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Jake

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  1. Big James liked a post in a topic by Jake in AFD Entry Requirements   
    Eligibility
    To apply for the AFD, you must meet the following requirements:
    Able to use voice communication (TeamSpeak).
    Able to speak fluent English.
    Must have at least 8 or more civilian talent points.
    Must be 15 years of age or older.
    Must not be currently blacklisted from the AFD.
    Must not have any active bans on Asylum.
    Have Discord linked: https://my.gaming-asylum.com/account/connections
    A Couple of Notes
    All applicants must declare a date of birth on their application.
    16 year olds receive double points (disciplinary) until the age of 17.
    15 year olds receive triple points (disciplinary) until the age of 16.
    You must fully fill out the correct application format or you will be denied.
  2. Jade Darkstar liked a post in a topic by Jake in AFD Roleplay, Vehicles, and Equipment Policies   
    Roleplay
    Roleplay within the AFD is a must. You are free to create your own persona, however you must follow the Server Rules and have proper etiquette when you are on-duty as an AFD Medical Provider. Failure to roleplay will be met with severe disciplinary actions. The main guideline is to RP in a manner that is enjoyable for yourself and others. EMS members should not be toxic or generally unpleasant. Never go out of your way to ruin somebody else’s experience.
     
    AFD Equipment, Gear, and Vehicles
    AFD vehicles are an important tool that can be utilized to make life easier for the Members of the AFD. When using a ground unit, you are only permitted to use lights and sirens enroute to a dispatch. While flying an air vehicle for the AFD, you must have collision lights on at all times, the lights and sirens are again only permitted when enroute to a dispatch. AFD personnel are exempt from collision light/lights and sirens when entering a hostile (illegal area) to avoid drawing attention that can be harmful or lethal. It is suggested that earplugs are used within AFD air vehicles and set to at least 20%, this is not a requirement simply a recommendation.
    The use of AFD equipment and vehicles above your rank is now prohibited without the permission of a Paramedic+. EMRs-AEMTs are prohibited from driving Striders unless a Paramedic+ is in it.  Blatant misuse of vehicles include blocking off roads and pulling multiple at a time when not necessary. As well, don’t use your sirens and horns unless you’re going to a medic request.  Misuse of vehicles also includes giving it away to people other than AFD members. You should never allow other factions to take your vehicle.  Never use your vehicle to transport people into or out of combat. Transporting between passive areas is fine.  Never use your AFD vehicles to assist with crimes (drug transport, weapons trafficking, etc.)  Due to the rise in gas prices, Tempest Fire Trucks will be limited to two per spawn city. Anyone found to be Dropping, Selling or Storing armored medical gear may face server related punishment, as well as a permanent AFD faction backlist.  
    Kidnapping
    If an AFD member is kidnapped, they are only able to drop UNARMORED gear and medical equipment per kidnapper demands. Dropping any armored items is completely prohibited. 
    You are never allowed to give gangmates/ affiliates/ friends any AFD gear, even if they kidnap you. 
     
    Traffic Objects
    Only 5 placeable traffic objects can be used per situation. Anything added afterwards will be considered misuse of AFD equipment to avoid excessive use of the objects. Please be mindful of how you use the objects to avoid hindering other players’ gameplay too much. 
    Never use barricades to block of a road or passageway completely. The use of placeable objects at federal events, cartels, and illegal areas is prohibited. Objects should never be placed in combat. 
     
    DOAs
    Medics are not allowed to loot dead bodies, you may not pick up illegal explosives or contraband.  If illegal contraband was discovered, leave it alone or report it to the police.  If a speed bomb is reported on your car you must take it out of the populated area.
  3. Lhaze liked a post in a topic by Jake in AFD Roleplay, Vehicles, and Equipment Policies   
    Roleplay
    Roleplay within the AFD is a must. You are free to create your own persona, however you must follow the Server Rules and have proper etiquette when you are on-duty as an AFD Medical Provider. Failure to roleplay will be met with severe disciplinary actions. The main guideline is to RP in a manner that is enjoyable for yourself and others. EMS members should not be toxic or generally unpleasant. Never go out of your way to ruin somebody else’s experience.
     
    AFD Equipment, Gear, and Vehicles
    AFD vehicles are an important tool that can be utilized to make life easier for the Members of the AFD. When using a ground unit, you are only permitted to use lights and sirens enroute to a dispatch. While flying an air vehicle for the AFD, you must have collision lights on at all times, the lights and sirens are again only permitted when enroute to a dispatch. AFD personnel are exempt from collision light/lights and sirens when entering a hostile (illegal area) to avoid drawing attention that can be harmful or lethal. It is suggested that earplugs are used within AFD air vehicles and set to at least 20%, this is not a requirement simply a recommendation.
    The use of AFD equipment and vehicles above your rank is now prohibited without the permission of a Paramedic+. EMRs-AEMTs are prohibited from driving Striders unless a Paramedic+ is in it.  Blatant misuse of vehicles include blocking off roads and pulling multiple at a time when not necessary. As well, don’t use your sirens and horns unless you’re going to a medic request.  Misuse of vehicles also includes giving it away to people other than AFD members. You should never allow other factions to take your vehicle.  Never use your vehicle to transport people into or out of combat. Transporting between passive areas is fine.  Never use your AFD vehicles to assist with crimes (drug transport, weapons trafficking, etc.)  Due to the rise in gas prices, Tempest Fire Trucks will be limited to two per spawn city. Anyone found to be Dropping, Selling or Storing armored medical gear may face server related punishment, as well as a permanent AFD faction backlist.  
    Kidnapping
    If an AFD member is kidnapped, they are only able to drop UNARMORED gear and medical equipment per kidnapper demands. Dropping any armored items is completely prohibited. 
    You are never allowed to give gangmates/ affiliates/ friends any AFD gear, even if they kidnap you. 
     
    Traffic Objects
    Only 5 placeable traffic objects can be used per situation. Anything added afterwards will be considered misuse of AFD equipment to avoid excessive use of the objects. Please be mindful of how you use the objects to avoid hindering other players’ gameplay too much. 
    Never use barricades to block of a road or passageway completely. The use of placeable objects at federal events, cartels, and illegal areas is prohibited. Objects should never be placed in combat. 
     
    DOAs
    Medics are not allowed to loot dead bodies, you may not pick up illegal explosives or contraband.  If illegal contraband was discovered, leave it alone or report it to the police.  If a speed bomb is reported on your car you must take it out of the populated area.
  4. silenthunter217 liked a post in a topic by Jake in AFD Rank Apparatus & Perks   
    Altis EMS Rank Apparatus & Perks

     Emergency Medical Responder: Quadbike, Off-road (Basic)  
     
    Emergency Medical Technician: Hatchback (Sport) Off-road (Service), SUV, Ambulance, Hummingbird Helicopter, M-900 Helicopter, Tempest (Medical), self protection 1 and transport perks 


     
    Advanced Emergency Medical Technician: Hunter, Tempest (Firetruck), Taru(Medical), RHIB, Assault boat, Pilot helmets, Medical Airdrops, Smoke Grenades, improved Clothing Store

     
    Paramedic:  Hatchback (Sport - Supervisor), Off-road (Comms), Strider, Orca, Taru Helicopter, Self-protection 2, Transport 5, and Lifesaver I & V perks


     
     Asst. Chief/Chief: Search & Rescue Hellcat

     
  5. silenthunter217 liked a post in a topic by Jake in Illegal Areas, Federal Events, and Gang Fights   
    Illegal Areas
    Altis Fire Department members are to avoid illegal areas while on patrol. The only time an AFD member is allowed to enter an illegal area is when they receive a !311 text alert or a Medical Ping
    The following are considered illegal areas that are (off-limits, unless requested by !311 or the Police):
    Drug Fields Drug Processing Locations Drug Runners Wong's Food and Liquor Drug Dealers Chop Shops Distillery Black Markets Cartels (Uncontested) Rebel Outposts / Aircraft Carrier Plane Crashes Stash Houses Antiquities Forges African Warlord Uranium / Nuclear Power Plant (A-EMT+) LSD Sheet Factory (A-EMT+) Dark Fungi Den (A-EMT+) UFO Crash Site (A-EMT+) Rebel Airdrop (A-EMT+) When responding to medic requests in illegal areas, revive and heal as necessary but leave as soon as possible to avoid bringing unwanted attention to the people you help. 
    Federal Events 
    Only 2 medics are allowed to go to federal events, and you have unlimited lives. One medic helps the rebels while one helps the cops. If you are attending a federal event, you must be in the incident command channel or the appropriate cop channel (if you are helping the cops). Medics are prohibited from assisting gangmates/affiliates at federal events.
    Medics at federal events will now be allowed to help the other side (rebel/cop) if their primary side becomes hostile to them. 
    Example: You show up to an active bank robbery and decide to help the police. The police actively try to lethal you. You would now be allowed to help the rebels instead despite there being another medic helping them. This means that there could potentially be 2 medics helping one side. This will work both ways.
    Note: You may not switch to the rebel side if your gang/affiliates are doing the event.
    If you switch sides, you may not switch back for the remainder of the federal event.
    Altis Shipping Robbery
    Medics will no longer use the Incident Command channel when responding to the Altis Shipping. All medics may respond and will have an infinite number of lives. Any medic may use armor if authorized by a paramedic+. You are to remain neutral during this event and not choose a particular side. Helping gangmates/affiliates is still prohibited.
    Federal Event Armor
    Paramedic+ can bring a total of two armored vehicles to federal events. If the paramedic helping one side has one, the one helping the other can have one as well.
    If it is a paramedic helping Rebel/Cop and there is a lower ranking member attending the federal event as well, the paramedic has an option to hand a strider to the lower ranking member for the duration of an ACTIVE Federal Event.
    Rebel Air Drops
    Medics rank AEMT+ may enter rebel airdrops if they receive a !311 or revive request.
    Plane Crashes
    All medics may respond to calls in Plane Crashes as long as they receive a !311 or revive request.
    Cartel Fights
    AFD members are prohibited from entering contested cartels (Keep 1km distance from all active cartels). If you are kidnapped and brought into a cartel, you are not allowed to revive anyone. 
    If you're at any cartel or federal event, you are not allowed to revive gangmates or known affiliates at all.
    Gang Turfs
    AFD members are allowed in gang turfs when they are not contested. Once a gang turf is contested, each medic is allowed to enter and give one life if they receive a !311 or revive request. You may not assist gangmates/affiliates at all.
    Aircraft Carrier
    The Aircraft Carrier is to be treated the same as rebel outposts. You may enter with a !311 or revive request.
    Gang Fortress
    Medics are prohibited from entering the gang fortress when it is contested during designated times.
    Purge Event
    Medics of all ranks are prohibited from entering the purge event zone for any reason
  6. silenthunter217 liked a post in a topic by Jake in AFD Roleplay, Vehicles, and Equipment Policies   
    Roleplay
    Roleplay within the AFD is a must. You are free to create your own persona, however you must follow the Server Rules and have proper etiquette when you are on-duty as an AFD Medical Provider. Failure to roleplay will be met with severe disciplinary actions. The main guideline is to RP in a manner that is enjoyable for yourself and others. EMS members should not be toxic or generally unpleasant. Never go out of your way to ruin somebody else’s experience.
     
    AFD Equipment, Gear, and Vehicles
    AFD vehicles are an important tool that can be utilized to make life easier for the Members of the AFD. When using a ground unit, you are only permitted to use lights and sirens enroute to a dispatch. While flying an air vehicle for the AFD, you must have collision lights on at all times, the lights and sirens are again only permitted when enroute to a dispatch. AFD personnel are exempt from collision light/lights and sirens when entering a hostile (illegal area) to avoid drawing attention that can be harmful or lethal. It is suggested that earplugs are used within AFD air vehicles and set to at least 20%, this is not a requirement simply a recommendation.
    The use of AFD equipment and vehicles above your rank is now prohibited without the permission of a Paramedic+. EMRs-AEMTs are prohibited from driving Striders unless a Paramedic+ is in it.  Blatant misuse of vehicles include blocking off roads and pulling multiple at a time when not necessary. As well, don’t use your sirens and horns unless you’re going to a medic request.  Misuse of vehicles also includes giving it away to people other than AFD members. You should never allow other factions to take your vehicle.  Never use your vehicle to transport people into or out of combat. Transporting between passive areas is fine.  Never use your AFD vehicles to assist with crimes (drug transport, weapons trafficking, etc.)  Due to the rise in gas prices, Tempest Fire Trucks will be limited to two per spawn city. Anyone found to be Dropping, Selling or Storing armored medical gear may face server related punishment, as well as a permanent AFD faction backlist.  
    Kidnapping
    If an AFD member is kidnapped, they are only able to drop UNARMORED gear and medical equipment per kidnapper demands. Dropping any armored items is completely prohibited. 
    You are never allowed to give gangmates/ affiliates/ friends any AFD gear, even if they kidnap you. 
     
    Traffic Objects
    Only 5 placeable traffic objects can be used per situation. Anything added afterwards will be considered misuse of AFD equipment to avoid excessive use of the objects. Please be mindful of how you use the objects to avoid hindering other players’ gameplay too much. 
    Never use barricades to block of a road or passageway completely. The use of placeable objects at federal events, cartels, and illegal areas is prohibited. Objects should never be placed in combat. 
     
    DOAs
    Medics are not allowed to loot dead bodies, you may not pick up illegal explosives or contraband.  If illegal contraband was discovered, leave it alone or report it to the police.  If a speed bomb is reported on your car you must take it out of the populated area.
  7. Purple Pickle liked a post in a topic by Jake in AFD Entry Requirements   
    Eligibility
    To apply for the AFD, you must meet the following requirements:
    Able to use voice communication (TeamSpeak).
    Able to speak fluent English.
    Must have at least 8 or more civilian talent points.
    Must be 15 years of age or older.
    Must not be currently blacklisted from the AFD.
    Must not have any active bans on Asylum.
    Have Discord linked: https://my.gaming-asylum.com/account/connections
    A Couple of Notes
    All applicants must declare a date of birth on their application.
    16 year olds receive double points (disciplinary) until the age of 17.
    15 year olds receive triple points (disciplinary) until the age of 16.
    You must fully fill out the correct application format or you will be denied.
  8. Tyson Signi liked a post in a topic by Jake in AFD Application Format   
    Application Format
    In-game Name: 
    Player ID: 
    Date of Birth (MM/DD/YYYY): 
    Please link any previous AFD applications: 
    Do you have at least 8 civilian talent points?:
    Have you linked your discord on my Asylum?: link: https://my.gaming-asylum.com/account/connections
    Have you read and do you understand the server rules found HERE: 
    Do you understand that you need to be in  a medic related Teamspeak channel  when you are playing medic ?
    Teamspeak id:  ts3.gaming-asylum.com:9216  
    Discord username (ie: Bread#2012):
    Are you currently a member of the APD? If so, what rank?: 
     
     
     
     
    When you are ready to apply, please copy the format above and submit your application here.
  9. Skullhumper liked a post in a topic by Jake in AFD Rank Apparatus & Perks   
    Altis EMS Rank Apparatus & Perks

     Emergency Medical Responder: Quadbike, Off-road (Basic)  
     
    Emergency Medical Technician: Hatchback (Sport) Off-road (Service), SUV, Ambulance, Hummingbird Helicopter, M-900 Helicopter, Tempest (Medical), self protection 1 and transport perks 


     
    Advanced Emergency Medical Technician: Hunter, Tempest (Firetruck), Taru(Medical), RHIB, Assault boat, Pilot helmets, Medical Airdrops, Smoke Grenades, improved Clothing Store

     
    Paramedic:  Hatchback (Sport - Supervisor), Off-road (Comms), Strider, Orca, Taru Helicopter, Self-protection 2, Transport 5, and Lifesaver I & V perks


     
     Asst. Chief/Chief: Search & Rescue Hellcat

     
  10. Skullhumper liked a post in a topic by Jake in General Policies   
    Basic AFD Rules
    AFD members must be loyal to all AFD Policies, as well as follow Server Rules Any AFD equipment must only be used by AFD Members, you may not share anything with anyone not on-duty as an AFD Member AFD members may not be kidnapped by gangmates, if this were to happen you may not help them during a federal event or give them AFD issued gear You must remain in character and roleplay with other players, failure to do so will result in disciplinary action Be respectful to fellow AFD Members, Police Officers, and Civilians Do not use profanity or harass anyone Do not bribe, lie, cheat, steal, pick up/use Illegal items, or plant Illegal items on people (trying to bypass any of these in anyway is also forbidden) If taken hostage, do not give gangmates or friends any AFD issued equipment Never kill people or accept weapons from other factions (Thank you, Zaka) If there is an obvious indication that the person you're trying to help is going to get shot again (such as when a hostile player is near the person), don't revive/narcan them. Use some decency and decide if the person has a window of opportunity to escape the situation rather than just get shot right away. Do not transport anyone in or out of combat Don't go AFK on medic Do not give callouts to civilians/rebels or the APD while they are in active combat. (This applies outside of federal events as well) TeamSpeak and Discord
    All AFD members must be in the AFD specific TeamSpeak channels while on-duty. Also remember to be in the channel that corresponds to where you are so others know what cities could use help.  Your in-game name and TeamSpeak name must match so you can be identified Off-duty AFD members below the rank of Paramedic are restricted from joining medic TeamSpeak channels If you are not a whitelisted cop, you may only enter cop channels if you are the medic that will be aiding them during the federal event.  When assisting the APD during a Federal Event, you are then permitted to be in an APD Federal Event Channel which corresponds to the Federal Event with "(medic)" next to your name. Federal Events and Redeploying
    Only 2 medics are allowed to attend a federal event. 1 medic is assigned to cops and 1 assigned to rebels. If you are attending the event alone, you can choose either side to help. You must also be in the incident command channel or the appropriate cop channel in order to attend. There is no limit too how many times you can go back.  AFD members are able to redeploy to a city that requires their attention. They are also allowed to redeploy for any federal event or to go back their original cities.  If more than 6 medics are online you may still use the redeploy feature to deploy to cities that you receive a 311 or a revive request from if no medics are within 3km of the revive/311 request. Exploiting/Glitching/Bugged Players
    If a player is exploiting, glitching, or bugged this is the only time you are allowed to break Roleplay and inform the player of the issue If a player appears to be exploiting, glitching, or using bugs on purpose (i.e.: to give themselves a gameplay advantage), please report them as you normally would here Response
    For single medic requests, the first AFD member to arrive on scene is entitled to the revive. For a multiple casualty incidents, try to divide up the work among yourselves.  While on duty as a medic you have a duty to act and must make an attempt to revive any civilians or police. The only exceptions to your duty to act is if your scene is unsafe, whether a civilian will be shot again instantly or a civilian, cop, or rebel is being hostile towards you (actively shooting or kidnapping AFD personnel). Flight Medics
    Do not hover around populated areas just to be annoying. Either land or fly away.  Do not land in the middle of a road. If your helicopter gets damaged/destroyed, it will be your fault. House Repair
    AFD Medics may respond to house repairs upon requests. In the event the APD blew up the house, AFD medics must wait until APD has completed their search warrant before any attempt to rebuild the house. AFD medics may not rebuild a gangmates house, or their gang house. Medics may not rebuild homes owned by affiliated members. Medics are not allowed to repair their own house. Random Drug Testing
    AFD Medics will not be able to participate in the use of illegal drugs while on duty. Due to an increase in PTSD among AFD members, the use of medical marijuana will be permitted while on duty. For those with nicotine addictions, the use of vapes will be permitted to combat withdrawal symptoms.  
    A-EMT+ Policy
    Vehicles
       Hunter
    Hunters can only be operated by medics ranked A-EMT+. Limit 2 Hunters per city. The Hunter is intended for defensive use only. Its purpose is to provide a higher level of protection when responding to hostile situations.  They are NOT to be used in an offensive manner, i.e. to ram other armor. Doing so is strictly prohibited. You are allowed to permit anyone below A-EMT to operate hunters if you remain in the vehicle. Hunters may be given to lower ranks only during federal events (The A-EMT will be responsible for them and the vehicle)  
    Taru (Medical)
    As this vehicle is unable to sling other vehicles, standard procedure for helicopters will be followed when flying. AEMTs are allowed to let lower ranking medics fly the helicopter, however must remain in the helicopter with them. Paramedic+ Policy
    House Entry
    Paramedic+ only Ability Medical requests ONLY When making entry to revive someone, the Paramedic+ should announce who they are and that they are making entry to render medical aid. Paramedics+ are tasked with the responsibility of ensuring that their entry will not allow anybody else to enter. If civilians and/or cops are near the doors, do not enter.  Vehicles
      Strider
    Striders can only be operated by medics ranked Paramedic+. Limit 2 striders per city. You are allowed to permit anyone below paramedic to operate striders if you remain in the vehicle.  Striders may be given to lower ranks only during federal events (The paramedic will be responsible for them and the vehicle)    Taru (Sling-load version)
    Medics ranked Paramedic+ now have access to the standard Taru helicopter Medics are NEVER allowed to sling load a vehicle unless they have permission from the owner/driver.  Medics may NEVER sling load an illegal vehicle. Following standard policy, medics may NEVER lift any civilian or cop vehicles into or out of combat areas. This includes transporting police to an HQ so that they may respond to a federal event faster/transporting civilians to rebel so they can gear faster. Tarus may be used to lift other MEDIC vehicles into combat areas so long as existing policy is still being followed regarding federal events and illegal areas. If another medic wishes to fly a Taru, the paramedic must remain in the helicopter with them at all times. TeamSpeak
    Paramedics+ are not allowed to enter police higherup channels at all (unless you’re a retired higherup). Have a SGT+ give you permission before joining their channels.  Police ranks should never be given out, even if it's just for the memes. 
       
  11. Skullhumper liked a post in a topic by Jake in Illegal Areas, Federal Events, and Gang Fights   
    Illegal Areas
    Altis Fire Department members are to avoid illegal areas while on patrol. The only time an AFD member is allowed to enter an illegal area is when they receive a !311 text alert or a Medical Ping
    The following are considered illegal areas that are (off-limits, unless requested by !311 or the Police):
    Drug Fields Drug Processing Locations Drug Runners Wong's Food and Liquor Drug Dealers Chop Shops Distillery Black Markets Cartels (Uncontested) Rebel Outposts / Aircraft Carrier Plane Crashes Stash Houses Antiquities Forges African Warlord Uranium / Nuclear Power Plant (A-EMT+) LSD Sheet Factory (A-EMT+) Dark Fungi Den (A-EMT+) UFO Crash Site (A-EMT+) Rebel Airdrop (A-EMT+) When responding to medic requests in illegal areas, revive and heal as necessary but leave as soon as possible to avoid bringing unwanted attention to the people you help. 
    Federal Events 
    Only 2 medics are allowed to go to federal events, and you have unlimited lives. One medic helps the rebels while one helps the cops. If you are attending a federal event, you must be in the incident command channel or the appropriate cop channel (if you are helping the cops). Medics are prohibited from assisting gangmates/affiliates at federal events.
    Medics at federal events will now be allowed to help the other side (rebel/cop) if their primary side becomes hostile to them. 
    Example: You show up to an active bank robbery and decide to help the police. The police actively try to lethal you. You would now be allowed to help the rebels instead despite there being another medic helping them. This means that there could potentially be 2 medics helping one side. This will work both ways.
    Note: You may not switch to the rebel side if your gang/affiliates are doing the event.
    If you switch sides, you may not switch back for the remainder of the federal event.
    Altis Shipping Robbery
    Medics will no longer use the Incident Command channel when responding to the Altis Shipping. All medics may respond and will have an infinite number of lives. Any medic may use armor if authorized by a paramedic+. You are to remain neutral during this event and not choose a particular side. Helping gangmates/affiliates is still prohibited.
    Federal Event Armor
    Paramedic+ can bring a total of two armored vehicles to federal events. If the paramedic helping one side has one, the one helping the other can have one as well.
    If it is a paramedic helping Rebel/Cop and there is a lower ranking member attending the federal event as well, the paramedic has an option to hand a strider to the lower ranking member for the duration of an ACTIVE Federal Event.
    Rebel Air Drops
    Medics rank AEMT+ may enter rebel airdrops if they receive a !311 or revive request.
    Plane Crashes
    All medics may respond to calls in Plane Crashes as long as they receive a !311 or revive request.
    Cartel Fights
    AFD members are prohibited from entering contested cartels (Keep 1km distance from all active cartels). If you are kidnapped and brought into a cartel, you are not allowed to revive anyone. 
    If you're at any cartel or federal event, you are not allowed to revive gangmates or known affiliates at all.
    Gang Turfs
    AFD members are allowed in gang turfs when they are not contested. Once a gang turf is contested, each medic is allowed to enter and give one life if they receive a !311 or revive request. You may not assist gangmates/affiliates at all.
    Aircraft Carrier
    The Aircraft Carrier is to be treated the same as rebel outposts. You may enter with a !311 or revive request.
    Gang Fortress
    Medics are prohibited from entering the gang fortress when it is contested during designated times.
    Purge Event
    Medics of all ranks are prohibited from entering the purge event zone for any reason
  12. Skullhumper liked a post in a topic by Jake in AFD Roleplay, Vehicles, and Equipment Policies   
    Roleplay
    Roleplay within the AFD is a must. You are free to create your own persona, however you must follow the Server Rules and have proper etiquette when you are on-duty as an AFD Medical Provider. Failure to roleplay will be met with severe disciplinary actions. The main guideline is to RP in a manner that is enjoyable for yourself and others. EMS members should not be toxic or generally unpleasant. Never go out of your way to ruin somebody else’s experience.
     
    AFD Equipment, Gear, and Vehicles
    AFD vehicles are an important tool that can be utilized to make life easier for the Members of the AFD. When using a ground unit, you are only permitted to use lights and sirens enroute to a dispatch. While flying an air vehicle for the AFD, you must have collision lights on at all times, the lights and sirens are again only permitted when enroute to a dispatch. AFD personnel are exempt from collision light/lights and sirens when entering a hostile (illegal area) to avoid drawing attention that can be harmful or lethal. It is suggested that earplugs are used within AFD air vehicles and set to at least 20%, this is not a requirement simply a recommendation.
    The use of AFD equipment and vehicles above your rank is now prohibited without the permission of a Paramedic+. EMRs-AEMTs are prohibited from driving Striders unless a Paramedic+ is in it.  Blatant misuse of vehicles include blocking off roads and pulling multiple at a time when not necessary. As well, don’t use your sirens and horns unless you’re going to a medic request.  Misuse of vehicles also includes giving it away to people other than AFD members. You should never allow other factions to take your vehicle.  Never use your vehicle to transport people into or out of combat. Transporting between passive areas is fine.  Never use your AFD vehicles to assist with crimes (drug transport, weapons trafficking, etc.)  Due to the rise in gas prices, Tempest Fire Trucks will be limited to two per spawn city. Anyone found to be Dropping, Selling or Storing armored medical gear may face server related punishment, as well as a permanent AFD faction backlist.  
    Kidnapping
    If an AFD member is kidnapped, they are only able to drop UNARMORED gear and medical equipment per kidnapper demands. Dropping any armored items is completely prohibited. 
    You are never allowed to give gangmates/ affiliates/ friends any AFD gear, even if they kidnap you. 
     
    Traffic Objects
    Only 5 placeable traffic objects can be used per situation. Anything added afterwards will be considered misuse of AFD equipment to avoid excessive use of the objects. Please be mindful of how you use the objects to avoid hindering other players’ gameplay too much. 
    Never use barricades to block of a road or passageway completely. The use of placeable objects at federal events, cartels, and illegal areas is prohibited. Objects should never be placed in combat. 
     
    DOAs
    Medics are not allowed to loot dead bodies, you may not pick up illegal explosives or contraband.  If illegal contraband was discovered, leave it alone or report it to the police.  If a speed bomb is reported on your car you must take it out of the populated area.
  13. Randoe on yt liked a post in a topic by Jake in Illegal Areas, Federal Events, and Gang Fights   
    Illegal Areas
    Altis Fire Department members are to avoid illegal areas while on patrol. The only time an AFD member is allowed to enter an illegal area is when they receive a !311 text alert or a Medical Ping
    The following are considered illegal areas that are (off-limits, unless requested by !311 or the Police):
    Drug Fields Drug Processing Locations Drug Runners Wong's Food and Liquor Drug Dealers Chop Shops Distillery Black Markets Cartels (Uncontested) Rebel Outposts / Aircraft Carrier Plane Crashes Stash Houses Antiquities Forges African Warlord Uranium / Nuclear Power Plant (A-EMT+) LSD Sheet Factory (A-EMT+) Dark Fungi Den (A-EMT+) UFO Crash Site (A-EMT+) Rebel Airdrop (A-EMT+) When responding to medic requests in illegal areas, revive and heal as necessary but leave as soon as possible to avoid bringing unwanted attention to the people you help. 
    Federal Events 
    Only 2 medics are allowed to go to federal events, and you have unlimited lives. One medic helps the rebels while one helps the cops. If you are attending a federal event, you must be in the incident command channel or the appropriate cop channel (if you are helping the cops). Medics are prohibited from assisting gangmates/affiliates at federal events.
    Medics at federal events will now be allowed to help the other side (rebel/cop) if their primary side becomes hostile to them. 
    Example: You show up to an active bank robbery and decide to help the police. The police actively try to lethal you. You would now be allowed to help the rebels instead despite there being another medic helping them. This means that there could potentially be 2 medics helping one side. This will work both ways.
    Note: You may not switch to the rebel side if your gang/affiliates are doing the event.
    If you switch sides, you may not switch back for the remainder of the federal event.
    Altis Shipping Robbery
    Medics will no longer use the Incident Command channel when responding to the Altis Shipping. All medics may respond and will have an infinite number of lives. Any medic may use armor if authorized by a paramedic+. You are to remain neutral during this event and not choose a particular side. Helping gangmates/affiliates is still prohibited.
    Federal Event Armor
    Paramedic+ can bring a total of two armored vehicles to federal events. If the paramedic helping one side has one, the one helping the other can have one as well.
    If it is a paramedic helping Rebel/Cop and there is a lower ranking member attending the federal event as well, the paramedic has an option to hand a strider to the lower ranking member for the duration of an ACTIVE Federal Event.
    Rebel Air Drops
    Medics rank AEMT+ may enter rebel airdrops if they receive a !311 or revive request.
    Plane Crashes
    All medics may respond to calls in Plane Crashes as long as they receive a !311 or revive request.
    Cartel Fights
    AFD members are prohibited from entering contested cartels (Keep 1km distance from all active cartels). If you are kidnapped and brought into a cartel, you are not allowed to revive anyone. 
    If you're at any cartel or federal event, you are not allowed to revive gangmates or known affiliates at all.
    Gang Turfs
    AFD members are allowed in gang turfs when they are not contested. Once a gang turf is contested, each medic is allowed to enter and give one life if they receive a !311 or revive request. You may not assist gangmates/affiliates at all.
    Aircraft Carrier
    The Aircraft Carrier is to be treated the same as rebel outposts. You may enter with a !311 or revive request.
    Gang Fortress
    Medics are prohibited from entering the gang fortress when it is contested during designated times.
    Purge Event
    Medics of all ranks are prohibited from entering the purge event zone for any reason
  14. Zoyma liked a post in a topic by Jake in AFD Entry Requirements   
    Eligibility
    To apply for the AFD, you must meet the following requirements:
    Able to use voice communication (TeamSpeak).
    Able to speak fluent English.
    Must have at least 8 or more civilian talent points.
    Must be 15 years of age or older.
    Must not be currently blacklisted from the AFD.
    Must not have any active bans on Asylum.
    Have Discord linked: https://my.gaming-asylum.com/account/connections
    A Couple of Notes
    All applicants must declare a date of birth on their application.
    16 year olds receive double points (disciplinary) until the age of 17.
    15 year olds receive triple points (disciplinary) until the age of 16.
    You must fully fill out the correct application format or you will be denied.
  15. Trist liked a post in a topic by Jake in Chain of Command/Incident Command (IC)   
    EMR 
    Emergency Medical Responders (EMR's) are the lowest rank in the AFD. EMR's are learning the ropes of how to provide proper care as a Medical Healthcare Providers as well as learning all the policies.
     EMT
    Emergency Medical Technicians (EMT's) are a higher rank than an EMR. EMT's are able to provide the basic level of care and are the core of the AFD.
     Advanced EMT
    Advanced Emergency Medical Technicians (EMT-A's) outrank the EMT's and EMR's. EMT-A's can provide advanced life-support. They are better equipped and have been taught a higher level of care than a regular EMT.
      Paramedic
    Paramedics are the first Fire Department Staff position. Paramedics provide the highest level of care in the life-support system. Paramedics will be able to perform high-risk rescue operations with their top of the line equipment and training. Paramedics will be in charge when present and have full authority in the absence of the Chief/Assistant Chief. The Paramedics will handle any Internal Affair report on EMR-Advanced EMT.
      Assistant Chief
    Assistant Chief(s) are the highest rank in the AFD aside from the Chief. The Assistant Chief(s) are the policy creators and make procedures. They are the people that assist the Chief and resolve issues in the Chief's absence. The Assistant Chief(s) has the responsibility on overseeing the AFD. The Assistant Chief(s) will handle any Internal Affairs report on Paramedics, they also have the authority to handle any Internal Affair below the rank of Paramedic if they deem it necessary.
     Chief
    The Chief is the leader of the Fire Department/EMS. The person with this rank will have the absolute final say in all decisions regarding medical policy and procedures. The Chief has the authority to place any policy/procedure he wants as well as veto any suggestion in its entirety. The Chief will handle Internal Affair reports on the Assistant Chief(s).
  16. devinspector liked a post in a topic by Jake in AFD Entry Requirements   
    Eligibility
    To apply for the AFD, you must meet the following requirements:
    Able to use voice communication (TeamSpeak).
    Able to speak fluent English.
    Must have at least 8 or more civilian talent points.
    Must be 15 years of age or older.
    Must not be currently blacklisted from the AFD.
    Must not have any active bans on Asylum.
    Have Discord linked: https://my.gaming-asylum.com/account/connections
    A Couple of Notes
    All applicants must declare a date of birth on their application.
    16 year olds receive double points (disciplinary) until the age of 17.
    15 year olds receive triple points (disciplinary) until the age of 16.
    You must fully fill out the correct application format or you will be denied.
  17. ChrisGM liked a post in a topic by Jake in AFD Application Format   
    Application Format
    In-game Name: 
    Player ID: 
    Date of Birth (MM/DD/YYYY): 
    Please link any previous AFD applications: 
    Do you have at least 8 civilian talent points?:
    Have you linked your discord on my Asylum?: link: https://my.gaming-asylum.com/account/connections
    Have you read and do you understand the server rules found HERE: 
    Do you understand that you need to be in  a medic related Teamspeak channel  when you are playing medic ?
    Teamspeak id:  ts3.gaming-asylum.com:9216  
    Discord username (ie: Bread#2012):
    Are you currently a member of the APD? If so, what rank?: 
     
     
     
     
    When you are ready to apply, please copy the format above and submit your application here.
  18. Burns05 liked a post in a topic by Jake in AFD Rank Apparatus & Perks   
    Altis EMS Rank Apparatus & Perks

     Emergency Medical Responder: Quadbike, Off-road (Basic)  
     
    Emergency Medical Technician: Hatchback (Sport) Off-road (Service), SUV, Ambulance, Hummingbird Helicopter, M-900 Helicopter, Tempest (Medical), self protection 1 and transport perks 


     
    Advanced Emergency Medical Technician: Hunter, Tempest (Firetruck), Taru(Medical), RHIB, Assault boat, Pilot helmets, Medical Airdrops, Smoke Grenades, improved Clothing Store

     
    Paramedic:  Hatchback (Sport - Supervisor), Off-road (Comms), Strider, Orca, Taru Helicopter, Self-protection 2, Transport 5, and Lifesaver I & V perks


     
     Asst. Chief/Chief: Search & Rescue Hellcat

     
  19. Burns05 liked a post in a topic by Jake in General Policies   
    Basic AFD Rules
    AFD members must be loyal to all AFD Policies, as well as follow Server Rules Any AFD equipment must only be used by AFD Members, you may not share anything with anyone not on-duty as an AFD Member AFD members may not be kidnapped by gangmates, if this were to happen you may not help them during a federal event or give them AFD issued gear You must remain in character and roleplay with other players, failure to do so will result in disciplinary action Be respectful to fellow AFD Members, Police Officers, and Civilians Do not use profanity or harass anyone Do not bribe, lie, cheat, steal, pick up/use Illegal items, or plant Illegal items on people (trying to bypass any of these in anyway is also forbidden) If taken hostage, do not give gangmates or friends any AFD issued equipment Never kill people or accept weapons from other factions (Thank you, Zaka) If there is an obvious indication that the person you're trying to help is going to get shot again (such as when a hostile player is near the person), don't revive/narcan them. Use some decency and decide if the person has a window of opportunity to escape the situation rather than just get shot right away. Do not transport anyone in or out of combat Don't go AFK on medic Do not give callouts to civilians/rebels or the APD while they are in active combat. (This applies outside of federal events as well) TeamSpeak and Discord
    All AFD members must be in the AFD specific TeamSpeak channels while on-duty. Also remember to be in the channel that corresponds to where you are so others know what cities could use help.  Your in-game name and TeamSpeak name must match so you can be identified Off-duty AFD members below the rank of Paramedic are restricted from joining medic TeamSpeak channels If you are not a whitelisted cop, you may only enter cop channels if you are the medic that will be aiding them during the federal event.  When assisting the APD during a Federal Event, you are then permitted to be in an APD Federal Event Channel which corresponds to the Federal Event with "(medic)" next to your name. Federal Events and Redeploying
    Only 2 medics are allowed to attend a federal event. 1 medic is assigned to cops and 1 assigned to rebels. If you are attending the event alone, you can choose either side to help. You must also be in the incident command channel or the appropriate cop channel in order to attend. There is no limit too how many times you can go back.  AFD members are able to redeploy to a city that requires their attention. They are also allowed to redeploy for any federal event or to go back their original cities.  If more than 6 medics are online you may still use the redeploy feature to deploy to cities that you receive a 311 or a revive request from if no medics are within 3km of the revive/311 request. Exploiting/Glitching/Bugged Players
    If a player is exploiting, glitching, or bugged this is the only time you are allowed to break Roleplay and inform the player of the issue If a player appears to be exploiting, glitching, or using bugs on purpose (i.e.: to give themselves a gameplay advantage), please report them as you normally would here Response
    For single medic requests, the first AFD member to arrive on scene is entitled to the revive. For a multiple casualty incidents, try to divide up the work among yourselves.  While on duty as a medic you have a duty to act and must make an attempt to revive any civilians or police. The only exceptions to your duty to act is if your scene is unsafe, whether a civilian will be shot again instantly or a civilian, cop, or rebel is being hostile towards you (actively shooting or kidnapping AFD personnel). Flight Medics
    Do not hover around populated areas just to be annoying. Either land or fly away.  Do not land in the middle of a road. If your helicopter gets damaged/destroyed, it will be your fault. House Repair
    AFD Medics may respond to house repairs upon requests. In the event the APD blew up the house, AFD medics must wait until APD has completed their search warrant before any attempt to rebuild the house. AFD medics may not rebuild a gangmates house, or their gang house. Medics may not rebuild homes owned by affiliated members. Medics are not allowed to repair their own house. Random Drug Testing
    AFD Medics will not be able to participate in the use of illegal drugs while on duty. Due to an increase in PTSD among AFD members, the use of medical marijuana will be permitted while on duty. For those with nicotine addictions, the use of vapes will be permitted to combat withdrawal symptoms.  
    A-EMT+ Policy
    Vehicles
       Hunter
    Hunters can only be operated by medics ranked A-EMT+. Limit 2 Hunters per city. The Hunter is intended for defensive use only. Its purpose is to provide a higher level of protection when responding to hostile situations.  They are NOT to be used in an offensive manner, i.e. to ram other armor. Doing so is strictly prohibited. You are allowed to permit anyone below A-EMT to operate hunters if you remain in the vehicle. Hunters may be given to lower ranks only during federal events (The A-EMT will be responsible for them and the vehicle)  
    Taru (Medical)
    As this vehicle is unable to sling other vehicles, standard procedure for helicopters will be followed when flying. AEMTs are allowed to let lower ranking medics fly the helicopter, however must remain in the helicopter with them. Paramedic+ Policy
    House Entry
    Paramedic+ only Ability Medical requests ONLY When making entry to revive someone, the Paramedic+ should announce who they are and that they are making entry to render medical aid. Paramedics+ are tasked with the responsibility of ensuring that their entry will not allow anybody else to enter. If civilians and/or cops are near the doors, do not enter.  Vehicles
      Strider
    Striders can only be operated by medics ranked Paramedic+. Limit 2 striders per city. You are allowed to permit anyone below paramedic to operate striders if you remain in the vehicle.  Striders may be given to lower ranks only during federal events (The paramedic will be responsible for them and the vehicle)    Taru (Sling-load version)
    Medics ranked Paramedic+ now have access to the standard Taru helicopter Medics are NEVER allowed to sling load a vehicle unless they have permission from the owner/driver.  Medics may NEVER sling load an illegal vehicle. Following standard policy, medics may NEVER lift any civilian or cop vehicles into or out of combat areas. This includes transporting police to an HQ so that they may respond to a federal event faster/transporting civilians to rebel so they can gear faster. Tarus may be used to lift other MEDIC vehicles into combat areas so long as existing policy is still being followed regarding federal events and illegal areas. If another medic wishes to fly a Taru, the paramedic must remain in the helicopter with them at all times. TeamSpeak
    Paramedics+ are not allowed to enter police higherup channels at all (unless you’re a retired higherup). Have a SGT+ give you permission before joining their channels.  Police ranks should never be given out, even if it's just for the memes. 
       
  20. Burns05 liked a post in a topic by Jake in Illegal Areas, Federal Events, and Gang Fights   
    Illegal Areas
    Altis Fire Department members are to avoid illegal areas while on patrol. The only time an AFD member is allowed to enter an illegal area is when they receive a !311 text alert or a Medical Ping
    The following are considered illegal areas that are (off-limits, unless requested by !311 or the Police):
    Drug Fields Drug Processing Locations Drug Runners Wong's Food and Liquor Drug Dealers Chop Shops Distillery Black Markets Cartels (Uncontested) Rebel Outposts / Aircraft Carrier Plane Crashes Stash Houses Antiquities Forges African Warlord Uranium / Nuclear Power Plant (A-EMT+) LSD Sheet Factory (A-EMT+) Dark Fungi Den (A-EMT+) UFO Crash Site (A-EMT+) Rebel Airdrop (A-EMT+) When responding to medic requests in illegal areas, revive and heal as necessary but leave as soon as possible to avoid bringing unwanted attention to the people you help. 
    Federal Events 
    Only 2 medics are allowed to go to federal events, and you have unlimited lives. One medic helps the rebels while one helps the cops. If you are attending a federal event, you must be in the incident command channel or the appropriate cop channel (if you are helping the cops). Medics are prohibited from assisting gangmates/affiliates at federal events.
    Medics at federal events will now be allowed to help the other side (rebel/cop) if their primary side becomes hostile to them. 
    Example: You show up to an active bank robbery and decide to help the police. The police actively try to lethal you. You would now be allowed to help the rebels instead despite there being another medic helping them. This means that there could potentially be 2 medics helping one side. This will work both ways.
    Note: You may not switch to the rebel side if your gang/affiliates are doing the event.
    If you switch sides, you may not switch back for the remainder of the federal event.
    Altis Shipping Robbery
    Medics will no longer use the Incident Command channel when responding to the Altis Shipping. All medics may respond and will have an infinite number of lives. Any medic may use armor if authorized by a paramedic+. You are to remain neutral during this event and not choose a particular side. Helping gangmates/affiliates is still prohibited.
    Federal Event Armor
    Paramedic+ can bring a total of two armored vehicles to federal events. If the paramedic helping one side has one, the one helping the other can have one as well.
    If it is a paramedic helping Rebel/Cop and there is a lower ranking member attending the federal event as well, the paramedic has an option to hand a strider to the lower ranking member for the duration of an ACTIVE Federal Event.
    Rebel Air Drops
    Medics rank AEMT+ may enter rebel airdrops if they receive a !311 or revive request.
    Plane Crashes
    All medics may respond to calls in Plane Crashes as long as they receive a !311 or revive request.
    Cartel Fights
    AFD members are prohibited from entering contested cartels (Keep 1km distance from all active cartels). If you are kidnapped and brought into a cartel, you are not allowed to revive anyone. 
    If you're at any cartel or federal event, you are not allowed to revive gangmates or known affiliates at all.
    Gang Turfs
    AFD members are allowed in gang turfs when they are not contested. Once a gang turf is contested, each medic is allowed to enter and give one life if they receive a !311 or revive request. You may not assist gangmates/affiliates at all.
    Aircraft Carrier
    The Aircraft Carrier is to be treated the same as rebel outposts. You may enter with a !311 or revive request.
    Gang Fortress
    Medics are prohibited from entering the gang fortress when it is contested during designated times.
    Purge Event
    Medics of all ranks are prohibited from entering the purge event zone for any reason
  21. Burns05 liked a post in a topic by Jake in AFD Roleplay, Vehicles, and Equipment Policies   
    Roleplay
    Roleplay within the AFD is a must. You are free to create your own persona, however you must follow the Server Rules and have proper etiquette when you are on-duty as an AFD Medical Provider. Failure to roleplay will be met with severe disciplinary actions. The main guideline is to RP in a manner that is enjoyable for yourself and others. EMS members should not be toxic or generally unpleasant. Never go out of your way to ruin somebody else’s experience.
     
    AFD Equipment, Gear, and Vehicles
    AFD vehicles are an important tool that can be utilized to make life easier for the Members of the AFD. When using a ground unit, you are only permitted to use lights and sirens enroute to a dispatch. While flying an air vehicle for the AFD, you must have collision lights on at all times, the lights and sirens are again only permitted when enroute to a dispatch. AFD personnel are exempt from collision light/lights and sirens when entering a hostile (illegal area) to avoid drawing attention that can be harmful or lethal. It is suggested that earplugs are used within AFD air vehicles and set to at least 20%, this is not a requirement simply a recommendation.
    The use of AFD equipment and vehicles above your rank is now prohibited without the permission of a Paramedic+. EMRs-AEMTs are prohibited from driving Striders unless a Paramedic+ is in it.  Blatant misuse of vehicles include blocking off roads and pulling multiple at a time when not necessary. As well, don’t use your sirens and horns unless you’re going to a medic request.  Misuse of vehicles also includes giving it away to people other than AFD members. You should never allow other factions to take your vehicle.  Never use your vehicle to transport people into or out of combat. Transporting between passive areas is fine.  Never use your AFD vehicles to assist with crimes (drug transport, weapons trafficking, etc.)  Due to the rise in gas prices, Tempest Fire Trucks will be limited to two per spawn city. Anyone found to be Dropping, Selling or Storing armored medical gear may face server related punishment, as well as a permanent AFD faction backlist.  
    Kidnapping
    If an AFD member is kidnapped, they are only able to drop UNARMORED gear and medical equipment per kidnapper demands. Dropping any armored items is completely prohibited. 
    You are never allowed to give gangmates/ affiliates/ friends any AFD gear, even if they kidnap you. 
     
    Traffic Objects
    Only 5 placeable traffic objects can be used per situation. Anything added afterwards will be considered misuse of AFD equipment to avoid excessive use of the objects. Please be mindful of how you use the objects to avoid hindering other players’ gameplay too much. 
    Never use barricades to block of a road or passageway completely. The use of placeable objects at federal events, cartels, and illegal areas is prohibited. Objects should never be placed in combat. 
     
    DOAs
    Medics are not allowed to loot dead bodies, you may not pick up illegal explosives or contraband.  If illegal contraband was discovered, leave it alone or report it to the police.  If a speed bomb is reported on your car you must take it out of the populated area.
  22. Burns05 liked a post in a topic by Jake in Standard Operating Procedures   
    Standard Operating Procedures (SOP's)
    Purpose
    To establish a standard that all medical personnel should abide by while on active duty.
    Standard Guidelines
    As a First Responder you will be expected to follow the AFD's Standard Operating Procedures while on active duty. All fire/medical personnel are expected to remain courteous and professional at all times while on duty. While on active duty, you are required to role-play and follow all server rules at all times. Breaking server rules will result in disciplinary action on your permanent record, up to and including potential termination from the Altis Fire Department
    Role-playing
    As a fire/medical member of the AFD, you are expected to set a good example to others on the Asylum Server(s). This requires discipline at times, and if you cannot comply with the Policies/SOP's set by the AFD staff, or if you feel like someone/something is getting on your nerves, you may need to take a break for a while.
    While on active-duty as a member of the AFD, you must adhere to the standards of an AFD member. Below are simply a few points of the otherwise long list of characteristics:
    You MUST role-play ALL scenarios Be respectful of EVERYONE, this mean all factions (civilians, fire/medical, and police) as well as Asylum Staff Do NOT use profanity in an way, shape, or form Do NOT discriminate racially, religiously, sexually, or any other form of discrimination Do not lie, being honest is a must, even if it is admitting to doing the wrong thing Additional Notes
    It is important to remember, that as a member of the AFD, you are held to a higher standard than a non-whitelisted player, you represent the server and community as well as yourself. Regardless if you are playing as a Civilian, Fire/EMS, or Police Officer, you should strive to set a good example to any player you may encounter on the Server(s). You are expected to know and obey the Server Rules found here. If you are found guilty of breaking any Server Rules, you will be held accountable not only by the Asylum Staff, but also in your Altis Fire Department career and record.
    Any questions/concerns may be directed to the AFD Staff.
     
    -Asylum Fire Department
  23. Pop Smoke liked a post in a topic by Jake in AFD Roleplay, Vehicles, and Equipment Policies   
    Roleplay
    Roleplay within the AFD is a must. You are free to create your own persona, however you must follow the Server Rules and have proper etiquette when you are on-duty as an AFD Medical Provider. Failure to roleplay will be met with severe disciplinary actions. The main guideline is to RP in a manner that is enjoyable for yourself and others. EMS members should not be toxic or generally unpleasant. Never go out of your way to ruin somebody else’s experience.
     
    AFD Equipment, Gear, and Vehicles
    AFD vehicles are an important tool that can be utilized to make life easier for the Members of the AFD. When using a ground unit, you are only permitted to use lights and sirens enroute to a dispatch. While flying an air vehicle for the AFD, you must have collision lights on at all times, the lights and sirens are again only permitted when enroute to a dispatch. AFD personnel are exempt from collision light/lights and sirens when entering a hostile (illegal area) to avoid drawing attention that can be harmful or lethal. It is suggested that earplugs are used within AFD air vehicles and set to at least 20%, this is not a requirement simply a recommendation.
    The use of AFD equipment and vehicles above your rank is now prohibited without the permission of a Paramedic+. EMRs-AEMTs are prohibited from driving Striders unless a Paramedic+ is in it.  Blatant misuse of vehicles include blocking off roads and pulling multiple at a time when not necessary. As well, don’t use your sirens and horns unless you’re going to a medic request.  Misuse of vehicles also includes giving it away to people other than AFD members. You should never allow other factions to take your vehicle.  Never use your vehicle to transport people into or out of combat. Transporting between passive areas is fine.  Never use your AFD vehicles to assist with crimes (drug transport, weapons trafficking, etc.)  Due to the rise in gas prices, Tempest Fire Trucks will be limited to two per spawn city. Anyone found to be Dropping, Selling or Storing armored medical gear may face server related punishment, as well as a permanent AFD faction backlist.  
    Kidnapping
    If an AFD member is kidnapped, they are only able to drop UNARMORED gear and medical equipment per kidnapper demands. Dropping any armored items is completely prohibited. 
    You are never allowed to give gangmates/ affiliates/ friends any AFD gear, even if they kidnap you. 
     
    Traffic Objects
    Only 5 placeable traffic objects can be used per situation. Anything added afterwards will be considered misuse of AFD equipment to avoid excessive use of the objects. Please be mindful of how you use the objects to avoid hindering other players’ gameplay too much. 
    Never use barricades to block of a road or passageway completely. The use of placeable objects at federal events, cartels, and illegal areas is prohibited. Objects should never be placed in combat. 
     
    DOAs
    Medics are not allowed to loot dead bodies, you may not pick up illegal explosives or contraband.  If illegal contraband was discovered, leave it alone or report it to the police.  If a speed bomb is reported on your car you must take it out of the populated area.
  24. lukee liked a post in a topic by Jake in Admin Events   
    Hey gamers,
    Last night @Mayhem and myself held an Admin Event that we came up with called the "Mortar Run". We did it a few times (due to the first time or two being scuffed).... Anyway, between Mayhem and I we feel like we want to be more engaged with the community itself rather than just doing reports behind the scenes. There haven't been the Admin Events that are fun both for the community and us, we want to change this. Mayhem and I are looking for more ideas on what we could do for you, the community. We have plans to keep doing this Mortar Run event as well as some other things we have planned in the future (ie: convoy event).
    What we would like are some more ideas (non-script ideas that Admins can make quickly). If you think you have a good idea please either PM myself or Mayhem via forum messages (please provide extensive detail for us to understand the concept/design). We may want to speak with you if we either 1- don't understand the idea or 2- like the idea and want to know more.
     
    For those that missed the Mortar Event, it was rather simple:
    We provided transportation to the Salt Flats, made Point A and Point B, and told people to run from one point to the other all while the admins shot mortars at them, whoever got to the second point without dying recieved a prize
     
    Let us know what you think/thought of the Mortar Event that we created, as well as what could improve with it. Once again, please do send us more ideas that are simple yet fun that get the Asylum Staff and you, the Community to be more interactive.
     
    -Thanks
    Admins Jake and Mayhem
  25. Master Wayne liked a post in a topic by Jake in General Policies   
    Basic AFD Rules
    AFD members must be loyal to all AFD Policies, as well as follow Server Rules Any AFD equipment must only be used by AFD Members, you may not share anything with anyone not on-duty as an AFD Member AFD members may not be kidnapped by gangmates, if this were to happen you may not help them during a federal event or give them AFD issued gear You must remain in character and roleplay with other players, failure to do so will result in disciplinary action Be respectful to fellow AFD Members, Police Officers, and Civilians Do not use profanity or harass anyone Do not bribe, lie, cheat, steal, pick up/use Illegal items, or plant Illegal items on people (trying to bypass any of these in anyway is also forbidden) If taken hostage, do not give gangmates or friends any AFD issued equipment Never kill people or accept weapons from other factions (Thank you, Zaka) If there is an obvious indication that the person you're trying to help is going to get shot again (such as when a hostile player is near the person), don't revive/narcan them. Use some decency and decide if the person has a window of opportunity to escape the situation rather than just get shot right away. Do not transport anyone in or out of combat Don't go AFK on medic Do not give callouts to civilians/rebels or the APD while they are in active combat. (This applies outside of federal events as well) TeamSpeak and Discord
    All AFD members must be in the AFD specific TeamSpeak channels while on-duty. Also remember to be in the channel that corresponds to where you are so others know what cities could use help.  Your in-game name and TeamSpeak name must match so you can be identified Off-duty AFD members below the rank of Paramedic are restricted from joining medic TeamSpeak channels If you are not a whitelisted cop, you may only enter cop channels if you are the medic that will be aiding them during the federal event.  When assisting the APD during a Federal Event, you are then permitted to be in an APD Federal Event Channel which corresponds to the Federal Event with "(medic)" next to your name. Federal Events and Redeploying
    Only 2 medics are allowed to attend a federal event. 1 medic is assigned to cops and 1 assigned to rebels. If you are attending the event alone, you can choose either side to help. You must also be in the incident command channel or the appropriate cop channel in order to attend. There is no limit too how many times you can go back.  AFD members are able to redeploy to a city that requires their attention. They are also allowed to redeploy for any federal event or to go back their original cities.  If more than 6 medics are online you may still use the redeploy feature to deploy to cities that you receive a 311 or a revive request from if no medics are within 3km of the revive/311 request. Exploiting/Glitching/Bugged Players
    If a player is exploiting, glitching, or bugged this is the only time you are allowed to break Roleplay and inform the player of the issue If a player appears to be exploiting, glitching, or using bugs on purpose (i.e.: to give themselves a gameplay advantage), please report them as you normally would here Response
    For single medic requests, the first AFD member to arrive on scene is entitled to the revive. For a multiple casualty incidents, try to divide up the work among yourselves.  While on duty as a medic you have a duty to act and must make an attempt to revive any civilians or police. The only exceptions to your duty to act is if your scene is unsafe, whether a civilian will be shot again instantly or a civilian, cop, or rebel is being hostile towards you (actively shooting or kidnapping AFD personnel). Flight Medics
    Do not hover around populated areas just to be annoying. Either land or fly away.  Do not land in the middle of a road. If your helicopter gets damaged/destroyed, it will be your fault. House Repair
    AFD Medics may respond to house repairs upon requests. In the event the APD blew up the house, AFD medics must wait until APD has completed their search warrant before any attempt to rebuild the house. AFD medics may not rebuild a gangmates house, or their gang house. Medics may not rebuild homes owned by affiliated members. Medics are not allowed to repair their own house. Random Drug Testing
    AFD Medics will not be able to participate in the use of illegal drugs while on duty. Due to an increase in PTSD among AFD members, the use of medical marijuana will be permitted while on duty. For those with nicotine addictions, the use of vapes will be permitted to combat withdrawal symptoms.  
    A-EMT+ Policy
    Vehicles
       Hunter
    Hunters can only be operated by medics ranked A-EMT+. Limit 2 Hunters per city. The Hunter is intended for defensive use only. Its purpose is to provide a higher level of protection when responding to hostile situations.  They are NOT to be used in an offensive manner, i.e. to ram other armor. Doing so is strictly prohibited. You are allowed to permit anyone below A-EMT to operate hunters if you remain in the vehicle. Hunters may be given to lower ranks only during federal events (The A-EMT will be responsible for them and the vehicle)  
    Taru (Medical)
    As this vehicle is unable to sling other vehicles, standard procedure for helicopters will be followed when flying. AEMTs are allowed to let lower ranking medics fly the helicopter, however must remain in the helicopter with them. Paramedic+ Policy
    House Entry
    Paramedic+ only Ability Medical requests ONLY When making entry to revive someone, the Paramedic+ should announce who they are and that they are making entry to render medical aid. Paramedics+ are tasked with the responsibility of ensuring that their entry will not allow anybody else to enter. If civilians and/or cops are near the doors, do not enter.  Vehicles
      Strider
    Striders can only be operated by medics ranked Paramedic+. Limit 2 striders per city. You are allowed to permit anyone below paramedic to operate striders if you remain in the vehicle.  Striders may be given to lower ranks only during federal events (The paramedic will be responsible for them and the vehicle)    Taru (Sling-load version)
    Medics ranked Paramedic+ now have access to the standard Taru helicopter Medics are NEVER allowed to sling load a vehicle unless they have permission from the owner/driver.  Medics may NEVER sling load an illegal vehicle. Following standard policy, medics may NEVER lift any civilian or cop vehicles into or out of combat areas. This includes transporting police to an HQ so that they may respond to a federal event faster/transporting civilians to rebel so they can gear faster. Tarus may be used to lift other MEDIC vehicles into combat areas so long as existing policy is still being followed regarding federal events and illegal areas. If another medic wishes to fly a Taru, the paramedic must remain in the helicopter with them at all times. TeamSpeak
    Paramedics+ are not allowed to enter police higherup channels at all (unless you’re a retired higherup). Have a SGT+ give you permission before joining their channels.  Police ranks should never be given out, even if it's just for the memes. 
       
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