oldluke
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Posts
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oldluke liked a post in a topic by Trioxide in Northwest Wong Triad Redesign
Personally, I like its aestetics the most, but it is better than the current one for many reasons.
Now fuck off, you petty trolls.
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oldluke liked a post in a topic by NotMike in Northwest Wong Triad Redesign
This man just wants more bushes to sit in
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oldluke liked a post in a topic by Panda in New intermittent APD Captain
Hunter is a great promotion, hope it sticks.
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oldluke liked a post in a topic by Patato in Northwest Wong Triad Redesign
Devs dont exactly have the best track record when it comes to picking out good suggestions for cartels. We have added a poll to get a better idea of where the community stands
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oldluke liked a post in a topic by Infamous [FULL SEND] in Red Zone makes names red
gotta be an event handler for this. Kinda a work around since you can assume people go to red zone in vehicles and not on foot you could use https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#GetOut to work around so that when you get out it checks to see if you're in a red zone.
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manhua liked a post in a topic by oldluke in Red Zone makes names red
Sometimes someone will be killed because someone thinks they are in a red zone, so a easy fix would to use the same script that tells you when you enter a red turf, for every kos zone which makes anyone in a kos zone names red (except for your gang mates or group members) which then tells you whether or not they are in a red zone. Since you can’t just check the map to see if they are or not especially at rebel or any other place with a large kos zone
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Djmon liked a post in a topic by oldluke in Red Zone makes names red
Sometimes someone will be killed because someone thinks they are in a red zone, so a easy fix would to use the same script that tells you when you enter a red turf, for every kos zone which makes anyone in a kos zone names red (except for your gang mates or group members) which then tells you whether or not they are in a red zone. Since you can’t just check the map to see if they are or not especially at rebel or any other place with a large kos zone
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Kraken liked a post in a topic by oldluke in Red Zone makes names red
Sometimes someone will be killed because someone thinks they are in a red zone, so a easy fix would to use the same script that tells you when you enter a red turf, for every kos zone which makes anyone in a kos zone names red (except for your gang mates or group members) which then tells you whether or not they are in a red zone. Since you can’t just check the map to see if they are or not especially at rebel or any other place with a large kos zone
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Polar liked a post in a topic by oldluke in Red Zone makes names red
Sometimes someone will be killed because someone thinks they are in a red zone, so a easy fix would to use the same script that tells you when you enter a red turf, for every kos zone which makes anyone in a kos zone names red (except for your gang mates or group members) which then tells you whether or not they are in a red zone. Since you can’t just check the map to see if they are or not especially at rebel or any other place with a large kos zone
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Donald liked a post in a topic by oldluke in Red Zone makes names red
Sometimes someone will be killed because someone thinks they are in a red zone, so a easy fix would to use the same script that tells you when you enter a red turf, for every kos zone which makes anyone in a kos zone names red (except for your gang mates or group members) which then tells you whether or not they are in a red zone. Since you can’t just check the map to see if they are or not especially at rebel or any other place with a large kos zone
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Vhantom liked a post in a topic by oldluke in Red Zone makes names red
Sometimes someone will be killed because someone thinks they are in a red zone, so a easy fix would to use the same script that tells you when you enter a red turf, for every kos zone which makes anyone in a kos zone names red (except for your gang mates or group members) which then tells you whether or not they are in a red zone. Since you can’t just check the map to see if they are or not especially at rebel or any other place with a large kos zone
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oldluke liked a post in a topic by Polar in The Tales of SRT: Retribution
PS... Richard gave me permission. Not Doxxing...
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Trioxide liked a post in a topic by oldluke in Altis Life Exploration
those are horrible, what im talking about is random mid tier loot around un-used militarry outposts or other locations around the map, the loot will definitely not be as good as treasure.
