Jump to content

Destrah

APD Corporal
  • Posts

    878
  • Joined

  • Last visited

Everything posted by Destrah

  1. Updated Changes: - Shows and seizes magazines inside a weapon - Shows the ammo inside a magazine - When a magazine is seized it now keeps the correct ammo when going into the vehicle - Shows all attachments to all weapons - Attempts to put items that aren't seized back in players inventory if player has space
  2. I know there isn't a guideline or rule on disarming but I'm fairly certain corrective action will be taken if an officer just disarms random people that weren't using their firearm in an illegal/aggressive manner.
  3. Thanks for the info. We are aware of the concern regarding banks causing lag. We are taking steps that I can say with strong confidence will fix the performance problems.
  4. Yeah, it needs to be reworked completely in my opinion. I have an idea on doing it differently which will be what you guys are wanting.
  5. I'm about to go get some food and then work on the search menu and some other things and I will look at disarming into vehicles while doing that. There is no guarantee it will be implemented though.
  6. Updated the menu a bit from the initial design. Also, just thought I would take another look at this and hopefully get it added now
  7. I'll take a look at testing this in the morning when I get off work.
  8. Oh, okay. Yeah I can take a look at it.
  9. Glad to be back! I already have a few things in the works for new content and quality of life. Such as a new crash event that will randomly occur, new search menu and a blackjack script. I will also see if I can help find anything that will help improve server performance.
  10. I've actually started on a very rough blackjack script. Its mostly just getting cards to appear on your screen right now, but once I finish these two scripts I'll probably start back on it.
  11. Yup, that's what the second button is for. Just haven't written the code to do it yet.
  12. I have been working on a new search menu. One of the main reasons is it is hella annoying when you search someone and some jack wagon speeds in Kavala replacing the search menu with that message or any other stupid ass message that pops up. Now you no longer have to worry!!! Also, when a person has a shit ton of stuff/licenses it will no longer take up the entire right side of your screen. I am also working on the ability to seize individual items. Features: - Shows all licenses, illegal virtual items, and weapons/clothes/accessories the searched person has - Shows and seizes magazines inside a weapon - Shows the ammo inside a magazine - When a magazine is seized it now keeps the correct ammo when going into the vehicle - Shows all attachments to all weapons - Attempts to put items that aren't seized back in players inventory if player has space - Seize given number of selected physical items from a person including uniform and vest (if they are police) (and HOLY FUCK does BI make it more complex than it needs to be to do that!!!!!) - If you seize uniform/vest and player doesn't have a backpack then give the player an assault pack and store uniform/vest items in it - Revoke individual licenses - Seize given number of selected virtual illegal item. Version 1.0: Additions: - Revoke individual licenses - Seize given number of selected illegal virtual item. - Shows value of illegal virtual items at the top of the menu Version 0.75: Additions: - Seize given number of selected physical items from a person including uniform and vest (if they are police) (and HOLY FUCK does BI make it more complex than it needs to be to do that!!!!!) - If you seize uniform/vest then store uniform/vest items in backpack, but if the player doesn't have a backpack then give the player an assault pack and store uniform/vest items in it Version 0.5: Additions: - Shows and seizes magazines inside a weapon - Shows the ammo inside a magazine - When a magazine is seized it now keeps the correct ammo when going into the vehicle - Shows all attachments to all weapons - Attempts to put items that aren't seized back in players inventory if player has space Initial Design:
  13. I would say as long as the doors can be lock picked and anyone that is or was being processed in one of those rooms can't be sent to jail if there is an active situation. Or possibly no one being processed in that HQ can be sent to jail during active situation since APD has access to use those rooms.
  14. Haha, I figured. I just wanted to be a sarcastic ass.
  15. Dude, you're a moderator and sergeant. You should know cops can't combat store. The only things they can "store" during combat is vehicles that are being seized if its in HQ.
  16. That's the only thing I actually like about Olympus when I played there for a little bit. The ability to use an invisible backpack on cop. If it doesn't get added here I think the ability to keep a GO bag (Assault Pack) in our car that can only be pulled out when in combat or just at Fed/Bank/Prison would be a decent idea. A GO bag in real life is something some cops keep in their car that keeps extra AR mags, medical equipment, etc.
  17. Yeah, thought I would make something to keep medics/cops entertained during down time. There can also be a civ/rebel part to it too if these features are able to be added.
  18. My biggest concern is not whether your RP is excellent/good/shit but if your actions were against a newer player, other gangs, APD or just a normal civilian. If you fuck over a civilian that had put in like 30-40 mins of doing a run and you spent time telling me and interesting story I still think you deserve a near 100% ticket because you fucked over someone. I dont think you should get out of that for 10-15 mins of RP which is expected since you're playing an RP server. That's just me roleplaying as a cop serving JUSTICE <3
  19. Ight! I'll take a crack at it tomorrow or as soon as I can. Not at my computer right now
  20. Yeah, there's a possibility of it getting old quick but I think there are some things I can do to keep it somewhat fun. Like adding how long it takes a medic/cop to get there, how fast they get the crash site cleaned up and how far they were from it originally would buff the pay which adds that extra level of challenge which is always fun. Oh I could also keep most of the crashes on the MSR near the major cities too which adds to RP. Like cops/medics setting up barriers (wish flashing lights. Made a script for that). That's if medics become whitelisted. Or I could auto add the flashing barriers.
  21. Yeah, I think if you just zip that and upload it to dropbox or something then that's all I'll need.
  22. I played the shit out of Stratis and I miss it dearly. It was such wonderful AIDS <3
×
×
  • Create New...