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Parzah

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  1. Parzah liked a post in a topic by jsh in February Patch Notes   
  2. Parzah liked a post in a topic by -.- in Civ Council is now the Community Council   
    Theres only one city troll/rat and thats gotta be @Nenja
  3. Parzah liked a post in a topic by Copa in Civ Council is now the Community Council   
    Rebel 1: @Zurph
    Rebel 2: someone from envy probably
    City Troll 1: @Farmer Steve
    City Troll 2: @Leroy Jenkins
  4. Parzah liked a post in a topic by WingWong in Changelog December   
    almost like the devs are trying to kill the server
  5. Parzah liked a post in a topic by Kasim Tariq in Changelog December   
    Imagine wondering why this shit is dead, all you do is make it easier for cops and harder civilians. On the bright side no one will be getting rdmed since no one is playing.
  6. Parzah liked a post in a topic by 王 rando 王 in Changelog December   
    Hey don’t reply to me, I don’t want to distract you from banning half the server for the most minor shit.
  7. Parzah liked a post in a topic by Good Lub in Changelog December   
    Cops clowning and malding is the problem here.
     
     
  8. Parzah liked a post in a topic by 王 rando 王 in Changelog December   
    what did you think was going to happen with career cops running the civ council
  9. Parzah liked a post in a topic by Panda in Changelog December   
    Sounds very familiar… strange. 🤔
  10. Parzah liked a post in a topic by Tyrone Darnell in Changelog December   
    yeah lets just remove the best thing on this server!
  11. Parzah liked a post in a topic by Junke in Changelog December   
    why did we wait 3 months just for a couple changes
  12. Parzah liked a post in a topic by jsh in Changelog December   
    U and mitch are useless. Keep it up retards
  13. Parzah liked a post in a topic by JIMBO in Changelog December   
    There is rarely enough cops on to even start anything. Even less so after these shitty updates, I haven't played in years and somehow you're still more out of touch than me, mad 
  14. Parzah liked a post in a topic by Vanilla Coke in Changelog December   
    +1
    You'd be amazed at how many people gamble/bet their money away on other RP servers.
  15. Parzah liked a post in a topic by Protocol in Changelog December   
    No one will be making an IA because there will be no player base todo so. 
  16. Parzah liked a post in a topic by babooshka in Changelog December   
    WOW POGGERS UPDATE PURE COMEDY JUST PUT A FORK IN THIS SERVER ITS ALL OVER
    MFW ASYLUM CHANGELOG DROPS WITHOUT THE DEVELOPER WHO CARRIED THE SERVER FOR MONTHS 
  17. Parzah liked a post in a topic by Mason in Changelog December   
    Not a fan of the new HQ's seemed like each town was unique. Pygros had a dome, Athira had the tower, Kavala has the bank building , air had the military offices, dump HQ has its own unique building. Just replacing everything with military offices =change for the sake of change.  #notmyHQ's 
     
    Also in air you should remove one of the 10 pillbox structures to add the garage if you want to add aesthetics. Don't remove the briefing wall that we have all used forever 
  18. Parzah liked a post in a topic by Invictus in Changelog December   
  19. Parzah liked a post in a topic by Swae in Changelog December   
    Awesome nice career cop changes who would have thought....

    You took away the casino why? There need to be one in Kavala and Athira every RP server has one and it is now another addition asylum lacks compared to its competition  if people gamble there money away that's not our problem 
  20. Parzah liked a post in a topic by 544heu in Changelog December   
    Why would you remove literally the BEST thing that has ever be added to the server?
    Also ONLY 5 mins to get to the mental remains? You do realize half the time they spawn next to the APD HQ and people need to go to rebel to pull ifrits and get more mags.
    The mental remains is meant as a reward for winning the Asylum not for the cops to wait for it.
    Stupidest thing I have ever seen in my entire life.
    Why did you disable .50 cals on the dom server? 
    You are touching things that you have no knowledge of and are clueless on the subject.
    I appreciate yall wanting to help out BUT THIS IS NOT A STEP IN THE RIGHT DIRECTION
  21. Parzah liked a post in a topic by Rake in nvm   
    @Blake. You gonna have to spin back my guy not like this tho
  22. Parzah liked a post in a topic by Infamous [FULL SEND] in Changes   
    I just find it funny that you think mitch and obi are going to push out updates anywhere near the quality of the last few
  23. Parzah liked a post in a topic by Big Gay Jay in Changes   
    19 Unbans in the last 3 days, people who are putting in appeals are getting unbanned, extreme circumstances are the only things being denied atm.
    not sure who you're expecting to be unbanned, but cheaters are still not going to be unbanned
  24. Parzah liked a post in a topic by Infamous [FULL SEND] in Changes   
    I know the limitations of the arma engine first hand, and I seriously doubt someone's idea would be so absurd it wouldn't be possible...unless they had like a replay death cam kinda idea....that's quite impossible.
     
    And also that's not my point, sure let them code it, sure run it by them, but why should two APD higher ups be running it? doesn't make sense.
  25. Parzah liked a post in a topic by Infamous [FULL SEND] in Changes   
    let them do the coding, I'm sure slick would appreciate that, but I just think it should be run by civilians since it is a civ council. Just my two cents.
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