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BioHazard

APD Corporal
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  1. BioHazard liked a post in a topic by Vietnamese Farmer in Cannabis Growing   
    People should be able to grow a small amount of cannabis in their homes per restart. make it similar to the scotch. either that, or you could process a small amount of cannabis into marijuana each restart. would be a neat way to make me want to buy a weed house and to help me get the joint operations title without grinding marijuana. passive income is fun,
  2. BioHazard liked a post in a topic by abdul karim azeem in Looking to buy a Wearhouse east side from pygros   
    i have this one south of kavala if u wanna buy hmu on discord wearhousesRus#4200
  3. BioHazard liked a post in a topic by GravL in SteadyParkinsons' Chronic Application   
    Yo bro your gonna wanna copy and paste that into this thread, I doubt they’ll see this much less recruit you from it
     
  4. leee liked a post in a topic by BioHazard in Kavala Redesign Community Contest   
    These two are the same links 🙂 
  5. Gen. Henry Arnold liked a post in a topic by BioHazard in Kavala Redesign Community Contest   
    These two are the same links 🙂 
  6. BioHazard liked a post in a topic by Gen. Henry Arnold in Kavala Redesign Community Contest   
    We're interested in what kind of Kavala Square Asylum can make, so we will be hosting a community led creation contest.

    If you're interested in having your own work be apart of Asylum, go ahead and get in Eden Editor and get to work!

    Submission Guidelines:
    • Go into the Arma 3 Eden Editor and design your version of Kavala Square.
    • Avoid placing too many objects, we want a performance friendly design. Try to aim for the same amount as the current design.
    • You can use objects/ buildings from DLCs, make sure your design doesn't stray too far from the current look of Asylum.
    • You can move the NPC's around, please say what shop they are inside the init field of the placed object.
    • Send me your unbinarized mission.sqm via Discord, Gen. Henry Arnold#2655

    You have 1 week from today, Monday, February 8 to submit your work. 
    There will be a poll active in this thread for you to vote on your favorite design. This poll will update with new submissions as they come in. You may change your vote at any time if you see a new design you prefer.

    Current Submissions:
    This section will be updated as submissions are made. I will take 3-5 screenshots of your design and place them into a viewable album with a link.

    Calle
    https://www.gaming-asylum.com/forums/index.php?/topic/115042-made-my-own-version-of-kavala/

    Bag
    https://www.gaming-asylum.com/forums/index.php?/topic/115060-new-kavala-square-idea/

    Ron
    https://www.gaming-asylum.com/forums/index.php?/topic/115065-new-kavala-design-finished/

    Gen. Henry Arnold
    https://imgur.com/a/ho5SuvR
    @Calle. @Bag @ron.please send me a unbinarized mission.sqm via Discord, Gen. Henry Arnold#2655
  7. BioHazard liked a post in a topic by Calle. in Made my own version of kavala   
    Shoutout to my ni Lucien for the epic gasstation idea!!
  8. BioHazard liked a post in a topic by Biohazarding in WHYOs Gang Recruitment   
    Leader          
    @Biohazarding
         Co-Leaders     
    @Mackd247@Jacob Suarez@Medic@Brooks
                                 
    Requirements
    - 500+ Hours
    - Willing to fight cartels
    - 18+ Only (exceptions have and can be made)
    - Active
    - GOOD AIM
                                 
    Application
    - In-game name
    - Age
    - Screenshot of Hours
    - Any Previous Gangs
    - Reason for getting Accepted
    -  Any members that can vouch for you (preferable)
    - If you have any favorite activity (Cartel fighting, Making guns, Running Meth etc.)
    - Msg me Discord name
  9. BioHazard liked a post in a topic by goyney in Upcoming Loot Crate Contents - Feedback   
    I miss u all ❤️





  10. BioHazard liked a post in a topic by william in New Asylum Staff   
    who and who
  11. BioHazard liked a post in a topic by goyney in New Community Manager   
    an ego boost
  12. BioHazard liked a post in a topic by Revenant in New Staff Members   
    Be an ACTIVE member of the Asylum Community, and have been a member of the community for at least 6 months. Be in good standing within the Asylum Community.



    What the fuck kinda ACTIVE in the community type shit is this LOL
    I know the rogue kid has been playing this game for like a month after quitting in like 2017.
    Your server though.  ¯\_(ツ)_/¯
  13. BioHazard liked a post in a topic by william in New Staff Members   
    @Raza @Kelly @Heidelberg Congrats gamers you've all been here so long and deserve it. The rest are people I've never heard of but mkay your server i guess
  14. BioHazard liked a post in a topic by Sants__ in Development Aide Application [Closed - Selected]   
    Just look through old threads Gnashes closed and you'll have a ton of neat ideas
  15. BioHazard liked a post in a topic by Reapered in Captain EDGE Returning?   
    All women of the APD need to scatter quick!
  16. BioHazard liked a post in a topic by page in Plague | Limited   
    cant wait 2 tank 

  17. BioHazard liked a post in a topic by Gen. Henry Arnold in How long until I can play on the server?   
    Good luck trying to ban evade your perm. Appeal it first.
  18. BioHazard liked a post in a topic by BlackShot in You have changed my mind   
    Opening a new map can be a little time-consuming. On the other hand, what are we most concerned about opening a new server? I think:
    Player base will drop down as time passes and people can start leaving their houses again Players will possibly lose their houses and investments if server is later shutdown Re-opening Stratis can be a little time-consuming, but I think we can counter some disadvantages. For example, if player base drops, that shouldn't be a huge problem since Stratis is at least 13x smaller than Altis. You would still find decent amount of fights/action per area.
    It also feels hell good to have something different than Altis. In my noob days, damn, I used to have lots of fun on Stratis. Lots of good memories.
  19. fake90967 liked a post in a topic by BioHazard in Clissett Incorporated - S1 - Closed   
    Best of luck!
  20. Ben Clissett liked a post in a topic by BioHazard in Clissett Incorporated - S1 - Closed   
    Best of luck!
  21. BioHazard liked a post in a topic by Seán That Irish Guy in Proposal   
    Rust is gonna have a bunch of cunts cheating.
    DayZ would be hard to get off the ground as far as population goes.
    Squad would be the same as Dayz and the core servers are already set up and populated right now.
    GTA seems like the money just because its popular right now but would take a lot of development.
    My suggestion for another server for asylum would be a CQC/Koth/Strife like server thats tied into asylums money like strife. Would add incentive to play and a lot of people already play CQC and shit.
     
  22. BioHazard liked a post in a topic by Smee in What happened to buying houses with crates inside   
    Gnashes done everything to nerf asylum, the fact was that players actually grinded to get there money there was no problem. And now implement AFK'ing methods that actually is now the way things are these days make more things "Not Enjoyable"
    Remove crates when players buy houses. Scroll wheel option for Cocaine & Heroin. ( You ran in circles or actually had to find the heroin). Implemented Spikes at gates so HEMMTS couldn't NITRO over. Orca Chop Runs (players actually had to source there materials to craft orcas and this gave people who were at a new point to sell their goods for a better margin than store prices). Nerfed Bank so that it had spawned Money & Gold bars. These are very few that affected asylum.
  23. BioHazard liked a post in a topic by massi in New Support Team Members   
    hide your dogs
  24. BioHazard liked a post in a topic by Donald in New Support Team Members   
    @YuShengchina numba 1
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