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Leroy Jenkins

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  1. Junke liked a post in a topic by Leroy Jenkins in The Future of Altis   
    With current polling predictions, polls are reflecting a very tight Gubernatorial race: Current votes reflect 178 votes for Leroy Jenkins, 16 votes for Red Baret, 8 votes for Billy Babartzon and 2 votes for brian. This election is still any candidate's as the voting continues and it wouldn't be unusual to see another candidate close the gap in the final hours as what occurred the night of the Trump / Biden election. As we all remember, Trump had a large lead in votes at midnight but sometime between midnight and 8 a.m. after Conservative voting watchdogs were banned from many key vote count locations and after dozens of U-haul trucks arrived shortly after 2 a.m., Biden was able to mysteriously pull ahead and win the election. Officials commented that it was highly unusual for this happen but still remain confident in the integrity of the election process.
    We'll just have to wait and see. Governor candidate Leroy Jenkins commented yesterday he was eager for his upcoming interview and despite having known associations with one of the island's most ruthless criminal organizations, seems to have won the hearts and minds of those citizens completely disgusted with what he describes as ridiculously high taxes and rampant corruption.
  2. Leroy Jenkins liked a post in a topic by 王 rando 王 in The Future of Altis   
    you're the only person who still plays the server regularly. when mitch pats you on the back it leaves a cloud of dust.
  3. Leroy Jenkins liked a post in a topic by TikTak701 in The Future of Altis   
    The Future of Altis
    Today Pyrgos Underground News meet with the Current Governor and Governor Elect of Altis. The meeting will discuss the future of taxation, representation, justice and corruption on the Island. Tune into the Conference Group named “PUNCPM” password 1402 to get a listen on the meeting at hand.
    — Press Officer Adm. TikTak701
    Pyrgos Underground News Center
    3:41 EET 12/25/21 IRL Date
  4. Leroy Jenkins liked a post in a topic by Ebola in Civ Council is now the Community Council   
    Athira City Troll: KyleOnGfuel (guy with the Remote Explosives on his hatchback)
    Kavala City Troll: Tyrone Darnell
     
    Rebel 1: Leroy Jenkins
    Rebel 2: CoffeeTea
  5. Leroy Jenkins liked a post in a topic by Swae in Civ Council is now the Community Council   
    Rebel 1: ZURPH
    Rebel 2: Junke
    City Troll 1: Leroy 
    City Troll 2: Kyle on Gfuel
  6. Leroy Jenkins liked a post in a topic by Gackel in Civ Council is now the Community Council   
    Rebel: master27411
    Civ: leroy
     
  7. Leroy Jenkins liked a post in a topic by Copa in Civ Council is now the Community Council   
    Rebel 1: @Zurph
    Rebel 2: someone from envy probably
    City Troll 1: @Farmer Steve
    City Troll 2: @Leroy Jenkins
  8. Leroy Jenkins liked a post in a topic by Infamous [FULL SEND] in Re: Electric bills   
    no, it's easy when we're good players and you blow every cock and ball within a 10 mile radius.
     
    Anyways, money is truly not a problem at all. It's possible to live in basically poverty. Look at @Tallo, my man had like 200k in the bank and 20 million spent at rebel. Obviously this was before his generous donation of 17 million dollars from @.Max. But this should prove that money is generally not important. Now people like @Leroy Jenkinswho literally spend nothing, not even on food and water; instead opting to pick berries. I think it's the main concern if you're trying to deflate the economy would be decreasing the value of the currency, not taxing or giving us electric bills. In short increasing pricing of vehicles, housing, weapons, clothing. Now it's important to keep in mind that the APD is a massive problem to this, if you want to deflate the economy you cannot let the APD make lots and lots of money and not only spawn in with a free loadout (which many officers tend to use as their primary loadout) but also not allowing the APD to buy their loadouts at 1/5th of the price and make hundreds of thousands. Now it's also important to notice that you shouldn't increase the price of things and add massive debuffs or change the meta in its whole as that will just ruin the game for all. A great example for this is the RPG, 250 thousand dollars, which in itself is insane because the value has risen 833% in since it was added way back. Not only do you have to pay 250 thousand dollars, you're not guaranteed to destroy a vehicle let alone kill its occupants. In general you should keep this mindset instead, increasing prices of all "end game" materials which would be (Armored cars, helicopters, large vehicles, loadouts, houses). Increasing this by 25% would mean 25% more of the money in circulation will be taken out. Now the only problem with this is money making, it should be kept relatively easy; allowing new players to make money, but made harder for "end game" methods of making money like making meth (make a special "storage crate" upgrade for the house which allows you to place illegal ingredients into your home; which will costs a certain amount to upkeep monthly, if you fail to pay it you cannot put in or take out these illegal ingredients). In all, my personal opinion; the focus shouldn't be centered to a money sinkhole like house upkeep or expensive house extensions like crypto mining, it should be deflating the economy via inflation of prices without an inflation of the value of the currency.  
     
  9. Leroy Jenkins liked a post in a topic by Defragments in LSD pass discount for DH - Please don't snitch on us!   
    If you don't snitch on our speed hackers, we promise you can run LSD way cheaper than everybody else!


    @Leroy Jenkins, you gotta do something about this. They can't be revealing our scripters like this. It's how we keep LSD locked down so easily!
  10. Leroy Jenkins liked a post in a topic by Defragments in Darkhorse becomes Black Label Society   
    Looks like you don't care about those cease and desist letters anymore. 🙃@Leroy Jenkins
  11. Leroy Jenkins liked a post in a topic by Farmer Steve in Hello, I'm an outgoing drug manufacturer looking for friends!   
    You and @Leroy Jenkins would be great friends.
  12. keNNzo liked a post in a topic by Leroy Jenkins in Remove the maximum 5-gang member limit.   
    OMG, best reply I've seen in a while. When I read it, I was thinking, how does this answer anything pertaining to the suggestion??? It was like a politician's non-answer with plenty of words but no real content. Let's try one more time Gen. Henry Arnold, is there a 5-gangmember cap now or has that limitation been removed? Thanks, we're all dying to know...
  13. Leroy Jenkins liked a post in a topic by NewYork718 in "Drunk Squad" Server 4   
    In Game Name: NewYork718
    Age:27
    Are you a member of the APD (rank): No I was a constable for a few years but i lost my constable due to inactivity. Will re-aply soon. 

    Have you been banned on Asylum? If so how long and what for?: No. 

    Any previous Gangs:  [CoRe] 
    Leroy Jenkins & Silent referred me here. 
  14. Henry Facesmasher liked a post in a topic by Leroy Jenkins in Remove the maximum 5-gang member limit.   
    OMG, best reply I've seen in a while. When I read it, I was thinking, how does this answer anything pertaining to the suggestion??? It was like a politician's non-answer with plenty of words but no real content. Let's try one more time Gen. Henry Arnold, is there a 5-gangmember cap now or has that limitation been removed? Thanks, we're all dying to know...
  15. Trioxide liked a post in a topic by Leroy Jenkins in Remove the maximum 5-gang member limit.   
    Remove the maximum 5-gang member limit. Gang after gang is completely exploiting this limitation without any regard for overall spirit of the rule. They log in and out (or kill each other) within the active turfs and are always able to maintain a maximum-strength number  of fighters through careful coordination in Discord or TS. It's so obvious to any experienced turf fighter that any 4-year old can watch it occurring in sidechat real-time. It's a higher-game tactic and it works but it's difficult and time consuming for Admin(s) to narrow down which gangs or players are abusing it. Just remove the limit and let's treat them just like cartels and be done with it. Thanks.
  16. Leroy Jenkins liked a post in a topic by Henry Facesmasher in Remove the maximum 5-gang member limit.   
    I mean that's what i'm getting from it. Otherwise his statement has no correlation to the OP. It would be like talking about PBJ in a conversation with your co-workers and then some nerd comes up to the group and butts in with a "Vegan mayo is healthy".
  17. Bherky liked a post in a topic by Leroy Jenkins in Remove the maximum 5-gang member limit.   
    OMG, best reply I've seen in a while. When I read it, I was thinking, how does this answer anything pertaining to the suggestion??? It was like a politician's non-answer with plenty of words but no real content. Let's try one more time Gen. Henry Arnold, is there a 5-gangmember cap now or has that limitation been removed? Thanks, we're all dying to know...
  18. Huan Lee liked a post in a topic by Leroy Jenkins in Remove the maximum 5-gang member limit.   
    Remove the maximum 5-gang member limit. Gang after gang is completely exploiting this limitation without any regard for overall spirit of the rule. They log in and out (or kill each other) within the active turfs and are always able to maintain a maximum-strength number  of fighters through careful coordination in Discord or TS. It's so obvious to any experienced turf fighter that any 4-year old can watch it occurring in sidechat real-time. It's a higher-game tactic and it works but it's difficult and time consuming for Admin(s) to narrow down which gangs or players are abusing it. Just remove the limit and let's treat them just like cartels and be done with it. Thanks.
  19. Leroy Jenkins liked a post in a topic by Henry Facesmasher in Remove the maximum 5-gang member limit.   
    So what you are saying is you no longer have a gang member cap at turfs?
  20. matthew666 liked a post in a topic by Leroy Jenkins in Remove the maximum 5-gang member limit.   
    Remove the maximum 5-gang member limit. Gang after gang is completely exploiting this limitation without any regard for overall spirit of the rule. They log in and out (or kill each other) within the active turfs and are always able to maintain a maximum-strength number  of fighters through careful coordination in Discord or TS. It's so obvious to any experienced turf fighter that any 4-year old can watch it occurring in sidechat real-time. It's a higher-game tactic and it works but it's difficult and time consuming for Admin(s) to narrow down which gangs or players are abusing it. Just remove the limit and let's treat them just like cartels and be done with it. Thanks.
  21. 808state liked a post in a topic by Leroy Jenkins in Remove the maximum 5-gang member limit.   
    Remove the maximum 5-gang member limit. Gang after gang is completely exploiting this limitation without any regard for overall spirit of the rule. They log in and out (or kill each other) within the active turfs and are always able to maintain a maximum-strength number  of fighters through careful coordination in Discord or TS. It's so obvious to any experienced turf fighter that any 4-year old can watch it occurring in sidechat real-time. It's a higher-game tactic and it works but it's difficult and time consuming for Admin(s) to narrow down which gangs or players are abusing it. Just remove the limit and let's treat them just like cartels and be done with it. Thanks.
  22. Donald liked a post in a topic by Leroy Jenkins in Remove the maximum 5-gang member limit.   
    Remove the maximum 5-gang member limit. Gang after gang is completely exploiting this limitation without any regard for overall spirit of the rule. They log in and out (or kill each other) within the active turfs and are always able to maintain a maximum-strength number  of fighters through careful coordination in Discord or TS. It's so obvious to any experienced turf fighter that any 4-year old can watch it occurring in sidechat real-time. It's a higher-game tactic and it works but it's difficult and time consuming for Admin(s) to narrow down which gangs or players are abusing it. Just remove the limit and let's treat them just like cartels and be done with it. Thanks.
  23. Leroy Jenkins liked a post in a topic by Mr. Red in "Drunk Squad" Server 4   
    Application Format

    In Game Name: Mr.Red
    Age: 21
    Are you a member of the APD (rank): No

    Have you been banned on Asylum? If so how long and what for?: None

    Any previous Gangs: No
     
    Previous Arma Experience: Dedicated alot of time on RPUK, left because i pretty much did everything there was to do on it. 1400hours on arma3, mix between coop missions & armalife, another 1k or so on arma 2 dayz.
     
    Why i want to join: Looking for a group of people to chill with when playing arma3, everything from intense bank heists to patrols to moneymaking. 
     
    Financial status: Can fend for myself, like finding new ways to grind cash & optimizing runs so cash shouldnt ever become a problem.
  24. Leroy Jenkins liked a post in a topic by leee in "Drunk Squad" Server 4   
    In Game Name: lee
    Age: 18
    Are you a member of the APD (rank):
    Yes Constable
     
    Hours: 1,200 Hours

    Have you been banned on Asylum? If so how long and what for?: Yes like once for RDM, 1 day. 

    Any previous Gangs:
    K Ruata, Virtue, TFS, 300, Instinct 
    Banked Money: 
    50 Million
  25. matthew666 liked a post in a topic by Leroy Jenkins in [WTS] South Abdera Spirit Shed   
    He just did outbid me. He bid 11 million. That's a requirement of 9,167 Scotch processed, aged, processed a second time and successfully transported and sold at Wong's without rebel, BH, hacker or APD intervention. Face, I doubt anyone will outbid you. Well done.
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