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Mitch (IFRIT)

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Everything posted by Mitch (IFRIT)

  1. i deleted it from your account and is now on the bank market. FCFS
  2. Reserved for later. Tldr there is a lot that goes on in the back ground. They just typically enjoy ignoring the ones who only consume resources and fail to ever actually provide anything of value. Crying wolf etc etc. You wouldn't know anything about that though!
  3. False. We had @Roice
  4. i see you are a big fan. I renamed your alt account to something more appropriate. 

    1. Roice


      I'll pick all your peaches @Peach Picker

    2. Tony


      Who is the Peach Picker?

  5. We can have a chat tonight
  6. Idk if you were around when it was added. But it was never intended for it to be ran next to a house and stored inside. You literally can process it remotely away from a defined drug processor. Idk why people think it's intended to be easy or profitable with zero risk.
  7. Wait what? Hunters are intended to be a BH vehicle to allow people to better retrieve their bounties. They were never added to be a legal armored vehicle to be used in robberies, hq attacks, or general mayhem. We have asked the community for their input and ideas. These changes were not just made up in my head. There have been countless civs and cops asking for these changes. Some were denied and some were granted. Although you don't see a public post made by someone with these concerns, it doesn't mean that they are not being brought up. Next time you want to second guess if I am listing to people, you better make sure you have your facts straight. I don't mind someone challenging what we are doing. But its irritating when you spew what you believe are facts with your limited information. Put yourself in my shoes for a moment, and realise that balance decisions are hard as someone is always going to be upset. Years and years ago, the players were lucky if something was actually balanced. Now is not the time to be asleep at the wheel and just let things ride out. If you don't agree, my apologies as it's not my intention to ruin anyone's time. But I strongly encourage you and anyone else to put your money where your mouth is and become a part of the process. Apply to Jesse's position he posted about yesterday.
  8. That poor guy. But I laughed at this harder than I should have.
  9. The big problem is that none of us play the game like a normal player. In some capacity we all have it easy. I might think things are cool or too easy too hard etc. But really it's the players that are here day in and day out. We are not relying on it, but the feedback and ideas from the people playing is best. I went back to page 143 in suggestions thread to just look at previously brought up ideas. Talk about a blast from the past...
  10. I definitly appreciate the help, but we often hear "add content". but no one can tell me what that is. So I just need those statements with a follow up. even a rough idea that can be ran with
  11. Ok, so what are some events that would fit the bill? "Add events" doesn't tell me anything that will help generate ideas for the devs to implement.
  12. The biggest thing I have been hearing is the rate at which they are being done. We have a plan to address those concerns. Also, we added free armor to the swat system for that reason.
  13. I'm not sure what we can do to develop cartels. They are literally a point on the map in which people attempt to organize a fight over. We added bloodmoney to subsidies your fighting. You literally earn some cash just for killing someone. That's one shade off of KOTH. I'm all ears if there is some magical idea out there to better serve the cartel players. But so far during the last 6 months as a owner. People just say "develop". But they rarely have anything to actually go along with that kind of statement.
  14. Hello all, The Feedback and Suggestion section has not had any new recent post with ideas that are realistic. As always, if you have a idea that you don't want to post publicly, you can send them to @Leady or I. We don't need flying cars and armed boats that can drive on land. But you guys are the ones playing the server and I believe you are the ones with the best ideas. Make a post or send them to one of us. We want to make sure we are hearing from each and everyone of you! Mitch
  15. The kick message is standard across all arma servers. We are unable to attach anything to that message. I can't recall the character limit but it's very low.
  16. In the time it took you to write out that message. You could have put in a bug report. That way there is a central location for us to all see what needs to be fixed. As a comment in a thread is easy to get lost.
  17. Those price bumps were a seasonal reward from the previous community goal.
  18. You have the ability to sell the house back to the bank and move your gear to server 1.
  19. Well the problem is that they often don't have the complete picture. So it's harder for them to see why something is happening, and I get that frustration. From a revenue perspective I'd want to have 20 full servers. Even with two servers, our income is better than with one. But if this was about the income I would be keeping the server up, allowing people to farm money and tank the "economy". But I'm trusted with making the best decision possible, even if it doesn't seem like it to everyone else. I also realise that the limited voices on the forums do not represent everyone's thoughts and feelings. The last day I looked, there were 800 something people that played on one server of ours in one day. So I try my best to remember that they don't speak for everyone, but their opinions and thoughts are still important.
  20. Don't be foolish. We are all working hard to ensure we can keep it as best as we can for everyone. Decisions are never easy to make, and this is a prime reason I didn't want to add a second server in the first place. But no one could have predicted the virus and the effects from it. Server 2 served it's purpose. But over the last week, the population was on a decline and it finally became apparent that we needed to go back to one server. I apologize that this decision isn't the same one that you would make. Don't be ignorant, you have zero idea how we effectively manage our resources. The last thing this is about is server rental fee. That's never been a part of the conversation. I'm not going to bother with much here. Seeing as you have spent 17 hours total on server 2, compared to the average of others on server 2. I'd day you're just here to stir the pot. That's the problem. I do not see the purpose in having two half full servers. Or 1 full server and a second with 30 people on it. Right now, we have found that we get the best performance at 120. With higher than that player cap, we experienced some desync when people were close together and fighting etc. It's not worth to add the extra people just for them to experience poor performance. As soon as we can raise that cap, we will. At peak times, joining will be more difficult. What would you do if you were in my same shoes? I can't have a second server where money can be earned with little to no risk. alliances can be formed and potentially you could have 10-30 people all farming some money making millions without risk. And then, take those millions and go to server 1 where there are people with a appropriate amount of risk having their runs ruined. I do not see how this values the community. Why would 1 group of people make money easy, and the second group have a tougher time? I will ask you the same. With what I have listed above, what would you do? We can't force anyone to play on server 2. And over the last week when the server has been open from 2pm to 2am cst. The numbers have been low. If you could actually manage to form a argument, I'd be willing to chat with you. Feel free to reach out and set up a time to talk in Ts. Since server 2 was brought back. it's been open from roughly 2pm-2am cst. 12 hours, which is a hard restart cycle. I am not sure where you are getting this 2-3 hours a day from. Could be that you're catching it at the late night closing time.
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