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shawn

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  1. Pueblo Escobar liked a post in a topic by shawn in Just Give the Players What They Want   
    I miss Asylum
  2. Donald liked a post in a topic by shawn in Just Give the Players What They Want   
    I miss Asylum
  3. zdeat liked a post in a topic by shawn in Just Give the Players What They Want   
    I miss Asylum
  4. shawn liked a post in a topic by Junke in For what it's worth.   
    @Mitch BHAHAHAAHAHHAAAAAAAAAAAAAAAAAAAAHHHHHHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHAHAHAHAHA





    ITS STILL NOT HERE RETARD!!!!!! Bro prioritized the forums (which have been used just fine for years) over developing on the actual server. LMAOOOOOOOO

    Nice "backend work"!!!!!!

    Goodbye Asylum it was fun. Chronic on top!
  5. shawn liked a post in a topic by zdeat in ProjectMalden.Malden - ZDeat & Luke   
    Despite the drama currently going on around this project that Luke and I were dedicating weeks to, I figured the public should at least be able to see what could have been. Like the map or not, it would have brought a refresh to the server and changed the way things are done. 
    What we currently have was MAYBE half finished, there was a good amount of small things that still needed to be done such as legal areas, some drug zones and some other miscellaneous areas. 
     
    LA PORTE:






    CHAPOI:







    LA PESSANGE:




    LA TRINITE:






    BANK OF MALDEN:


    GOV OFFICE:

    MENTAL ASYLUM:

    JEWELRY EMPORIUM:

    PRISON:
    One of the crazy cool things we did about this prison was the ability to escape jail without there being a prison break going on. The exact balance behind this could have been if you escaped jail this way, you would be tracked on the map and Police / BHers would be able to see you at all times. Think of how Star Citizen did their prison system. 
    To escape jail, you would have to go through a cave system that was built and placed on one of the cliffs of the island. You would have to traverse a 7-10 minute trail that you could possibly die in and have to reset. Think "parkour" style, there were a few parts that if you didnt know exactly where you were going you would drown because you didnt get there fast enough. We were going to make a post in the patch notes if this dropped saying something like: "There is a new way to escape prison, go and find it." and make the community figure it out on their own.



    FEDERAL RESERVE:




    EVIDENCE LOCKUP:


    APD ISLAND COMMUNICATION TOWER:
    The idea behind this was to have some sort of air defense around the island. Disabling this air defense would allow you to start the Evidence Lockup, as well as fly out or into the other federal events around the island. TLDR: If you want to pick your buddies up from prison in a helicopter, disable the coms tower. The only way to get over to the island would be through a bridge, posted below.




    GANG COMPOUNDS - 3 TOTAL:



    CARTEL FIGHTING AREA:
    There was an idea that we would have all of the cartels be able to be captured at all times, however gangs would only be able to capture maybe THREE or FOUR at a time, and each cartel would give you different benefits.


    BOOMTOWN:

    WRECKRIDGE:

    GRIMSTONE:

    ASHFALL:

    BLACKSITE:

    REBELS:




    THE CURRENT MAP:

    We would have used the top left island Moray as a tutorial island for new players to be able to make some starting cash and get a good grip to start the server. The idea was that players that did the tutorial would be able to make around 100-150k, a few vehicles, learn how to do things like crafting vehicles / aircraft, learn how to make and process drugs, along with the other day to day normalcies of rebel life. 
    Its sad that this project never saw the light of day, we worked long hours into the mornings to try and make this project look and flow well for the Asylum brand. It is unfortunate that the owners of the server did us dirty how they did. If youd like to see a specific area, let me know and I can either get a screenshot or video of the area.
     
    My final Asylum Map Project - ProjectMalden.malden
    ZDeat / Luke
  6. shawn liked a post in a topic by 王 rando 王 in fitz is an n and killed asylum   
    Fitz is actually a low IQ retarded n‪‪i‪‪g‪‪g‪‪e‪‪r and he killed asylum.
  7. shawn liked a post in a topic by Riv6r in Update on Community Meeting 3/12/25   
    It appears I have found the crash out headquarters
  8. shawn liked a post in a topic by Zurph in Update on Community Meeting 3/12/25   
    why the hell did they sell the server to you guys?
  9. Rocketneo liked a post in a topic by shawn in Update on Community Meeting 3/12/25   
    I’d rather be unemployed and game all day fr.
  10. shawn liked a post in a topic by Rocketneo in Update on Community Meeting 3/12/25   
    How's everything going brotha
  11. Wutang liked a post in a topic by shawn in Update on Community Meeting 3/12/25   
    Please unban me, I’m innocent.
  12. moift liked a post in a topic by shawn in Update on Community Meeting 3/12/25   
    Please unban me, I’m innocent.
  13. shawn liked a post in a topic by william in Update on Community Meeting 3/12/25   
    YOOOOOO BIG SHEEN GOT A JOB
  14. Knight05 liked a post in a topic by shawn in Update on Community Meeting 3/12/25   
    Please unban me, I’m innocent.
  15. Rocketneo liked a post in a topic by shawn in Update on Community Meeting 3/12/25   
    Great, unfortunately I have to be an adult now and have a job.
  16. Donald liked a post in a topic by shawn in Update on Community Meeting 3/12/25   
    Great, unfortunately I have to be an adult now and have a job.
  17. Iuke liked a post in a topic by shawn in Update on Community Meeting 3/12/25   
    Please unban me, I’m innocent.
  18. Carterr liked a post in a topic by shawn in TAGE   
    Good job Carter 👍 😘
  19. Chris Peacock liked a post in a topic by shawn in TAGE   
    Good job Carter 👍 😘
  20. shawn liked a post in a topic by Carterr in TAGE   
  21. K0Mat0s3 liked a post in a topic by shawn in What's everyone playing?   
    Olympus
  22. shawn liked a post in a topic by Djmon in Back on the Street Spreading the Word   
    @Junke @Fried Rice @Bherky  @Carterr

  23. Iuke liked a post in a topic by shawn in Changelog November   
    Cool
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