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Gackel

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  1. ACTUALLY POG UPDATE LETS GO
  2. 100% I agree on pretty much every point you listed. i think a lack of people doing runs also hurts cartels not being worth it to fight over. if you cap a cartel and you know at most only a handful of people are doing runs you really arent going to be making much money off of it at all. so i think reworking run prices will also help with cartels in a way, however i think cartels could get a little light on them aswell.
  3. just an idea. insted of the vehicle airdrops being armed vehicles maybe add a chance for a prowler / quilin with doors
  4. increase the frequency of pvp events like rebel airdrops/ vehicle airdrops / plance crash etc. and imo add some better loot to them to make them worth fighting over, like rare chances for rpk, bipods, better sights and other meta tier guns to change the meta up a bit and not just be mk-1 only pretty much. and i feel with these pvp event being increased it will get more players out into the map.
  5. Y inv sold, still selling house
  6. House, Garage, Industrial Shed: shed Location (Town/DP#): 500m from center of uranium Asking Price: offer Pictures/Video Walk-through: both 1c and shed fully upgraded
  7. House, Garage, Industrial Shed: shed Location (Town/DP#): NW of dp 14 Asking Price: offer Pictures/Video Walk-through:
  8. @Junkeroffer? not really to sure
  9. House, Garage, Industrial Shed: House House Size(40k/70k/150k/220k): 220k Location (Town/DP#): DP10 / Neochori Asking Price: 2.5m obo Description: great gang fort house with 37-mk1s 5-mk200s, 1 RPG tubs with 3 RPGS, and several other guns / kits with a suicide vest all with ammo. along with all the "Y" inventory you would need to go along with this including 2775-lockpicks, 200 FAKS, 150 rudgull, 8 defibs, and a speedbomb Pictures/Video Walk-through:
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