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.Nathan

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Posts posted by .Nathan

  1. I’m guessing this post is because dom doesn’t make enough money. I think this goes back to my response on this thread below. If gear sets were lowered a little bit this would increase profits on dom and would probably helps with this. With that being said I do not know the actual numbers on this far as how much people are losing or making.

     

    Batcan likes this
  2. I think the change is pretty simple, take your average everyday items like vehicles and gear sets and make them cheaper to make it where people will actually go and fight stuff. This is one of the biggest reasons gang v gang fights are dead asf is because let’s say you got push OG arms with an ifrit let’s say your kit is 30k and your ifrit after upgrades and taxes is gonna be roughly around 150k you die the you respawn re gear and push again with another ifrit. Keep in mind this is only 2 life’s at a cartel when back in the day you had people putting multiple life’s at cartel each fight. If you die twice and lose both of those ifrits you are now down roughly 360k give or take. That is insane to me and that has just killed fights period. No one can afford to get on the server and have a couple fun fights. 
    (Note: this is not a bash anyway on devs, economy is one of the hardest things to keep in check on a server and have a good balance. Like someone said above the passive money making went on to long and the fix was to absolutely sink the economy for a little.)

    Now some people say we should just increase money making I disagree because you still have to have a balanced economy when it comes to the more end game gear and stuff like real-estate, explosives, etc. I think far as how much money specific things make will take some digging in numbers but a simple fix for what most people have a problem with is to lower the prices of helis, gear sets and almost all vehicles.

    GravL likes this
  3. Here’s the problem CTRG just does not fit into asylum at the current moment. Just for a little context me a Ahmed had a conversation regarding this on cop yesterday so I’m gonna state some of those points here. Ahmed’s point is to add content to the server and create balance. So first I’m gonna hit on the content part, by adding this, only a very small subset of the community actually get access to this content and it would take an extreme amount of development, testing and texturing stuff to get this faction up in running not counting all of the SOPs that have to be made, access to whitelisting and so on. Simply put it’s just not a thing worth for devs to spend time developing atm IMO. 
     

    Now regarding balance, as some people stated above everything is pretty balanced as it is. If gangs need more people they will just group up and fight as that already happens, if cops need help then they ping SWAT certified and higher ups and they get on 99% of the time. There is already enough balance with things like the ghost hawk that rarely gets used but is still there in extreme situations and with the power that captains have to hand out Mk 1s if needed. So far as balancing this won’t accomplish anything.

    Now my biggest concern that I brought up yesterday was that everyone is gonna complain that it’s just crimson in CTRG. This 100% would be a problem cannot lie to you. If you look at any server that CTRG is on it becomes a friend circle of all the best players and that is exactly what would happen here. This would turn into a complete nightmare for the community and I think would actually start pushing gangs and cops off the server. All and all I just simply don’t think CTRG has any spot in our community there is already plenty of balance atm. I think it would be more useful for the community for devs to spend time on other suggestions that creates content for a wider range of community members.

    Silver-Spy likes this
  4. 11 hours ago, Kernikov said:

    >magic whitelist faction that switches from cop to rebel depending on pop

    That's literally what Crimson already does
    Here's the whitelist application section btw: 

     

    Lmao I made this exact comment yesterday and I’m a leader of crimson 😂

  5. 36 minutes ago, Fitz said:

    Right, but hear me out, they already do, so that's what I'm asking is what "revive sickness" are you referring to.  I tested it and if you use painkillers, I don't see a difference between having just been revved and not.  If there's something else you notice then I'll look at it but, I'm saying I don't see anything.

    I believe passive healing is stopped while on the sickness

  6. 11 hours ago, Chow Mein said:

    You can see through smoke with non broken windows as well

    There is nothing we can do about that besides deleting the buildings and completely changing every cap that has those. Once they are short through you can see through them anymore anyways. Usually doesn’t take long.

  7. The more people helping the better even if it’s making caps in the VR mode of Eden editor. Re doing all of the maps can take a lot of work and with only one person making caps they caps could be come very repetitive. 

    zdeat likes this
  8. 24 minutes ago, Crossfade said:

    100% a boss fucking suggestion, would be hilarious tbh...

    but I see what @.Nathan means by a money printer.

    Few tweaks ive thought of.

     

    maybe adding a 5minute timer between each theft. 

    parts weigh half your inventory, and the tool/s are heavy too. so you can only steal one before selling, Unable to store in houses.

    If the owner of the vehicle has an alarm/tracker and you try to steal parts then it sends a message to the APD of the location and gives them the ability to track them for the next X amount of time.

    5 mins is nothing it will take that long to sale, another problem is storing them in the house. This seems funny and cool but it would just turn into a grief fest or made so hard to do it is never used and we wasted dev time. I just feel like there a better suggestions and things for devs to be spending there time on instead of this.

  9. Just a FYI I do agree that something should change with SRT because a 10 man group should not be able to go and fight gangs that have 4 people that barley have any points. 
     

    Personally I see why it hasn’t been done yet. To do it right and not just kill SRT you have to one find people that are dedicated and willing to put time into it and also know what they are doing. Plus if you make a separate from the APD which would probably be for the best you would have to make a section for forums set up a way for whitelisting, keeping up with punishments, somewhere to submit reports, different whitelisting for ranks and so on. Just takes a bunch of work to get it running right. It’s probably just gonna take someone to write a very very detailed way of how it would work and the want for it to get developed. Tbh I think it’s more important to work on developing the main server more then dom atm.

    Polar, zdeat, KrazyKnight and 1 other like this
  10. Right now I think weapon sway may be a little to strong. Ive heard the argument against it being that it takes skill to deal with high sway which I disagree with because the weapon sway just makes people wanna play sniper elite and makes the more aggressive player be put at a disadvantage. I dont think it should be lowered to Olympus levels as I think thats a little to low but I think as is its just a little to high.

    .Shy, Polar, bigjohn561 and 3 others like this
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