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Gen. Henry Arnold

Developer
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  1. Leroy Jenkins liked a post in a topic by Gen. Henry Arnold in Gang Alliance mechanics built into Asylum please (suggested first by DH | Jeff Stall)   
    So maybe using the gang war menu, you could send an alliance request to another gang? And at any time the gangs can cancel it? Besides seeing hexes/green names, any other changes this would bring on?
  2. Bob Danaloo liked a post in a topic by Gen. Henry Arnold in Self lockpick   
    What if you can only do this with lockpicks on you? So you can break out in a fight but if the cops seize your illegal items you can't anymore.
  3. Farmer Steve liked a post in a topic by Gen. Henry Arnold in Gang Alliance mechanics built into Asylum please (suggested first by DH | Jeff Stall)   
    So maybe using the gang war menu, you could send an alliance request to another gang? And at any time the gangs can cancel it? Besides seeing hexes/green names, any other changes this would bring on?
  4. lukee liked a post in a topic by Gen. Henry Arnold in Gang Alliance mechanics built into Asylum please (suggested first by DH | Jeff Stall)   
    So maybe using the gang war menu, you could send an alliance request to another gang? And at any time the gangs can cancel it? Besides seeing hexes/green names, any other changes this would bring on?
  5. lukee liked a post in a topic by Gen. Henry Arnold in Self lockpick   
    What if you can only do this with lockpicks on you? So you can break out in a fight but if the cops seize your illegal items you can't anymore.
  6. KrazyKnight liked a post in a topic by Gen. Henry Arnold in Self lockpick   
    What if you can only do this with lockpicks on you? So you can break out in a fight but if the cops seize your illegal items you can't anymore.
  7. 王 rando 王 liked a post in a topic by Gen. Henry Arnold in Shared Keys   
    Yes
  8. Fried Rice liked a post in a topic by Gen. Henry Arnold in Shared Keys   
    Yes
  9. lukee liked a post in a topic by Gen. Henry Arnold in Shared Keys   
    Yes
  10. Gen. Henry Arnold liked a post in a topic by Fried Rice in Shared Keys   
    Make shared keys show on the map as a different colored house icon.
  11. Gen. Henry Arnold liked a post in a topic by Ronald in HELP GAME KEEPS CRASHING   
    Bloody hell @williamjust admit you combat logged on them 8 cops, you don't need to make a fake forum post to try prove your innocence 
  12. bum41 liked a post in a topic by Gen. Henry Arnold in Drug tower cap   
    This was originally an admin event only layout to get people to try out
    Would like to bring it back as a temporary layout (only for the duration of an admin event)
    What are the thoughts of in addition to rotating cap locations to include rotating layouts per restart?

    A big complaint I heard about this was it's as bad as wongs - any ideas to improve from that?
     

     
  13. Polar liked a post in a topic by Gen. Henry Arnold in Drug tower cap   
    This was originally an admin event only layout to get people to try out
    Would like to bring it back as a temporary layout (only for the duration of an admin event)
    What are the thoughts of in addition to rotating cap locations to include rotating layouts per restart?

    A big complaint I heard about this was it's as bad as wongs - any ideas to improve from that?
     

     
  14. lukee liked a post in a topic by Gen. Henry Arnold in Drug tower cap   
    This was originally an admin event only layout to get people to try out
    Would like to bring it back as a temporary layout (only for the duration of an admin event)
    What are the thoughts of in addition to rotating cap locations to include rotating layouts per restart?

    A big complaint I heard about this was it's as bad as wongs - any ideas to improve from that?
     

     
  15. Gen. Henry Arnold liked a post in a topic by bum41 in IRL montage (gone fractured)   
    i wanna start posting trail videos once my ankle is healed
     
  16. 王 rando 王 liked a post in a topic by Gen. Henry Arnold in Invisible Backpacks   
    Doesn't require mods
    (unitBackpack player) setObjectTextureGlobal [0, ""]; It has been brought up with the other developers
  17. Lucien liked a post in a topic by Gen. Henry Arnold in Invisible Backpacks   
    Doesn't require mods
    (unitBackpack player) setObjectTextureGlobal [0, ""]; It has been brought up with the other developers
  18. ObiWoki liked a post in a topic by Gen. Henry Arnold in Changelog October   
    How do you let it drive up so close?
  19. KrazyKnight liked a post in a topic by Gen. Henry Arnold in Changelog October   
    How do you let it drive up so close?
  20. Jr4life24 liked a post in a topic by Gen. Henry Arnold in Changelog October   
    How do you let it drive up so close?
  21. goyney liked a post in a topic by Gen. Henry Arnold in Invisible Backpacks   
    Doesn't require mods
    (unitBackpack player) setObjectTextureGlobal [0, ""]; It has been brought up with the other developers
  22. John Oasis liked a post in a topic by Gen. Henry Arnold in Changelog September   
    New rain in NVGs, in Kavala, 58 FPS
  23. rumrunner7777 liked a post in a topic by Gen. Henry Arnold in Changelog September   
    New rain in NVGs, in Kavala, 58 FPS
  24. Gen. Henry Arnold liked a post in a topic by ObiWoki in Changelog September   
    Hotfix #2
    Weather changes More frequent weather updates Less rain Added cocoa trees to coke field Removed obsolete files T key can now open the NPC shop menu's A fix for sea turtles not spawning A potential fix for sidechat disappearing on death KOS warning in illegal red zones A fix for a script error when joining the server A fix for gang fort not popping at all Product taxes to wong's for scotch like products
  25. lukee liked a post in a topic by Gen. Henry Arnold in Changelog September   
    New rain in NVGs, in Kavala, 58 FPS
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