Jump to content

Maaqs

AFD EMT
  • Posts

    740
  • Joined

  • Last visited

Reputation Activity

  1. Maaqs liked a post in a topic by Fitz in February Patch Notes   
    Found a bug? Click here to file a bug report!
    Got some development ideas? Click here!
    Added:
    Nikolai’s Compound:

    Ivan and Hugo’s brother Nikolai has moved into the Altis Oil Rig to compile the illegal gold that they have gained from the illegal brokering of sanctioned Russian crude.  He has brought with him elite weapon makers who make parts for high powered weapons and ammo.  7 cops are required to rob this.
    Civ-Side Event:
    Rebels can breach Nikolai’s Compound to obtain Elite Weapon Semiconductors and stolen gold bars.
    Nikolai has paid corrupt APD officers to defend his compound, until the outer walls have been breached, they will be able to spawn in his HQ to defend the tokens.
    Use a raspberry-pi computer to breach the outer wall and vault, once the outer wall is open the APD must have to fly into the compound.
    Upon breaching the vault numerous gold bars and weapon semiconductors will spawn in for the rebels to steal.
    Cop-Side Event:
    Corruption pays, once the APD has secured the compound from the rebel terrorists they will have an opportunity to breach Nikolai’s vault and access his prisoner, the APD prestige dealer.
    Once the vault opens the APD will have three minutes to buy a prestige token which they can sell at any HQ to activate their prestige tiers.
    During this event the rebels will have the availability to secure the vault for Nikolai and be paid for their efforts.
    APD Prestige Tiers:
    Buy the tiers inside the vault, sell at any HQ to activate.
    Tier 1 Buffs- $1,000,000
    Red gull 2% Cheaper Spike strips 2% cheaper Defib 2% cheaper All weapons and Equipment 2% cheaper Land Vehicles 2% Cheaper Air Vehicles 2% cheaper If no red gull spawn with 5 red gull APD Jet skis/SDVS CMR-76 (UC Cpl+) Tier 2 Buffs-$1,750,000
    Red gull 4% cheaper Spikes 4% cheaper Defib 4% cheaper All weapons and Equipment 4% cheaper Land vehicles 3% cheaper Air vehicles 3% cheaper If no blood bag spawn with 3 blood bags Promet MR CPL +UC Lt+ Sawed Offs APD Taru Benches Cpl+ Tier 3 Buffs-$2,500,000
    Red gull 6% cheaper Spikes 6% cheaper Vehicle Ammo 6% cheaper Defib 6% cheaper All weapons and Equipment 6% cheaper Land vehicles 4% cheaper Air vehicles 4% cheaper Armored vehicles are 8% cheaper If no spikes spawn with 2 spikes LT+ UC Rpks Stash House Event:

    Athira Stash House
    With the influx of drugs on the island the Drug Cartel has begun to store some of its illegal drugs at the Athira Stash House, place a diamond tip drill on the garage and you will be able to breach the vault and access the illegal loot inside.30-min cooldown
    Civ v. Civ event, payoff is based on number of people online, and in Athira
    10-minute timer to breach the vault
    Does not count towards federal events
    Tobacco:
    A new Tobacco field has been planted on the island of Makyrnisi in the middle of Pyrgos Bay.  Go there and gather illegal tobacco leaves for use in crafting cigarettes and cigars.
    Gather Tobacco at Tobacco field
    Dry the tobacco at the Tobacco Factory
    Plane pine planks into paper at the lumber mill
    Roll Dried Tobacco and Paper into Cigarettes at the Tobacco Factory
    Or gather cocaine and process Dried Tobacco, Unprocessed Cocaine, and Paper into Cigars at the Purification Factory
    Sell Cigars at African Warlord, and sell Cigarettes at Drug Dealer
    Elite Weapon Crafting:
    You can now craft certain high-powered rifles at the black-market production, you need to have the appropriate civilian prestige tier to use the weapons.  Zafir usage on S1 is now dependent upon having Tier 2 unlocked.  If you try and access a Zafir in your house it will drop it on the ground and you will not be able to put it back inside your house.
    Zafirs: 125,000, 2 Elite Weapon Semiconductors, 1 Ryzen 5950X and 1 ASUS Dark Hero Mobo
    RPG-42: 125,000, 2 Elite Weapon Semiconductors, 1 Ryzen 5950X and 1 Asus Dark Hero Mobo
    Spar-16S: 25,000, 2 Elite Weapon Semiconductors, 1 Ryzen 5950X and 1 Asus Dark Hero Mobo
    Raspberry-Pi Computer: 1 Ryzen 5950X, 1 Asus Dark Hero Mobo, and 64GB DDR4 Ram
    Ammo:
    Zaf Boxes: 15,000, 10 Process Uranium, 5 Rubber
    RPG-42 Rds: 45000,2 Counterfeit Rolex Watches, 10 Uranium Processed, 5 Rubber
     
    Changed/Tweaked:
    Improved availability of CPU Cases Changed how # of cops is called at the National HQ Change how SWAT is called for Nat HQ New staff titles Further developed admin event capabilities The oil rig is now re-designed. PC Parts are now easier to get, and illegal. Fixed:
    Medic offroad service pricing Virtual crafting bugs A couple culverts blocking the way to sheds. Missing walls at Nat HQ Furniture icons not working. Being able to use Suicide vests while in prison  
    Hotfix #1:
    Fixed timers on Stash House and Nikolai's Compound National HQ vault being able to be disabled APD being corrupt with the tokens Couple other vars around the event Tripled the # of goldbars spawned in at Nikolai Temporarily removing Spar-16s and RPG-42 crafting (Bipods are spawning in, and RPG auto bans you) These will be re-added don't worry.**You can still buy the RPG-42 at rebel  
    Hotfix #2:
    Updated StashHouse payments and frequency Added tobacco items to exchange  New weapons able to be put in houses a bunch of back-end fixes 
  2. Maaqs liked a post in a topic by ObiWoki in Changelog October   
    Added:
    Asylum duel arena Can contain one fight at a time Players can invite at the duel arena With bets that are variable from $50.000 - $999.999 Invited players can accept at a courthouse (60 seconds to accept) On acception the players get teleported to the arena On teleportation half of the betting amount will be subtracted from your account (500k bet on the game, each player puts 250k in the pot) Both parties will battle for the best out of three On win you will get the battle amount On lose you will get nothing (obviously) if your battle partner leaves you will get your input back and as a punishment for leaving your battle partner will lose their input. Once the battle is concluded you get teleported back to your previous spot Interruption of the event from the outside is a bannable offense.. Any interruption is recorded and can / will lead to administrative actions Mobile HQ Cops can use prestige to unlock the mobile HQ (SGT+) Prestige lvl 1 - 45,000 You can buy the mobile HQ Other cops can spawn on the mobile HQ Seizing items is allowed within the vicinity of the hemmt and it will act like a normal HQ You can buy gear at the dedicated NPC Prestige lvl 2 - 65,000 You get a additional car spawnpoint and a dedicated NPC for car spawns Prestige lvl 3 - 90,000 Your car spawnpoint now also functions as a air vehicle spawn point Cost of buying a mobile HQ is $40,000 Buy it at any cop vehicle NPC You can drive it to anywhere you like and set it up by using the 'Setup mobile HQ' Once deployed you can not move it to another location Need a free space around the HEMMT of 30 meters Blowing up the center vehicle results in destruction of the HQ Cops can remove the HQ by impounding the vehicle The HQ despawns automagically 28 minutes after it was placed The HQ can only be placed once every half hour Gang fort scoreboard can now be initialized by typing "!gangfortscore" Changed:
    Gang fort time Gang fort now only lasts for 1 hour (since last patch actually but we never mentioned it) House inventory The house inventory does not unlock for other civilians or medics anymore when you unlock all your doors of your house Cops (lieutenants) can still unlock houses and access the inventory for house raids Prison Performance increase Removed unnecessary data being created Scotch 25 year scotch will now be processed at purification factory A 5% tax will only be taken for 25 year scotch due to it now being more risky Smoke blur Disabled in vehicles Disabled on foot Fixed:
    Tempest device mining returning "The vehicle is full" when trying to mine with a trunk capacity of over 900 An error with some type of ammo not being able to be found Adrenaline shot consuming twice on use Box truck displaying the wrong max weight in garage Quest Ghillie in the mist not giving loot rewards Black market (air) requiring you to hold the full amount of cash whilst having a reduction Gang fort hud disappearing on respawn not displaying the correct score Join when in progress not showing the capture circle Join when in progress not initializing the HUD scripts Removed:
    RPG damage reduction to vehicles Unnecessary variables being transferred across the network when starting some federal events Old evidence files  
     
    Hotfix #1
    Not being able to send players to jail at the mobile HQ Not being able to pull vehicles at the mobile HQ The duel arena using the wrong logic resulting in random players getting teleported Some issues on the backend Hotfix #2
    Disabled ammo on hellcat benches Hotfix #3
    Error in lighthouse lamps Gang fort hud memory leak Gang fort marker not spawning on JIP Added your own gang score to top of the hud
  3. Luke SwagWalker liked a post in a topic by Maaqs in lil bro tom comes clean (cheating)   
    Can you turn these guys down please; I'm tryna listen to that interview about being up 3-0 at half
     
     
    Also, Tom 
  4. Maaqs liked a post in a topic by Mate in lil bro tom comes clean (cheating)   
    It’s crazy how active they were, it’s almost like there was a clock that charged them 60 euros a month!!!!
  5. Maaqs liked a post in a topic by WingWong in WTS Coke pro shed   
    I'll give you your Rebel License back
  6. Maaqs liked a post in a topic by uc. in lil bro tom comes clean (cheating)   
  7. Maaqs liked a post in a topic by Fitz in Prestige Leveling   
    Old prestige system was stupid but maybe making something so that there is continued end game objectives for players as they get more experienced if possible would be I think interesting.  River and a bunch of rebels want more guns to kill people with and I think this is a decent way to implement those.  
    It would operate like Call of Duty, whenever you prestige to a level you would lose whatever monetary value that it was.
     
    Level 1- 5 Mill
    Ability to buy Qilin's with doors
    Ability to buy prowlers with doors
    Skins, Horns etc.
     
    Level 2-10 Mill
    Ability to craft RPK-12
    Ability to craft RPG-7/Ammo (IK but change it)
    Ability to buy increased vehicle storage upgrades on Box trucks+
     
    Level 3- 20 Mill
    Ability to craft Zafir
    Ability to buy CMR-76
    Ability to buy 4-five
     
    Level 4- 30 Mill
    Ability to buy Huron (CIV)
    Ability to buy FA-18 Unarmed
     
    Level 5- 60 Mill
    Ability to buy Y-32 Xian
    Ability to Craft MAR-10/Some other HP rifle, if there is also a way to make it so that you have to have this to hold the gun would be cool/necessary
     
    Each rank would have titles, maybe some custom money-oriented horns, and maybe a specific vehicle skin, like wolfdew is.
     
    Just an idea what do people think/feasibility
  8. Junke liked a post in a topic by Maaqs in Fed payouts   
    If you get on at primetime (5pm EST +) cops are already fighting non-stop (Mental fights can take an hour plus). Adding another fed event for cops to respond to won't fix rebel/cartel life.
  9. Maaqs liked a post in a topic by Vhantom in Fed payouts   
    Yes, spur the cops to go to so many events back to back that the cops will die of exhaustion (boredom).
  10. Maaqs liked a post in a topic by Austin M in Glad to see the swat trainings are going well !!!!!!!!   
    Seemed to work on you
  11. Crunchedd liked a post in a topic by Maaqs in Cadet Tage   
    NEVER BEFORE SEEN ONE OF A KIND CADET MONSTER GAMEPLAY
    Was actually a lot of fun fighting Envy daily with Cadet loadout. Looking forward to more fights 🙂
    #ProtectorGangOnTop
    Song: Breakdown - Xaia & Rain Man & Oly
  12. Maaqs liked a post in a topic by Zurph in Cadet Tage   
    cop tage, what i like to see.
  13. Maaqs liked a post in a topic by Sandwich in Cadet Tage   
    The 9mm Defeater

    Keep it up, GGs 💪
  14. Junke liked a post in a topic by Maaqs in Cadet Tage   
    NEVER BEFORE SEEN ONE OF A KIND CADET MONSTER GAMEPLAY
    Was actually a lot of fun fighting Envy daily with Cadet loadout. Looking forward to more fights 🙂
    #ProtectorGangOnTop
    Song: Breakdown - Xaia & Rain Man & Oly
  15. Zurph liked a post in a topic by Maaqs in Cadet Tage   
    NEVER BEFORE SEEN ONE OF A KIND CADET MONSTER GAMEPLAY
    Was actually a lot of fun fighting Envy daily with Cadet loadout. Looking forward to more fights 🙂
    #ProtectorGangOnTop
    Song: Breakdown - Xaia & Rain Man & Oly
  16. Sandwich liked a post in a topic by Maaqs in Cadet Tage   
    NEVER BEFORE SEEN ONE OF A KIND CADET MONSTER GAMEPLAY
    Was actually a lot of fun fighting Envy daily with Cadet loadout. Looking forward to more fights 🙂
    #ProtectorGangOnTop
    Song: Breakdown - Xaia & Rain Man & Oly
  17. Protocol liked a post in a topic by Maaqs in Cadet Tage   
    NEVER BEFORE SEEN ONE OF A KIND CADET MONSTER GAMEPLAY
    Was actually a lot of fun fighting Envy daily with Cadet loadout. Looking forward to more fights 🙂
    #ProtectorGangOnTop
    Song: Breakdown - Xaia & Rain Man & Oly
  18. william liked a post in a topic by Maaqs in Cadet Tage   
    NEVER BEFORE SEEN ONE OF A KIND CADET MONSTER GAMEPLAY
    Was actually a lot of fun fighting Envy daily with Cadet loadout. Looking forward to more fights 🙂
    #ProtectorGangOnTop
    Song: Breakdown - Xaia & Rain Man & Oly
  19. Polar liked a post in a topic by Maaqs in Cadet Tage   
    NEVER BEFORE SEEN ONE OF A KIND CADET MONSTER GAMEPLAY
    Was actually a lot of fun fighting Envy daily with Cadet loadout. Looking forward to more fights 🙂
    #ProtectorGangOnTop
    Song: Breakdown - Xaia & Rain Man & Oly
  20. Maaqs liked a post in a topic by DankBud in Cadet Tage   
    LOL that halo an protector OP = hacks xd
  21. Jr4life24 liked a post in a topic by Maaqs in Cadet Tage   
    NEVER BEFORE SEEN ONE OF A KIND CADET MONSTER GAMEPLAY
    Was actually a lot of fun fighting Envy daily with Cadet loadout. Looking forward to more fights 🙂
    #ProtectorGangOnTop
    Song: Breakdown - Xaia & Rain Man & Oly
  22. Tyrone Darnell liked a post in a topic by Maaqs in Cadet Tage   
    NEVER BEFORE SEEN ONE OF A KIND CADET MONSTER GAMEPLAY
    Was actually a lot of fun fighting Envy daily with Cadet loadout. Looking forward to more fights 🙂
    #ProtectorGangOnTop
    Song: Breakdown - Xaia & Rain Man & Oly
×
×
  • Create New...