token at Ivan's GasMart, sell it back to the NPC to activate the tier.
							</li>
							<li>
								Tier X does not require a successful National HQ robbery
							</li>
						</ul>
</li>
					<li>
						<strong>**NOTES ON PRESTIGE SUPPRESSORS</strong>
						<ul>
<li>
								We are going to test out the implementation of suppressors on our servers.
								<ul>
<li>
										These items will be treated as tier-locked items.
										<ul>
<li>
												You will not be able to pick one up if you do not have the appropriate tier
											</li>
											<li>
												<strong>*****</strong>If you have one currently in a house, and try to pick it up without a tier it will drop on the ground, and you won't be able to pick it back up<strong>****</strong>
											</li>
											<li>
												Suppressors are not able to be stored in houses (even with respective tier)
											</li>
										</ul>
</li>
									<li>
										We will continue to re-evaluate these measures as time goes on.
									</li>
								</ul>
</li>
						</ul>
</li>
				</ul>
</li>
			<li>
				<strong>Tier X Rewards</strong>
				<ul>
<li>
						CMR-76
					</li>
					<li>
						Katiba GL
					</li>
					<li>
						MX GL
					</li>
					<li>
						TRG-21
					</li>
					<li>
						MXM (BH and Rebel)
					</li>
					<li>
						Zafir
					</li>
					<li>
						RPG-42
					</li>
					<li>
						Spar-16S <strong>(Only on Dom)</strong>
					</li>
					<li>
						9mm Suppressors
					</li>
				</ul>
</li>
			<li>
				<strong>Tier 1 Weapons /Additions</strong>
				<ul>
<li>
						5.56 Suppressors
					</li>
					<li>
						.45 Suppressors
					</li>
				</ul>
</li>
			<li>
				<strong>Tier 2 Weapons/ Additions</strong>
				<ul>
<li>
						6.5 Suppressors
					</li>
					<li>
						5.7mm Suppressor
					</li>
					<li>
						Type 115 .50 Cal Mag
					</li>
					<li>
						Mar-10
					</li>
				</ul>
</li>
			<li>
				<strong>Tier 3 Weapons / Additions</strong>
				<ul>
<li>
						6.5 LMG Suppressors
					</li>
					<li>
						M320 LRR (Craftable only)
					</li>
					<li>
						Cyrus
					</li>
					<li>
						Four-Five
					</li>
					<li>
						5% Reduction in crafting materials requirements
					</li>
					<li>
						5% Reduction in crafting money requirements
					</li>
				</ul>
</li>
			<li>
				<strong>Tier 4 Weapons / Additions</strong>
				<ul>
<li>
						SPMG
					</li>
					<li>
						Lynx (Craftable only)
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Vehicle Additions</strong>
		<ul>
<li>
				Minigun Boat for civs -&gt;110,000 (Fishing with this bad-boy goes crazy)
			</li>
			<li>
				Huron -&gt; 120,000 [500 virtual storage] -&gt; (Big Boi)
			</li>
		</ul>
</li>
	<li>
		<strong>Prestige Crafting Recipes</strong>
		<ul>
<li>
				Zafir [$100,000, 2 Elite Weapon Semiconductors, 1 CPU, 1 Mobo]
			</li>
			<li>
				RPG-32 [$125,000. 2 Elite Weapon Semiconductors, 1 CPU, 1 Mobo]
			</li>
			<li>
				CMR-76 [2 Uncut diamonds, 8 Opium]
			</li>
			<li>
				MXM [2 Uncut diamonds, 8 Opium]
			</li>
			<li>
				MAR-10 [$150,000, 4 Elite Weapon Semiconductors, 1 CPU, 1 Mobo]
			</li>
			<li>
				Cyrus [$275,000, 4 Elite Weapon Semiconductors, 1 CPU, 1 Mobo]
			</li>
			<li>
				SPMG [$300,000, 4 Elite Weapon Semiconductors, 1 CPU, 1 Mobo]
			</li>
			<li>
				Lynx [$450,000, 4 Elite Weapon Semiconductors, 1 CPU, 1 Mobo]
			</li>
			<li>
				M320 LRR [$450,000, 4 Elite Weapon Semiconductors, 1 CPU, 1 Mobo]
			</li>
		</ul>
</li>
	<li>
		<strong>Asylum Plus Perks</strong>
		<ul>
<li>
				House taxes automatically paid on login to the server (on civ)
			</li>
		</ul>
</li>
	<li>
		<strong>APD Stuffs</strong>
		<ul>
<li>
				LT+ Stomper and Copter Drones (Can only be used within 7k of its driver
			</li>
			<li>
				CPT+ Deminer drone (To be restricted via policy)
			</li>
			<li>
				All illegal seizing prices increased 5%
			</li>
			<li>
				SGT+ T2 .45 Suppressors <strong>(UC)</strong>
			</li>
			<li>
				SGT+ T3 5.56 Suppressors <strong>(UC)</strong>
			</li>
			<li>
				LT+ T2 5.7mm Suppressors <strong>(UC)</strong>
			</li>
			<li>
				LT+ T3 6.5 Suppressors <strong>(UC)</strong>
			</li>
		</ul>
</li>
</ul>
<p>
	<a data-fileext="jpg" data-fileid="3790" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_04/NewNUHQ.jpg.7d2fde3a291a7977a12f83b8aaa8c31c.jpg" rel=""><img alt="NewNUHQ.jpg" data-fileid="3790" data-ratio="56.30" data-unique="33hyhery7" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_04/NewNUHQ.thumb.jpg.6371b3738b455138e3b7d57b34d2e4a7.jpg"></a><a data-fileext="jpg" data-fileid="3789" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_04/NewRig.jpg.fcaf5aee2f5af2cb6e83418bdc275e19.jpg" rel=""><img alt="NewRig.jpg" data-fileid="3789" data-ratio="56.30" data-unique="0wq8tcznq" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_04/NewRig.thumb.jpg.1c75c35f82b61e126ddd85a3d0eb9637.jpg"></a>
</p>

<p>
	New National HQ and Nikolai's Oil Rig maps courtesy of <span><a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/1251-hubschrauber/&amp;do=hovercard" data-mentionid="1251" href="https://www.gaming-asylum.com/forums/index.php?/profile/1251-hubschrauber/" rel="">@Hubschrauber</a></span>
</p>

<p>
	<span><span><strong><font color="#f39c12" data-darkreader-inline-color=""><span style="font-size:20px">Changed:</span></font></strong></span></span>
</p>

<ul>
<li>
		<strong>Wealth Tax </strong>

		<ul>
<li>
				<strong> </strong>Minimum amount in bank to incur a wealth tax $2,500,000 -&gt; $5,000,000
			</li>
		</ul>
</li>
	<li>
		<strong>Chop/Claim Values (Cop/Civ)</strong>
		<ul>
<li>
				All vehicles have had their chop/claim prices adjusted - all vehicles now chop for 60% of their base value instead of random magical numbers. (55% of base for claiming)
			</li>
			<li>
				Key examples
				<ul>
<li>
						Cop Ifrit chop value $27,500 -&gt; $36,000
					</li>
					<li>
						Civ Ifrit chop value $70,000 -&gt; $72,000
					</li>
					<li>
						Cop Hunter $15,000 -&gt; $18,000
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<b>Zaros turf perks</b>
		<ul>
<li>
				Claiming Vehicles <s>Free</s> -&gt; 80% off
			</li>
		</ul>
</li>
	<li>
		<strong>Vehicle Prices</strong>
		<ul>
<li>
				Cop Ifrit $<s>65,000</s> -&gt; $60,000
			</li>
		</ul>
</li>
	<li>
		<b>Hardened Locks mod -</b>
		<ul>
<li>
				<b> </b>These mods only slow down how long it takes someone to use a lockpick on your vehicle, it does not affect the chance they have at being successful. 
				<ul>
<li>
						Basic locks <s>+2s</s> -&gt; +3s
					</li>
					<li>
						Medium locks <s>+3.5s</s> -&gt; +5s
					</li>
					<li>
						Advanced locks <s>+5s </s>-&gt; +7.5s
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Item Price Changes</strong>
		<ul>
<li>
				Cocaine <s>600 </s>-&gt; 660
			</li>
			<li>
				Crystal Meth <s>1800 </s>-&gt; 2070
			</li>
			<li>
				Heroin <s>550 </s>-&gt; 625
			</li>
			<li>
				Marijuana <s>420 </s>-&gt; 485
			</li>
			<li>
				Medical Marijuana <s>375 </s>-&gt; 430
			</li>
			<li>
				Cigarettes <s>1250 </s>-&gt; 1465 
			</li>
			<li>
				Cigars <s>3550 </s>-&gt; 4155
			</li>
			<li>
				Rubies <s>315 </s>-&gt; 370
			</li>
			<li>
				Flawless Diamonds <s>1400 </s>-&gt; 1640
			</li>
			<li>
				Rolled Iron<strong> </strong><s>935 </s>-&gt; 1075
			</li>
			<li>
				Rolled Silver <s>295 </s>-&gt; 450
			</li>
			<li>
				Rolled Gold <s>450 </s>-&gt; 520
			</li>
			<li>
				Rolled Copper <s>390 </s>-&gt; 390
			</li>
			<li>
				Honeycomb <s>375 </s>-&gt; 450
			</li>
			<li>
				Sweet Mead <s>640 </s>-&gt; 770
			</li>
			<li>
				Aged Mead <s>1050 </s>-&gt; 1260
			</li>
			<li>
				Processed Oil<strong> </strong><s>210</s> -&gt; 255
			</li>
			<li>
				Rubber <s>950 </s>-&gt; 1130
			</li>
			<li>
				Cft Rolex Watch <s>9284</s> -&gt; 10865
			</li>
			<li>
				Cft AP Watch<strong> </strong><s>4040 </s>-&gt; 4730
			</li>
			<li>
				Cft Diamond Ring <s>6020 </s>-&gt; 7045
			</li>
			<li>
				Cft Cuban Bling <s>7090 </s>-&gt; 8295
			</li>
			<li>
				Cocaine Bricks <s>1000 </s>-&gt; 1150
			</li>
			<li>
				Dinner Table <s>527 </s>-&gt; 645
			</li>
			<li>
				Wooden Chair <s>1100 </s>-&gt; 1320
			</li>
			<li>
				Sofa <s>1490 </s>-&gt; 1790
			</li>
			<li>
				Desk Chair <s>2555 </s>-&gt; 3065
			</li>
			<li>
				Bed <s>3850 </s>-&gt; 4260
			</li>
			<li>
				Dog Wool <s>1260 </s>-&gt; 1370
			</li>
			<li>
				Wool <s>315 </s>-&gt; 350
			</li>
			<li>
				Goat Wool<strong> </strong><s>855</s> -&gt; 940
			</li>
		</ul>
</li>
	<li>
		<strong>Cartel Changes</strong>
		<ul>
<li>
				Cartels will no-longer cycle away from the following caps
				<ul>
<li>
						OG Arms
					</li>
					<li>
						Church
					</li>
					<li>
						Drug Tower
					</li>
					<li>
						House Cap
					</li>
					<li>
						East Castle
					</li>
				</ul>
</li>
			<li>
				All cartel cooldowns except for Drug have been removed
				<ul>
<li>
						Drug Cooldown -&gt; 15 minutes
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Gather and Process Speeds</strong>
		<ul>
<li>
				Default gather and process speeds have been signifigantly reduced.
			</li>
		</ul>
</li>
	<li>
		<strong>Nikolai's Compound Payout</strong>
		<ul>
<li>
				<s>30 Gold bars, 10 Gold Nuggets, Crypto Console, 3 Elite Weapon Tokens </s> -&gt; 60 Gold bars, 20 Gold Nuggets, 1 Crypto Console, 3 Elite Weapon Tokens
			</li>
		</ul>
</li>
	<li>
		<strong>National HQ Payout</strong>
		<ul>
<li>
				<s>Around 35 APD Intelligence Units</s> -&gt; Around 70 APD Intelligence Units
			</li>
		</ul>
</li>
	<li>
		<strong>Spawn List</strong>
		<ul>
<li>
				Kavala is back on top for now, <em>We'll see how this ones goes</em>
			</li>
		</ul>
</li>
	<li>
		**Panagia gives 20% buff for crafting not 25%
	</li>
</ul>
<p>
	<strong>**DISCLAIMER**</strong>
</p>

<p>
	We are adding a lot of new vehicles, weapons, and attachments to our servers in order to provide out player base with an evolving Asylum experience.  Any/all of these new additions may be tweaked/removed/buffed in the future.  If this is done we will of course offset any losses associated with such removals.
</p>

<p>
	<strong>**END OF DISCLIAMER**</strong>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:16px"><strong>Reworked the Following: Prestiging</strong></span>
</p>

<ul>
<li>
		Changing the way that prestiging actually works on the back and front ends
		<ul>
<li>
				After a successful Nikolai's/NUHQ robbery, 2 of each token will spawn on the ground inside the vault
			</li>
			<li>
				With the token needed in your inventory, <strong>Decrypt the Drive</strong> at the laptop inside the vault
				<ul>
<li>
						This will start a 15 seconds process to decrypt the vault
					</li>
					<li>
						After completing this it will take your money, the token, and activate the tier rewards
					</li>
					<li>
						You can only decrypt one token each event
						<ul>
<li>
								You can drop them and give them to other people, but you cannot store them in a house or car.
							</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>We are doing this so there is additional functionality behind this system in the future.  This is being included in a hotfix to see how it goes before additonal implementation.</strong>
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#8e44ad"><span style="font-size:20px"><strong>Fixed:</strong></span></span>
</p>

<ul>
<li>
		Medic inventories
	</li>
	<li>
		Magazines not appearing
	</li>
	<li>
		People buying admin event houses
	</li>
	<li>
		A number of other bugs I can't remember anymore
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#f39c12"><span data-darkreader-inline-color=""><span style="font-size:20px"><strong>DOMINATION:</strong></span></span></span>
</p>

<ul>
<li>
		<strong>SRT Weapon Additions</strong>

		<ul>
<li>
				750 Kills -&gt; CMR-76
			</li>
			<li>
				900 Kills -&gt; Spar-16S
			</li>
			<li>
				1100 Kills -&gt; MK200
			</li>
			<li>
				1250 Kills -&gt; LIM-85
			</li>
			<li>
				1750 Kills -&gt; RPK-12
			</li>
			<li>
				2250 Kills -&gt;Mar-10
			</li>
			<li>
				3000 Kills -&gt;Zafir
			</li>
			<li>
				4250 Kills -&gt; SPMG 
			</li>
		</ul>
</li>
	<li>
		<strong>SRT Uncap Buffs</strong>
		<ul>
<li>
				SRT uncap payouts and timers are now based on kill counts, here is the breakdown.
			</li>
			<li>
				<strong>Payouts</strong>
				<ul>
<li>
						Kills &lt;= 250 ($20,000)
					</li>
					<li>
						250 Kills<span><span>: $22,000</span></span>
					</li>
					<li>
						<span><span>500 Kills: $22,500</span></span>
					</li>
					<li>
						<span><span>750 Kills: $27,500</span></span>
					</li>
					<li>
						<span><span>1250 Kills: $35,000</span></span>
					</li>
					<li>
						<span><span>1750 Kills: $37,500</span></span>
					</li>
					<li>
						<span><span>2500 Kills: $40,000</span></span>
					</li>
					<li>
						<span><span>2750 Kills: $45,000</span></span>
					</li>
				</ul>
</li>
			<li>
				<strong>Uncap Times</strong>
				<ul>
<li>
						Kills &lt;= 250 (20 Seconds)
					</li>
					<li>
						250 Kills<span><span>: 19 Seconds</span></span>
					</li>
					<li>
						<span><span>500 Kills: 17 Seconds</span></span>
					</li>
					<li>
						<span><span>750 Kills: 15 Seconds</span></span>
					</li>
					<li>
						<span><span>1250 Kills: 14 Seconds</span></span>
					</li>
					<li>
						<span><span>1750 Kills: 12 Seconds</span></span>
					</li>
					<li>
						<span><span>2500 Kills:11 Seconds</span></span>
					</li>
					<li>
						<span><span>3259 Kills: 10 Seconds</span></span>
					</li>
				</ul>
</li>
		</ul>
</li>
</ul>
]]></description><guid isPermaLink="false">125705</guid><pubDate>Sat, 06 Apr 2024 17:13:35 +0000</pubDate></item><item><title>Changelog March</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/125369-changelog-march/</link><description><![CDATA[
<p>
	Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!
</p>

<p>
	Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a>!
</p>

<p>
	<span><b><span style="color:#2ecc71">Added:</span></b></span>
</p>

<p>
	 
</p>

<p>
	<a data-fileext="png" data-fileid="3777" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_02/lockdown1.jpg.png.c78b849dbd76a739741fa75b9e80c62e.png" rel=""><img alt="lockdown1.jpg.png" data-fileid="3777" data-ratio="51.73" data-unique="x390xwzzr" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_02/lockdown1.jpg.thumb.png.0a8bf961279dc255117bd6e8e2ffc8dd.png"></a>
</p>

<p>
	<b>APD HQ Lockdown Federal Event:</b>
</p>

<p>
	<span><span>APD Sergeants and higher are now able to request assistance from Altis SWAT command, for backup in extreme situations when their local headquarters fall under-attack.  Doing so will activate a federal event in that city, civilians and officers will fight for the illegal loot recently seized into the HQ’s evidence storage.</span></span>
</p>

<ul>
<li>
		Must be at least five civilians in the city, in addition to other APD policy related guidelines.
	</li>
	<li>
		May only be done every 30 minutes, and counts as a federal event.
	</li>
	<li>
		5 minutes after the SGT requests backup, a crate full of illegal loot will spawn somewhere in the respective city. (It is locked for 10 minutes)
	</li>
	<li>
		After 5 minutes it will be marked on the map, for APD and rebels to fight over until it unlocks (Activates 35 meter radius redzone around the crate)
	</li>
	<li>
		APD can re-seize the items for a big payday, or the rebels can escape with the drugs!
	</li>
</ul>
<p>
	<a data-fileext="jpg" data-fileid="3774" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_02/pyrgosStash.jpg.f2c6f328d3d68a81361bcc651da46f45.jpg" rel=""><img alt="pyrgosStash.jpg" data-fileid="3774" data-ratio="59.33" data-unique="2xpdflivi" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_02/pyrgosStash.thumb.jpg.01fa1263d6913b7faae89b1b4c7d6eba.jpg"></a>
</p>

<p>
	<b>Pyrgos Stash House:</b>
</p>

<p>
	<span><span>Druglords have setup shop in Pyrgos, having taken the old dome from the APD HQ and setup a vault for their hidden meth and supplies.</span></span>
</p>

<ul>
<li>
		Set drill on laptop door to breach, 15 minutes later doors will open and you will be able to access the illegal meth/uranium.
	</li>
</ul>
<p>
	<a data-fileext="jpg" data-fileid="3773" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_02/athiraCasino.jpg.e8758de1be065bf07dc037575f3bd341.jpg" rel=""><img alt="athiraCasino.jpg" data-fileid="3773" data-ratio="56.33" data-unique="il8jaubzz" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_02/athiraCasino.thumb.jpg.56f0e8a897fa57ce5942ad6a803c17c8.jpg"></a>
</p>

<p>
	<b>Athira Entertainment Center:</b>
</p>

<ul>
<li>
		A real estate developer has moved into Athira, and he has bought the old soccer field on the south-west of town.  He has begun to build an expansive entertainment facility for Athira’s residents.
	</li>
</ul>
<p>
	<b>    Duel Arena</b>
</p>

<ul>
<li>
		Can contain one fight at a time
	</li>
	<li>
		Players can invite at the duel arena
	</li>
	<li>
		With bets that are variable from $50,000 - $999,999
		<ul>
<li>
				Invited players can accept at the Duel Arena or any Court House(60 seconds to accept)
			</li>
			<li>
				On acception the players get teleported to the arena
			</li>
			<li>
				On teleportation half of the betting amount will be subtracted from your account (500k bet on the game, each player puts 250k in the pot)
			</li>
		</ul>
</li>
	<li>
		Both parties will battle for the best out of three
		<ul>
<li>
				On win you will get the battle amount
			</li>
			<li>
				On lose you will get nothing (obviously)
			</li>
			<li>
				If your battle partner leaves you will get your input back and as a punishment for leaving your battle partner will lose their input.
			</li>
			<li>
				Once the battle is concluded you get teleported back to your previous spot
			</li>
		</ul>
</li>
	<li>
		Come watch how bad our player base is at combat from the observation deck.
	</li>
	<li>
		Interruption of the event from the outside is a bannable offense...
	</li>
	<li>
		Any interruption is recorded and can / will lead to administrative actions
	</li>
</ul>
<p>
	<b>    Paintball Game</b>
</p>

<ul>
<li>
		Queue up for Paintball, and compete in teams of up to 5 each
	</li>
	<li>
		Fight your friends and foes alike in a controlled paintball environment, whoever wins gets the bragging rights!
	</li>
</ul>
<p>
	<b>    Athira Casino</b>
</p>

<ul>
<li>
		Have you ever wanted to gamble but not wanted to drive to Sofia? Well the Athira Casino is for you! While lacking the aesthetics of the Asylum Casino, the Athira Casino is full functional with a bouncer (to prevent homicides) and casino games.
	</li>
	<li>
		Play blackjack and roulette just a stones-throw away from the action in Athira!
	</li>
</ul>
<p>
	<b>Additional Prestige Buffs:</b>
</p>

<p>
	Tier 1:
</p>

<ul>
<li>
		Tempest Device gathers 3% faster
	</li>
	<li>
		Jackhammer gathers 3% faster
	</li>
	<li>
		<span style="font-size: 7pt;"> </span>Goldpan gathers 3% faster
	</li>
	<li>
		Tractor gathers 3% faster
	</li>
	<li>
		Harvester truck gathers 3% faster
	</li>
	<li>
		Garden truck gathers 3% faster
	</li>
	<li>
		Gathering by hand is 3% faster
	</li>
	<li>
		MXM available for rebels and bounty-hunters
	</li>
</ul>
<p>
	Tier 2:
</p>

<ul>
<li>
		Tempest Device gathers 5% faster
	</li>
	<li>
		Jackhammer gathers 5% faster
	</li>
	<li>
		Goldpan gathers 5% faster
	</li>
	<li>
		Tractor gathers 5% faster
	</li>
	<li>
		Harvester truck gathers 5% faster
	</li>
	<li>
		Garden truck gathers 5% faster
	</li>
	<li>
		Gathering by hand is 5% faster
	</li>
	<li>
		Suicide Vests are twice the size
	</li>
</ul>
<p>
	Tier 3:
</p>

<ul>
<li>
		Tempest Device gathers 10% faster
	</li>
	<li>
		Jackhammer gathers 10% faster
	</li>
	<li>
		Goldpan gathers 10% faster
	</li>
	<li>
		Tractor gathers 10% faster
	</li>
	<li>
		Harvester truck gathers 10% faster
	</li>
	<li>
		Garden truck gathers 10% faster
	</li>
	<li>
		Gathering by hand is 10% faster
	</li>
	<li>
		Suicide vest are 2.5 times the size
	</li>
</ul>
<p>
	Tier 4:
</p>

<ul>
<li>
		Tempest Device gathers 15% faster
	</li>
	<li>
		Jackhammer gathers 15% faster
	</li>
	<li>
		Goldpan gathers 15% faster
	</li>
	<li>
		Tractor gathers 15% faster
	</li>
	<li>
		Harvester truck gathers 15% faster
	</li>
	<li>
		Garden truck gathers 15% faster
	</li>
	<li>
		Gathering by hand is 15% faster
	</li>
</ul>
<p>
	APD Tier 1:
</p>

<ul>
<li>
		MX Gl
	</li>
	<li>
		Promet GL
	</li>
	<li>
		CAR-95 GL
	</li>
	<li>
		Katiba GL(UC)
	</li>
</ul>
<p>
	<a data-fileext="jpg" data-fileid="3784" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_03/415526208_Vengrate.jpg.dc1a0e0f3ff926b272f3cc9eb920a297.jpg" rel=""><img alt="Ven grate.jpg" data-fileid="3784" data-ratio="100.00" data-unique="19t1np2cv" width="750" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_03/2016300579_Vengrate.thumb.jpg.5076c7b0698d718c7bbe53ffad4b9085.jpg"></a>
</p>

<p>
	<strong>Vengeance Crate </strong>**[Will be live on the store later today 3/4/2024]
</p>

<ul>
<li>
		<b><a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/511-kelly/&amp;do=hovercard" data-mentionid="511" href="https://www.gaming-asylum.com/forums/index.php?/profile/511-kelly/" id="ips_uid_1628_4" rel="">@Kelly</a></b>did some awesome work on a new crate with some great skins and horns.  
	</li>
	<li>
		<strong>Common:</strong>
		<ul>
<li>
				<strong><span style="color:#c0392b">Bust One</span></strong>
			</li>
			<li>
				<strong><span style="color:#00b050">Horn</span></strong> -"It was at this moment, he knew, he fucked up"
			</li>
			<li>
				<span style="color:#c0392b"><strong>Bust Two</strong></span>
			</li>
			<li>
				<span style="color:#27ae60"><strong>Box Truck</strong></span><span style="color:#2ecc71"><strong> </strong></span>- <strong>Bier!</strong>
			</li>
		</ul>
</li>
	<li>
		<strong>Rare</strong>
		<ul>
<li>
				<strong><span style="color:#f39c12">Horn </span></strong>- "WE ARE LEAVING!"
			</li>
			<li>
				<strong><span style="color:#f39c12">Hunter </span>- Banana</strong>
			</li>
			<li>
				<strong><span style="color:#f39c12">Ifrit </span>- Muerte</strong>
			</li>
			<li>
				<strong><span style="color:#f39c12">Hatchback (Sport)</span> - PHONK</strong>
			</li>
		</ul>
</li>
	<li>
		<strong>Limited</strong>
		<ul>
<li>
				<strong><span style="color:#2980b9">Granit </span>- God of War</strong>
			</li>
			<li>
				<strong><span style="color:#2980b9">Horn </span>- </strong>"I'm gonna come"
			</li>
			<li>
				<strong><span style="color:#2980b9">Orca </span>- Murica'</strong>
			</li>
		</ul>
</li>
</ul>
<p>
	<span><b><span style="color:#2ecc71">Additional Content:</span></b></span>
</p>

<ul>
<li>
		<span><b><span style="color:#00b050">NEW AND IMPROVED</span></b></span><span><span style="color:black">: </span>Gang boat caps </span>
	</li>
	<li>
		<span><b><span style="color:#00b050">NEW AND IMPROVED:</span></b></span><span><span style="color:#00b050"> </span><span>Significantly reduced weapon sway on our servers</span></span>
	</li>
	<li>
		Nikolai’s Compound now only needs a<strong> diamond tip drill</strong> to start
		<ul>
<li>
				<strong>Gold bars</strong> and <strong>Crypto Console</strong> now spawn in a boat for easy escape.
			</li>
		</ul>
</li>
	<li>
		A plethora of additional admin event functionality
	</li>
	<li>
		Admin Event Compound
	</li>
	<li>
		Updated <strong>Asylum Plus Skins <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/511-kelly/&amp;do=hovercard" data-mentionid="511" href="https://www.gaming-asylum.com/forums/index.php?/profile/511-kelly/" id="ips_uid_5799_6" rel="">@Kelly</a><span><a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/36265-sacredsherpa/&amp;do=hovercard" data-mentionid="36265" href="https://www.gaming-asylum.com/forums/index.php?/profile/36265-sacredsherpa/" id="ips_uid_5799_7" rel="">@SacredSherpa</a></span></strong><span><span style="color:black"><strong><a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/39508-wolf_fr/&amp;do=hovercard" data-mentionid="39508" href="https://www.gaming-asylum.com/forums/index.php?/profile/39508-wolf_fr/" id="ips_uid_1628_5" rel="">@Wolf_Fr</a> <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/10703-scruggs/&amp;do=hovercard" data-mentionid="10703" href="https://www.gaming-asylum.com/forums/index.php?/profile/10703-scruggs/" id="ips_uid_5799_4" rel="">@Scruggs</a></strong></span></span>
	</li>
</ul>
<p>
	<a data-fileext="jpg" data-fileid="3783" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_03/411350696_asylumplusspring.jpg.bb428d97b90294b3e12d848a3931d922.jpg" rel=""><img alt="asylum plus spring.jpg" data-fileid="3783" data-ratio="100.00" data-unique="9vt2405l6" width="750" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_03/1586649069_asylumplusspring.thumb.jpg.b85f3e405725e6a7844ef54e473aeec6.jpg"></a>
</p>

<p>
	 
</p>

<p>
	<span><b><span style="color:#f1c40f">Changed/Tweaked:</span></b></span>
</p>

<ul>
<li>
		<span style="font-size: 11pt;">Removed spawning Zafirs in Gun-Game, and on Domination</span>
	</li>
	<li>
		<span style="font-size: 11pt;">National HQ </span>
		<ul>
<li>
				<span style="font-size: 11pt;">Now 7 officers to rob for money, and 10 to open the vault</span>
			</li>
			<li>
				<span style="font-size: 11pt;">Increased the number of APD Intelligence units spawned in after a successful, regular robbery, *Not with the extra step of opening the prestige vault</span>
			</li>
		</ul>
</li>
</ul>
<p>
	<span><b><span style="color:#f1c40f">Fixed:</span></b></span>
</p>

<ul>
<li>
		<span style="font-size: 11pt;">APD not being able to get to prestige Tier 2+</span>
	</li>
	<li>
		<span style="font-size:11pt">AKU-12 not being </span><span style="font-size:14.6667px">able to</span><span style="font-size:11pt"> be put in </span><span style="font-size:14.6667px">houses.</span>
	</li>
	<li>
		<span style="font-size: 11pt;">Triple gates at the Casino</span>
	</li>
	<li>
		<span style="font-size: 11pt;">Athira General store </span><span style="font-size: 11pt;">being able to be </span><span style="font-size:14.6667px">blown-up.</span>
	</li>
</ul>
]]></description><guid isPermaLink="false">125369</guid><pubDate>Mon, 04 Mar 2024 18:23:32 +0000</pubDate></item><item><title>Changelog February</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/125114-changelog-february/</link><description><![CDATA[
<p dir="ltr">
	Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!
</p>

<p dir="ltr">
	Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a>!
</p>

<p dir="ltr">
	<strong><span style="color:#2ecc71;">Added:</span></strong>
</p>

<p dir="ltr">
	<strong>Nikolai’s Compound:</strong>
</p>

<p dir="ltr">
	<a data-fileext="PNG" data-fileid="3767" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_02/Rig1.PNG.3c9d72e561af345328ee82ef2eab80b6.PNG" rel=""><img alt="Rig1.thumb.PNG.4ee5bcb0970c7e6660ac39b122f7d193.PNG" data-fileid="3767" data-ratio="67.60" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_02/Rig1.thumb.PNG.4ee5bcb0970c7e6660ac39b122f7d193.PNG"></a>
</p>

<p dir="ltr">
	Ivan and Hugo’s brother Nikolai has moved into the Altis Oil Rig to compile the illegal gold that they have gained from the illegal brokering of sanctioned Russian crude.  He has brought with him elite weapon makers who make parts for high powered weapons and ammo.  <strong>7 cops are required to rob this.</strong>
</p>

<p dir="ltr">
	<strong>Civ-Side Event:</strong>
</p>

<ul>
<li dir="ltr">
		<p dir="ltr">
			Rebels can breach Nikolai’s Compound to obtain Elite Weapon Semiconductors and stolen gold bars.
		</p>
	</li>
	<li dir="ltr">
		<p dir="ltr">
			Nikolai has paid corrupt APD officers to defend his compound, until the outer walls have been breached, they will be able to spawn in his HQ to defend the tokens.
		</p>
	</li>
	<li dir="ltr">
		<p dir="ltr">
			Use a raspberry-pi computer to breach the outer wall and vault, once the outer wall is open the APD must have to fly into the compound.
		</p>
	</li>
	<li dir="ltr">
		<p dir="ltr">
			Upon breaching the vault numerous gold bars and weapon semiconductors will spawn in for the rebels to steal.
		</p>
	</li>
</ul>
<p dir="ltr">
	<strong>Cop-Side Event:</strong>
</p>

<ul>
<li dir="ltr">
		<p dir="ltr">
			Corruption pays, once the APD has secured the compound from the rebel terrorists they will have an opportunity to breach Nikolai’s vault and access his prisoner, the APD prestige dealer.
		</p>
	</li>
	<li dir="ltr">
		<p dir="ltr">
			Once the vault opens the APD will have three minutes to buy a prestige token which they can sell at any HQ to activate their prestige tiers.
		</p>
	</li>
	<li dir="ltr">
		<p dir="ltr">
			During this event the rebels will have the availability to secure the vault for Nikolai and be paid for their efforts.
		</p>
	</li>
</ul>
<p dir="ltr">
	<strong>APD Prestige Tiers:</strong>
</p>

<p dir="ltr">
	<strong>Buy the tiers inside the vault, sell at any HQ to activate.</strong>
</p>

<p dir="ltr">
	<strong>Tier 1 Buffs- $1,000,000</strong>
</p>

<ul dir="ltr">
<li>
		Red gull 2% Cheaper
	</li>
	<li>
		Spike strips 2% cheaper
	</li>
	<li>
		Defib 2% cheaper
	</li>
	<li>
		All weapons and Equipment 2% cheaper
	</li>
	<li>
		Land Vehicles 2% Cheaper
	</li>
	<li>
		Air Vehicles 2% cheaper
	</li>
	<li>
		If no red gull spawn with 5 red gull
	</li>
	<li>
		APD Jet skis/SDVS
	</li>
	<li>
		CMR-76 (UC Cpl+)
	</li>
</ul>
<p dir="ltr">
	<strong>Tier 2 Buffs-$1,750,000</strong>
</p>

<ul dir="ltr">
<li>
		Red gull 4% cheaper
	</li>
	<li>
		Spikes 4% cheaper
	</li>
	<li>
		Defib 4% cheaper
	</li>
	<li>
		All weapons and Equipment 4% cheaper
	</li>
	<li>
		Land vehicles 3% cheaper
	</li>
	<li>
		Air vehicles 3% cheaper
	</li>
	<li>
		If no blood bag spawn with 3 blood bags
	</li>
	<li>
		Promet MR CPL +UC
	</li>
	<li>
		Lt+ Sawed Offs
	</li>
	<li>
		APD Taru Benches Cpl+
	</li>
</ul>
<p dir="ltr">
	<strong>Tier 3 Buffs-$2,500,000</strong>
</p>

<ul dir="ltr">
<li>
		Red gull 6% cheaper
	</li>
	<li>
		Spikes 6% cheaper
	</li>
	<li>
		Vehicle Ammo 6% cheaper
	</li>
	<li>
		Defib 6% cheaper
	</li>
	<li>
		All weapons and Equipment 6% cheaper
	</li>
	<li>
		Land vehicles 4% cheaper
	</li>
	<li>
		Air vehicles 4% cheaper
	</li>
	<li>
		Armored vehicles are 8% cheaper
	</li>
	<li>
		If no spikes spawn with 2 spikes
	</li>
	<li>
		LT+ UC Rpks
	</li>
</ul>
<p dir="ltr">
	<strong>Stash House Event:</strong>
</p>

<p dir="ltr">
	<a data-fileext="PNG" data-fileid="3766" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_02/Stash2.PNG.3bb19a09989262a25fe4dc7b14bf5e68.PNG" rel=""><img alt="Stash2.thumb.PNG.6e041efb5fc990e6d6ca12060d06b291.PNG" data-fileid="3766" data-ratio="68.60" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_02/Stash2.thumb.PNG.6e041efb5fc990e6d6ca12060d06b291.PNG"></a>
</p>

<p dir="ltr">
	<strong>Athira Stash House</strong>
</p>

<p dir="ltr">
	With the influx of drugs on the island the Drug Cartel has begun to store some of its illegal drugs at the Athira Stash House, place a diamond tip drill on the garage and you will be able to breach the vault and access the illegal loot inside.<strong>30-min cooldown</strong>
</p>

<ul>
<li dir="ltr">
		<p dir="ltr">
			Civ v. Civ event, payoff is based on number of people online, and in Athira
		</p>
	</li>
	<li dir="ltr">
		<p dir="ltr">
			10-minute timer to breach the vault
		</p>
	</li>
	<li dir="ltr">
		<p dir="ltr">
			Does not count towards federal events
		</p>
	</li>
</ul>
<p dir="ltr">
	<strong>Tobacco:</strong>
</p>

<p dir="ltr">
	A new Tobacco field has been planted on the island of Makyrnisi in the middle of Pyrgos Bay.  Go there and gather illegal tobacco leaves for use in crafting cigarettes and cigars.
</p>

<ul>
<li dir="ltr">
		<p dir="ltr">
			Gather Tobacco at Tobacco field
		</p>
	</li>
	<li dir="ltr">
		<p dir="ltr">
			Dry the tobacco at the Tobacco Factory
		</p>

		<ul>
<li dir="ltr">
				<p dir="ltr">
					Plane pine planks into paper at the lumber mill
				</p>
			</li>
			<li dir="ltr">
				<p dir="ltr">
					Roll Dried Tobacco and Paper into Cigarettes at the Tobacco Factory
				</p>
			</li>
		</ul>
</li>
	<li dir="ltr">
		<p dir="ltr">
			Or gather cocaine and process Dried Tobacco, Unprocessed Cocaine, and Paper into Cigars at the Purification Factory
		</p>
	</li>
	<li dir="ltr">
		<p dir="ltr">
			Sell Cigars at African Warlord, and sell Cigarettes at Drug Dealer
		</p>
	</li>
</ul>
<p dir="ltr">
	<strong>Elite Weapon Crafting:</strong>
</p>

<p dir="ltr">
	You can now craft certain high-powered rifles at the black-market production, you need to have the appropriate civilian prestige tier to use the weapons.  <strong>Zafir usage on S1 is now dependent upon having Tier 2 unlocked.  If you try and access a Zafir in your house it will drop it on the ground and you will not be able to put it back inside your house.</strong>
</p>

<p dir="ltr">
	<strong>Zafirs</strong>: 125,000, 2 Elite Weapon Semiconductors, 1 Ryzen 5950X and 1 ASUS Dark Hero Mobo
</p>

<p dir="ltr">
	<strong>RPG-42</strong>: 125,000, 2 Elite Weapon Semiconductors, 1 Ryzen 5950X and 1 Asus Dark Hero Mobo
</p>

<p dir="ltr">
	<strong>Spar-16S</strong>: 25,000, 2 Elite Weapon Semiconductors, 1 Ryzen 5950X and 1 Asus Dark Hero Mobo
</p>

<p dir="ltr">
	<strong>Raspberry-Pi Computer</strong>: 1 Ryzen 5950X, 1 Asus Dark Hero Mobo, and 64GB DDR4 Ram
</p>

<p dir="ltr">
	<strong>Ammo:</strong>
</p>

<p dir="ltr">
	Zaf Boxes: 15,000, 10 Process Uranium, 5 Rubber
</p>

<p dir="ltr">
	RPG-42 Rds: 45000,2 Counterfeit Rolex Watches, 10 Uranium Processed, 5 Rubber
</p>

<p dir="ltr">
	 
</p>

<p dir="ltr">
	<span style="color:#f1c40f;"><strong>Changed/Tweaked:</strong></span>
</p>

<ul dir="ltr">
<li>
		Improved availability of CPU Cases
	</li>
	<li>
		Changed how # of cops is called at the National HQ
	</li>
	<li>
		Change how SWAT is called for Nat HQ
	</li>
	<li>
		New staff titles
	</li>
	<li>
		Further developed admin event capabilities
	</li>
	<li>
		The oil rig is now re-designed.
	</li>
	<li>
		<strong>PC Parts are now easier to get, and </strong><b>illegal.</b>
	</li>
</ul>
<p dir="ltr">
	<strong><span style="color:#f1c40f;">Fixed:</span></strong>
</p>

<ul dir="ltr">
<li>
		Medic offroad service pricing
	</li>
	<li>
		Virtual crafting bugs
	</li>
	<li>
		A couple culverts blocking the way to sheds.
	</li>
	<li>
		Missing walls at Nat HQ
	</li>
	<li>
		Furniture icons not working.
	</li>
	<li>
		Being able to use Suicide vests while in prison
	</li>
</ul>
<p>
	 
</p>

<p>
	<span style="color:#c0392b;"><strong>Hotfix #1:</strong></span>
</p>

<ul>
<li>
		<span style="color:#000000;">Fixed timers on Stash House and Nikolai's Compound</span>
	</li>
	<li>
		<font color="#000000">National HQ vault being able to be disabled</font>
	</li>
	<li>
		<font color="#000000">APD being corrupt with the tokens</font>
	</li>
	<li>
		<font color="#000000">Couple other vars around the event</font>
	</li>
	<li>
		<font color="#000000">Tripled the # of goldbars spawned in at Nikolai</font>
	</li>
	<li>
		<font color="#000000">Temporarily removing Spar-16s and RPG-42 crafting (Bipods are spawning in, and<s> RPG auto bans you</s>)</font>
		<ul>
<li>
				<font color="#000000">These will be re-added don't worry.**You can still buy the RPG-42 at rebel</font>
			</li>
		</ul>
</li>
</ul>
<p>
	 
</p>

<p>
	<span style="color:#c0392b"><strong>Hotfix #2:</strong></span>
</p>

<ul>
<li>
		Updated StashHouse payments and frequency
	</li>
	<li>
		Added tobacco items to exchange 
	</li>
	<li>
		New weapons able to be put in houses
	</li>
	<li>
		a bunch of back-end fixes 
	</li>
</ul>
]]></description><guid isPermaLink="false">125114</guid><pubDate>Wed, 07 Feb 2024 21:03:10 +0000</pubDate></item><item><title>Changelog January</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/125012-changelog-january/</link><description><![CDATA[
<p>
	<b><span style="font-size:12pt">Our beloved contributor <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/11222-fitz/&amp;do=hovercard" data-mentionid="11222" href="https://www.gaming-asylum.com/forums/index.php?/profile/11222-fitz/" id="ips_uid_479_4" rel="">@Fitz</a> has made a patch of his own</span></b><br>
	 
</p>

<p>
	<strong>Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!</strong>
</p>

<p>
	<strong>Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a>!</strong>
</p>

<p>
	<b><span data-darkreader-inline-color="" style="color: rgb(46, 204, 113); font-size: 13.5pt; --darkreader-inline-color: #47d583;">Added:</span></b>
</p>

<p>
	<b><span style="font-size:13.5pt">APD National HQ Robbery</span></b>
</p>

<p>
	<a data-fileext="JPG" data-fileid="3760" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_01/NUHQ2.JPG.975fbe86cc8b1cad6180cef7989e6ac4.JPG" rel=""><img alt="NUHQ2.thumb.JPG.10e2fe62007e6651dd2fe14856362ca3.JPG" data-fileid="3760" data-ratio="45.90" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_01/NUHQ2.thumb.JPG.10e2fe62007e6651dd2fe14856362ca3.JPG"></a><a data-fileext="JPG" data-fileid="3759" href="https://www.gaming-asylum.com/forums/uploads/monthly_2024_01/1203552249_NUHQ1.JPG.76a8fb47a568f16f79c05cae98d7a0b2.JPG" rel=""><img alt="1024422988_NUHQ1.thumb.JPG.5b22779a03cd5ebcd756469ec9d30915.JPG" data-fileid="3759" data-ratio="47.30" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2024_01/1024422988_NUHQ1.thumb.JPG.5b22779a03cd5ebcd756469ec9d30915.JPG"></a>
</p>

<p>
	<span style="font-size:12pt">With the influx of terrorism on the island the APD Chief of Police has authorized the construction of a new national APD HQ to coordinate operations from.  Unfortunately, due to the lack of labor, the APD is forced to utilize an unfinished building, there is valuable intelligence inside, but the APD does not have clearance to operate from the compound yet.</span>
</p>

<p>
	<span style="font-size:12pt">The compound located Southeast of Kavala is sprawling, however the main offices are protected by an electric fence and AA system.</span>
</p>

<ul type="disc">
<li>
		<span style="font-size:12pt">Requires 8 officers online to start, 11 officers online to access Prestige Vault.</span>
	</li>
	<li>
		<span style="font-size:12pt">Several items are required to breach the compound, each set of security is disabled in a different way.</span>
	</li>
	<li>
		<span style="font-size:12pt">Each step takes 5 minutes to complete, except for the Prestige Vault which takes 7.5 minutes.  You do not need to open the vault in-order to complete the event </span>
	</li>
	<li>
		<span style="font-size:12pt">Once the rebels have accessed the garage compound via the backdoor of Building 2, a flatbed will spawn in the garage outside full of APD intelligence.</span>
	</li>
	<li>
		<span style="font-size:12pt">Ivan loves some APD intelligence, sell the hard drives at Ivan’s Gas Mart for a nice profit.</span>
	</li>
	<li>
		<span style="font-size:12pt">Items needed for each step (See PC Parts below, not consumed during use)</span>
		<ul type="circle">
<li>
				<span style="font-size:12pt">Gate (Ryzen 5950X)</span>
			</li>
			<li>
				<span style="font-size:12pt">Building 1 (RTX 3090 Ti)</span>
			</li>
			<li>
				<span style="font-size:12pt">B1 Roof (3000W PSU)</span>
			</li>
			<li>
				<span style="font-size:12pt">Building 2 (ASUS Dark Hero Mobo)</span>
			</li>
			<li>
				<span style="font-size:12pt">Garage Compound/Backdoor (64GB DDR 4 Ram) **Where the loot spawns</span>
				<ul type="square">
<li>
						<span style="font-size:12pt">Prestige Vault (Gaming Asylum Console) **No $$$ in here</span>
					</li>
				</ul>
</li>
		</ul>
</li>
</ul>
<p>
	<b><span style="font-size:13.5pt">Prestige System</span></b>
</p>

<ul type="disc">
<li>
		<span style="font-size:12pt">There is now an optional prestige system on the island, where very wealthy citizens can invest their hard-earned cash into unlocking additional buffs, weapons, and skills.  Each tier costs $3,000,000 to unlock.</span>
	</li>
	<li>
		<span style="font-size:12pt">You prestige by unlocking the Prestige Vault during an APD National HQ robbery.  Once inside the vault there is an NPC which will allow you to buy a prestige token. This is an un-droppable item.  You then sell the token to the Intel Dealer at Ivans Gas Mart, which will activate a hidden achievement and should notify you that you have achieved “Prestige Tier X”</span>
	</li>
	<li>
		<span style="font-size:12pt">Tiers and buffs are stackable, more tiers/buffs for current tiers will be added in the future.</span>
	</li>
	<li>
		<span style="font-size:12pt">Many of these weapons are being deployed on S2 to test for viability before we explore adding them to S1.</span>
	</li>
</ul>
<p>
	<b><span style="font-size:12pt">Tier 1 Rewards:</span></b>
</p>

<ul type="disc">
<li>
		<span style="font-size:12pt">CMR-76 Rifle S1/S2 (Civ &amp; Cop CPL+ UC)</span>
	</li>
	<li>
		<span style="font-size:12pt">Katiba GL (Smokes) S1/S2</span>
	</li>
	<li>
		<span style="font-size:12pt">MX GL (Smokes) S1/S2</span>
	</li>
	<li>
		<span style="font-size:12pt">TRG GL (Smokes) S1/S2</span>
	</li>
	<li>
		<span style="font-size:12pt">Fish sell for 9% more</span>
	</li>
	<li>
		<span style="font-size:12pt">Raw timber sells for 2% more</span>
	</li>
	<li>
		<span style="font-size:12pt">Marijuana sells for 2% more</span>
	</li>
	<li>
		<span style="font-size:12pt">Heroin sells for 2% more</span>
	</li>
</ul>
<p>
	<b><span style="font-size:12pt">Tier 2 Rewards:</span></b>
</p>

<ul type="disc">
<li>
		<span style="font-size:12pt">Zafir S2 (For now, <strong>Zafir access on S1 will change to this format in the near future</strong>)</span>
	</li>
	<li>
		<span style="font-size:12pt">RPG-42 S1</span>
	</li>
	<li>
		<span style="font-size:12pt">Spar-16s S2 (for now)</span>
	</li>
	<li>
		<span style="font-size:12pt">Four-5 S1/S2</span>
	</li>
	<li>
		<span style="font-size:12pt">Cocaine sells for 2% more</span>
	</li>
	<li>
		<span style="font-size:12pt">Uranium sells for 2% more</span>
	</li>
	<li>
		<span style="font-size:12pt">Oysters sell for 4% more</span>
	</li>
</ul>
<p>
	<b><span style="font-size:12pt">Tier 3 Rewards:</span></b>
</p>

<ul type="disc">
<li>
		<span style="font-size:12pt">M320 LRR S2</span>
	</li>
	<li>
		<span style="font-size:12pt">Mar-10 S2</span>
	</li>
	<li>
		<span style="font-size:12pt">Lynx S2</span>
	</li>
	<li>
		<span style="font-size:12pt">Diamonds sell for 2% more</span>
	</li>
	<li>
		<span style="font-size:12pt">Excavation Items sell for 2% more</span>
	</li>
	<li>
		<span style="font-size:12pt">Purification items sell for 2% more</span>
	</li>
</ul>
<p>
	<b><span style="font-size:12pt">Tier 4 Rewards:</span></b>
</p>

<ul type="disc">
<li>
		<span style="font-size:12pt">SPMG S2</span>
	</li>
	<li>
		<span style="font-size:12pt">Navid S2</span>
	</li>
	<li>
		<span style="font-size:12pt">All previous items get a 5% sale increase</span>
	</li>
</ul>
<p>
	<b><span style="font-size:13.5pt">Honey</span></b>
</p>

<p>
	<span style="font-size:12pt">A beekeeper has moved into a free plot of land where the Mental Asylum used to reside north of Kavala.  He has opened his business to all who wish to gather his pollinator friends.</span>
</p>

<ul type="disc">
<li>
		<span style="font-size:12pt">Buy a Queen bee from the Bee Keeper at the Apiary</span>

		<ul type="circle">
<li>
				<span style="font-size:12pt">With the Queen in your net, run around the Apiary and worker bees will flock to protect the Queen.</span>
			</li>
			<li>
				<span style="font-size:12pt">If you stop running, they will sting you, and you will have to run out of the Apiary to distract them.</span>
			</li>
		</ul>
</li>
	<li>
		<span style="font-size:12pt">Bring the Worker Bees to the Organic Processor by Lakka, where another Bee Keeper will use trade you your bees for Honeycomb.  Honeycomb can be sold to the market.</span>
	</li>
	<li>
		<span style="font-size:12pt">You can process honeycomb, barley, and water, into Mead at the Spirit Distillery, mead can be sold at Wong’s</span>
	</li>
	<li>
		<span style="font-size:12pt">You can process mead into Aged Mead at the Purification Factory, aged mead is sold at Wong’s.</span>
	</li>
</ul>
<p>
	<b><span style="font-size:13.5pt">Furniture Crafting</span></b>
</p>

<ul type="disc">
<li>
		<span style="font-size:12pt">You can now bring wood planks and hides to the Carpenter Shop, and make furniture units.  The carpenter can help you make legal furniture.  However, times are tough, if you do not give him exact ingredients, he will keep the excess wood to use in his shop.</span>
	</li>
	<li>
		<span style="font-size:12pt">An evil carpenter has moved into the Black-Market compound, he merged with the Jewelry Fabricator, to found an Illicit Fabricator, dedicated to turning illicit goods into new forms.</span>
	</li>
	<li>
		<span style="font-size:12pt">New Recipes:</span>
	</li>
	<li>
		<span style="font-size:12pt">Picnic Table- 2 Pine planks, 2 Olive Planks (Made at Carpenter)</span>
	</li>
	<li>
		<span style="font-size:12pt">Dinner Chair- 2 Olive Planks 2 Hardwood Planks (Made at Carpenter)</span>
	</li>
	<li>
		<span style="font-size:12pt">Sofa- 2 Hard Wood 2 Dried Wool (Made at Carpenter)</span>
	</li>
	<li>
		<span style="font-size:12pt">Villains Chair -2 Olive planks, 2 Dried Goat Wool (Made at Illicit Fabricator)</span>
	</li>
	<li>
		<span style="font-size:12pt">Cruella’s Bed- 2 Hardwood Planks, 2 Dried Shepard Skin (Made at Illegal Fabricator)</span>
	</li>
</ul>
<p>
	<b><span style="font-size:13.5pt">Gathering trucks</span></b>
</p>

<ul type="disc">
<li>
		<span style="font-size:12pt">Lumber Truck (Tempest Ammo)</span>

		<ul type="circle">
<li>
				<span style="font-size:12pt">Gathers trees with crazy speeds</span>
			</li>
		</ul>
</li>
	<li>
		<span style="font-size:12pt">Gardening Truck (Offroad Services)</span>
		<ul type="circle">
<li>
				<span style="font-size:12pt">Gathers Bushes (Barley/Corn/Rye)</span>
			</li>
		</ul>
</li>
</ul>
<p>
	<b><span style="font-size:13.5pt">Hides</span></b>
</p>

<p>
	<span style="font-size:10pt"><span>·<span>         </span></span></span><span style="font-size:12pt">Hides are made by drying the meats from the Hunting Grounds at the Organic Processor, wools can be sold at the market, Shepard Skin is sold at Wong’s.</span>
</p>

<p>
	<b><span style="font-size:13.5pt">PC Parts</span></b>
</p>

<p>
	<span style="font-size:12pt">PC parts have been reintroduced, these items will be used to hack the APD National HQ, more uses may be introduced in the future.  You craft a console at the Illicit Fabricator at Black Market Productions</span>
</p>

<p>
	<b><span style="font-size:12pt">Locations:</span></b>
</p>

<ul type="disc">
<li>
		<b><span style="font-size:12pt">Mining</span></b><span style="font-size:12pt"> -PC Cooler</span>
	</li>
	<li>
		<b><span style="font-size:12pt">Metal Detecting</span></b><span style="font-size:12pt"> -PC Case</span>
	</li>
	<li>
		<b><span style="font-size:12pt">Excavation</span></b><span style="font-size:12pt"> -RAM</span>
	</li>
	<li>
		<b><span style="font-size:12pt">Federal Reserve</span></b><span style="font-size:12pt"> -GPU</span>
	</li>
	<li>
		<b><span style="font-size:12pt">Bank Robbery </span></b><span style="font-size:12pt">-Motherboard</span>
	</li>
	<li>
		<b><span style="font-size:12pt">Gasmart </span></b><span style="font-size:12pt">-SSD &amp; PSU</span>
	</li>
	<li>
		<b><span style="font-size:12pt">Mental Asylum</span></b><span style="font-size:12pt">- CPU</span>
	</li>
	<li>
		<b><span style="font-size:12pt">Console </span></b><span style="font-size:12pt">-Crafted at Illicit Fabricator</span>
	</li>
</ul>
<p>
	<b><span style="font-size:12pt">Non-Content Additions:</span></b>
</p>

<ul type="disc">
<li>
		<span style="font-size:12pt">Markers for houses with shared keys</span>
	</li>
	<li>
		<span style="font-size:12pt">APD LT+ have shotguns whilst UC</span>
	</li>
	<li>
		<span style="font-size:12pt">Additional admin event functionality</span>
	</li>
	<li>
		<span style="font-size:12pt">APD Ghost hawks can be reloaded by COP</span>
	</li>
	<li>
		<span style="font-size:12pt">Wiki Billboard added to circulation</span>
	</li>
</ul>
<p>
	<b><span data-darkreader-inline-color="" style="color: rgb(241, 196, 15); font-size: 13.5pt; --darkreader-inline-color: #f2ca27;">Changed/Tweaked:</span></b>
</p>

<ul type="disc">
<li>
		<span style="font-size:12pt">Ivan and Hugo have upgraded their security</span>
	</li>
	<li>
		<span style="font-size:12pt">Gasmart rewards is tied to # of cops online</span>
	</li>
	<li>
		<span style="font-size:12pt">Antiquities Forges have red zones</span>
	</li>
	<li>
		<span style="font-size:12pt">Craft-able jewels are now counterfeit and can be stored in houses</span>
	</li>
	<li>
		<span style="font-size:12pt">Jewelry fabricator is now illicit fabricator</span>
	</li>
</ul>
<p>
	<b><span data-darkreader-inline-color="" style="color: rgb(155, 89, 182); font-size: 13.5pt; --darkreader-inline-color: #a467bc;">Fixed:</span></b>
</p>

<ul type="disc">
<li>
		<span style="font-size:12pt">Bug regarding house exploits</span>
	</li>
	<li>
		<span style="font-size:12pt">Bug regarding excavation exploits</span>
	</li>
	<li>
		<span style="font-size:12pt">Bug regarding prison exploits</span>
	</li>
	<li>
		<span style="font-size:12pt">Gasmart SWAT Notification is now accurate</span>
	</li>
</ul>
<p>
	<b><span data-darkreader-inline-color="" style="color: rgb(231, 76, 60); font-size: 13.5pt; --darkreader-inline-color: #e95849;">Removed:</span></b>
</p>

<ul type="disc">
<li>
		<span style="font-size:12pt">A bajillion unused icons and items</span>
	</li>
	<li>
		<span style="font-size:12pt">Christmas time</span>
	</li>
</ul>
<p>
	 
</p>
]]></description><guid isPermaLink="false">125012</guid><pubDate>Sat, 20 Jan 2024 10:02:31 +0000</pubDate></item><item><title>Changelog December</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/124828-changelog-december/</link><description><![CDATA[
<p>
	<strong>Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!</strong>
</p>

<p>
	<strong>Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a>!</strong>
</p>

<p>
	<strong><span data-darkreader-inline-color="" style="color:#2ecc71"><span style="font-size:18px">Added:</span></span></strong>
</p>

<ul>
<li>
		<strong>Seasonal Santa Event:</strong>

		<ul>
<li>
				Santa flies around the map but the government of Altis doesn't seem too understand he is only here to bring presents, therefor he gets shot down out of the sky resulting in a crash location with valuable loot for players to grab.
			</li>
		</ul>
</li>
	<li>
		<strong>Christmas trees and presents:</strong>
		<ul>
<li>
				Christmas trees in every major city.
			</li>
			<li>
				<span>The christmas tree has presents underneath. You can unpack one every day until the tree is gone. (starts at 14 december)</span>
			</li>
		</ul>
</li>
	<li>
		<strong>Gas Mart Robberies</strong>
		<ul>
<li>
				Two Russian drug-lords have moved to Altis to aid in the sale of sanctioned Russian crude. Ivan and Hugo have opened “legitimate” Gas Marts on the island to help launder their ill-gotten gains.
				<ul>
<li>
						Go to the gas marts and use a diamond tip drill to open the door to the back room!
					</li>
					<li>
						After 10 minutes the door will open and you will have access to Ivan &amp; Hugos illegal loot.
					</li>
					<li>
						3+ APD officers required to be online in order to start these robberies.<br><em>* These do count as federal events, you cannot start one while another fed event is active. You can also buy gas here while we wouldn’t advise doing so during an active event.</em>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Gathering Trucks</strong>
		<ul>
<li>
				Ivan and Hugo have brought with them Russian technology for extracting valuables from<br>
				the earth:
				<ul>
<li>
						<strong>Tempest Transport</strong>
						<ul>
<li>
								Vehicle augmented gathering at quarries, increases storage, and gather speed significantly
							</li>
						</ul>
</li>
					<li>
						<strong>Tempest Fuel Truck</strong>
						<ul>
<li>
								Vehicle augmented gathering to be used at the two Goldpan/excavation sites by Kavala and Sofia, turn this puppy on and watch it suck water into the tank and filter out those valuable antiquities.
							</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Metal Refining</strong>
		<ul>
<li>
				Added the ability to roll metals into more valuable versions. It takes three ingots/doubloons/pieces to roll into one rolled metal.
				<ul>
<li>
						<p>
							<strong>Metal Refinery (Legal)</strong>
						</p>

						<ul>
<li>
								<p>
									You can now further process Iron and Copper ingots into rolled iron and rolled<br>
									copper. These heavy rolls of metal are highly sought after for marine<br>
									construction, process them at the Metals Refinery in Kavala and Sofia, and sell<br>
									them at the commodities trader.
								</p>

								<p>
									 
								</p>
							</li>
						</ul>
</li>
					<li>
						<p>
							<strong>Antiquities Forge (Illegal)</strong>
						</p>

						<ul>
<li>
								<p>
									You can now break down gold doubloons and silver pieces at the Antiquities<br>
									Forge. Since you are melting artifacts the APD is highly incentivized to protect<br>
									Altisian history, rolled silver and rolled gold are illegal.
								</p>
							</li>
							<li>
								<p>
									Sold at Wongs Triad or crafted into jewelry.
								</p>
							</li>
							<li>
								<p>
									APD Charge: Possession of Illegal Antiquities – $7,500
								</p>
							</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<p>
			<strong>Jewelry Crafting</strong>
		</p>

		<ul>
<li>
				<p>
					With the influx of raw materials from the illegal melting of antiquities two Jewelry Manufacturers have moved into the Black-Market Production complex. Bring raw metals here and craft jewelry, including Rolex/AP watches, Cuban bling and engagement rings.
				</p>
			</li>
			<li>
				<p>
					APD Charge: Possession of Illegal Jewels - $10,000
				</p>
			</li>
			<li>
				<p>
					<strong>Recipes:</strong>
				</p>

				<ul>
<li>
						<p>
							<strong>Rolex Watch:</strong> 2 rolled gold, 2 rolled silver, 2 cut diamonds
						</p>
					</li>
					<li>
						<p>
							<strong>AP Watch:</strong> 2 rolled gold, 2 rolled silver, 2 glass
						</p>
					</li>
					<li>
						<p>
							<strong>Engagement Ring:</strong> 2 rolled gold, 2 flawless diamonds
						</p>
					</li>
					<li>
						<p>
							<strong>Cuban Link:</strong> 2 rolled gold, 2 roller silver, 2 flawless diamonds
						</p>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<p>
			<strong>Pixie Dust (Illegal)</strong>
		</p>

		<ul>
<li>
				<p>
					There has been an increase in Russian drug activity on the island since Hugo and Ivan<br>
					moved in, fortunately they don’t know how to strap down cargo very well. Keep your<br>
					eyes peeled to the skies for falling containers of Russian goulash!
				</p>

				<ul>
<li>
						<p>
							Random event (Like UFO/Earthquake)
						</p>
					</li>
					<li>
						<p>
							“A drug container has fallen out of a plane and is now crashing to earth”
						</p>

						<ul>
<li>
								<p>
									Only triggered when 50+ players online.
								</p>
							</li>
							<li>
								<p>
									Spawns a temporary gather zone for gathering of Pixie Dust, a highly<br>
									sought-after party drug.
								</p>
							</li>
							<li>
								<p>
									Process Pixie Dust at the Purification Factory.
								</p>
							</li>
							<li>
								<p>
									Sell to drug dealer for cash, Pixie Dust is very toxic, thus the Altis Homeowners Association has banned its storage in houses.
								</p>
							</li>
							<li>
								<p>
									The container will de-spawn after 20 minutes, go gather while you can!
								</p>
							</li>
							<li>
								<p>
									APD Charge: Possession of Pixie Dust – $12,000
								</p>
							</li>
						</ul>
</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<p>
			Custom Cartel Flags for gang subscribers:
		</p>
	</li>
</ul>
<p>
	<img class="ipsImage ipsImage_thumbnailed" data-fileid="3756" data-ratio="50.00" data-unique="vzyvvalmf" width="1000" alt="image.jpeg" src="https://www.gaming-asylum.com/forums/uploads/monthly_2023_12/image.jpeg.33fceb202dafeee05d8b11ec5c300b5d.jpeg"></p>

<ul>
<li>
		<p>
			ACP rounds added to the hunting grounds.
		</p>
	</li>
	<li>
		<p>
			SWAT can now choose their spawn location including Mobile HQ when deploying.
		</p>
	</li>
	<li>
		<p>
			APD Charges:
		</p>

		<ul>
<li>
				<p>
					Possession of Illegal Jewels: <span style="color:#c0392b">$10,000</span>
				</p>
			</li>
			<li>
				<p>
					Possession of Illegal Antiquities: <span style="color:#c0392b">$7,500</span>
				</p>
			</li>
			<li>
				<p>
					Possession of Pixie Dust: <span style="color:#c0392b">$12,000</span>
				</p>
			</li>
			<li>
				<p>
					Gas Mart Robbery: <span style="color:#c0392b">$10,000</span>
				</p>
			</li>
			<li>
				<p>
					Illegal Vehicle Disassembly: <span style="color:#c0392b">$500</span>
				</p>
			</li>
		</ul>
</li>
	<li>
		<p>
			Warning message when the fuel of a gathering device is almost empty.
		</p>
	</li>
</ul>
<p>
	 
</p>

<p>
	<strong><span data-darkreader-inline-color="" style="color:#f1c40f"><span style="font-size:18px">Changed/Tweaked:</span></span></strong>
</p>

<ul>
<li>
		Moved Gang Boat flag locations near the boat and added new buildings.
	</li>
	<li>
		New<strong><span style="color:#8e44ad"> Asylum Plus</span></strong> winter skins: 
	</li>
</ul>
<p>
	<a data-fileext="jpeg" data-fileid="3754" href="https://www.gaming-asylum.com/forums/uploads/monthly_2023_12/image.jpeg.16d8d7c36ce48fb929746794a5e8729b.jpeg" rel=""><img alt="image.jpeg" data-fileid="3754" data-ratio="49.70" data-unique="zm7wp3zw1" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2023_12/image.thumb.jpeg.35725f8c802227943763e3da631ad0fd.jpeg"></a>
</p>

<p>
	Thanks to <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/511-kelly/&amp;do=hovercard" data-mentionid="511" href="https://www.gaming-asylum.com/forums/index.php?/profile/511-kelly/" rel="">@Kelly</a>, <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/&amp;do=hovercard" data-mentionid="1357" href="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/" rel="">@goyney</a>, <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/36265-sacredsherpa/&amp;do=hovercard" data-mentionid="36265" href="https://www.gaming-asylum.com/forums/index.php?/profile/36265-sacredsherpa/" rel="">@SacredSherpa</a>, <span><a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/9-myrtledesign/&amp;do=hovercard" data-mentionid="9" href="https://www.gaming-asylum.com/forums/index.php?/profile/9-myrtledesign/" rel="">@MyrtleDesign</a></span>and <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/24047-nathan/&amp;do=hovercard" data-mentionid="24047" href="https://www.gaming-asylum.com/forums/index.php?/profile/24047-nathan/" rel="">@.Nathan</a> !
</p>

<p>
	<strong>Subscribe to <span data-darkreader-inline-color="" style="color:#9b59b6">Asylum Plus</span> <a href="https://store.gaming-asylum.com/plus" rel="external nofollow">here</a></strong>
</p>

<ul>
<li>
		New Welcome Screen background by Kelly.
	</li>
	<li>
		Admins can now give christmas presents to everyone!
	</li>
	<li>
		Title requirements are no longer hidden.
	</li>
	<li>
		Tempest Device Price changed from $125,000 to $175,000
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#9b59b6"><strong><span style="font-size:18px">Fixed:</span></strong></span>
</p>

<ul>
<li>
		Ability to seize inventories out of APD boats at HQs.
	</li>
	<li>
		Mobile HQ not able to be slung-load.
	</li>
	<li>
		Medic Qilins being able to be driven.
	</li>
	<li>
		Cop keys/trackers persisting over the restart.
	</li>
	<li>
		CBRN Suits now available to constables.
	</li>
	<li>
		Cops/Medics are no longer able to access unlocked houses. (LT+ still can)
	</li>
	<li>
		2nd bridge at prison is now functional.
	</li>
	<li>
		Christmas present rewards.
	</li>
	<li>
		Medics not able to vote in the courthouse.
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#e74c3c"><span><strong><span style="font-size:18px">Removed:</span></strong></span></span>
</p>

<ul>
<li>
		Asylum Plus Halloween skins.
	</li>
	<li>
		Halloween sounds.
	</li>
	<li>
		Some custom buildings in Athira.
	</li>
</ul>
<p>
	<span style="font-size:22px"><span style="color:#f39c12"><strong>Domination</strong></span></span>
</p>

<ul>
<li>
		Utes
		<ul>
<li>
				Removed fences that allow you to see through smoke.
			</li>
			<li>
				Added a ramp to the chruch jump over.
			</li>
			<li>
				Completly reworked rock cap to buildings now.
			</li>
			<li>
				Reworked south church.
			</li>
			<li>
				Removed roach rocks on Boat Cap.
			</li>
			<li>
				Added cover around the flag on Boat Cap.
			</li>
			<li>
				Added hay bales inside of barn cap.
			</li>
		</ul>
</li>
	<li>
		Malden
		<ul>
<li>
				Completely reworked North zone.
			</li>
		</ul>
</li>
</ul>
<p>
	<strong><span style="color:#e74c3c">Hotfix #1</span></strong>
</p>

<ul>
<li>
		Enabled custom cartel skin flags for gang subscribers.
	</li>
	<li>
		Fixed a house inventory exploit.
	</li>
	<li>
		Fixed Gas Mart SWAT notification.
	</li>
	<li>
		Fixed wrong recipe showing for Cuban Link.
	</li>
	<li>
		Reduced missionfile size.
	</li>
</ul>
]]></description><guid isPermaLink="false">124828</guid><pubDate>Tue, 12 Dec 2023 17:26:29 +0000</pubDate></item><item><title>Changelog October</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/124549-changelog-october/</link><description><![CDATA[
<p>
	<strong><span data-darkreader-inline-color="" style="color:#2ecc71"><span style="font-size:18px"><span id="cke_bm_87S"> </span>Added:</span></span></strong>
</p>

<ul>
<li>
		<span style="font-size:18px"><strong>Asylum Casino</strong></span>

		<ul>
<li>
				You can find the casino at the Ghost Hotel.
			</li>
			<li>
				A safezone, but cops can still down you for now.
			</li>
			<li>
				<strong>Blackjack </strong>(with friends)
				<ul>
<li>
						Play in real time with up to four friends.
					</li>
					<li>
						Your decisions impact other players
					</li>
					<li>
						Below are exact game details for those interested
					</li>
					<li>
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<p>
									To be 100% transparent. The game is not "Rigged". No mechanic or function influences which card you will get or what card the dealer gets in order to make you win/lose. It randomly assigns a card in proper order from a pool of the available 260 cards (5 Decks). This being multiplayer does mean other players based on their decisions during their turn WILL influence the outcome of your game. <br><br>
									While the game is not rigged. Please understand that this is blackjack and standard house edge still applies. We will leave it up to the community to figure out the exact house edge based on information below. <br><br>
									6 Decks<br>
									Blackjack pays 3:2<br>
									Continuous shuffle<br>
									Dealer <strong>DOES NOT </strong>hit soft 17<br>
									Splitting is currently <strong>disabled </strong>(Coming soon)<br>
									Our game does not feature surrendering at this time. <br>
									Our game does not feature insurance at this time. <br>
									Double is available on any two cards. <br>
									No dealer peak/hole card
								</p>
							</div>
						</div>
					</li>
				</ul>
</li>
			<li>
				<strong>Roulette</strong>
				<ul>
<li>
						A Roll style game, also multiplayer.
					</li>
					<li>
						Red and Black payout: 2x
					</li>
					<li>
						Green payout: 10x
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong><span style="color:#f39c12">Halloween Event</span></strong>
		<ul>
<li>
				Jack-o'-lanterns will spawn across the city of Athira during the event. Pick them up for item and money rewards.
			</li>
		</ul>
</li>
	<li>
		New Cartel Flags that move based on their percentage
		<ul>
<li>
				Gang Skin subcribers can have their own custom flag.
			</li>
		</ul>
</li>
	<li>
		Lethal Predator Honor perk (BH Only) - 15,000 prestige, Access to Lethal Spar-16/MX rounds
	</li>
	<li>
		Rambo title for completing "Rambo" lifetime quest
	</li>
	<li>
		AFD Qilin and skin for Advanced EMT+.
	</li>
</ul>
<p>
	<strong><span data-darkreader-inline-color="" style="color:#f1c40f"><span style="font-size:18px">Changed/Tweaked:</span></span></strong>
</p>

<ul>
<li>
		New<strong><span style="color:#8e44ad"> Asylum Plus</span></strong> skins as mentioned earlier. Made by Kelly

		<ul>
<li>
				<a data-fileext="jpeg" data-fileid="3750" href="https://www.gaming-asylum.com/forums/uploads/monthly_2023_10/image.jpeg.e7b72c908a4670a614267a58e3d6dee2.jpeg" rel=""><img alt="image.jpeg" data-fileid="3750" data-ratio="56.30" data-unique="qreaklflp" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2023_10/image.thumb.jpeg.1dad8c4fc9bafc8b8c4cee30c1089d8e.jpeg"></a>
			</li>
		</ul>
</li>
</ul>
<p>
	 
</p>

<ul>
<li>
		New Welcome Screen background by Kelly. 
	</li>
	<li>
		<strong>Max Governor Tax</strong> <s>15%</s> -&gt; <span style="color:#27ae60">10%</span>
		<ul>
<li>
				Fixed some bugs to where gov tax was being paid but not sent to gov account. 
			</li>
			<li>
				In 2023 the average gov made 3.2mil per term (Week). 
			</li>
		</ul>
</li>
	<li>
		<strong>Vehicle Upgrades</strong>
		<ul>
<li>
				Horns <s>$5,000 - $10,000</s> -&gt; <span style="color:#27ae60">$5,000</span>
			</li>
			<li>
				Alarms $5,000 -&gt; <span style="color:#27ae60">$2,500</span>
			</li>
			<li>
				Storage
				<ul>
<li>
						40 <s>$5,000</s> -&gt; <span style="color:#27ae60">$2,500</span>
					</li>
					<li>
						70 <s>$7,500</s> -&gt; <span style="color:#27ae60">$5,000</span>
					</li>
					<li>
						100 $10,000 (Unchanged)
					</li>
				</ul>
</li>
			<li>
				Tracker $10,000 -&gt; <span style="color:#27ae60">$7,500</span>
			</li>
			<li>
				Doors <s>$35,000</s> -&gt; <span style="color:#27ae60">$20,000</span>
			</li>
			<li>
				Hardened Locks
				<ul>
<li>
						Basic Locks <s>$10,000</s> -&gt; <span style="color:#16a085">$3,500</span>
					</li>
					<li>
						Medium Locks <s>$20,000</s> -&gt; <span style="color:#27ae60">$8,500</span>
					</li>
					<li>
						Advanced Locks <s>$30,000</s> -&gt; <span style="color:#27ae60">$20,000</span>
					</li>
				</ul>
</li>
			<li>
				Replenishing Nitrous
				<ul>
<li>
						1x <s>$10,000</s> -&gt; <span style="color:#27ae60">$6,500</span>
					</li>
					<li>
						2x <s>$25,000</s> -&gt; <span style="color:#27ae60">$13,500</span>
					</li>
					<li>
						3x <s>$40,000</s> -&gt; <span style="color:#27ae60">$27,500</span>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Ifrit Garage Fee</strong> (Civ) <s>$3,000 </s>-&gt; <span style="color:#27ae60">$2,500</span>
	</li>
	<li>
		<strong>Medic Pay</strong> (per 5min)
		<ul>
<li>
				Base <s>$500</s> -&gt; <span style="color:#27ae60">$750</span>
			</li>
			<li>
				Talent 1 <s>$1000</s> -&gt; <span style="color:#27ae60">$1250</span>
			</li>
			<li>
				Talent 2 <s>$1500</s> -&gt; <span style="color:#27ae60">$1700</span>
			</li>
		</ul>
</li>
	<li>
		<strong>Max BH Honor Specialties</strong> <s>15</s> -&gt; <span style="color:#27ae60">16</span>
	</li>
	<li>
		<strong>Reggie Weed/Stems </strong>
		<ul>
<li>
				Reverted back to old names (Marijuana/Cannabis)
			</li>
			<li>
				Possession of Reggie weed/stems charge also renamed to match
			</li>
		</ul>
</li>
	<li>
		<strong>Charge Prices</strong>
		<ul>
<li>
				Landing within city limits $<s>250</s> -&gt; <span style="color:#c0392b">$2000</span>
			</li>
			<li>
				Discharge within city limits <s>$500 </s>-&gt; <span style="color:#c0392b">$2000</span>
			</li>
			<li>
				Disobeying an order from an officer <s>$500</s> -&gt; <span style="color:#c0392b">$1000</span>
			</li>
		</ul>
</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#9b59b6"><strong><span style="font-size:18px">Fixed:</span></strong></span>
</p>

<ul>
<li>
		Possible fix for parachuting sling loaded vehicles teleporting away in the ocean.
	</li>
	<li>
		Paul Bunyan quest description missing what kind of wood.
	</li>
	<li>
		Jewelry active Federal Event check.
	</li>
	<li>
		0 magnitude earthquake.
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#e74c3c"><span><strong><span style="font-size:18px">Removed:</span></strong></span></span>
</p>

<ul>
<li>
		Removed Whiskey, make a compensation request if you had a good amount of whiskey. I retrieved a list of all players having whiskey in their house (+-60)
	</li>
	<li>
		Removed BoomBox.
	</li>
</ul>
<p>
	<span style="font-size:22px"><span style="color:#f39c12"><strong>Domination</strong></span></span>
</p>

<ul>
<li>
		BW mags <s>$200,000</s> -&gt;<span style="color:#16a085">$100,000</span>

		<ul>
<li>
				Blood money <s>$300,000</s> -&gt; <span style="color:#16a085">$130,000</span>
			</li>
		</ul>
</li>
</ul>
<p>
	<strong><span style="color:#e74c3c">Hotfix #1</span></strong>
</p>

<ul>
<li>
		Protected the Casino tables from terrorist attacks.
	</li>
	<li>
		Blackjack giving cards to someone who didn't put in a bet.
	</li>
</ul>
<p>
	<strong><span style="color:#e74c3c">Hotfix #2</span></strong>
</p>

<ul>
<li>
		Roulette displaying a wrong color order for some people.
	</li>
	<li>
		Adjusted casino banning.
	</li>
	<li>
		Changed Blackjack maximum bet to 50.000
	</li>
	<li>
		Only natural blackjack pays out 3 to 2.
	</li>
</ul>
<p>
	<strong><span style="color:#e74c3c">Hotfix #3</span></strong>
</p>

<ul>
<li>
		Blackjack cash UI not updating after double down.
	</li>
	<li>
		Increased spray cooldown to 5 minutes.
	</li>
	<li>
		Medic qilin emergency lights.
	</li>
</ul>
<p>
	 
</p>
]]></description><guid isPermaLink="false">124549</guid><pubDate>Sun, 29 Oct 2023 16:28:08 +0000</pubDate></item><item><title>Changelog August</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/124206-changelog-august/</link><description><![CDATA[
<p>
	<strong>Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!</strong>
</p>

<p>
	<strong>Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a>!</strong><br><br>
	Most of the Devs have been quite busy as of late. Lots of things have happened in the background such as migrating everything to a new server. Our infrastructure has greatly improved. You may notice some unlisted changes as we continue to tweak them (Ping kicks).<br>
	Mostly a QOL/Server maintenance Patch this month. 
</p>

<p>
	<span data-darkreader-inline-color="" style="color: rgb(46, 204, 113); --darkreader-inline-color: #47d583;"><span style="font-size:20px"><strong>Added:</strong></span></span>
</p>

<ul>
<li>
		<strong>Bright Night</strong>

		<ul>
<li>
				Select night brightness via settings slider!
			</li>
		</ul>
</li>
	<li>
		<strong>Sheds</strong>
		<ul>
<li>
				Broken down sheds on the map have been repaired to full working order. (36 Total)
				<ul>
<li>
						We will be slowly introducing these new sheds via Give-Away (<a href="https://discord.gg/gamingasylum" rel="external nofollow">Join our discord</a>), Asylum forum auction and random market seeding
					</li>
					<li>
						This is being done this way to ensure equal opportunity for shed ownership and as to not crash the shed market. 
					</li>
				</ul>
</li>
			<li>
				Owning sheds is now limited to <strong>2</strong> sheds.
				<ul>
<li>
						<span style="color:#ff0000;"><strong>If you currently own more than 2 sheds you have until the 1st of November 2023 to sell sheds until you reach the 2 shed cap, after this date we will sell them for you until you reach the 2 shed cap.</strong></span>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<b>CCTV Security Camera's</b>
		<ul>
<li>
				50+ Camera's have been placed around the map and are accessible by scroll wheeling on any screen with the camera icon.
			</li>
			<li>
				Activatable by all factions
			</li>
			<li>
				Provide live feed in stunning 240p (or less)
			</li>
			<li>
				Note: PIP must be enabled in your client settings, Arma only allows a maximum of 6 PIP screens at anytime.
			</li>
			<li>
				<a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/&amp;do=hovercard" data-mentionid="1357" href="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/" rel="">@goyney</a>for icon
			</li>
		</ul>
</li>
</ul>
<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="3723" href="https://www.gaming-asylum.com/forums/uploads/monthly_2023_08/20230806104853_1.jpg.673bdb66b10238504255e45ac1d9482a.jpg" rel=""><img alt="20230806104853_1.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="3723" data-ratio="56.30" data-unique="i8vnv77wt" style="width: 441px; height: auto;" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2023_08/20230806104853_1.thumb.jpg.0f510323c8303a47cb867bdd696eea68.jpg"></a><a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="3724" href="https://www.gaming-asylum.com/forums/uploads/monthly_2023_08/20230806104902_1.jpg.079f1b342de47ddf3bd7096a147d8535.jpg" rel=""><img alt="20230806104902_1.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="3724" data-ratio="56.30" data-unique="esfgg2kxc" style="width: 441px; height: auto;" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2023_08/20230806104902_1.thumb.jpg.810f04e8f7a15ae956beed9c98eb4eab.jpg"></a>
		</p>
	</div>
</div>

<ul>
<li>
		<strong>Ranked Based Pay (APD)</strong><br>
		The APD is a profitable faction, but it's the higher-ups who primarily carry the risk and bear the heaviest costs. These adjustments are aimed at helping to balance out those expenses. We're also taking this opportunity to get rid of most of the stackable charges. In the past, being caught with gold bars or banded notes almost always meant serving time in prison. These changes give you the choice to either pay the charges or find ways to realistically RP the charges down to a payable leve.
		<ul>
<li>
				APD has undergone a financial restructure
			</li>
			<li>
				APD SGT/LT of the month cash reward removed (See APD policy update)
			</li>
			<li>
				No longer stackable charges (See APD policy update)
				<ul>
<li>
						Money Laundering <span style="color:#7f8c8d;"><s>$5,000</s></span> -&gt; <span style="color:#2ecc71;">$10,000</span>
					</li>
					<li>
						Weapons Trafficking <span style="color:#7f8c8d;"><s>$1,000</s></span> -&gt;<span style="color:#2ecc71;"> $5,000 </span>
					</li>
					<li>
						Possession of Reserve Gold $15,000 (unchanged)
					</li>
				</ul>
</li>
			<li>
				APD pay (per 5 min)
				<ul>
<li>
						Cadet  <span style="color:#999999;"><s>$500</s></span> -&gt; <span style="color:#c0392b;">$350</span>
					</li>
					<li>
						Constable <span style="color:#7f8c8d;"><s>$500</s></span>  -&gt;  <span style="color:#999999;">$500</span>
					</li>
					<li>
						Corporal<span style="color:#999999;"> <s>$500</s></span> -&gt; <span style="color:#2ecc71;">$650</span>
					</li>
					<li>
						SGT <span style="color:#999999;"><s>$500</s></span> -&gt; <span style="color:#2ecc71;">$800</span>
					</li>
					<li>
						LT/Captain <span style="color:#999999;"><s>$500</s></span> -&gt; <span style="color:#2ecc71;">$1000</span>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>New Mobile HQ Layout - </strong>Thanks to <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/1251-hubschrauber/&amp;do=hovercard" data-mentionid="1251" href="https://www.gaming-asylum.com/forums/index.php?/profile/1251-hubschrauber/" id="ips_uid_7496_4" rel="">@Hubschrauber</a> for the help
		<ul>
<li>
				Mobile HQ Cost $40,000 -&gt; $25,000
			</li>
			<li>
				Default mobile HQ now has vehicle spawn.
			</li>
			<li>
				Prestige Upgrades as follow
				<ul>
<li>
						Default/Unlock Mobile HQ <s>40,000</s> -&gt; 15,000 Prestige
					</li>
					<li>
						Lvl1: Adds Air Garage <s>75,000</s> -&gt; 30,000 Prestige
					</li>
					<li>
						Lvl2: Adds Gates/Guard Shacks + Enhances walls with barbed wire. <s>45,000</s> -&gt; 30,000 Prestige
					</li>
					<li>
						Lvl3: Adds two towers. 25,000 Prestige
					</li>
				</ul>
</li>
		</ul>
</li>
</ul>
<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="PNG" data-fileid="3735" href="https://www.gaming-asylum.com/forums/uploads/monthly_2023_08/Capture2.PNG.ed5307a35d8211bc8c2b265ec1a24b72.PNG" rel=""><img alt="Capture2.PNG" class="ipsImage ipsImage_thumbnailed" data-fileid="3735" data-ratio="51.14" data-unique="gy8frmpoc" style="width: 440px; height: 225px;" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2023_08/Capture2.thumb.PNG.4a0fde8d00c3d5e2320d3ffca426b1e2.PNG"></a><a class="ipsAttachLink ipsAttachLink_image" data-fileext="PNG" data-fileid="3734" href="https://www.gaming-asylum.com/forums/uploads/monthly_2023_08/Capture.PNG.d865d40b96e19b665648520e21d59235.PNG" rel=""><img alt="Capture.PNG" class="ipsImage ipsImage_thumbnailed" data-fileid="3734" data-ratio="51.14" data-unique="ragr6f92j" style="width: 440px; height: 225px;" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2023_08/Capture.thumb.PNG.b3694e70056d5d6dcb2adfd2289a89c6.PNG"></a>
		</p>
	</div>
</div>

<p>
	Are you an APD officer about to make a post? Keep reading!
</p>

<ul>
<li>
		<strong>Pick up animation</strong>

		<ul>
<li>
				New animation for picking up virtual items while prone. (You stay prone instead of exposing yourself)
			</li>
		</ul>
</li>
	<li>
		<strong>Painkillers</strong>
		<ul>
<li>
				Painkillers remove the fatigue after you have been revived
			</li>
			<li>
				Painkilllers <strong>DO NOT</strong> remove any revive cooldowns
			</li>
		</ul>
</li>
	<li>
		<b>Health regen</b>
		<ul>
<li>
				1% of dmg healed every <s>5s</s> -&gt; 12s
			</li>
		</ul>
</li>
	<li>
		Illegal marker around Drug dealer/Wong's (30m) (See Rule update)
	</li>
	<li>
		CMR + Ammo can now be found in airdrops.
	</li>
	<li>
		Cadets now only count as half (0.5) when calculating officers required for federal event to start.
	</li>
	<li>
		Caesar BTT (Racing) is now available in the air shop
	</li>
	<li>
		Added Rhib to APD (Cpl+)
	</li>
	<li>
		AK-12U Arid/Lush
	</li>
</ul>
<p>
	<br><span style=""><span style=""><strong style=""><font color="#f39c12" data-darkreader-inline-color="" style="--darkreader-inline-color: #f4a529;"><span style="font-size: 20px;">Changed:</span></font></strong></span></span>
</p>

<ul>
<li>
		<strong>Seize Prices</strong><br>
		Hey you made it!
		<ul>
<li>
				Gold Bars $3,000 -&gt; $5,000
			</li>
			<li>
				Patient Remains $5,000 -&gt; $8,000
			</li>
			<li>
				Hope Jewel $3,000 -&gt; $5,000
			</li>
			<li>
				Unprocessed Cocaine $150 -&gt; $175
			</li>
			<li>
				Crank $450 -&gt; $500
			</li>
			<li>
				Raw Dog Meat $250 -&gt; $400
			</li>
			<li>
				Cooked Dog Meat $250 -&gt; $500
			</li>
			<li>
				Ephedra Plant $100 -&gt; $150
			</li>
			<li>
				LSD Pill $150 -&gt; $175
			</li>
			<li>
				Purified LSD Sheet $150 -&gt; $450
			</li>
			<li>
				Golden Wax $300 -&gt; $500
			</li>
			<li>
				Meth $400 -&gt; $550
			</li>
			<li>
				PCP Powder $150 -&gt; $175
			</li>
			<li>
				PCP Pill $200 -&gt; $300
			</li>
			<li>
				PCP Sheet $150 -&gt; $450
			</li>
			<li>
				Homebrew moonshine $100 -&gt; $200
			</li>
			<li>
				White Lightning $100 -&gt; $550
			</li>
		</ul>
</li>
	<li>
		<strong>Profiteer (APD talent line)</strong><br>
		Keep Going!
		<ul>
<li>
				No Profiteer talents
				<ul>
<li>
						Money/prestige earned on arrest (Percentage of bounty) <s>65%</s> -&gt; 75%
					</li>
				</ul>
</li>
			<li>
				Profiteer 1
				<ul>
<li>
						Now applies to seized vehicles (Ifrit/50cal ect.) 10% bonus
					</li>
					<li>
						Money/prestige earned on arrest (Percentage of bounty) 7<s>5%</s> -&gt; 80%
					</li>
					<li>
						10% Bonus on seized illegal items (Unchanged)
					</li>
				</ul>
</li>
			<li>
				Profiteer 2
				<ul>
<li>
						Now applies to seized vehicles (Ifrit/50cal ect.) 20% bonus
					</li>
					<li>
						Money/prestige earned on arrest (Percentage of bounty) <s>85%</s> -&gt; 90%
					</li>
					<li>
						20% Bonus on seized illegal items (Unchanged)
					</li>
				</ul>
</li>
			<li>
				Profiteer 3
				<ul>
<li>
						Now applies to seized vehicles (Ifrit/50cal ect.) 30% bonus
					</li>
					<li>
						30% Bonus on seized illegal items (Unchanged)
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Cop to Civ Ratio logic</strong>
		<ul>
<li>
				Cleaned up to be easier to understand.
			</li>
			<li>
				TLDR: 7 cops allowed at anytime. After 25civs log in cops need to maintain 3.5:1 Ratio or better. 
			</li>
			<li>
				Graph visualizing the change
			</li>
		</ul>
</li>
</ul>
<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
		<p>
			<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="3736" href="https://www.gaming-asylum.com/forums/uploads/monthly_2023_08/328843406_CopRatios.png.b35cb66a77b2acb83926be533313e6ba.png" rel=""><img alt="Cop Ratios.png" class="ipsImage ipsImage_thumbnailed" data-fileid="3736" data-ratio="61.06" data-unique="thm5wozyu" style="width: 850px; height: auto;" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2023_08/432927029_CopRatios.thumb.png.946bccb27fdb61540c7e14d68efc8193.png"></a>
		</p>
	</div>
</div>

<ul>
<li>
		<b>Ammo Prices </b>

		<ul>
<li>
				Car-98 100Rnd mags $<s>750</s> -&gt; $1750
			</li>
			<li>
				Spar-16 150Rnd mags $<s>750</s> -&gt; $1750
				<ul>
<li>
						Refill Price on above $<s>300</s> -&gt; $500
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Vehicle Mods</strong>
		<ul>
<li>
				Shield and Scope for the Offroad Armed (50 cal) is now a vehicle modification.
			</li>
		</ul>
</li>
	<li>
		I/V Global Elite (Cop cpl+) (Blood-bag while prone) 80,000 -&gt; 65,000 Prestige
	</li>
	<li>
		Gang Boat will now target APD Helicopters
	</li>
	<li>
		Max House listing <s>$4,999,999</s> -&gt; $9,999,999
	</li>
	<li>
		Reduced Gang Fortress house spawn prevention for active participants from <span style="color:#999999;"><s>5000m</s></span> -&gt; <span style="color:#2ecc71;">2000m</span>
	</li>
	<li>
		Holding Cage to HW Patrol
	</li>
	<li>
		AFD can attend jury duty
	</li>
	<li>
		All DP Missions give 30% more pay.
	</li>
	<li>
		Governor candidate 30 day check.
	</li>
	<li>
		Custom Hexes/On screen kill notifications enabled by default 
		<ul>
<li>
				Existing players keep their existing settings (Apparently that's not obvious?) 
			</li>
		</ul>
</li>
	<li>
		Marid Swapped for Marshall
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(142, 68, 173); --darkreader-inline-color: #a561c1;"><span style="font-size:20px"><strong>Fixed:</strong></span></span>
</p>

<ul>
<li>
		APD Officers using banded notes instead of seizing them
	</li>
	<li>
		Mobile HQ being placed too close to Jewelry 
	</li>
	<li>
		Give Ticket bug using interaction menu.
	</li>
	<li>
		Civs now actually pay after a medic repairs their home. 
	</li>
	<li>
		Gathering while being downed.
	</li>
	<li>
		No longer stuck in jail if bounty is negative value.
	</li>
	<li>
		Putting Crank/Moonshine lab underwater or pushing it into zones.
	</li>
	<li>
		Put in vehicle action on aircraft carrier.
	</li>
	<li>
		Moved Mental Asylum bomb as to not block gate.
	</li>
	<li>
		Always being able to unflip vehicle from interaction menu.
	</li>
	<li>
		AFD Quests
	</li>
</ul>
<p>
	<strong data-darkreader-inline-color="" style="color: rgb(231, 76, 60); font-size: 20px; --darkreader-inline-color: #e95849;">Removed:</strong>
</p>

<ul>
<li>
		Some unused code
	</li>
	<li>
		Some map objects who wouldn't behave 
	</li>
	<li>
		Some unused Map folders
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(243, 156, 18); --darkreader-inline-color: #f4a529;"><span data-darkreader-inline-color=""><span style="font-size:20px"><strong>DOMINATION:</strong></span></span></span>
</p>

<ul>
<li>
		Removed weapon smokes from the shop.
	</li>
	<li>
		Removed AK-12/AK-12U
	</li>
</ul>
<p>
	<strong><span style="color:#e74c3c;">Hotfix #1</span></strong>
</p>

<ul>
<li>
		Mobile HQ Gates not opening 
	</li>
	<li>
		Gang boat Air-defense not shooting down cops
	</li>
	<li>
		Firefighters not being able to pull out the firetruck (Too many firetrucks out already)
	</li>
	<li>
		Some sheds who think they should be for sale but are owned
	</li>
	<li>
		Fixed some titles (Lower case The/Of) <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/22105-ruffian/&amp;do=hovercard" data-mentionid="22105" href="https://www.gaming-asylum.com/forums/index.php?/profile/22105-ruffian/" id="ips_uid_6536_31" rel="">@Ruffian</a>
	</li>
</ul>
<p>
	<strong><span style="color:#e74c3c">Hotfix #2</span></strong>
</p>

<ul>
<li>
		Fixed RHIB cost
	</li>
	<li>
		Fixed login bonus grenade not being given.
	</li>
	<li>
		Fixed create gang not enough money message.
	</li>
	<li>
		Fixed vehicle mod skin change for cops.
	</li>
	<li>
		Fixed opening wanted menu on respawn screen.
	</li>
	<li>
		Fixed CMR mags not being able to be stored.
	</li>
	<li>
		Fixed titles &amp; colors.
	</li>
	<li>
		Gang Skin system fixes.
	</li>
</ul>
<p>
	<strong><span style="color:#e74c3c">Hotfix #3</span></strong>
</p>

<ul>
<li>
		Added the new balaclavas (7),  bandannas (11) and caps (2) for <span style="color:#8e44ad"><strong>Asylum Plus</strong></span>
	</li>
</ul>
]]></description><guid isPermaLink="false">124206</guid><pubDate>Thu, 24 Aug 2023 02:52:36 +0000</pubDate></item><item><title>Changelog July</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/123738-changelog-july/</link><description><![CDATA[
<p>
	<strong><span id="cke_bm_63S"> </span>Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!</strong>
</p>

<p>
	<strong>Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a>!</strong>
</p>

<p>
	<span data-darkreader-inline-color="" style="color:#2ecc71"><span style="font-size:20px"><strong>Added:</strong></span></span>
</p>

<ul>
<li>
		<strong>Achievements</strong> 

		<ul>
<li>
				Investor - Obtain over <span style="color:#2ecc71">$100,000,000</span> - "Investor" suffix
			</li>
			<li>
				Billionaire - Obtain over <span style="color:#2ecc71">$1,000,000,000</span> - "Billionaire" suffix
			</li>
			<li>
				Virtuous - Have over 500,000 honor - "Virtuous" suffix
			</li>
		</ul>
</li>
	<li>
		<strong>Offroad (HMG)</strong>
		<ul>
<li>
				Now always spawns with a shield
			</li>
		</ul>
</li>
	<li>
		<strong>Rebel/Turf</strong>
		<ul>
<li>
				100Rnd Car-95 Mag
				<ul>
<li>
						Black
					</li>
					<li>
						Hex
					</li>
					<li>
						Ghex
					</li>
				</ul>
</li>
			<li>
				150Rnd Spar-16 Mag
				<ul>
<li>
						Black
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Gang Boat</strong>
		<ul>
<li>
				Marker now shows players nearby.
			</li>
			<li>
				Additional vehicle spawn.
			</li>
		</ul>
</li>
	<li>
		<strong>Missing backpacks (Reb/med/cop)</strong>
		<ul>
<li>
				Field Pack (Olive &amp; Taiga)
			</li>
			<li>
				Tactical Pack (MTP &amp; Green)
			</li>
		</ul>
</li>
	<li>
		<strong>Vehicle mods for helicopters</strong>
		<ul>
<li>
				Upgrade helicopter maneuverability<br>
				 
			</li>
		</ul>
</li>
	<li>
		Violet Deck Crew vest (Medic Only) 
	</li>
	<li>
		Taru Bench to paramedic
	</li>
	<li>
		Cop interaction menu now has a charge button.
	</li>
	<li>
		A notification when you are restrained for over 10 minutes (civilian restrains only).
	</li>
	<li>
		Gang Building repair option for level 2.
	</li>
	<li>
		House respawn cooldown when dying close to your house. (2 minutes)
	</li>
	<li>
		Vehicle Garage: double click on your vehicle to spawn it.
	</li>
	<li>
		Refill magazines in turf shops.
	</li>
	<li>
		Show Cruise Control set speed.
	</li>
	<li>
		<strong><span style="color:#8e44ad">Asylum Plus</span> Summer Skins</strong> (<a href="https://imgur.com/a/ZHMIBBC" rel="external nofollow">Preview</a>)
		<ul>
<li>
				Hatch - BattlEye <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/&amp;do=hovercard" data-mentionid="1357" href="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/" id="ips_uid_6345_4" rel="">@goyney</a>
			</li>
			<li>
				Qilin  - Golden Tron <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/&amp;do=hovercard" data-mentionid="1357" href="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/" id="ips_uid_6345_5" rel="">@goyney</a>
			</li>
			<li>
				Orca  - Cyber <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/&amp;do=hovercard" data-mentionid="1357" href="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/" id="ips_uid_6345_6" rel="">@goyney</a>
			</li>
			<li>
				Hunter - Tiki God <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/511-kelly/&amp;do=hovercard" data-mentionid="511" href="https://www.gaming-asylum.com/forums/index.php?/profile/511-kelly/" id="ips_uid_6345_7" rel="">@Kelly</a>
			</li>
			<li>
				Ifrit - Thor <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/&amp;do=hovercard" data-mentionid="1357" href="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/" id="ips_uid_7264_4" rel="">@goyney</a>
			</li>
		</ul>
</li>
</ul>
<p>
	               The glow on some skins will be applied later.
</p>

<p>
	               <strong>Subscribe to <span data-darkreader-inline-color="" style="color:#9b59b6">Asylum Plus</span> <a href="https://store.gaming-asylum.com/plus" rel="external nofollow">here</a></strong>
</p>

<p>
	<span data-darkreader-inline-color="" style="color:#f39c12"><span data-darkreader-inline-color=""><span style="font-size:20px"><strong>Changed:</strong></span></span></span>
</p>

<ul>
<li>
		<strong>Gang Fortress</strong>

		<ul>
<li>
				Capture range from <span style="color:#7f8c8d"><s>125</s> </span>to <span style="color:#2ecc71">80</span> meters.
			</li>
			<li>
				Some new objects, small changes.
			</li>
		</ul>
</li>
	<li>
		<strong>Turf</strong> perk changes
		<ul>
<li>
				Rodopoli
				<ul>
<li>
						Gather cocaine and heroin faster.
					</li>
					<li>
						Reduced loadout cost.
					</li>
				</ul>
</li>
			<li>
				Panagia
				<ul>
<li>
						Gather ephedra faster.
					</li>
					<li>
						Reduced material cost at the black market
					</li>
				</ul>
</li>
			<li>
				Zaros
				<ul>
<li>
						Gather henbane faster.
					</li>
					<li>
						Reduced loadout cost.
					</li>
					<li>
						Increased gas station robbery and chop shop payouts.
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>KaBoom </strong>(Late 4th of July)
		<ul>
<li>
				Suicide vest <span style="color:#7f8c8d"><s>$235,000</s></span> -&gt; <span style="color:#2ecc71">$200,000</span>
			</li>
			<li>
				Phone bomb<span style="color:#7f8c8d"> <s>$215,000</s></span> -&gt; <span style="color:#2ecc71">$180,000</span>
			</li>
			<li>
				Speed bomb<span style="color:#7f8c8d"> <s>$235,000</s></span> -&gt; <span style="color:#2ecc71">$200,000</span>
			</li>
			<li>
				Ignition bomb <span style="color:#7f8c8d"><s>$200,000</s></span> -&gt; <span style="color:#2ecc71">$150,000</span>
			</li>
			<li>
				RPG ammo <span style="color:#7f8c8d"><s>$140,000</s></span> -&gt; <span style="color:#2ecc71">$120,000</span>
			</li>
			<li>
				RPG launcher <s><span style="color:#7f8c8d">$30,000</span></s><span style="color:#7f8c8d"> </span>-&gt; <span style="color:#2ecc71">$25,000</span>
			</li>
			<li>
				Remote Kill switch <span style="color:#7f8c8d"><s>$50,000</s></span> -&gt; <span style="color:#2ecc71">$35,000</span>
			</li>
			<li>
				Arson kit <span style="color:#7f8c8d"><s>$75,000</s></span> -&gt; <span style="color:#2ecc71">$60,000</span>
			</li>
		</ul>
</li>
	<li>
		<strong>KaBoom Crafting</strong>
		<ul>
<li>
				RPG Ammo, Gold nuggets <s>3</s> -&gt; 2
			</li>
			<li>
				Suicide Vest, Cash 150,000 -&gt; 135,000
			</li>
		</ul>
</li>
	<li>
		<strong>Jewelry Emporium</strong>
		<ul>
<li>
				Escape vehicle inventory can only be opened near the African Warlord.
			</li>
		</ul>
</li>
	<li>
		<strong>SWAT</strong>
		<ul>
<li>
				 APD officers SGT+ With the "Surveillance" talent will now spawn with a UAV terminal instead of a GPS
			</li>
		</ul>
</li>
	<li>
		<strong>Athira</strong>
		<ul>
<li>
				 Gun store moved back.
			</li>
			<li>
				Jewelry moved to new location
			</li>
		</ul>
</li>
	<li>
		<strong>Physical Storage Weights </strong>(Only applies to physical items stored in a house)
		<ul>
<li>
				Just weird inconsistency's, you may find you have less or more space after patch  
				<ul>
<li>
						Handguns 1-4 -&gt; 1
					</li>
					<li>
						SMG's 2-4 -&gt; 2
					</li>
					<li>
						Glasses/Hats 1-3 -&gt; 1
					</li>
					<li>
						Ghillie Suits 1-2 -&gt; 2
					</li>
					<li>
						Uniforms that can't be used with lvl 3 vest (Pilot Cov/Granite/Tracksuit ect) 1-3 -&gt; 2
					</li>
					<li>
						LMG's 3-4 -&gt; 4 
					</li>
					<li>
						RPG/Zafir 5
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>House Changes</strong><br>
		Since implementing upkeep two months ago, we have witnessed a significant increase in the number of houses returning to the market after extended periods of stagnation. Despite hundreds of houses going back on the market, there has actually been a 5% rise in the overall number of homes now owned by asylum players. This increase is beneficial as it demonstrates that active members of the community are making better use of these houses. We have increased storage in commonly used gang/group houses.
		<div class="ipsSpoiler" data-ipsspoiler="">
			<div class="ipsSpoiler_header">
				<span>Spoiler</span>
			</div>

			<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
				<p>
					In the last 30 days 1,196 houses have been purchased from market/other players for a total of 230 Million dollars
				</p>
			</div>
		</div>

		<ul>
<li>
				<strong>Sheds</strong>

				<ul>
<li>
						Market purchase value $200,000 -&gt; $250,000
					</li>
					<li>
						Max Physical Storage 900 -&gt; <span style="color:#2ecc71">1000</span>
					</li>
					<li>
						Upkeep per day <span style="color:#7f8c8d"><s>$1375</s></span> -&gt; <span style="color:#c0392b">$165</span><span style="color:#c0392b">0</span>
					</li>
				</ul>
</li>
			<li>
				<strong>"Big/Large" Houses (150k)</strong>
				<ul>
<li>
						Max Physical storage <s>900</s> -&gt; <span style="color:#2ecc71">1000</span>
					</li>
					<li>
						Base upkeep per day <span style="color:#7f8c8d"><s>$675</s></span> -&gt; <span style="color:#c0392b">$775</span>
					</li>
				</ul>
</li>
			<li>
				<b>"Long" Stone House </b><strong>(120k)</strong>
				<ul>
<li>
						Base upkeep per day <span style="color:#7f8c8d"><s>$500</s></span> -&gt; <span style="color:#c0392b">$575</span>
					</li>
				</ul>
</li>
			<li>
				<strong>"Small/Shop" Houses (70k)</strong>
				<ul>
<li>
						Base upkeep per day <span style="color:#7f8c8d"><s>$300</s></span> -&gt; <span style="color:#c0392b">$400</span>
					</li>
				</ul>
</li>
			<li>
				<strong>"Addon" Houses (40k)</strong>
				<ul>
<li>
						Max Physical Storage <s>300</s> -&gt; <span style="color:#2ecc71">350</span>
					</li>
					<li>
						Base upkeep per day <span style="color:#7f8c8d"><s>$275</s></span>-&gt; <span style="color:#c0392b">$325</span>
					</li>
				</ul>
</li>
			<li>
				<strong>Garages</strong>
				<ul>
<li>
						Max Physical Storage <s>250</s> -&gt; <span style="color:#2ecc71">300</span>
					</li>
					<li>
						Max Virtual storage <s>325</s> -&gt; <span style="color:#2ecc71">500</span>
					</li>
					<li>
						Base upkeepper day <span style="color:#7f8c8d"><s>$275</s></span>-&gt; <span style="color:#c0392b">$325</span>
					</li>
				</ul>
</li>
			<li>
				Minimum wait time between house tax payments <s>10 Days</s> -&gt; 5 Days
			</li>
		</ul>
</li>
	<li>
		Custom vehicles plates are now <span style="color:#8e44ad">Asylum Plus</span> only.
	</li>
	<li>
		<strong>Evidence Locker</strong> bomb can now be defused by the cops.
	</li>
	<li>
		LIM Ammo at Rebel<span style="color:#7f8c8d"> <s>$3000</s></span> -&gt; <span style="color:#2ecc71">$2500</span>
	</li>
	<li>
		Able to craft hunter without a BH license 
	</li>
	<li>
		Cartels can now be captured again with shotguns.
	</li>
	<li>
		Tutorial app in your phone will only show for new players.
	</li>
	<li>
		Gang War challenges can now be sent quicker to different gangs.
	</li>
	<li>
		<s>Optimized vehicle &amp; door animations.</s> -Just kidding it broke stuff
	</li>
	<li>
		2 additional permanent nitrous boosts available in the vehicle mod menu
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#8e44ad"><span style="font-size:20px"><strong>Fixed:</strong></span></span>
</p>

<ul>
<li>
		<span style="background-color:rgb( var(--theme-area_background_reset) ); color:rgb( var(--theme-text_color) )">Issues with fishing for some players.</span>
	</li>
	<li>
		Snow staying on after turning it off.
	</li>
	<li>
		Incorrect amount when gathering salt water.
	</li>
	<li>
		Charge player action for cops is more accurate.
	</li>
	<li>
		Alarm notification for the cop talent "Sentry".
	</li>
	<li>
		Force end APB after governor pardon.
	</li>
	<li>
		Prevented players from swimming up water cartels pipes.
	</li>
</ul>
<p>
	<strong data-darkreader-inline-color="" style="color:#e74c3c; font-size:20px">Removed:</strong>
</p>

<ul>
<li>
		Alarm mod option from vehicle shop. (Can be bought in the mod menu.)
	</li>
	<li>
		Asylum Plus spring skins.
	</li>
</ul>
<p>
	 
</p>

<p>
	<span data-darkreader-inline-color="" style="color:#f39c12"><span data-darkreader-inline-color=""><span style="font-size:20px"><strong>DOMINATION:</strong></span></span></span>
</p>

<ul>
<li>
		<strong>New Domination Skins </strong>(<a href="https://imgur.com/a/yGhl1uN" rel="external nofollow">Preview</a>) (<a href="https://imgur.com/a/OCNEscd" rel="external nofollow">Preview 2</a>)

		<ul>
<li>
				Rebels
				<ul>
<li>
						Mk-1 &amp; Mk200 - Electric (<span style="color:#3498db">Blue</span>, <span style="color:#27ae60">Green</span>, <span style="color:#f39c12">Orange</span>, <span style="color:#e74c3c">Red</span>, White)
					</li>
				</ul>
</li>
			<li>
				SRT
				<ul>
<li>
						Combat Fatigues (SRT)
					</li>
					<li>
						Combat Fatigues (SRT) (Tee)
					</li>
					<li>
						Pilot Coveralls (SRT)
					</li>
					<li>
						Granit-B Suit (SRT)
					</li>
					<li>
						Light Combat Helmet (SRT)
					</li>
					<li>
						Heli Crew Helmet (SRT)
					</li>
					<li>
						Balaclava (SRT)
					</li>
					<li>
						Tactical Vest (SRT)
					</li>
					<li>
						Carrier Lite (SRT)
					</li>
					<li>
						Assault Backpack (SRT
					</li>
				</ul>
</li>
		</ul>
</li>
</ul>
<p>
	                  Credit to <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/&amp;do=hovercard" data-mentionid="1357" href="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/" id="ips_uid_6345_8" rel="">@goyney</a>
</p>

<p>
	                  NOTE: The mod will be updated this week asap.
</p>

<p>
	 
</p>

<p>
	<span data-darkreader-inline-color="" style="color:#e74c3c"><strong>Hotfix #1</strong></span>
</p>

<ul>
<li>
		Added Gang Skins initial system.
	</li>
	<li>
		Fixed gang house repair.
	</li>
	<li>
		Fixed restrains being funky.
	</li>
	<li>
		Fixed incorrect house storage capacity.
	</li>
</ul>
]]></description><guid isPermaLink="false">123738</guid><pubDate>Mon, 10 Jul 2023 16:12:49 +0000</pubDate></item><item><title>Changelog May</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/123095-changelog-may/</link><description><![CDATA[
<p>
	<strong>Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!</strong>
</p>

<p>
	<strong>Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a>!</strong>
</p>

<p>
	<span data-darkreader-inline-color="" style="color:#2ecc71"><span style="font-size:20px"><strong>Added:</strong></span></span>
</p>

<ul>
<li>
		<b>Welcome Screen </b>when loading into the server.

		<ul>
<li>
				Click "PLAY" to spawn in.
			</li>
			<li>
				New background<a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/9-myrtledesign/&amp;do=hovercard" data-mentionid="9" href="https://www.gaming-asylum.com/forums/index.php?/profile/9-myrtledesign/" id="ips_uid_3608_4" rel="">@MyrtleDesign</a>
			</li>
		</ul>
</li>
	<li>
		<strong>New Police HQ's</strong>
		<ul>
<li>
				Added Sofia HQ
				<ul>
<li>
						Closer to Sofia
					</li>
					<li>
						Underfunded &amp; noob friendly, No deer stands and weak towers.
					</li>
				</ul>
</li>
			<li>
				<s>Highway HQ</s>
				<ul>
<li>
						<s>Further south closer to federal events for faster response time.</s>
					</li>
					<li>
						<s>No Heli pad</s>
					</li>
					<li>
						<s>More entrances </s>
					</li>
				</ul>
</li>
		</ul>
</li>
</ul>
<p>
	                Credits to <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/6285-sandwich/&amp;do=hovercard" data-mentionid="6285" href="https://www.gaming-asylum.com/forums/index.php?/profile/6285-sandwich/" id="ips_uid_3792_4" rel="">@Sandwich</a>; )
</p>

<ul>
<li>
		<strong>Vehicle Modifications</strong>

		<ul>
<li>
				Changed the vehicle mod menu with more stuff!
			</li>
			<li>
				Added new vehicle mods:
				<ul>
<li>
						Hardened Locks: Takes longer for someone to lockpick your vehicle.
						<ul>
<li>
								Basic Locks
							</li>
							<li>
								Medium Locks
							</li>
							<li>
								Advanced Locks
							</li>
						</ul>
</li>
					<li>
						Nitrous
					</li>
					<li>
						Tracker
					</li>
					<li>
						<strong>Qilin/Prowler Doors</strong>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		New <strong><span data-darkreader-inline-color="" style="color:#9b59b6">Asylum Plus</span></strong> skins: (<a href="https://imgur.com/a/83SPsro" rel="external nofollow">preview</a>)
		<ul>
<li>
				Pilot Coveralls (Quarantine)
			</li>
			<li>
				Pilot Coveralls (Ode to Mitch)
			</li>
		</ul>
</li>
</ul>
<p>
	                Credits to <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/511-kelly/&amp;do=hovercard" data-mentionid="511" href="https://www.gaming-asylum.com/forums/index.php?/profile/511-kelly/" rel="">@Kelly</a>
</p>

<p>
	<strong>       Subscribe to <span data-darkreader-inline-color="" style="color:#9b59b6">Asylum Plus</span> <a href="https://store.gaming-asylum.com/plus" rel="external nofollow">here</a></strong>
</p>

<p>
	 
</p>

<ul>
<li>
		<strong>House Tax</strong>

		<ul>
<li>
				To minimize players holding onto houses without actually using them, we will be implementing a new tax system for houses. This system is intended to hold individuals more accountable that only log in to maintain possession of their houses, while having as minimal impact as possible on our active players. If you are finding it difficult to maintain your houses, it is recommended that you decrease the number of houses you own.
				<ul>
<li>
						<strong>Houses will still be removed after 30 Days of 0 activity regardless of tax payment (Unchanged)</strong>
					</li>
				</ul>
</li>
			<li>
				<strong>House Tax Scheme:</strong>
				<ul>
<li>
						<span style="color:#2ecc71"><strong>After 10 days</strong></span> since your <u>last house tax payment</u>: You are able to pay the house tax.
						<ul>
<li>
								You can <strong>view and pay</strong> house tax using your phone -&gt; <strong>Housing app.</strong>
							</li>
						</ul>
</li>
					<li>
						<strong><span style="color:#f1c40f">Day 31:</span> </strong>House becomes overdue, you cannot use doors and inventory.
					</li>
					<li>
						<strong><span style="color:#f39c12">Day 33:</span> </strong>An extra 20% is charged per house.
					</li>
					<li>
						<strong><span style="color:#c0392b">Day 35:</span> </strong>House is put back on market.
					</li>
				</ul>
</li>
			<li>
				<strong>House Tax Prices</strong>
				<ul>
<li>
						The upkeep price of the house depends on:
						<ul>
<li>
								<strong>Playtime:</strong>
								<ul>
<li>
										<strong>Every 10 minutes,</strong> you get 10 minutes added to <u>all of your owned houses</u> at that time.
									</li>
									<li>
										The more you play the less you pay
									</li>
								</ul>
</li>
							<li>
								House type (1C, 2C, 3C, Garage, Shop, Shed).
							</li>
							<li>
								Total houses owned.
							</li>
							<li>
								Overdue or not
							</li>
						</ul>
</li>
					<li>
						Base upkeep cost (Per IRL Month, Per Building)
						<ul>
<li>
								Shed: $45,600
							</li>
							<li>
								150k: $20,250
							</li>
							<li>
								120k: $15,000
							</li>
							<li>
								70k: $9,000
							</li>
							<li>
								40k / Garage: $8,250
							</li>
						</ul>
</li>
				</ul>
</li>
			<li>
				Playtime Discount/Penalty modifier chart:
				<ul>
<li>
						<div class="ipsSpoiler" data-ipsspoiler="">
							<div class="ipsSpoiler_header">
								<span>Spoiler</span>
							</div>

							<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
								<p>
									<a class="ipsAttachLink ipsAttachLink_image" data-fileext="png" data-fileid="3683" href="https://www.gaming-asylum.com/forums/uploads/monthly_2023_04/image.png.980c77ad73220af5bba03569d6781bb2.png" rel=""><img alt="image.png" class="ipsImage ipsImage_thumbnailed" data-fileid="3683" data-ratio="36.30" data-unique="w6rgfclrq" style="width: 800px; height: auto;" width="1000" src="https://www.gaming-asylum.com/forums/uploads/monthly_2023_04/image.thumb.png.2c815fd843c8d7dcc17b2d8e5276f743.png"></a>
								</p>
							</div>
						</div>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Visible Cartel Payouts</strong>
		<ul>
<li>
				Cartel payouts are now shown in one place on your gang bank statements.
			</li>
			<li>
				Money is added after the cartel changes ownership or before server restart.
			</li>
		</ul>
</li>
	<li>
		 <strong>Rebel Weapon Shop</strong>
		<ul>
<li>
				Car-95 Hex &amp; Green Hex Variants
			</li>
			<li>
				Car-95GL + Variants
			</li>
		</ul>
</li>
	<li>
		<strong>AFD Equipment</strong>
		<ul>
<li>
				Nitro to shop
			</li>
			<li>
				Flare gun for Paramedic+
			</li>
		</ul>
</li>
	<li>
		<strong>New Billboard Texture</strong>
	</li>
	<li>
		<strong>APD</strong>
		<ul>
<li>
				Federal Event notification.
			</li>
			<li>
				Show if a player is new to the server when searching them.
			</li>
		</ul>
</li>
	<li>
		<strong>Quests &amp; Title</strong>
		<ul>
<li>
				Chop 25 Orca's - "Shamu" Title + $10,000
			</li>
			<li>
				Pay $500,000 in property taxes - "Tax Man" Title + 2 RPG Rockets
			</li>
		</ul>
</li>
	<li>
		<strong>More </strong><b>Titles</b> 
		<ul>
<li>
				Hell Taker, Achieve a current war rating of 7,500
			</li>
			<li>
				Almighty, Achieve a current war rating of 10,000
			</li>
			<li>
				Tormentor, Achieve a current war rating of 15,000
			</li>
			<li>
				Tyrant, Achieve a current war rating of 20,000
			</li>
			<li>
				Angel Of Death, Achieve a current war rating of 25,000
			</li>
		</ul>
</li>
</ul>
<p>
	<span style="color:#f39c12"><span data-darkreader-inline-color=""><span style="font-size:20px"><strong>Changed:</strong></span></span></span>
</p>

<ul>
<li>
		<strong><a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/1013-mitch-ifrit/&amp;do=hovercard" data-mentionid="1013" href="https://www.gaming-asylum.com/forums/index.php?/profile/1013-mitch-ifrit/" id="ips_uid_2922_4" rel="">@Mitch (IFRIT)</a> Farm &amp; RV Modification Centre</strong>

		<ul>
<li>
				After retiring from owner of Asylum, Mitch purchased a piece of land where he spends his days working tirelessly from sunrise to sunset. However, the soil on his property is in poor condition and doesn't yield many crops. As a result, he decided to pursue a more lucrative business by selling used tractors and modifying old RVs to cook and sell crank and moonshine.
			</li>
			<li>
				This conveniently located farm is close to the new Highway HQ allowing stranded citizens to get a new ride when those APD officers won't lend you a quad to get home. 
				<ul>
<li>
						Moved Sofia RV shop
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		Small changes to Jewelry Emporium van locations to make them more defendable by civs.
	</li>
	<li>
		Gang Boat can be used after 10 minutes of winning it.
	</li>
	<li>
		Bounty Hunter Arrest cap <span style="color:#7f8c8d"><s>$175,000</s></span> -&gt; <span style="color:#2ecc71">$250,000</span>
	</li>
	<li>
		Qilin (Armed) price <span style="color:#7f8c8d"><s>$85,000</s></span> -&gt; <span style="color:#e74c3c">$90,000</span>
	</li>
	<li>
		<strong>Crafting</strong>
		<ul>
<li>
				Added
				<ul>
<li>
						Car-98
					</li>
					<li>
						Car-98 Mags
					</li>
					<li>
						Rahim Mags
					</li>
					<li>
						Ak-12 Lush &amp; Arid Variants
					</li>
				</ul>
</li>
			<li>
				Changed
				<ul>
<li>
						Cash to craft frit <span style="color:#7f8c8d"><s>$90,000</s></span> -&gt; <span style="color:#2ecc71">$80,000</span>
					</li>
					<li>
						Rahim unprocessed cocaine <span style="color:#7f8c8d"><s>13</s></span> -&gt; <span style="color:#2ecc71">10</span>
					</li>
					<li>
						Katiba Opium <span style="color:#7f8c8d"><s>12</s></span> -&gt; <span style="color:#2ecc71">8</span>
					</li>
					<li>
						AK-12 Uncut Diamonds <span style="color:#7f8c8d"><s>4</s></span> -&gt; <span style="color:#2ecc71">3</span>
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		Lowered Mental deer stands.
	</li>
	<li>
		AFD Federal Event notification.
	</li>
	<li>
		Moved Medic Request button and added Yes/No confirmation.
	</li>
	<li>
		Performance optimizations for main server and domination.
	</li>
	<li>
		Many titles had "The" removed from in front of them
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#8e44ad"><span style="font-size:20px"><strong>Fixed:</strong></span></span>
</p>

<ul>
<li>
		Some Gang Boat objects moving around.
	</li>
	<li>
		Not being able to gather oysters in a specific area.
	</li>
	<li>
		Blue Evidence Locker polygon will no longer be drawn when domination is active.
	</li>
	<li>
		Vehicle inventory being in use when it is not.
	</li>
	<li>
		Check in to Rehab action not having the correct radius.
	</li>
	<li>
		Not being able to go out of Passive Mode while having a bounty.
	</li>
	<li>
		A rare memory leak.
	</li>
	<li>
		Storing tanker helmet in houses.
	</li>
	<li>
		Being able to glitch out of prison after a court session.
	</li>
	<li>
		Lucky Bastard title not working.
	</li>
</ul>
<p>
	<strong data-darkreader-inline-color="" style="color:#e74c3c; font-size:20px">Removed:</strong>
</p>

<ul>
<li>
		Some unused map objects and wrecks.
	</li>
</ul>
<p>
	 
</p>

<p>
	<span style="color:#f39c12"><span data-darkreader-inline-color=""><span style="font-size:20px"><strong>DOMINATION:</strong></span></span></span>
</p>

<ul>
<li>
		Respawn cooldown  <span style="color:#7f8c8d"><s>2 minutes</s></span> -&gt; <span style="color:#2ecc71">1 minute</span>
	</li>
	<li>
		Added Vehicle Garage to flags when owned.
	</li>
	<li>
		SRT Kill unlocks
		<ul>
<li>
				SPAR-16 <s>16</s> -&gt; 5
			</li>
			<li>
				MX <s>25</s> -&gt; 10
			</li>
			<li>
				MXM <s>35</s> -&gt; 25
			</li>
			<li>
				<strong>*New* "</strong>Touch Grass" title: 1000
			</li>
		</ul>
</li>
	<li>
		Fixed incorrect notifications when unlocking weapons (SRT)
	</li>
	<li>
		Fixed some items not charged in loadouts.
	</li>
</ul>
<p>
	 
</p>

<p>
	<span data-darkreader-inline-color="" style="color:#e74c3c"><strong>Hotfix #1</strong></span>
</p>

<ul>
<li>
		Domination
		<ul>
<li>
				Added CSATs and Tactical Vest (Police) to SRT.
			</li>
		</ul>
</li>
	<li>
		House Tax: Playtime now counts for cop too.
	</li>
	<li>
		Changed the Highway HQ SWAT spawnpoint.
	</li>
	<li>
		Fixed an issue with granits in loadouts.
	</li>
	<li>
		Fixed Sofia HQ gate.
	</li>
	<li>
		Fixed police horns.
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#e74c3c"><strong>Hotfix #2</strong></span>
</p>

<ul>
<li>
		Welcome UI fixes for some monitors.
	</li>
	<li>
		CSAT not charged in loadouts for SRT.
	</li>
	<li>
		Changed spawn rate of Medical Airdrop.
	</li>
	<li>
		Not being able to sell the Vehicle Airdrop at Chop Shop.
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#e74c3c"><strong>Hotfix #3</strong></span>
</p>

<ul>
<li>
		Added Wreck Excavator inventory full sound.
	</li>
	<li>
		Added Dump HQ for firefighters.
	</li>
	<li>
		Changed Highway Patrol HQ to original location.
	</li>
	<li>
		Fixed:
		<ul>
<li>
				SRT pulled vehicles still showing in garage.
			</li>
			<li>
				Prison Break being able to be stopped multiple times.
			</li>
			<li>
				Floats in some inputs.
			</li>
			<li>
				AK-12 (Arid) not being able to be stored in houses.
			</li>
			<li>
				Flare ammo in loadouts for AFD.
			</li>
			<li>
				AFD hose exploiting
			</li>
			<li>
				Some titles with wrong text.
			</li>
			<li>
				Oyster Field incorrect gather range.
			</li>
			<li>
				Getting out of vehicles while downed.
			</li>
			<li>
				HW HQ arrest/seize range.
			</li>
		</ul>
</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#e74c3c"><strong>Hotfix #4</strong></span>
</p>

<ul>
<li>
		Fixed skiptracer bonus calculation due to the new arrest cap.
	</li>
</ul>
]]></description><guid isPermaLink="false">123095</guid><pubDate>Mon, 01 May 2023 11:37:27 +0000</pubDate></item><item><title>Changelog March</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/122662-changelog-march/</link><description><![CDATA[
<p>
	<strong>Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here </a>to file a bug report!</strong>
</p>

<p>
	<strong>Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a>!</strong>
</p>

<p>
	<span data-darkreader-inline-color="" style="color: rgb(46, 204, 113); --darkreader-inline-color:#47d583;"><span style="font-size:20px"><strong>Added:</strong></span></span>
</p>

<ul>
<li>
		<strong>Gang Boat</strong>

		<ul>
<li>
				A random gang boat has entered the islands bounds and stranded at the free fire zone.
			</li>
			<li>
				Gang boat will be a capturable point just like the fortress with its own perks
				<ul>
<li>
						An active anti air system which will shoot your opponents out of the sky
					</li>
					<li>
						A private rebel outpost that only works for you close to all the cartels
					</li>
				</ul>
</li>
			<li>
				New times for both capture points have been appointed (ALL TIMES ARE <a href="https://time.is/nl/UTC-4" rel="external nofollow">UTC-4</a>)
				<ul>
<li>
						Wednesday
						<ul>
<li>
								12:00 (UTC-4) - The gang fortress becomes inactive
							</li>
							<li>
								18:00 (UTC-4) - The gang boat capturepoint will become active
							</li>
						</ul>
</li>
					<li>
						Sunday
						<ul>
<li>
								12:00 (UTC-4) - The gang boat becomes inactive
							</li>
							<li>
								18:00 (UTC-4) - The gang fortress capture point will become active
							</li>
						</ul>
</li>
				</ul>
</li>
			<li>
				To initiate the new gang fort cycles we have reset all the capture points to inactive
			</li>
		</ul>
</li>
	<li>
		<strong>Passive Mode</strong>
		<ul>
<li>
				Passive Mode prevents new players (&lt; 2 hours) from getting shot and robbed.
				<ul>
<li>
						Picking up weapons or shooting them will not work.
					</li>
					<li>
						Disables after 2 hours or when disabled using the phone app.
					</li>
					<li>
						Temporary disabled when:
						<ul>
<li>
								Having a bounty of $1,500 or more.
							</li>
							<li>
								Entering an illegal area.
							</li>
						</ul>
</li>
					<li>
						Players in passive mode have a tag in front of their name.
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>APD Prestige Tree</strong> "Leadership" These perks are applied regardless of slot (Yes even the basic "Cop" slot)
		<ul>
<li>
				"Tacticool" Tac-Ping faster
			</li>
			<li>
				"Allied Armory (SGT+)", Spawn with an MX instead of a Spar
			</li>
			<li>
				"Invested (SGT+)" Unlocks Black Carrier light in shop
			</li>
			<li>
				"Armory Anarchy (LT+)" Spawn with an MXM
				<ul>
<li>
						Black Variants will be switched out for sand if on UC slot
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		New <strong><span data-darkreader-inline-color="" style="color: rgb(155, 89, 182); --darkreader-inline-color:#a467bc;">Asylum Plus</span></strong> skins: (<a href="https://imgur.com/a/PbII7Jp" rel="external nofollow">preview</a>)
		<ul>
<li>
				Ifrit - Nuclear Meltdown (Kelly)
			</li>
			<li>
				Ifrit - Retrowave (wolf_fr)
			</li>
			<li>
				Ifrit - Water Colours (MyrtleDesign)
			</li>
			<li>
				Qilin - Scuba (Kelly)
			</li>
			<li>
				Qilin - Tiger (goyney)
			</li>
			<li>
				Qilin - Electric (goyney)
			</li>
			<li>
				Hunter - Dragon (Kelly)
			</li>
			<li>
				Orca - People Eater (Kelly)
			</li>
			<li>
				Orca -Off-White (goyney)
			</li>
			<li>
				Hatchback (Sport) - Red Electric (goyney)
			</li>
		</ul>
</li>
	<li>
		New <strong><span data-darkreader-inline-color="" style="color: rgb(155, 89, 182); --darkreader-inline-color:#a467bc;">Asylum Plus</span></strong> clothing
		<ul>
<li>
				Tanker Helmet (Rebel/BH/UC)
			</li>
		</ul>
</li>
</ul>
<p>
	<strong>       Subscribe to <span data-darkreader-inline-color="" style="color: rgb(155, 89, 182); --darkreader-inline-color:#a467bc;">Asylum Plus</span> <a href="https://store.gaming-asylum.com/plus" rel="external nofollow">here</a></strong>
</p>

<ul>
<li>
		Sport Clothes (Asydidas) (<a href="https://imgur.com/a/TLFiPB7" rel="external nofollow">preview</a>)
	</li>
	<li>
		Tanker uniform to Rebel/BH
	</li>
	<li>
		Carryall Backpack (Black)
	</li>
	<li>
		More benches in Athira.
	</li>
	<li>
		Infamy to Drug Runner and crank/moonshine.
	</li>
	<li>
		AFD Federal Event dispatches.
	</li>
	<li>
		AFD clothing:
		<ul>
<li>
				Carrier Lite (Black)
			</li>
			<li>
				Carrier GL Rig (Black)
			</li>
		</ul>
</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(230, 126, 34); --darkreader-inline-color:#e88a36;"><span style="font-size:20px"><strong>Changed:</strong></span></span>
</p>

<ul>
<li>
		Price adjustments:
		<ul>
<li>
				Ifrit base price: <s><span data-darkreader-inline-color="" style="color: rgb(127, 140, 141); --darkreader-inline-color:#9c9386;">$135.000</span></s> -&gt; <span data-darkreader-inline-color="" style="color: rgb(46, 204, 113); --darkreader-inline-color:#47d583;">$120.000</span>
			</li>
			<li>
				PCP Pills: <s><span data-darkreader-inline-color="" style="color: rgb(127, 140, 141); --darkreader-inline-color:#9c9386;">$950</span></s> -&gt; <span data-darkreader-inline-color="" style="color: rgb(46, 204, 113); --darkreader-inline-color:#47d583;">$1.000</span>
			</li>
			<li>
				Purified PCP Sheets: <s><span data-darkreader-inline-color="" style="color: rgb(127, 140, 141); --darkreader-inline-color:#9c9386;">$1.250</span></s> -&gt; <span data-darkreader-inline-color="" style="color: rgb(46, 204, 113); --darkreader-inline-color:#47d583;">$1.350</span>
			</li>
		</ul>
</li>
	<li>
		Save loadouts with same name.
	</li>
	<li>
		Different SWAT count calculation.
	</li>
	<li>
		Respawn always available after 30 seconds.
	</li>
	<li>
		Jewelry escape vehicle despawns after 15 minutes.
	</li>
	<li>
		Shipping Robbery truck has 5 minutes to leave the area, otherwise the vehicle gets blown up.
	</li>
	<li>
		Infamy calculation for processing items.
	</li>
	<li>
		Infamy earned by crafting is now only for the Black Market.
	</li>
	<li>
		Factory showing wrong cash value.
	</li>
	<li>
		Crafting recipe changed for:
		<ul>
<li>
				Hatchback, Offroad, SUV, Hatchback (Sport), Van, Box Truck.
			</li>
		</ul>
</li>
	<li>
		APD prestige perk costs - Decreased Warrant slot costs, decreased Mobile HQ cost.
	</li>
	<li>
		UC Default loadout
		<ul>
<li>
				Flash Bangs <s><span data-darkreader-inline-color="" style="color: rgb(127, 140, 141); --darkreader-inline-color:#9c9386;">2</span></s> -&gt; <span data-darkreader-inline-color="" style="color: rgb(231, 76, 60); --darkreader-inline-color:#e95849;">1</span>
			</li>
			<li>
				Added more vests to randomized vest pool.
			</li>
		</ul>
</li>
	<li>
		Admin gifts, etc will no longer drop on death.
	</li>
	<li>
		UFO
		<ul>
<li>
				Spawns in the evening instead of night.
			</li>
			<li>
				Locked crate timer <s><span data-darkreader-inline-color="" style="color: rgb(127, 140, 141); --darkreader-inline-color:#9c9386;">15</span></s> -&gt; <span data-darkreader-inline-color="" style="color: rgb(46, 204, 113); --darkreader-inline-color:#47d583;">10 minutes</span>
			</li>
		</ul>
</li>
	<li>
		Some performance optimizations.
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(142, 68, 173); --darkreader-inline-color:#a561c1;"><span style="font-size:20px"><strong>Fixed:</strong></span></span>
</p>

<ul>
<li>
		Domination:
		<ul>
<li>
				Captures not updating.
			</li>
			<li>
				Tilde for your own group.
			</li>
			<li>
				Prevent pulling offroad (Armed) from gang garage.
			</li>
		</ul>
</li>
	<li>
		Shipping Robbery missing 25% NPC.
	</li>
	<li>
		Cartel Event not getting cleaned up when its not capped.
	</li>
	<li>
		Remove weapons after release from prison.
	</li>
	<li>
		Gendarmerie vest not being seized.
	</li>
	<li>
		An error in the tutorial for new players.
	</li>
	<li>
		Possible dupe during a seize.
	</li>
	<li>
		BH stacking robbery charges when robbing someone for 0 dollars.
	</li>
	<li>
		Chief of Police not receiving prestige.
	</li>
	<li>
		Not earning Infamy from LSD.
	</li>
	<li>
		Medic quest "FDNY" changed to lifetime quest.
	</li>
	<li>
		"Making Bank" quest item rewards.
	</li>
	<li>
		Prevent suicide vest detonating in air.
	</li>
	<li>
		Issue with BH split amount and honor talents.
	</li>
	<li>
		An error in the Mental Asylum.
	</li>
</ul>
<p>
	<strong data-darkreader-inline-color="" style="color: rgb(231, 76, 60); font-size: 20px; --darkreader-inline-color:#e95849;">Removed:</strong>
</p>

<ul>
<li>
		Some unused map objects.
	</li>
	<li>
		Christmas billboard image from pool.
	</li>
	<li>
		Older Asylum Plus skins:
		<ul>
<li>
				Ifrit - Deep Sea
			</li>
			<li>
				Ifrit - Rock'd
			</li>
			<li>
				Orca - Rock'd
			</li>
			<li>
				Qilin - Pumpkin
			</li>
			<li>
				Qilin - Altis Armour
			</li>
		</ul>
</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#e74c3c"><strong>Hotfix #1</strong></span>
</p>

<ul>
<li>
		Added message for invalid loadouts.
	</li>
	<li>
		Fixed players with temporary keys (keychain) to be given out to others.
	</li>
	<li>
		Fixed players in Passive Mode not being able to buy some items.
	</li>
	<li>
		Fixed Aircraft Carrier spawnpoints
	</li>
	<li>
		Fixed Gang Fortress hud text.
	</li>
	<li>
		Infamy calculation for some items.
	</li>
	<li>
		You can no longer use the Asylum Exchange some minutes before restart.
	</li>
	<li>
		Asylum Exchange exploit.
	</li>
	<li>
		Evidence Locker cooldown: <s><span style="color:#7f8c8d">15</span></s> -&gt; <span style="color:#2ecc71">30 minutes</span>
	</li>
</ul>
<p>
	 
</p>

<p>
	<span data-darkreader-inline-color="" style="color:#e74c3c"><strong>Hotfix #2</strong></span>
</p>

<ul>
<li>
		Gang Fortress/Boat start times -1 hour.
	</li>
	<li>
		Added respawn, car spawn and rebel safezones for Gang Boat.
	</li>
	<li>
		Fixed helicopter spawning at Gang Boat.
	</li>
	<li>
		Fixed Cartel Event not paying out money in some rare cases.
	</li>
	<li>
		Fixed Alcatraz lifetime quest.
	</li>
	<li>
		Changed message about lead and storing uranium.
	</li>
	<li>
		Passive Mode prevent escorting, etc.
	</li>
</ul>
<p>
	<span style="color:#e74c3c;"><strong>Hotfix #3</strong></span>
</p>

<ul>
<li>
		Fix Deer-stands @ Mental
	</li>
	<li>
		Added more uniforms to respawn pool for UC's
	</li>
	<li>
		fixed missing [NATO] [MTP] CRBN for Level 4's
	</li>
	<li>
		Mobile HQ
		<ul>
<li>
				Must be 1500m from a federal event to be set up
			</li>
			<li>
				Must be 1000m from a Cartel/Turf/Warlord/Fortress to be set up
			</li>
		</ul>
</li>
	<li>
		Additional back-end changes
	</li>
</ul>
]]></description><guid isPermaLink="false">122662</guid><pubDate>Thu, 16 Mar 2023 21:10:32 +0000</pubDate></item><item><title>Changelog February</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/122389-changelog-february/</link><description><![CDATA[
<p>
	<strong>Found a bug? Click <a href="https://www.gaming-asylum.com/forums/index.php?/support/create/" rel="">here</a> to file a bug report!<br>
	Got some development ideas? Click <a href="https://www.gaming-asylum.com/forums/index.php?/forum/188-suggested/" rel="">here</a>!</strong>
</p>

<p>
	<span style="font-size:22px;"><span style="color:#2ecc71;"><strong>Added:</strong></span></span>
</p>

<ul>
<li>
		<strong>PCP drug</strong>

		<ul>
<li>
				The production of PCP has now made its way to the island of Altis. The availability of the drug is contributing to its growing popularity and causing alarm among the government and the APD. The dangers of PCP are well-known, and the Altis government is taking steps to address this issue by increasing surveillance and cracking down on illegal production and distribution. The goal is to reduce the harm caused by this dangerous drug and protect the people of Altis.
				<ul>
<li>
						PCP Lab: To make 1 PCP Powder, you need 1 Henbane plant (Illegal) and 1 Hydrogen. Process again into PCP Pills to sell.
					</li>
					<li>
						Purification Factory: You can process PCP Pills into PCP Pill Sheets for more money.
					</li>
					<li>
						PCP Pill sell price changed from <s>$525</s> to <span style="color:#2ecc71;">$950</span>.
					</li>
					<li>
						Possession of PCP charge changed from <s>$3.500</s> to <span style="color:#2ecc71;">$9.000</span>.
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Rebel Infamy</strong>
		<ul>
<li>
				The rebels have been working for years to achieve their goals and their hard work has finally paid off. They now have access to the Infamy Talent Tree, which provides them with a vast array of new skills to use in their fight against their enemies.
				<ul>
<li>
						Rebels now have access to the Infamy Talent Tree. There are 4 classes: Specialist, Medic, Drug Lord and Arms Dealer.
					</li>
					<li>
						Must have a rebel license to learn and earn Infamy.
					</li>
					<li>
						You can earn infamy by doing various activities like: capturing cartels, banks, processing, etc.
					</li>
					<li>
						When earning Infamy, it will not always show up in chat for small things.
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Cartel Event</strong>
		<ul>
<li>
				A capture point will spawn at one of the main cartel locations for 30 minutes every restart (40+ players required).
			</li>
			<li>
				You get 1 point every 20 seconds while holding the capture point. The gang with the most points wins.
			</li>
			<li>
				The winning gang gets money added to their bank and an airdrop with valuable loot will spawn above the location.
			</li>
		</ul>
</li>
	<li>
		<strong>Takeover Crate</strong> <a href="https://i.imgur.com/K97Djil.jpg" rel="external nofollow">(preview)</a>
		<ul>
<li>
				<span style="color:#8e44ad">Ifrit - Off-White</span>
			</li>
			<li>
				<span style="color:#8e44ad">Orca - Hyper Beast</span>
			</li>
			<li>
				<span style="color:#3498db">Ifrit - Black Ice</span>
			</li>
			<li>
				<span style="color:#3498db">Ifrit - Toxic</span>
			</li>
			<li>
				<span style="color:#3498db">Hatch - Dragon</span>
			</li>
			<li>
				<span style="color:#2ecc71">Orca - Grafitti</span>
			</li>
			<li>
				<span style="color:#2ecc71">Hatch - Sport V2 #1</span>
			</li>
			<li>
				<span style="color:#2ecc71">Hatch - Sport V2 #2</span>
			</li>
			<li>
				<span style="color:#2ecc71">Hatch - Sport V2 #3</span>
			</li>
		</ul>
</li>
	<li>
		<strong>Uniform Crate 1</strong> <a href="https://i.imgur.com/cmkDwe1.jpg" rel="external nofollow">(preview)</a>
		<ul>
<li>
				<span style="color:#8e44ad">Granit - Off-White</span>
			</li>
			<li>
				<span style="color:#8e44ad">Granit - Toxic</span>
			</li>
			<li>
				<span style="color:#3498db">Granit - Electric</span>
			</li>
			<li>
				<span style="color:#3498db">Granit - Asydidas (Orange/Black)</span>
			</li>
			<li>
				<span style="color:#3498db">Granit - Asydidas (Green/Black)</span>
			</li>
			<li>
				<span style="color:#3498db">Granit - Graffiti</span>
			</li>
			<li>
				<span style="color:#2ecc71">Granit - Asydidas (White/Camo)</span>
			</li>
			<li>
				<span style="color:#2ecc71">Granit - Asydidas (Camo/Tan)</span>
			</li>
			<li>
				<span style="color:#2ecc71">Granit - Asydidas (Tan/Black)</span>
			</li>
		</ul>
</li>
</ul>
<p>
	          <a href="https://store.gaming-asylum.com/keys" ipsnoembed="true" rel="external nofollow">https://store.gaming-asylum.com/keys</a><br>
	          Special thanks to <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/&amp;do=hovercard" data-mentionid="1357" href="https://www.gaming-asylum.com/forums/index.php?/profile/1357-goyney/" id="ips_uid_2592_4" rel="">@goyney</a>and <a contenteditable="false" data-ipshover="" data-ipshover-target="https://www.gaming-asylum.com/forums/index.php?/profile/32605-lukee/&amp;do=hovercard" data-mentionid="32605" href="https://www.gaming-asylum.com/forums/index.php?/profile/32605-lukee/" id="ips_uid_4359_4" rel="">@lukee</a>for creating and editing the skins!
</p>

<ul>
<li>
		<strong>New Mental Asylum design</strong><img alt="NS8qbUb.jpg" data-ratio="75.08" src="https://i.imgur.com/NS8qbUb.jpg">
</li>
</ul>
<p>
	 
</p>

<ul>
<li>
		<strong>NVG vision for clothing shops.</strong>

		<ul>
<li>
				Enable/disable with a button.
			</li>
			<li>
				Automatically enables NVG when having NVG goggles toggled on.
			</li>
		</ul>
</li>
	<li>
		Message history now shows how long ago a message was send.
	</li>
	<li>
		Cops can now see the captures in their phones.
	</li>
	<li>
		RPK-12 to Rebel Outpost.
	</li>
</ul>
<p>
	<span style="color:#e67e22;"><span style="font-size:22px;"><strong>Changed:</strong></span></span>
</p>

<ul>
<li>
		<strong>Loot crate opening:</strong>
	</li>
</ul>
<p>
	      <img alt="image.gif" data-fileid="3673" data-ratio="31.58" data-unique="sd4nptemg" src="https://www.gaming-asylum.com/forums/uploads/monthly_2023_02/image.gif.fc95a31967994b7db4e610ef792a232c.gif"></p>

<ul>
<li>
		<strong>Random Events</strong> are now more frequent.
	</li>
	<li>
		Gang level 3 can now kick level 5.
	</li>
	<li>
		APB will no longer end when the APB is in custody.
	</li>
	<li>
		Only one "seize all" option in Police HQs for cars.
	</li>
	<li>
		Slightly moved the Kavala Oil Field/Hydrogen Sulfate Mine.
	</li>
</ul>
<p>
	<span style="color:#8e44ad;"><span style="font-size:22px;"><strong>Fixed:</strong></span></span>
</p>

<ul>
<li>
		Gang leave confirmation.
	</li>
	<li>
		Gang Fortress message stuck when not in zone.
	</li>
	<li>
		Adrenaline shot cancelling.
	</li>
	<li>
		Prestige UI: Now shows prestige price for Mobile HQ, etc.
	</li>
	<li>
		Respawn screen player count disappearing.
	</li>
	<li>
		Impounding of destroyed vehicles using interaction menu.
	</li>
	<li>
		Seize error when jailed.
	</li>
	<li>
		Various backend fixes and errors.
	</li>
</ul>
<p>
	<span style="font-size:22px;"><span style="color:#e74c3c;"><strong>Removed:</strong></span></span>
</p>

<ul>
<li>
		Bape uniform/backpack.
	</li>
	<li>
		Asydidas backpack.
	</li>
	<li>
		Unused files.
	</li>
</ul>
<p>
	 
</p>

<p>
	<span data-darkreader-inline-color="" style="color:#e74c3c"><strong>Hotfix #1</strong></span>
</p>

<ul>
<li>
		Changed the reward calculation for Cartel Events. (Still, try to see it more as getting good fights instead of a money maker.)
	</li>
	<li>
		You can now gather Henbane using Tempest Device/Tractor.
		<ul>
<li>
				You can only operate one gathering device at the same time.
			</li>
		</ul>
</li>
	<li>
		RPK-12 (Lush) not being able to be stored in houses.
	</li>
	<li>
		More infamy points added to other things.
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#e74c3c"><strong>Hotfix #2</strong></span>
</p>

<ul>
<li>
		The Mental Asylum church will now open its doors.
	</li>
	<li>
		Turf and jewelry infamy adjustments.
	</li>
	<li>
		A door not working on west OG.
	</li>
	<li>
		Fixed refueling station in Athira HQ that was flying around.
	</li>
	<li>
		Evidence lockup is now limited in payout.
		<ul>
<li>
				As much as we believe in not limiting this, recent events resulted in having a payout of 3k+ MK-1's. Something like this is as expected just to game breaking to economy and we believe that atleast something has to be taken. We decided that there will be hard caps on all items which stay in a reasonable amount for how hard the evidence is. If we notice this is under balanced we will take action to increase caps or decrease caps where necessary.
			</li>
		</ul>
</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#e74c3c"><strong>Hotfix #3</strong></span>
</p>

<ul>
<li>
		A wrong ID for Orca Graffiti skin.
	</li>
	<li>
		Jewelry required cops not updating.
	</li>
	<li>
		Mobile HQ sometimes disappearing to early.
	</li>
	<li>
		Medic quest cooldowns reduced
		<ul>
<li>
				Defib Paramedic: <s>250</s> -&gt; <span style="color:#2ecc71">120 seconds</span>
			</li>
			<li>
				Bloodbagger: <s>150</s> -&gt; <span style="color:#2ecc71">120 seconds</span>
			</li>
			<li>
				Repair Man: <s>150</s> -&gt; <span style="color:#2ecc71">120 seconds</span>
			</li>
		</ul>
</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color:#e74c3c"><strong>Hotfix #4</strong></span>
</p>

<ul>
<li>
		Changed the crafting recipe for the Hatchback, Offroad and SUV.
	</li>
</ul>
]]></description><guid isPermaLink="false">122389</guid><pubDate>Mon, 13 Feb 2023 19:08:57 +0000</pubDate></item><item><title>Changelog December</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/122068-changelog-december/</link><description><![CDATA[
<p>
	<s><strong>The christmas items need to be enabled from the database, that will be done in a short moment of time from then the events will start</strong></s><br><br>
	Sorry to everyone for the delayed December christmas patch but we are working on a multitude of things in the background that we wanted to add but just didn't get enough time for. This is a part of what we have planned for this month and we hope you have patience for the rest.
</p>

<p>
	<span data-darkreader-inline-color="" style="color: rgb(46, 204, 113); --darkreader-inline-color:#47d583;"><span><span style="font-size:20px"><strong>Added:</strong></span></span></span>
</p>

<ul>
<li>
		Strider fishing.
	</li>
	<li>
		<strong>Seasonal Santa Event:</strong>
		<ul>
<li>
				Santa flies around the map but the government of Altis doesn't seem too understand he is only here to bring presents, therefor he gets shot down out of the sky resulting in a crash location with valuable loot for players to grab.
			</li>
		</ul>
</li>
	<li>
		Gangfort civilian clothing shop.
	</li>
	<li>
		Two safezone rebel outposts which spawn when the gang fort becomes active.
	</li>
	<li>
		<strong>Cop seizing</strong>
		<ul>
<li>
				Cops can now choose between seizing items and seizing all stuff from a player:
				<ul>
<li>
						With this system in place you can let people keep their legal gun.
					</li>
					<li>
						keep in mind this does not affect anything regarding the SOP of cops and you should always follow rules and guidelines.
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		Abuse of Bounty Hunter weapon charge.
	</li>
	<li>
		3 new cartel locations.
	</li>
	<li>
		Christmas trees around Altis.
	</li>
	<li>
		Commodities trader to Sofia.
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(230, 126, 34); --darkreader-inline-color:#e88a36;"><span style="font-size:20px"><strong>Changed:</strong></span></span>
</p>

<ul>
<li>
		<strong>Cartels</strong>

		<ul>
<li>
				Cartels now rotate over differently then before:
				<ul>
<li>
						Drug and arms can be placed on the following locations:
						<ul>
<li>
								Tower
							</li>
							<li>
								House
							</li>
							<li>
								Church
							</li>
							<li>
								OG
							</li>
							<li>
								East
							</li>
							<li>
								New cartel locations that are not offshore
							</li>
						</ul>
</li>
					<li>
						Oil and wongs can be placed on the following locations:
						<ul>
<li>
								East
							</li>
							<li>
								Admin island
							</li>
							<li>
								lighthouse
							</li>
							<li>
								New cartel locations
							</li>
						</ul>
</li>
				</ul>
</li>
			<li>
				Drug or arms will always have one of the 2 placed on the OG locations, the other one has a chance of spawning on the new cartel locations.
			</li>
			<li>
				There can not be more then one cartel on the peninsula.
			</li>
		</ul>
</li>
	<li>
		The way some variables are broadcasted by the gang fort.
	</li>
	<li>
		UFO crash to start at a player count of 75.
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(142, 68, 173); --darkreader-inline-color:#a561c1;"><span style="font-size:20px"><strong>Fixed:</strong></span></span>
</p>

<ul>
<li>
		Players colliding with suitcases when walking (this does not count for cars).
	</li>
	<li>
		A 'nil' error on join.
	</li>
	<li>
		Toolkits not spawning in your car when you would buy a vehicle from the shop.
	</li>
	<li>
		APB not clearing after a arrest or pardon.
	</li>
	<li>
		Heli spawning above water falling through the placed map objects.
	</li>
	<li>
		Wrong house price after buying a house from someone.
	</li>
	<li>
		Coke trees spawning on domination server.
	</li>
	<li>
		Repair animation not cancelling.
	</li>
	<li>
		Loadouts not saving with weapons in backpacks.
	</li>
</ul>
<p>
	<strong data-darkreader-inline-color="" style="color: rgb(231, 76, 60); font-size: 20px; --darkreader-inline-color:#e95849;">Removed:</strong>
</p>

<ul>
<li>
		Purify lsd text from the house upgrade menu.
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(231, 76, 60); --darkreader-inline-color:#e95849;"><strong>Hotfix #1</strong></span>
</p>

<ul>
<li>
		<span>Festive billboards</span>
	</li>
	<li>
		<span>The christmas tree now has presents. You can unpack one every day untill the tree is gone</span>
	</li>
	<li>
		<span>You can now interact with the new cartels map objects</span>
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(231, 76, 60); --darkreader-inline-color:#e95849;"><strong>Hotfix #2</strong></span>
</p>

<ul>
<li>
		Snow ❄
	</li>
	<li>
		<span>Retribution Case (store listing coming soon)</span>
		<ul>
<li>
				<a href="https://imgur.com/a/2PG6efX" rel="external nofollow">Keyboard Warrior Ifrit</a>
			</li>
			<li>
				<a href="https://imgur.com/a/SlRNbD8" rel="external nofollow">Retro Ifrit</a>
			</li>
			<li>
				<a href="https://imgur.com/a/2pD2kpR" rel="external nofollow">Toxic Csats</a>
			</li>
			<li>
				<a href="https://imgur.com/a/qMogFZP" rel="external nofollow">Worship Csats</a>
			</li>
			<li>
				<a href="https://imgur.com/a/9qLcE2q" rel="external nofollow">Molecule Orca</a>
			</li>
		</ul>
</li>
	<li>
		<span>New Asylum Plus skins</span>
		<ul>
<li>
				<span><a href="https://imgur.com/a/uz65Veh" rel="external nofollow">Backpack</a></span>
			</li>
			<li>
				<span><a href="https://imgur.com/a/5Q6CjXp" rel="external nofollow">Csats</a></span>
			</li>
		</ul>
</li>
	<li>
		<span>Changed the Menace achievements title text</span>
	</li>
	<li>
		<span>Christmas tree fixes</span>
		<ul>
<li>
				<span>missing texture on the boxes</span>
			</li>
			<li>
				<span>grenades not being given properly</span>
			</li>
		</ul>
</li>
	<li>
		<span>Fixed client side doors on the new cartels</span>
	</li>
	<li>
		<span>Santa event Blackfish fixes</span>
		<ul>
<li>
				<span>Locked the vehicle (-_-)</span>
			</li>
			<li>
				Made the crew invulnerable
			</li>
			<li>
				Crate no longer moves when pushed
			</li>
		</ul>
</li>
</ul>
]]></description><guid isPermaLink="false">122068</guid><pubDate>Mon, 19 Dec 2022 16:47:08 +0000</pubDate></item><item><title>Changelog November</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/121913-changelog-november/</link><description><![CDATA[
<p>
	<span data-darkreader-inline-color="" style="color: rgb(46, 204, 113); --darkreader-inline-color:#47d583;"><span><span style="font-size:20px"><strong>Added:</strong></span></span></span>
</p>

<ul>
<li>
		<strong>Doors</strong>

		<ul>
<li>
				You can now open all doors by pressing U (unless they are locked)
			</li>
		</ul>
</li>
	<li>
		<strong>Remote engine kill switch</strong>
		<ul>
<li>
				Buyable at a rebel store
			</li>
			<li>
				Can be used to disable a vehicles engine by attaching it to a vehicle and then calling the number on your phone
			</li>
			<li>
				Car can be repaired
			</li>
			<li>
				Must be within a 1km radius of the vehicle
			</li>
			<li>
				At a small price of $50,000
			</li>
		</ul>
</li>
	<li>
		<strong>Keychain</strong>
		<ul>
<li>
				Despawn timer is now displayed at a tooltip when hovering over a car
			</li>
		</ul>
</li>
	<li>
		<strong>Tutorial system</strong>
		<ul>
<li>
				A brand new tutorial system on the phone
			</li>
			<li>
				Holds legal and illegal tutorials
			</li>
			<li>
				Guides you through the steps by waypoints and text
			</li>
			<li>
				Launching with a small amount of tutorials for testing purpose
			</li>
			<li>
				More tutorials soon!
			</li>
		</ul>
</li>
	<li>
		<strong>New cartel location</strong>
		<ul>
<li>
				<div class="ipsSpoiler" data-ipsspoiler="">
					<div class="ipsSpoiler_header">
						<span>Spoiler</span>
					</div>

					<div class="ipsSpoiler_contents ipsClearfix" data-gramm="false">
						<p>
							<img alt="unknown.jpg" data-ratio="63.80" width="1000" src="https://cdn.discordapp.com/attachments/999311964650082355/1037384635308593212/unknown.jpg"></p>

						<p>
							<img alt="unknown.jpg" data-ratio="75.08" width="999" src="https://cdn.discordapp.com/attachments/999311964650082355/1037384635086286888/unknown.jpg"></p>

						<p>
							<img alt="unknown.jpg" data-ratio="75.08" width="999" src="https://cdn.discordapp.com/attachments/999311964650082355/1037385128848150588/unknown.jpg"></p>
					</div>
				</div>

				<p>
					 
				</p>
			</li>
		</ul>
</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(230, 126, 34); --darkreader-inline-color:#e88a36;"><span style="font-size:20px"><strong>Changed:</strong></span></span>
</p>

<ul>
<li>
		<strong>Gang fort</strong>

		<ul>
<li>
				Range to 125 meters
			</li>
			<li>
				Text message from 1.5h to 1h
			</li>
			<li>
				Time change
			</li>
		</ul>
</li>
	<li>
		<strong>Cartels</strong>
		<ul>
<li>
				Cartels now rotate over all available caps on the server to give more diversity whilst fighting
			</li>
		</ul>
</li>
	<li>
		<strong>Loadouts</strong>
		<ul>
<li>
				Loadouts can now be stored with civilian gear aswell
			</li>
		</ul>
</li>
	<li>
		<strong>Repairing</strong>
		<ul>
<li>
				The repair animations now differs from the lockpick animation
			</li>
		</ul>
</li>
	<li>
		<strong>SWAT</strong>
		<ul>
<li>
				Can now redeploy
			</li>
		</ul>
</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(142, 68, 173); --darkreader-inline-color:#a561c1;"><span style="font-size:20px"><strong>Fixed:</strong></span></span>
</p>

<ul>
<li>
		<strong>Aircraft carrier rebel</strong>

		<ul>
<li>
				missing the loadouts menu
			</li>
		</ul>
</li>
	<li>
		<strong>P90</strong>
		<ul>
<li>
				Cops can now pickup the p90 after dropping it on the ground again
			</li>
		</ul>
</li>
	<li>
		<strong>Governor building</strong>
		<ul>
<li>
				Cops can now open the governor buildings (at the correct rank)
			</li>
		</ul>
</li>
	<li>
		<strong>Mobile HQ</strong>
		<ul>
<li>
				Send to jail action always showing
			</li>
		</ul>
</li>
	<li>
		<strong>Revive cost</strong>
		<ul>
<li>
				Revive cost was only a thing when a medic revived you now you need to pay for all revives
			</li>
		</ul>
</li>
	<li>
		<strong>Achievements</strong>
		<ul>
<li>
				Free loadout vehicle reloads
			</li>
		</ul>
</li>
	<li>
		<strong>Quests</strong>
		<ul>
<li>
				Lifetime quests not giving any virtual / physical items:
				<ul>
<li>
						Master Blacksmith
					</li>
					<li>
						No Kneepads
					</li>
					<li>
						APD Mald Generator
					</li>
					<li>
						Pig Sniper
					</li>
					<li>
						Anti-SWAT
					</li>
					<li>
						Deerstand Defender
					</li>
					<li>
						Making Bank
					</li>
					<li>
						RIP
					</li>
					<li>
						APD's Most Hated
					</li>
					<li>
						Rambo
					</li>
					<li>
						Ripper
					</li>
					<li>
						Black Market (7.62)
					</li>
				</ul>
</li>
			<li>
				lootcrates giving the double amount of weapons
			</li>
		</ul>
</li>
	<li>
		<strong>A backend vulnerability</strong>
	</li>
	<li>
		<strong>Tempest Device</strong>
		<ul>
<li>
				No longer possible to gather more than intended
			</li>
		</ul>
</li>
	<li>
		<strong>50 cal reload</strong>
		<ul>
<li>
				Reloading a 50 cal offroad with vehicle ammo resulting in a animation state that disallowed the players to continue shooting after the reload<span> </span>
			</li>
		</ul>
</li>
	<li>
		<strong>Cop search</strong>
		<ul>
<li>
				Suicide vests not showing up when searching a player
			</li>
		</ul>
</li>
	<li>
		<strong>Admin jail</strong>
		<ul>
<li>
				Being avoidable by requesting a trial
			</li>
		</ul>
</li>
	<li>
		<strong>Skins</strong>
		<ul>
<li>
				Prowler skins being added to the quilin
			</li>
		</ul>
</li>
	<li>
		<strong>Exchange</strong>
		<ul>
<li>
				Items disappearing when going back to your storage
			</li>
		</ul>
</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(231, 76, 60); --darkreader-inline-color:#e95849;"><span style="font-size:20px"><strong>Removed:</strong></span></span>
</p>

<ul>
<li>
		Nothing
	</li>
</ul>
<p>
	 
</p>

<p>
	 
</p>

<p>
	<span data-darkreader-inline-color="" style="color: rgb(231, 76, 60); --darkreader-inline-color:#e95849;"><strong>Hotfix #1</strong></span>
</p>

<ul>
<li>
		Having the remote kill switch in your inventory ended your mission
	</li>
	<li>
		Remote kill switch could be done as long as you could see the car (no distance check)
	</li>
	<li>
		Remote bomb could be done as long as you could see the car (no distance check)
	</li>
</ul>
<p>
	 
</p>

<p>
	<span data-darkreader-inline-color="" style="color: rgb(231, 76, 60); --darkreader-inline-color:#e95849;"><strong>Hotfix #2</strong></span>
</p>

<ul>
<li>
		Improved doors
	</li>
	<li>
		Updated backend security
	</li>
	<li>
		Fixed bank security upgrading when failing a bank aswell
	</li>
	<li>
		Swat cancelling on redeploy
	</li>
	<li>
		Not being able to pull vehicles at cartels
	</li>
	<li>
		Oil rig flag spawning on bottom of the ocean
	</li>
</ul>
]]></description><guid isPermaLink="false">121913</guid><pubDate>Thu, 17 Nov 2022 20:56:55 +0000</pubDate></item><item><title>Changelog October</title><link>https://www.gaming-asylum.com/forums/index.php?/topic/121671-changelog-october/</link><description><![CDATA[
<p>
	<span data-darkreader-inline-color="" style="color: rgb(46, 204, 113); --darkreader-inline-color:#47d583;"><span><span style="font-size:20px"><strong>Added:</strong></span></span></span>
</p>

<ul>
<li>
		<strong>Asylum duel arena</strong>

		<ul>
<li>
				Can contain one fight at a time
			</li>
			<li>
				Players can invite at the duel arena
				<ul>
<li>
						With bets that are variable from $50.000 - $999.999
					</li>
				</ul>
</li>
			<li>
				Invited players can accept at a courthouse (60 seconds to accept)
			</li>
			<li>
				On acception the players get teleported to the arena
				<ul>
<li>
						On teleportation half of the betting amount will be subtracted from your account (500k bet on the game, each player puts 250k in the pot)
					</li>
				</ul>
</li>
			<li>
				Both parties will battle for the best out of three
				<ul>
<li>
						On win you will get the battle amount
					</li>
					<li>
						On lose you will get nothing (obviously)
					</li>
					<li>
						if your battle partner leaves you will get your input back and as a punishment for leaving your battle partner will lose their input.
					</li>
					<li>
						Once the battle is concluded you get teleported back to your previous spot
					</li>
				</ul>
</li>
			<li>
				Interruption of the event from the outside is a bannable offense..
				<ul>
<li>
						Any interruption is recorded and can / will lead to administrative actions
					</li>
				</ul>
</li>
		</ul>
</li>
	<li>
		<strong>Mobile HQ</strong>
		<ul>
<li>
				Cops can use prestige to unlock the mobile HQ (SGT+)
				<ul>
<li>
						Prestige lvl 1 - 45,000
						<ul>
<li>
								You can buy the mobile HQ
							</li>
							<li>
								Other cops can spawn on the mobile HQ
							</li>
							<li>
								Seizing items is allowed within the vicinity of the hemmt and it will act like a normal HQ
							</li>
							<li>
								You can buy gear at the dedicated NPC
							</li>
						</ul>
</li>
					<li>
						Prestige lvl 2 - 65,000
						<ul>
<li>
								You get a additional car spawnpoint and a dedicated NPC for car spawns
							</li>
						</ul>
</li>
					<li>
						Prestige lvl 3 - 90,000
						<ul>
<li>
								Your car spawnpoint now also functions as a air vehicle spawn point
							</li>
						</ul>
</li>
				</ul>
</li>
			<li>
				Cost of buying a mobile HQ is $40,000
			</li>
			<li>
				Buy it at any cop vehicle NPC
			</li>
			<li>
				You can drive it to anywhere you like and set it up by using the 'Setup mobile HQ'
			</li>
			<li>
				Once deployed you can not move it to another location
			</li>
			<li>
				Need a free space around the HEMMT of 30 meters
			</li>
			<li>
				Blowing up the center vehicle results in destruction of the HQ
			</li>
			<li>
				Cops can remove the HQ by impounding the vehicle
			</li>
			<li>
				The HQ despawns automagically 28 minutes after it was placed
			</li>
			<li>
				The HQ can only be placed once every half hour
			</li>
		</ul>
</li>
	<li>
		<strong>Gang fort</strong>
		<ul>
<li>
				scoreboard can now be initialized by typing "!gangfortscore"
			</li>
		</ul>
</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(230, 126, 34); --darkreader-inline-color:#e88a36;"><span style="font-size:20px"><strong>Changed:</strong></span></span>
</p>

<ul>
<li>
		<strong><span style="font-size:14px">Gang fort time</span></strong>

		<ul>
<li>
				<span style="font-size:14px">Gang fort now only lasts for 1 hour (since last patch actually but we never mentioned it)</span>
			</li>
		</ul>
</li>
	<li>
		<strong>House inventory</strong>
		<ul>
<li>
				The house inventory does not unlock for other civilians or medics anymore when you unlock all your doors of your house
			</li>
			<li>
				Cops (lieutenants) can still unlock houses and access the inventory for house raids
			</li>
		</ul>
</li>
	<li>
		<strong>Prison</strong>
		<ul>
<li>
				Performance increase
			</li>
			<li>
				Removed unnecessary data being created
			</li>
		</ul>
</li>
	<li>
		<strong>Scotch</strong>
		<ul>
<li>
				25 year scotch will now be processed at purification factory
			</li>
			<li>
				A 5% tax will only be taken for 25 year scotch due to it now being more risky
			</li>
		</ul>
</li>
	<li>
		<strong>Smoke blur</strong>
		<ul>
<li>
				Disabled in vehicles
			</li>
			<li>
				Disabled on foot
			</li>
		</ul>
</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(142, 68, 173); --darkreader-inline-color:#a561c1;"><span style="font-size:20px"><strong>Fixed:</strong></span></span>
</p>

<ul>
<li>
		Tempest device mining returning "The vehicle is full" when trying to mine with a trunk capacity of over 900
	</li>
	<li>
		An error with some type of ammo not being able to be found
	</li>
	<li>
		<span style="font-size:14px">Adrenaline shot consuming twice on use</span>
	</li>
	<li>
		<span style="font-size:14px">Box truck displaying the wrong max weight in garage</span>
	</li>
	<li>
		<strong>Quest</strong>
		<ul>
<li>
				Ghillie in the mist not giving loot rewards
			</li>
			<li>
				Black market (air) requiring you to hold the full amount of cash whilst having a reduction
			</li>
		</ul>
</li>
	<li>
		<strong><span style="font-size:14px">Gang fort hud</span></strong>
		<ul>
<li>
				<span style="font-size:14px">disappearing on respawn</span>
			</li>
			<li>
				<span style="font-size:14px">not displaying the correct score</span>
			</li>
			<li>
				<span style="font-size:14px">Join when in progress not showing the capture circle</span>
			</li>
			<li>
				<span style="font-size:14px">Join when in progress not initializing the HUD scripts</span>
			</li>
		</ul>
</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(231, 76, 60); --darkreader-inline-color:#e95849;"><span style="font-size:20px"><strong>Removed:</strong></span></span>
</p>

<ul>
<li>
		RPG damage reduction to vehicles
	</li>
	<li>
		Unnecessary variables being transferred across the network when starting some federal events
	</li>
	<li>
		Old evidence files
	</li>
</ul>
<p>
	 
</p>

<p>
	 
</p>

<p>
	<span data-darkreader-inline-color="" style="color: rgb(231, 76, 60); --darkreader-inline-color:#e95849;"><strong>Hotfix #1</strong></span>
</p>

<ul>
<li>
		Not being able to send players to jail at the mobile HQ
	</li>
	<li>
		Not being able to pull vehicles at the mobile HQ
	</li>
	<li>
		The duel arena using the wrong logic resulting in random players getting teleported
	</li>
	<li>
		Some issues on the backend
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(231, 76, 60); --darkreader-inline-color:#e95849;"><strong>Hotfix #2</strong></span>
</p>

<ul>
<li>
		Disabled ammo on hellcat benches
	</li>
</ul>
<p>
	<span data-darkreader-inline-color="" style="color: rgb(231, 76, 60); --darkreader-inline-color:#e95849;"><strong>Hotfix #3</strong></span>
</p>

<ul>
<li>
		Error in lighthouse lamps
	</li>
	<li>
		Gang fort hud memory leak
	</li>
	<li>
		Gang fort marker not spawning on JIP
	</li>
	<li>
		Added your own gang score to top of the hud
	</li>
</ul>
]]></description><guid isPermaLink="false">121671</guid><pubDate>Thu, 06 Oct 2022 17:46:17 +0000</pubDate></item></channel></rss>
