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Bherky

APD Corporal
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  1. Fried Rice liked a post in a topic by Bherky in Hydro - Do It Again Asylum Montage   
    We all know this is your ban evading account. Pipe down.
  2. Farmer Steve liked a post in a topic by Bherky in Hydro - Do It Again Asylum Montage   
    This guy fucks.
  3. DEMI ROZE ヅ liked a post in a topic by Bherky in Hydro - Do It Again Asylum Montage   
    We all know this is your ban evading account. Pipe down.
  4. Matttt liked a post in a topic by Bherky in Hydro - Do It Again Asylum Montage   
    This guy fucks.
  5. Bherky liked a post in a topic by Junke in Junke 1   
    shout out @Kreals for song
  6. Bherky liked a post in a topic by Hydro in Hydro - Do It Again Asylum Montage   
    i will continue to promote asylum in all future gameplay videos and hopefully try to get the pop up. More fun for everyone!
  7. GravL liked a post in a topic by Bherky in Hydro - Do It Again Asylum Montage   
    This guy fucks.
  8. Hydro liked a post in a topic by Bherky in Hydro - Do It Again Asylum Montage   
    This guy fucks.
  9. Fried Rice liked a post in a topic by Bherky in Hydro - Do It Again Asylum Montage   
    This guy fucks.
  10. Donald liked a post in a topic by Bherky in Hydro - Do It Again Asylum Montage   
    This guy fucks.
  11. shawn liked a post in a topic by Bherky in Hydro - Do It Again Asylum Montage   
    This guy fucks.
  12. Junke liked a post in a topic by Bherky in Hydro - Do It Again Asylum Montage   
    This guy fucks.
  13. Bherky liked a post in a topic by Hydro in Hydro - Do It Again Asylum Montage   
  14. Bherky liked a post in a topic by Ruffian in Changelog April   
    Thankfully you can have both hands and still be disabled, you stupid fuck. Don't you ever talk to my pookie chow that way, you bib-dribbling gerber baby retard faggot.
  15. Bherky liked a post in a topic by Fried Rice in Changelog April   
    No problem, I'm glad I single-handedly caused Fitz to change his own event! 
  16. Bherky liked a post in a topic by Ken in Ken,Stop your abusive behavior immediately.You dog shit   
    P.S. Hell doesn't want me.
  17. Bherky liked a post in a topic by Fried Rice in National HQ   
    The idea of the national HQ is awesome and the perks you can gain from it are worth the reward however it is impossible to be fought on the cop side. 
     
    Mobile HQ
    What's the point in pulling a Mobile HQ for it to be vested 2 minutes into the fight. Change the mobile for National HQ only to be in god mode. Almost every National done people hop around in channels begging for cops to log on just to be destroyed. There's no incentive for cops to log other than a promised payout from admins or an MK1 due to it being impossible to push a 30-50 man group. Eventually cops will stop logging on for the civ's and it will only be done when that perfect number of cops are online. The Mobile HQ allows the cops a safe spawn close to the event and its taken away every time. You could also add in a NEW HQ close to the event which would allow cops to spawn without the worry of being blown up. 
    Other entry points
    From what I've seen there's tons of entry points to the compound but they are all locked? I'm not sure if its intended or not coded properly but its near impossible to push. Its supposed to be the TOP TIER END OF GAME EVENT that the cops will never win or get close to winning. How is that end game? A bank is more challenging to win then the National at this point. When a national is done its guaranteed you will get a token if you don't ego peak every cop you see.  The roof is the main point of entry for cops but when there's 15 rebels on the roof and another 5 on construction how are you supposed to combat that? Especially now when people have tier 3 and tier 4 tokens that allow them weapons to rip through orcas like paper. 
     Cop Morale 
    This event is nothing but a middle finger to the cops. They never win and when the rebels win they get access to better equipment to give the cops a harder time. We want people to play the server and stick around and this event does the opposite. Any other event besides the prison there is a reward for the cops whether it be gold, bank notes, etc. I understand it spawns a truck with APD intel but once again 30-50 man group makes that hard to get ahold of. Even if the cops somehow win this event 80% of them will be lethaled and go to the HQ to save the 20% we did manage to capture. If an event like this is going to be done add a group cap back into the game to prevent this. 
    All in all the event is a great idea but horribly executed. If its going to be labeled as an end game event it needs to be fought like one. The point its at now its just a money sink for rebels and a meat grinder for cops. 
     
  18. Bherky liked a post in a topic by Akula in 2024 Asylum Thank You Mega-Giveaway ($2,000+ In-game Rewards)!   
    Howdy Everyone!
    We know it's been a wild couple of months here on Asylum.  We've made a lot of changes and are continuing to do so to enhance the Asylum experience.  As we look towards a better Asylum community, we want to thank all of our loyal players for sticking around to make this place what it is.  
    In the last 10+ years we have had a lot of ups and downs, from dealing with the depths of the pandemic, to Turkish lawyers, and rough days at work, this community has always been a place for people to come together to be away from the outside world.  We just want to thank everyone for being a part of this crazy community we call Asylum.
    In honor of this we are going to be running a slate of giveaways to reward all of you, all in all we are giving away $2,000+ of Asylum gold rewards, and $20 mill of in-game content.
    They will be running for the next 2 weeks; you must be an active member of the server to be eligible to receive the rewards.
    Must not be banned at the time of winning Must have been reasonably active on the server within the last 30 days at time of winning In order to enter the giveaway, please like this post, and make sure you have your player id linked to your forum account.
    Asylum Gold Items:
    2 Winners x 6 Months of Asylum Plus  4 Winners x 3 Months of Asylum Plus  15 Winners x 1 month of Asylum Plus  Donor levels (the value of that donor level gets added to your account) 1 Winner x Donor Level 8 1 Winner x Donor level 7 1 Winner x Donor level 6 1 Winner x Donor level 5 1 Winner x Donor level 4 1 Winner x Donor level 3 1 Winner x Donor level 2 1 Winner x Donor level 1 15 Winners x 10 crate keys of your choice 5 Winners x 2200 Asylum Gold 10 Winners x Camo bundle of your choosing 4 Winners x 25,000 Asylum Points
    In Game Items:
    2 Winners x Mar-10 2 Winners x SPMG 1 Winner x M320 LRR + MOS scope 1 Winner x lynx + MOS scope 2 Winners x Cyrus 10 Winners x Ifrit 5 Winners x 750k Cash 10 Winners x 100k Blood Money 3 Winners x Ghosthawk, civ, cop, or medic (rank doesn’t matter) 5 Winners x 1 next token of their choice 5 Winners x 50,000 prestige on cop 5 Winners x 25,000 honor 5 Winners x 25,000 Infamy Thank you all for being a part of this community, and good luck! 
    -Asylum Staff
  19. Bherky liked a post in a topic by Patato in Rebel camping   
    From a development stand point, were just not going to do anything about it.
    We have provided 7 rebels, 3 turfs, Gang fort/boat, Weapons crafting and storage of weapons in up to 5 houses. If a BH happens to be camping one of these you will have to utilize another.

    If you're looking for a rule change you will have to ask CM's/SA's and not the developers. 
  20. Rocketneo liked a post in a topic by Bherky in Rebel camping   
    Solution to this would be making it so that after x amount of time (10 min) the # of people in the zone becomes shown on the map.
    It's not that big of a problem though and has always been a thing.
  21. Crossfade liked a post in a topic by Bherky in Rebel camping   
    Solution to this would be making it so that after x amount of time (10 min) the # of people in the zone becomes shown on the map.
    It's not that big of a problem though and has always been a thing.
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