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Daniel-SQ

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  1. Nicolas March liked a post in a topic by Daniel-SQ in Idea: Old Athria PD -> Athria SkipTracer   
    the only nerf it really needs is it's troll potential.
    the zipties should break faster if the bounty hunter is more then 100m away
     
  2. Tyrone Darnell liked a post in a topic by Daniel-SQ in Idea: Old Athria PD -> Athria SkipTracer   
    the only nerf it really needs is it's troll potential.
    the zipties should break faster if the bounty hunter is more then 100m away
     
  3. Farmer Steve liked a post in a topic by Daniel-SQ in make parcel delivery great   
    It would be sick if there was a leader board for fastest time a package was delivered from DPx to DPy.
    Would be some fun competition.
  4. Donald liked a post in a topic by Daniel-SQ in make parcel delivery great   
    It would be sick if there was a leader board for fastest time a package was delivered from DPx to DPy.
    Would be some fun competition.
  5. Daniel-SQ liked a post in a topic by The Forgotten Legend in counterfeit money   
    the south and west part of the map are ghost towns. I think it needs a little more activity.
    If we use the lumber mill to make planks and take those to a paper factory to make sheets then using oil/paper sheets/and idk , iron shavings.. or something to make counterfiet bills that can be converted into real money or blood money would be a good activity. 
    It should take some time to make the fake bills and possibly require 2-3 cops on? I also think if it alerted the police in a way, not like banks/feds but something so its not so easy.
     
  6. The Forgotten Legend liked a post in a topic by Daniel-SQ in Give players option to break out of cuffs / ziptie after 10 minutes   
    would be nice if we had the option to anyways, that way we can continue to comply or break out. choice is always nice.
  7. Bag Of Funyuns liked a post in a topic by Daniel-SQ in vehicle / house inventory ui   
    Change the default withdraw / deposit value to 1. Why would you want to withdraw 0 of something? Makes no sense.
    Could easily make a if statement that checks if the value is 0 and set it as 1 when the player presses withdraw to stop the inconvenience of having to erase the 1 every time.
  8. Daniel-SQ liked a post in a topic by Mr.Purple in Name Your Houses   
    We should be able to name are houses I think that would be kinda cool.
    Any thoughts gamers
    instead of just the name "House, Yellow"
     
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