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cbakes

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Everything posted by cbakes

  1. cbakes

    o7 boys

    o7 asylum won't ever be the same. Also did you charge back my $40 yet from tism?
  2. Remove everything and allow vehicle on vehicle collisions. If you end up blowing somebody up/killing them you have to provide compensation or you risk being banned. It’s beyond boring chasing somebody around and just hoping they crash when you’ve had so many opportunities to pit maneuver them.
  3. Honestly if the system is similar to what they have on olympus wars would be all throughout the server rather than just with cartels.
  4. csat fatigues with a carrier lite on top rather than the usual fatigues and tac vest. It's being able to use a level 3 vest on top of level 1 full body armor rather than a lvl 1
  5. Try putting every setting on low/off with a 1000-1200 view distance. Having all of the view distance settings in the phone interface at an equal distance might help. If either of those don’t work https://steamcommunity.com/sharedfiles/filedetails/?id=385577681 check this out
  6. Remove it until war rating is reworked and use it as a reward in a war rating shop
  7. Wouldn’t be the worst thing if drug fields had a 50% chance of spawning at both locations but only during peak hours. More activity for cops and a better chance of making money for civs
  8. Throw s3 up for the weekends and keep s1&s2 24/7
  9. I feel like the issue is the openings and it’s that they are in a location where whoever is jumping over can’t be shot from the deer stands they are next to. So you are either forced to play the deer stand and risk the cops stacking up and Pushing you all at once or you can play away from the stand which gives cops the opportunity to take it over. Moving the openings would make the fed easier to defend while still allowing the cops the same ability to push Tldr: move the openings used to van vault into a spot that can be better seen by the deer stands to balance the fed.Also how is unflipping your van to reach the 2nd story of sandbags not an exploit? Literally the same as vaulting off an object to super jump onto an area you can’t normally reach. @Leady @Mitch (IFRIT)
  10. Increase the time that it takes for the vaults to be hacked into and remove the talent that decreases the likelihood of you triggering the fed would make smash and grabs almost impossible. I also feel like the payout for a full fed should be around 1.5-2m and not the 600-700k that it currently is. Why would anyone do a fed that requires 8-12 people for a 50k cut when 3-4 can rob the bank and make 400k in half the time with a lot less effort.
  11. Wouldn’t be too bad if they added a air garage at pyrgos medical
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