Hubschrauber
-
Posts
501 -
Joined
-
Last visited
Reputation Activity
-
MarchingBands liked a post in a topic by Hubschrauber in New DLC additions
BLASPHEMY! ASYLUM AUSTRALIA WILL RISE AGAIN!
-
王 rando 王 liked a post in a topic by Hubschrauber in New DLC additions
BLASPHEMY! ASYLUM AUSTRALIA WILL RISE AGAIN!
-
Hubschrauber liked a post in a topic by zdeat in APD Ifrit Chop Price
Its not, Civs have every advantage at any federal event besides evidence and nikolis. Yall sit in deerstands and hold down right click until you see someone then quick peek them out of whatever vehicle they are pushing in. Please let me know how to push a fed in a hatchback / qilin without getting shot out because if i can figure out how to do that then by all means ill do that every event.
I think yall stellar boys are just so used to 2015 when everyone sucked and could push in a hunter and drop on people and MAYBE get a down. I do that in a frit and still get killed. We pull 3-4 of them because were not able to get close without getting ripped by some dude holding right click on 2nd floor of any fed.
I have more hours on civ in 1 week than you do in 3 months... so try again?
-
Hubschrauber liked a post in a topic by Chris Peacock in APD Ifrit Chop Price
they are like 10k cheaper if that
I havent applied for sgt in about 6-7 months.... but okay
zdeat is not staff
The biggest issue I can see is the balance. Fed events are either done by a group that heavily outnumbers the cops where in order for the cops to win they need to pull multiple pieces of armor and even then have a hard time winning because they go against 10+ people with better gear and explosives. But there is also the other side of the spectrum where a small group or gang tries to do a fed event and they get slammed due to the fact that the cops have the ability to pull as much armor as they want. I know this post is about increasing the chop price but I doubt thatll change a thing. I think the real discussion needs to be about when the police are allowed to use certain things. The thing that needs to change is APD policy not development.
I also know people will call me a career cop because they dont use their brain but as someone who prefers to play civ and just enjoys cop to fight fed events it is much more common to lose fed events as a cop if the numbers are even or you are outnumbered. the only time I see people crying is when they try to rob the bank with 3-4 people against 7-8 cops. It is gonna be hard to win that and you arent meant to win that. fed events are meant to be robbed my a semi-large group not a handful of people against a decent group of cops that are REQUIRED to go to the event.
Development Suggestion: When a fed event is started have a message (like the swat one) that tells the APD how many people are in the group that started the event
APD Policy Change: Have a ratio of officers required to go if the group of people is smaller Ex: 4 Robbers 4 Cops are required to go with a Max of 6. (Could be called the +2 rule) Higherups get first dibs to who goes (This means that if a corporal wants to go and so do constables the corporal gets to go) and this will also incentivize wanting to get promoted in the APD. This ratio can be applied to just smaller fed events to start to see how it fits in (Gas marts, Banks, Jewelry, Shipping, whatever the higherups and devs see as balanced)
Server Rule change: Starting a fed event and then adding more people to your group after can be punishable UNLESS you notify the APD with a 911 text of x amount of people have been added to the group.
-
Hubschrauber liked a post in a topic by Silver-Spy in APD Ifrit Chop Price
I like how you brand us as career cop without even knowing us. I only play cop when other FSA members are not online and if you FSA you should know we are all about killing cops for the cause.
Your logic makes no sense. There are only a handful of LTs and they are not online all the time. And only like 2-3 of them are any good. Why are you complaining about Ifrits?. You can easily rip them out unless you are a Athira rat with PDW in that case i can imagine your pain.
If you have fought any cartels you would know how hard it is to push a cap. How do you expect the cops to push Fed events or Athira when there are 20+ people shooting them from everywhere?. Your problem is that you haven't played cop so your speaking from one side only. Cops nowadays rage so quickly and leave. They complain that there is no incentive for them to fight a group of 10+ people. Maybe you should work on making it enjoyable for cops to fight civ?. Maybe ask the higher ups sitting in support channel to help when there is a fed event?. I remember going to S1,S3 and S4 cop channels to help in a fed event happening in S2. Just ask them to join Fed events if they can i know you cant force them @Austin M @Djmon@Jr4life24
The whole point of LTs is to provide better firepower and armor. 90% of the cops are zombies they push and die in their hatchbacks. If you can fight people at cartels then killing bunch of cops is way too easy.
BUT i will agree on one thing
I agree that we loose a lot of money on civ. Each loadout is appox 30k and i hate when cops just lethal you and quickly disarm and drive their hatchbacks away. Hopefully in the future making money would be easier and please reduce the price of Sui Vests 200k is too much @DarkKnight. I just have 1 mill in my acc but i cant help myself from buying more explosives
TLDR: @Chester GoldPenispractice ripping ifrits out more. Seems like a skill issue to me. If you cant then you can always get an RPG. But make sure you don't blow up your team mates ( @Roice sorry but not sorry m8 )
-
Hubschrauber liked a post in a topic by Austin M in APD Ifrit Chop Price
Every fight for a Lt+ is different, I personally don’t want to make my Lts push in a hatchback to bank to die right away before they’re allowed to pull armor.
The current dynamic for most fights for us is to push into an event while out numbered and lately into RPGs as well.
We do risk quite a bit to push in with an ifrit around 120k for a very small payout, even then we don’t win every single fight we pull ifrits. Just because we won’t win every fight doesn’t mean we get to be civ punching bags the rest of the time.
At the end of the day we have to have fun just like you guys have to have fun.
-
Hubschrauber liked a post in a topic by zdeat in APD Ifrit Chop Price
I lose them enough with the current price and with shedding back, I promise you there is no reason to up this price.
Can I advise your broke friends to possibly do a Cocaine run?
-
Hubschrauber liked a post in a topic by Kuklinski in Bad Blood Recruitment Thread
Hello brothers long time no see big hug to the boys and gl iam not playing arma 3 atm for sure but i will be watching some videos and remember the old times like always BAD BLOOD 4 EVER ! hehehe
-
Chris Peacock liked a post in a topic by Hubschrauber in APD Ifrit Chop Price
Mother of god... Non toxic thought out suggestions made by Chris!?
IT'S A SIGN!
-
Hubschrauber liked a post in a topic by Chris Peacock in APD Ifrit Chop Price
I think the point is to not incentivize chopping police armor as they use it more often than civs
-
ł S4M ł liked a post in a topic by Hubschrauber in Bad Blood Recruitment Thread
I actually just spoke with lil Ranga a few months ago. He's no longer a little kid anymore!
-
Kuklinski liked a post in a topic by Hubschrauber in Bad Blood Recruitment Thread
Get the big dick gamer Dean and Kuklinski back.
-
Hubschrauber liked a post in a topic by Djmon in APD Captain Djmon hot drops
This game is set to PVE for me
-
Hubschrauber liked a post in a topic by Defragments in Ifrits back to civ only
hello darkness my old friend
-
Hubschrauber liked a post in a topic by Jr4life24 in ****APD Policy Update 03/04/2024****
Effective Immediately
SGT+ will be allowed to deploy SWAT officers to cities/HQ’s during extreme circumstances under the following stipulations:
The highest ranking officer (SGT+) on duty is solely responsible for activating SWAT and will assume command of the entire situation until SWAT is deactivated. Failure of the activating officer to command and direct the entire situation will result in severe repercussions. A set amount of SWAT officers will be deployed depending on civilian count in the cities and must report directly to the SWAT deploying officer as well as adhering to standard SWAT policies. Failure to follow the command and direction of the SWAT activating officer will result in severe repercussions.
The SGT+ may currently authorize SWAT officers for the following situations:
HQ Defense
Having a suspect in custody worth 200k+. Can not be used for someone who has turned themselves in.
HQ is being actively assaulted by 3+ civilians
Riot Control
Any Suspect(s) involved must be using high caliber weapons 6.5+ or explosives
Inability to bring stability to a city after 3+ attempts with 5+ suspects identified
Once SWAT is called, a crate of illegal loot will spawn inside of the city and officers will be required to attempt to gain control of that crate once it is unlocked. An LT+ may call for officers to disregard the crate allowing civilians to obtain the crate uncontested from officers. (If a call to disregard the crate is made, a message must be sent to the active captains on why that call was made.)
Once the SWAT activating situation has been handled (per the activating officers discretion) all SWAT officers must be deactivated.
Casino/Athira Entertainment Policy
The Casino/Entertainment Center will be off limits for on-duty APD officers. However, officers are allowed to go to Casino/Entertainment center with legitimate reason, such as:
Active Visual Pursuit
Rescue a kidnapped officer
Once officers arrive at the location they may only retrieve the suspects involved. They may not restrain anyone else at the Location, you may only apprehend the suspects involved in the active visual pursuit and the suspects involved in the kidnapping.
Any questions/comments/concerns please reach out to a Captain.
-
Hubschrauber liked a post in a topic by DarkKnight in Community Meeting.
Saturday March 9, 2024 at 4pm EST.
Bring thoughts, concerns, and ideas.
This will be in discord in the community meeting channel.
-
Beifang Ming liked a post in a topic by Hubschrauber in Bad Blood Recruitment Thread
I actually just spoke with lil Ranga a few months ago. He's no longer a little kid anymore!
-
LaGrange liked a post in a topic by Hubschrauber in Bad Blood Recruitment Thread
Get the big dick gamer Dean and Kuklinski back.
-
kryptonthegamer liked a post in a topic by Hubschrauber in Bad Blood Recruitment Thread
Get the big dick gamer Dean and Kuklinski back.
-
Chris Peacock liked a post in a topic by Hubschrauber in ASYLUM MAP
Oh Chris... Always the diplomat.
