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Dan.

AFD Advanced EMT
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  1. Dan. liked a post in a topic by Mitch (IFRIT) in New intermittent APD Captain   
    It's with my pleasure to announce that I've appointed @HunterB as the new interm police Captain. Its my hope that a fresh pair of eyes will work to continue the APD's mission. Hunter will assume the captian role until a permanent replacement is selected. 
     
    Mitch 
  2. Dan. liked a post in a topic by Mitch (IFRIT) in APD Policy Update 06/02/22 "Memo of Understanding"   
    EFFECTIVE IMMEDIATELY
     
    Effectively immediately APD Captain's are bound by the guidebook just as their subordinates are. Their conduct in game and out of game will be enforced by the guidebook. There is no one with an APD rank who should be considered above the guidebook or not required to follow the rules they are bound by as such.
     
    - Mitch
  3. Dan. liked a post in a topic by Anthony Angel in WTS selling 3 Houses (3 crate) 1 garage   
    Hello i am looking to sell my 3 houses and my garage 2 of the houses are in Pyrgos 1 near the boat shop and 1 near the Gov. Office the garage is near the Pyrgos Drug Dealer and my last house is in Charkia all are filled with some good gear and weapons if anyone is interested please DM me for prices and we can come to a deal any troll prices or any item trade prices will be ignored (guns coke diamonds ect ect)

    3 Crate next to boat shop (Sold)
    https://imgur.com/a/7793VNJ

    3 Crate next to Gov. Office (on the market for 3.5 mil)
    https://imgur.com/a/wd4Hr0c

    3 Crate in Charkia right next to DP 19 (on the market for 2.5 mil)
    https://imgur.com/a/NKhIFv2

    Pyrgos Garage right next to Drug Dealer (on the market for 1 mil)
    https://imgur.com/a/LtAFMhj
  4. Dan. liked a post in a topic by Patato in Undercover weapons   
    Added PDW/AK (5.45)
    Katiba already exists for SGT+
    Hard no on the hunting rifle. 
    soft no, probably more of a civ council thing.
  5. Dan. liked a post in a topic by jeans in Felt cute might delete later   
  6. Dan. liked a post in a topic by bbgreg17 in ****APD Policy Update 4/5/2022****   
    EFFECTIVE IMMEDIATELY
     
    Two Minute Procedure:
    Officers will now have the ability to send a suspect to jail at any location when the two minute server restart mark hits.
    Any suspect in custody within two minutes to server restart must be given their ticket. If they refuse to pay the ticket or the one minute restart notification appears, they must be sent to jail.
    *Note* Higher up requests are not granted during this time. Officers are still expected to inform a higherup they had a request, but it does not stop processing.
     
    Cadet Tethering:
    Cadets must put the name of their Constable in parentheses after their name. This is to prevent confusion about who a cadet is patrolling with.
    Ex. 
     
    Constable Playtime Requirement:
    Constables must play at least 10 hours in any rolling 90 day time period. Any Constable found to have not done so will be subject to removal from the APD.
     
    Oysters:
    As oysters are now legal, Possession of Oysters and Possession of Fried Oysters have been removed.
     
    For clarifications purposes the two following charges have been renamed:
    Possession of Concentrated Cannabis is now called Possession of Golden Wax
    Possession of Marijuana is now Possession of Reggie Weed
     

    If you have any questions feel free to contact a Captain.
  7. Dan. liked a post in a topic by Patato in April Patch Notes   
    https://www.gaming-asylum.com/forums/index.php?/forum/53-suggestions-and-feedback/



    Really flooded with Idea's here. 
  8. Dan. liked a post in a topic by Patato in April Patch Notes   
    Added:
    New "Blasphemy" Crate  https://store.gaming-asylum.com/keys/ Screenshots of skins Here Two Highly Topical Subscriber Skins - 100% this wont be a dead meme by the time the patch comes out Rock'd Oscarred  Remade & Improved Quest System (Beta) The way quests are handled has been completely rewritten. Releasing with a limited number of quests for testing. Progress and previously completed quests have to be reset for all factions. Consider this the start to a new season of quests (This also means you can re-earn rewards)  Per Restart quests now pull 5-7 random restart quests from a pool instead of displaying every restart quest. New quests! New rewards include the ability to blood bag other players while laying down and a chance to earn a limited number of MXM's for Bounty Hunters. Now features some Anti-Cheese.  More Optimizations Removed Infinite money exploits (Hopefully) fixed existing quests (Progress/Completion) Removed quests that can no longer be completed Fixed some civ quest rewards applying to Cop/Medic Added 2 Secret Hidden Quests. (More to come?) Quest rewards which would affect your domination experience (Pig sniper/cocaine) have been removed for now Domination Quests do not exist for the time being. (Don't worry moon horn is safe) More Quests from the original quests will be added in later patches.  With the amount of change to quests please be sure to make a bug report if any of these are not working Random Turf Flag Spawns Each turf now has 4 flag locations that will be picked from at random on server start. NPC's & vehicle spawns will move with the flag. Time Trial (Alpha?) An ego driven fued which has manifested in Developers racing against each other to set the fastest time. Set a time on our global leaderboards by going to the Go-Kart NPC and hitting "Start time trial" Features 0 Rewards, 0 Money. But you do get to beat our times and feel superior APD will likely camp this to give you a $100 speeding ticket and ruin your day. Pat-Tech Missiles may target these officers Features 2 anti cheese methods: 1.) No Nitro 2.) No Admin Menu. All other Shenanigan's welcome. When someone gets a time that seems too fast (or is faster than ours) we will silently delete their time and refuse to accept someone can hit W & shift better than us.  Dynamic Random Events. Earthquake/UFO/Ship Wreck/Plane Crash/Air Drops, Coordinate better when spawning  
    Helicopter controls now unlock for co-pilot when the pilot is killed/downed/disconnected. You can now only start a prison break if a prisoner is inside. Vehicle trackers & Vehicle alarms available at the cop shop Skinning Knife & Nitro now available at Rebel Added the ability to toggle showing your Asylum plus icon (can be found in your phone settings) APD Medic Prestige Talent "I/V Global Elite", Allows APD officers in the medic slot to blood bag *OTHER PLAYERS ONLY* while prone.  Medics can now impound their own armored vehicles. (They remain unable to impound civ illegal vehicles)  Changed/Tweaked:
    Daily Login Bonus All new Login Bonus's Better rewards earlier on so losing that login bonus doesn't feel so bad House Keys House keys are now a paid upgrade available in the house menu Up to 5 spare keys can be purchased which are used to allow other players access to your house. Change the locks - Upon selling or transferring ownership of a home this upgrade will not persist to the new owner.  Existing keys have been wiped and you will need to purchase this upgrade in order to re-add friends to a home.  (Gang houses remain unchanged)  Other House Upgrades Scotch Barrel $20,000 -> $35,000 Lead container $350,000 -> $250,000 Oysters Oysters are now legal and farmed from in turtle zones near the trawler wrecks on sea floor. Oysters are now cooked/fried on campfire Bolt Cutting Handcuffs 12s -> 15s Rock Weight 6 -> 3 Arson Kit Weight 10 -> 8 Legal Money Making Mining: Slightly more uncut diamonds Metal Detecting: Less Yield, significantly less metal plates (More time detecting less time dropping items)  Wreck Excavating: Added more items to loot table. Sell Price Adjustments Buy Price Adjustments Vehicle Prices Global discount for having 10+mil 5% -> 2% Charges Automatic charges are now filtered out from add charge menu (APD) Arson $15,000 -> $12,500 Renamed "Possession of Concentrated Cannabis" to "Possession of Golden Wax" Renamed "Police Checkpoint Gates" to "Manipulation of Police Gates" Renamed "Possession of Marijuana" to "Possession of Reggie Weed/Stems" Narcan Shots renamed back to Adrenaline Shot Seriously why would a Narcan shot help you get up from being shot by a rubber bullet.  Players with the talent "Grease monkey" will have their vehicles spawn with 2 FAK's Having FAK's inside a vehicle will now no longer prevent storing/impounding.  Captains Bonus Prestige Captains now earn less bonus prestige from other officers actions. Fixed:
    Equip Loadout getting stuck on 64 Virtual Items (Civ) Loadout save tooltip saying max Virtual items as 80 (is 90) Bounty hunters getting 50% faster lockpicking instead of 30% Bounty hunters randomly getting faster bolt cutting Bug resulting in medics getting 50% bonus to responding instead of 5% Floating Box's at most medical Dispensaries  Athira HQ respawn cooldown distance made slightly more accurate. Ladders on prison 2nd bridge now climbable Turf Capture time is now actually 1min Missing White VR suit for donors Cops will no longer receive Virtual FAK's with spawn loadout if it puts them overweight.  Prestige/Honor tree will now show required points to unlock a perk loot stashes will now randomly spawn at locations instead of being in every location every restart. You can no longer redeem login rewards while in prison. Removed:
    Secondary Sea Turtle area near Pyrgos Removed Wendigo/Goat Man/Invisible man who screams in your ear Cleaned up files Domination
    Gang Placement Bonus, More money for weaker gangs 1st     $1,200,000 -> $1,000,000 2nd   $600,000 -> $700,000 3rd    $300,000 -> $500,000 4th    $150,000 -> $300,000 5th    $100,000 -> $150,000 *New* 6th $100,000 *New* 7th+ $50,000
      Juggernaut event properly gives 200 point bonus for scalping Minimum points needed to get a split of the pot 100 -> 250 (Or be eligible for placement bonus) Players now only have 10 minutes to kill the HVT. (Down from 15min)  
    SRT Weapon Unlocks (Kills)  *New* SPAR-16, 16 MX, 25 -> 25 MXM, 50 -> 35 *New* Type-115, 50 MK-14, 100 -> 75 Mk-18 EBR, 150 -> 100 MK-1, 250 -> 200 MXSW, 750 -> 500  

    -EDIT- April 15/2022
    Hotfix/Easter Micro Patch.
    Guess were going to test this Jewelry for a weekend because I'm not taking it out and I didn't make a branch xd bad coder. 
    Easter Event Once per restart for a limited time Dropouts from the Easter Bunny academy for magical rabbits will invade Athira. Scroll wheel on these bunnies to take their illicit loot.  Moved Jewelry Emporium & African Warlord to test location(s).  Jewelry get away vehicle is now a Qilin Minigun  AFD Hunter to Adv EMT 8 Quests (4 Re-added, 4 new) PDW/AK (5.45mm) to UC shop. Rhib can now carry an Oil barrel Fixed:
    Turfs not properly calculating cuts Fix a blocked rodo shop Proper AFD Taru Cops being unable to give Grand Theft charge  
  9. Dan. liked a post in a topic by bbgreg17 in ****APD Policy Update 1/9/2022****   
    Effective Immediately
    Evidence Lockup Vehicle:
    Upon establishing a one minute all clear at the Evidence Lockup Truck, APD officers (regardless of rank) must immediately drive the Evidence Lockup Truck to the closest HQ. The driver may only stop and exit the vehicle to repair. The contents of the vehicle must be seized directly into evidence (no intermediate cop vehicle).
     
    If you have any questions or concerns regarding this policy feel free to contact a Captain.
  10. Dan. liked a post in a topic by bbgreg17 in ****APD Policy Update 1/5/2022****   
    EFFECTIVE IMMEDIATELY
    Committing Arson:
    Committing Arson is an automatic charge which is applied to an individual who sets a house on fire. It is a $15,000 charge.
     
    Intent to Commit Arson:
    Intent to Commit Arson shall be applied to any individual who is found in possession of an arsonist kit. It is a $10,000 charge.
     
    Request Higher-up:
    The request higher-up feature in the new APD Tab menu should NOT be used instead of joining a higher ups channel and telling them you have a higher up request. Any officer who only uses this feature may receive disciplinary action.
     
    Ticket Prices:
    Some ticket prices have changed. When and how these charges are applied has not changed at all.
     
    If you have any questions feel free to contact a Captain.
     
  11. Dan. liked a post in a topic by bbgreg17 in ****APD Policy Update 12/23/2021****   
    EFFECTIVE IMMEDIATELY
    Speeding:
    Speeding is no longer a stackable charge. One count will be applied if an individual is found to be exceeding the speed limit for the road they are driving on.
     
    Excessive Speeding:
    Excessive speeding will be applied to an individual who is driving at a rate 25+ km/h over the speed limit for the road they are on.
     
    Speed Limits (Unchanged):
    On main roads the speed limit is 80 km/h, on all other roads (dirt roads, in cities, etc) the speed limit is 50 km/h.
     
    Purification Factory:
    The Purification factory will be treated the same as any other dug area. (Ex. Coke field)
     
    If you have any questions or concerns regarding this policy feel free to contact a Captain.
  12. Dan. liked a post in a topic by bbgreg17 in ****APD Policy Update 2/23/2022****   
    EFFECTIVE IMMEDIATELY
     
    Menace to Society:
    Any individual found to be wanted for $300,000 or more is now deemed a menace to society. They may be sent straight to jail at officer discretion.
    EXCEPTION - An individual who turns themselves in to the APD for a trial by combat which has been approved by a SGT+ (prior to surrendering) may proceed with the TBC.
     

    If you have any questions feel free to contact a Captain.
  13. Panda liked a post in a topic by Dan. in New Mods   
    Congrats new mods & support! All great members.
  14. Kraken liked a post in a topic by Dan. in New Mods   
    Congrats new mods & support! All great members.
  15. Dan. liked a post in a topic by Leady in New Mods   
    Please join us in congratulating our newest moderators:
    @Akula
    @Bandit
    @Innate
    @Kraken
     
    We have also added 2 new support members:
    @Bherky
    Pandaヅ
     
    Feel free to reach out to them for any assistance you may need.
     
    - Asylum Staff
  16. Dan. liked a post in a topic by Mitch (IFRIT) in Exploits & Common Sense   
    That's a lot coming from you jay 😂
  17. Dan. liked a post in a topic by Blake. in Unbanning Old Bans   
    Hello All,
    We are willing to unban old perm bans for Minor offences VDM/RDM/CL/Exploits.
    However we are not willing to unban scripters/cheaters or anything of the sort whatsoever.
    Submit your ban appeals in the traditional way and for the banning admin Select "Blake" and i will get to you as fast as i can.
  18. Dan. liked a post in a topic by Mitch (IFRIT) in Community meeting today 11/30/2021 @ 8PM CST   
    Hello all,
    I'd like the opportunity to speak with the masses a bit and answer some questions with everyone. I think it would be great to bonce ideas off each other and perhaps allow you to gain some understanding of the operations side of things. I want you to be open and honest, but I ask for some common respect. 
     
    https://discord.gg/EkxcSJeF?event=915373022863560724 

    It will be held in our discord and should go pretty smooth? Never used this event feature before so I want to give it a shot.
     
    Pass on the word. 
  19. Dan. liked a post in a topic by Zurph in APD unis   
    Can we get the old uniforms back these look ugly af.
  20. 544heu liked a post in a topic by Dan. in Swat Evading   
    True
  21. Dan. liked a post in a topic by Mr. Slick in Domination Changelog - November   
    Teaser made by:@Alec-I
    Added:
    New Vanilla/Modded Maps Voting will take place via discord, you must sign up via the @domination role to be pinged for voting. A map will first be voted upon, then its zone within. Some maps such as zargabad, only have one zone, so be cautious.  http://gaming-asylumwiki.com/wiki/Domination Chernarus @tom Sahrani @tom Utes @tom Zargabad @Ratatouille Malden @tom Altis @Jbdragon @Vanilla Coke Make sure you have these mods installed CUP Terrains Maps - https://steamcommunity.com/sharedfiles/filedetails/?id=583544987 CUP Terrains Core - https://steamcommunity.com/workshop/filedetails/?id=583496184 New Domination Ifrit Skins credit to @Kelly Backwoods - Win 3 dominations and be a subscriber Carnage - The person who has the most kills in the most recent domination will now get an exclusive achievement and Carnage Ifrit Skin Unique carnage horn to this ifrit King Of Carnage Title / Carnage Creator Title RAW - Win a domination and be a subscriber  Battleye - be a participating member who won the most recent domination  
    Loadouts & Loadout system will separate from S1. All-new weapons/uniforms will be only accessible on domination. Loadouts will not transfer between S1 and S2, everything else will. You will automatically be put into driver when pulling/buying a vehicle while in a rebel safe zone. Every time you reload on dom, your mags will automatically be repacked. New Weaponry RPK-12: 35K BM | $76K  BM Exclusives: MAR-10: 150K BM | 10K BM .338 10 rnd mag MX-SW: 70K BM | 50 BW 10 rnd caseless mag: 200K BM Zafir: 200K BM | 10K BM per mag New Clothing Options Carrier Rig: $11,000 Deck Crew Vests: $4,000 Heli Pilot Coveralls & NATO Pilot Coveralls: $3,000 Special Purpose Suits: $125,000  ENVG II: 200K BM S. R. T. (Strategic Response Team) The Strategic Response Team (SRT) is a group of highly trained and specially equipped APD officers who respond to domination flags requiring advanced police tactics. Any APD officer that is a constable or higher, can play as SRT. NOTE: You will be side locked during domination, so once you log onto civ you can only play on civ for the duration of that specific domination and vice-versa for SRT. Respawning Every SRT Trooper will have $5,000 deducted from their bank and added to the pot every respawn. Having insufficient cash to pay will kick you to the lobby. Weapons - SRT is required to earn kills in order to prestige in weaponry.  MK20 - 0 kills MX - 25 kills MXM - 50 kills MK14 - 100 kills MK18 - 150 kills MK1 - 250 kills MX SW - 750 kills Vehicles By default, SRT can pull Hunters, Striders, Qilins, Prowlers, and Orcas. You may unlock the ifrit at 100 kills, and offroad .50 cal at 1,000. Vehicles purchased on domination can only be pulled on domination. They will not show up/count to your S1 cop vehicle garage. Outfits Officers are forced to use the SRT uniform and backpack. Money Every kill will grant you $1,000. Kills with a bonus will grant $2,000. Uncapping a flag will grant all officers online, $15,000. Group Menu You can now see all factions, gangs, groups, and the players in them by holding 0. Domination Overview Menu After domination ends, a menu will display all kills, deaths, caps, etc Players will all be kicked off 3 minutes after domination ends. New Horns Fetch Me Their Souls - Be the top killer is most recent domination Yo Pierre - Subscriber and 300 captures Moon - 500 dom captures Squid Game - 150 Dom kills and a subscriber Vamp Anthem-  Angels And Demons seasonal quest We Do Not Care - Win most recent Domination What do you mean by that? - Win a domination and be a subscriber TS3 Ban - 50 dom kills and a subscriber  Domination Panel You will be able to see all gang's points, names, and caps they have. Additionally, you can see each flag's health. This menu will update if you continue to hold the J button. Redeploy Menu Everyone will have an option to redeploy at any domination rebel via NPC. If you have a respawn timer active, you can still redeploy. New Domination Missions CTF You will be tasked to pick up an actual flag at a chosen flag, and physically walk/drive to the depositing flag location. You may only travel in an ifrit while having the flag on you. Players will have 20 minutes to complete the event, and the depositor will earn 350 points. Juggernaut The domination Juggernaut will spawn in randomly and will tank loads of damage. He will only shoot back at you if you provoke him! Scalping his dead body will grant your gang 200 points and a box of gear on his corpse. Hardpoint The gang with the most players in the hardpoint zone will earn 5 points every 5 seconds they hold it. A marker and progress bar will state if you are losing/winning the hardpoint.  Cheaper Weapons For a limited duration, all weapons/loadouts will be 45% off   Stamina Disabled For a limited duration, all effects of redgull will be null. Stamina will be disabled for a certain amount of time. Gulag Every 6 minutes, all dead players will be asked to participate in the Gulag. Only the first 2 to respond will be chosen. Players will be given a random loadout (same for both) to battle out their differences. The current map for the gulag is Nuketown. If a trade occurs, the first person to die will be counted as the loser. The winner will redeploy over their dead corpses position, 500 meters with a parachute and previous full loadout. Once you land safely you will be given your old backpack back with whatever was inside. New Quests SRT restart cycle and seasonal quests Rebel restart cycle and seasonal quests Changed/Tweaked:
    Domination Point/Flag System Rework Every flag will have 300 points to capture. Only exception is the hotzone, which spawns with 600 points to capture. Every 20 seconds, 10 points will be deducted from a flag and added to the capturing gang. Domination will be won after 5,000 points have been reached. Flags can now be captured in around 10 seconds. Hardpoint, Hotzone, and Defusal Bomb Missions will be checked to activate when a flag moves. They should not overlap Domination Missions  HVT: 100 points First to open ghost hawk crate: 100 points Hotzone will deplete 20 points every tick, and the flag will have 600 points Bomb Defusal - 500 points HUD Optimization You now have options to toggle various domination HUD options in your phone's settings. Payout Rework Equation: (PotPrice / TotalPoints) * YourGangPoints Bonuses: 1st: $1,000,000, 2nd: $500,000, and 3rd: $250,000 Each paycheck will be divided equally to each online player. When opening the quest menu on Domination, only domination-related quests will be displayed. Vehicles will no longer despawn if a keyholder is 15 meters near. Briefcases will now have simulation enabled, should now fall over and be moved. All domination maps (including Altis) will now use our local object system. This should drastically improve FPS all over and be much more reliable.  All purchasable weapons/virtual/clothing will by default be 10% cheaper than their prices on S1. Grass will now be disabled on domination. Qilins and Prowlers now have doors on domination. Talent/Prestige GUI has been reworked. Fixed:
    All vehicle spawns on flags will work as intended now. The nuclear bunker event has been re-added with dramatically increased performance. You will no longer spawn in jail if you are jailed on S1. Notification of killing an HVT, after they were killed previously before. Headshot counting will now be vastly more accurate. Removed
    FYI - If you would like any new zones/maps to be added in the future, directly DM me on discord. Also some of these changes are subject to be modified/removed based on community feedback!
    Hotfix #1
    - Cop ratio disabled.
    - Stamina event disabled and so is stamina on dom entirely.
    - SRT can no longer team kill for $.
    - Re-gearing on SRT is now disabled.
    - SRT can now revive.
    - SRT paychecks per kill are now $2,000 and bonuses are $3,000.
    - SRT uncaps now payout $20,000 instead of $15,000.
    - SRT payments will now be directly to your bank account instead of cash (woops).
    - Hospital respawning should now put you at the nearest rebel instead of nowhere.
    - It now takes 4,000 points to win domination, instead of 5,000.
    - You should now spawn back at where you were on S1, if you were on S2.
    - Briefcases should now actually be cleaned up.
    - Other misc objects not cleaning up.
    - Cooldown to respawn is now 2 minutes instead of 3.
    - NPC animations have been disabled to see impact on fps.
    - Bomb defusal should now work properly.
    - Entering/Exiting a bunker works now.
    - Every participating member of the winning gang will get the dom win stat if they were offline or online.
    - Once dom ends, all dead players will be revived, and no one will be able to take damage.
    - Ripping stat should now add and show up in the end-game leaderboard.
    - Sorting kills and deaths should now work properly in en-game leaderboard.
    - Timezones have been adjusted to Standard Time (does not affect when dom starts)
    - Fugitive pings will no longer occur on domination (should also help server performance)
    - Paychecks will now be split across all participating members in a gang. You now have to play a minimum of 30 minutes for a paycheck. It's updated every minute and you can log off/ log on and it will continue to count throughout the dom (while you are on). If you have only 7/10 players that played 30 minutes, the money will only be split across the 7 evenly. Money is directly sent to the mailbox and retrieved via !comp.
    Hotfix #2
    - Fixed syncing of achievement titles.
    - You can now actually take loot out of the nuclear bunker crate.
    - Possibly fixed sorting of kills in the end-game menu.
    - CTF capture radius is now 3 meters instead of 10 meters.
    - Fatigue should be removed (hopefully).
    - All players who aren't in your group should now be red anywhere.
    - Juggernaut will no longer take damage if he is spangled.
    - Ripping stat from being incremented twice instead of once.
    - Blown up vehicles should be removed from garages now.
    - Cleaning up briefcases should now work (hopefully).
    - CTF message now shows proper amount of points to earn (8 to 350).
    - Stats should now be updated to reflect the first domination and 2nd domination properly.
    - You can now longer buy nvgs from the clothing store (woops).
    - You can now properly update your loadout with a new one (if you tried).
    - misc fixes and network optimizations.
    Hotfix #3
    - Fixed payouts not occurring (sorry)
    - fatigue should be disabled across the board
    - You will now get 50 points for scalping the juggernaut
    - misc fixes
    Hotfix #4
    - Fixed payouts not occurring for gangs who had 0 members online.
    - FPS optimizations regarding the HUD.
    - Group menu will now be sorted by # of players.
    - Excessive long gang names will no longer overlap columns on dom menus.
    - You will now have stamina disabled if you won the gulag and parachuted in.
    - Other network optimizations.
     
  22. Dan. liked a post in a topic by bbgreg17 in AR   
    Denied
  23. Dan. liked a post in a topic by Bilbo Baggins in APD Leadership Academy   
    Greetings,

    This coming weekend (Oct. 22nd - Oct. 24th), the APD training team will be hosting a Leadership Academy for officers between the ranks of Constable and Sergeant. This academy will consist of multiple days of training, covering a number of topics relating to leadership in the APD. Our aim in this is to provide officers who wish to attend the chance to show initiative towards the APD by demonstrating that they have the drive and willingness to improve themselves, and ideally showing themselves as more capable candidates for promotion. That said, with this being the first academy hosted since the recent revamping of the APD Training Team, we will be limiting attendance for this academy to a maximum of 15 officers, so only the first 15 to sign up will be able to attend. Officers of the rank LT+ are free to attend without signing up and without taking a slot, since this is intended for lower ranking officers to get a chance to better themselves, and work towards achieving a higher rank down the road. Currently, the schedule for the academy dates and times is as follows:

    - Day I: 10/22/21 | 2200 EST
    - Day II: 10/23/21 | 2200 EST
    - Day III: 10/24/21 | 2200 EST

    If you wish to apply to attend this academy, you must be a Constable, Corporal, or Sergeant. Officers will receive credit for each day of training received marked on their application, and each day will count as one of the trainings needed to apply for Corporal. However, officers will only receive full credit for completing the Leadership Academy if they successfully attend all three days of training. We look forward to seeing those of you who attend!

    Application: https://forms.gle/vukMhHJKZZRfTC9w6
  24. Dan. liked a post in a topic by Rogue in NEW APD CAPTAIN   
    Please welcome the newest APD Captain...
    @Louie
    Please message him on the forums, TS, or discord with any and all APD related questions!

    Photo credit or lack of credit: @bbgreg17
  25. Dan. liked a post in a topic by Mitch (IFRIT) in donating   
    True. Sorry. But bever fever is over with
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